SIMULACRA 2
Ease into your chair and prepare yourself for this continuation of the SIMULACRA universe. In this iteration, you will have new advanced tools and a mosaic of widely branching narratives spread across 2 characters that are continually altered by your choices. You will have the choice of playing as a junior detective or a reporter who is recruited by a special department at police headquarters. With only one piece of evidence, you must find the truth of how a young woman & interweb influencer ends up dead on a case that is already closed. Lives and livelihoods are on the line, there is no room for mistakes.
– Real player with 11.0 hrs in game
Read More: Best Artificial Intelligence Immersive Sim Games.
Let me be clear, I really liked the first game. I think it did most things right and while I wasn’t a fan of the jumpscares and it definitely looked like an indie game production wise.
This game is a perfect example of how sometimes, less is more.
Let me start with my biggest pet peeve of this game, and that’s the extreme slowness of it all. The entire plot is not that long, I actually think it might be around the same length as the first game, but it is padded out by how extremely slow it all is. Be it conversations or the extreme amount of stuff you need to click through and scan gets annoying on the second playthrough, if not first.
– Real player with 10.5 hrs in game
Bot Colony
Bot Colony is an ambitious title, maybe even too ambitious for what it’s worth. So far, playing it is more of a struggle than entertainment…
I am aware that Bot Colony is an Early Access Game, but still, this build is not playable by far. I’m afraid i wouldn’t even be wrong if i would say that there is literally almost nothing in Bot Colony that works as it should… Let’s start with the game’s motto: “The Game You Speak With”. This is the main reason why anybody would pay attention to it, but unfortunately in the end the player will find out that this is actually “The Game Which Doesn’t Understand You”. That’s it. I’ve said it. Natural language understanding is just not ready to be implemented in a game. It wil get you right about one time out of ten. Other then that you’ll get replies like “I don’t know what you mean”.
– Real player with 55.8 hrs in game
Read More: Best Artificial Intelligence Robots Games.
Review after June 18 major upgrade
Introduction
Bot Colony is an ambitious title, aiming to provide a non-scripted story by allowing you to freely converse with robots. If you enjoyed literary works like ‘Do Androids Dream of Electric Sheep’, Isaac Asimov’s Robot series, movies like ‘Space Oddysey 2001’(not one of my favorites though) or Anime like ‘Ghost in the Shell’ and ‘Psycho-Pass’, you’ll find a similar setting here.
An important remark is that most of the gameplay is text (or speech) conversations, which at times can be both agitating and humorous, and that might not appeal to everyone.
– Real player with 27.4 hrs in game
Drawn Down
Surprisingly good game, really enjoyed it! Would’ve liked it to be a bit longer, but given the low price it’s hard to complain. Recommended!
– Real player with 6.7 hrs in game
Read More: Best Artificial Intelligence Point & Click Games.
I didn’t quite know what to expect when I started the game. I am a sucker for pixel art point and click adventure games. This one is a nice gem of a find. There’s some interesting plot threads, and a good level of interactivity with the various mechanics that do make it feel like there’s more to puzzle solving than just dragging items over others to progress.
The voice acting is also a nice touch but it can be a bit spotty in places.
Overall, I’d highly recommend this game, especially at the price. I’m looking forward to more from the creator.
– Real player with 2.8 hrs in game
Acolyte
Acolyte: Prologue is the first act in a dynamic narrative detective/puzzle game that gives you your own Acolyte; a digital assistant you can talk to freely without pre-defined dialogue options. Just like a real conversation.
Become an employee of Nanomax, a well-funded tech start-up looking to change the face of consumer AI with its upcoming Acolyte application. As a remote-worker for the company, you’ll interact with its employees and absorb its culture. But unexplained firings, missing employees and a strange, highly-classified bug in the Acolyte code-base point to something being very wrong.
As you work with your new Acolyte, who seems to be intrinsically caught up in the company’s problems, you’ll find yourself at the very heart of the conspiracy.
//FEATURES
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//NATURAL LANGUAGE INPUT - interact freely with your Acolyte, using your own words to advance a non-linear narrative.
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//BECOME A