TetraLogical
This is a fantastically well made game that I’m sure many people will enjoy playing. A simple premise but also becomes more and more complex as you move to the higher level settings. I would definitely recommend this game and it is a great way to pass a few hours playing and quickly becomes one of those games that you can’t stop playing. Great work!!
– Real player with 33.0 hrs in game
Read More: Best Artificial Intelligence Casual Games.
TetraLogical is a turn-based strategy game in Early Access in which the goal is to obtain the most optimal score with your random given pieces across a board filled with numbers 1-12 in each block. The game can be played single-player or local MP currently, with plans to implement online MP eventually.
What is there right now is a set of maps/grids with a level editor as well. There are single-player modes that are purely the player working on the highest score or best moves, with or without a time limit. The standard mode removes blocks after they have been used. There is a Blitz mode there now that gives you a map that refill the blocks that you have used and the goal is to score as high as possible before the timer runs out. (Best possible move will yield extra time.) The developer is working on two more game modes at the moment. From what I can gather, one will be trying to score as high as possible with limited number of moves, and the other will be more of a puzzle type.
– Real player with 29.1 hrs in game
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Read More: Best Artificial Intelligence Rhythm Games.
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game
Drawn Down
Surprisingly good game, really enjoyed it! Would’ve liked it to be a bit longer, but given the low price it’s hard to complain. Recommended!
– Real player with 6.7 hrs in game
Read More: Best Artificial Intelligence Point & Click Games.
I didn’t quite know what to expect when I started the game. I am a sucker for pixel art point and click adventure games. This one is a nice gem of a find. There’s some interesting plot threads, and a good level of interactivity with the various mechanics that do make it feel like there’s more to puzzle solving than just dragging items over others to progress.
The voice acting is also a nice touch but it can be a bit spotty in places.
Overall, I’d highly recommend this game, especially at the price. I’m looking forward to more from the creator.
– Real player with 2.8 hrs in game
STEINS;GATE 0
Tutturu! ^_^
Steins;Gate 0 (SG0) is a…. “midquel” to the original Steins;Gate (SG). That is to say that it takes place during the course of that game, as opposed to before or after it. To say exactly when SG0 takes place within SG and its context would involve massive spoilers for the first game, but I will say it has something to do with the “true ending”. SG0 does not alter or change the original game’s final ending, but rather it tells a story about the road that led to it. In that sense, people who have finished SG already know where SG0 ultimately ends. It is the journey to get to that ending that is the real focus here.
– Real player with 92.0 hrs in game
Warning: Mild Little Tiny Cute Spoilers
This game came out one week after i finished the original VN, i was guite lucky and still completely hooked on the story. I didn’t really know what to expect, after all, i knew the ending of it from the very beginning. So it came out, around 1 AM here where i live. I was too excited to sleep, so i pulled an all-nighter and played the first 11 hours until morning.
And this game was quite a ride.
It introduced new characters like Maho Hiyajo and Alexis Leskinen, who were quite enjoyable.
– Real player with 60.2 hrs in game
In Other Waters
Sublime underwater sci-fi experience! Fuelled by a great story, great UI presentation, and your own imagination!
Story
On a desolated planet a female scientist asks your help to control her diving suit, in order to investigate what happened to her colleagues who did studies on this planet decades ago. A friend xenobiologist of hers arrived long after after they vanished to find out what happened to her mother, this friend also disappeared. She left bits of research behind, but she didn’t leave clear logs behind. What was the reason for this? Together with Ellery, our companion, we slowly but surely find out what happened to this underwater planet!
– Real player with 14.1 hrs in game
Exploring the unknown, In Other Waters places the player from the perspective of an AI helping to guide xenobiologist Ellery Vas after she was called to planet Gliese 677Cc by her colleague, Minae Nomura. What she discovers is for the player to find out. The game is minimalistic yet beautiful, stowed away in a world that rests entirely in the imagination of the player, aside from some of Ellery’s research sketches, a topographic map that you explore, and also simplistic representations of the life within the oceans of this planet. Moving around within restricted vector points on the map, you will uncover the story in bits and pieces, every bit driving you to try to find out some more.
– Real player with 13.3 hrs in game
Lightstep Chronicles
A real treat to play. The AI and its many personalities all present unique perspectives and goals to the table. It’s hard to know who to trust and how the game will progress. There are quite a few dialogue options, and many conversations warranted replays in order to discover alternative goals and dialogue, especially if you decide to work toward achievements. Takes around 3-4 hours to complete on the first playthrough, and the big cutscenes are skippable.
Although there were some questionable moments in the dialogue options that can make you go “that’s not what I meant,” the game is immersive and gets you invested in the fates of everyone and everything present. This game, unfortunately, does suffer from offering the player fake choices in some areas where you’ll have different dialogue options that give you the same result, with barely noticeable long-term effects. It’s a bit of a shame that there is no option to replay a specific chapter, but the game isn’t too long if you want to find out all the available options in a chapter.
– Real player with 11.3 hrs in game
Honestly there are very clear things to love and hate this game for. The story-telling aspects of this game are unpecable, including the marvelously written text as well as the music. What trully did disapoint was the fact that it did not realy feel like there were any type of branching story paths. There are multiple twists that caught me off guard throught the game, but in the few times it did not i felt stupid having to fall into a “trap” to progress the story. Despite that I definetely advice anyone to buy this game. The story is EXTREMELY compeling and the visuals are stunning. If you are willing to play something more akin to a interactive book, then this game is perfect for you, very similar to “The Ballad Singer” in terms of gameplay.
– Real player with 9.3 hrs in game
PROTOCORE
THE MOST INTELLIGENT SHOOTER IN CO-OP
200% more guns! 200% more fun! 999% more brain! Shoot your way through a gigantic spaceship full of deadly robots and face an Artificial Intelligence that is learning from your actions.
1-4 PLAYER CO-OP
Play with up to 3 friends if you can’t dig it alone. PROTOCORE will continuously test the teamwork and skill of you and your friends.
ADAPTIVE ARTIFICIAL INTELLIGENCE
Be smart! The enemy that you are facing is playing with you and will change the game according to your actions!
CRAFT YOUR OWN PLAY-STYLE
Make your own and unique classe! Choose between a lot of weapons, skills and perks for 10^42 possibilities.
FAST PACED SHOOTER
You don’t have to think complexe but fast! Grab two guns at the same time, feel and follow the flow of a juicy metal slaughtering.
SCORING & SPEED-RUN
Master all the patterns if your are good enough to make your name on the international leaderboard!
STORY MODE
Play the non linear campaign mode, fight daunting bosses and find out the secrets beyond Protocore.
The Turing Test
The Turing Test is a first person puzzle game. There are 7 chapters, each with 10 puzzles per level. In each chapter, there is also a bonus challenge puzzle. When a new room is entered, a snippet of dialogue will feed the player story in small increments. When the end of a chapter is reached, a non-puzzle room can be explored to get more of the game’s story. Puzzles will scale up in difficulty as the game progresses, and each new chapter will introduce a new mechanic. The character we control is a woman named Ava Turing. With the aide of an AI named T.O.M, we progress through the game and try to find our missing crew members.
– Real player with 14.2 hrs in game
When I first heard of this game, knowing of the concept of The Turing Test, and having an interest in psychology I was really looking forward to where this game could lead. Reluctantly I have to say that I think this game was hyped up too much when it first came out, and when I played it a little while ago now, found it underwhelming. It’s a great game, but the hype created a high expectation. If you want to play this game, don’t expect too much and I feel like you will enjoy it more.
If you read the description for this game before you play, it creates intrigue, and already puts ideas in your head. It gets you thinking and conspiring even before you start the game.
– Real player with 10.3 hrs in game
Stratside
https://www.youtube.com/watch?v=mPlyBCzqPMI
The puzzle and gameplay aspect of the game is pretty good though the visuals is rather lacking, which may be part of the game’s aesthetic. The gameplay is what matters most though, which is a nice defense game where you need to place certain defensive mechanism in order to prevent an enemy from reaching the end of the level. There are a lot of levels which ramps up nicely and gets you to think. There are also various tools you use like mines and cannons. Other aspects also show up such as change in gravity from time to time which changes the direction the enemy moves, so that would be needed to be factored in when strategising and placing your defense. Overall, it is a good puzzle game, though with nicer visuals, would be great.
– Real player with 7.8 hrs in game
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– Real player with 6.7 hrs in game
Touring Karts
i received this game for free as a part of the pre-release testing phase. with that being said, i offered to pay for access and had been anticipating this title for months before it released from the first time i saw a post about it on FB.
the game hit a lot of check boxes for me right out of the gates such as
[x] visually appealing and performant
[x] good use of quality audio
[x] multiple control schemes to suit multiple play styles (the virtual steering wheel in a recent update worked very well and was VERY fun compared to the original implementation)
– Real player with 59.2 hrs in game
Add me on steam and DISCORD. Anyone who wants to play this game. TRAMPASAURUSREX #5046 Simply one of the best VR games around. I was sure I was gonna be dissapointed, cause I’m just not as into racing games as I was. But because I used to be I still kinda know what to look for. While this may be simplistic in the racing mechanics, it is amazing fun. It actually isn’t completely simple. Easy to play using the toggle on a standard motion controller. But if you use the virtual wheel, a bit of a challenge at first. I put the sensitivity all the way down, and for a round wondered if it could even be made to work consistently. Then I figured it out. I was just moving my wheel arm around a bit too much. I sat it my girls rocking chair with a pillow under me and one on my back. lol Footstool in front of that. I laid my arm a little on the arm rest, hand and controller angled toward my lap/legs. I found that if you just rest your arm in the same position, and rotate your hand like you are holding a little wheel, which you are, then it is perfect. I figured out that I can have even more control of my car with the virtual wheel. Only took me three rounds to get the sweet spot. Use the centering button like this. Lean forward a little bit, hit center, then relax back. Gives ya a little more space. Also makes watching the rear view mirrors easier, and also give ya some leaning room for throwing stuff behind you like an a$$#@$^. lols I adore this game. Great for parties, great for online. Even the bots are fun. The ability to combine powerups is awesome. I was rocking super chickens a lot. lols But I wiped everyone else out and lapped them with a triple chicken bomb. hahha. The racing aspects are fun. The courses are fun, with crazy events breaking them up, like a giant monkey throwing stuff at all of you. You can be in the front and suddenly be at the end. You can also, with some smart driving and use of powerups switch that and go right past everyone to number one. The power ups require some aiming and actual skill, for most, and many of them, if you are very sharp, and have good instincts and reflexes, can be dodged. Everything in this game is perfectly balanced. If this is early access then I cannot wait to see what they do with it next. The people asked for a virtual wheel, and the devs delivered almost immediately. It really does feel like you are driving it with a little toy wheel when you get your hand in that sweet spot and figure it out. Really adds to the immersion and fun. Plus I hear it supports almost all driving wheels. The devs have really outdone themselves and anyone else with this game. Love it. 💖💖💖💖 Little tip, don’t grind the break button when drifting. It seems to work better most of the time to tap it. Hooks those corners nice and tight. Also gets you out of trouble. Of course if you know you have an enemy coming up on you, and you saw their weapon, sometimes you can break, drop back behind them dodging their weapon, and then use your on them. Depending on the situation. I like to play tricky. lol Also there is just enough bullying to make it viable, require a lot of skill, and enough to make it fun. If you see someone close to a wall and they have to turn into a corner. Give them a little ram and they slam. hahah. For when you don’t have a powerup, or you wanna save it for the next guy. Again, a great game. This game would also be fun on any platform, whether it is flat screen or vr. It’s mostly a game for people who like to be friendly jerks.
– Real player with 22.5 hrs in game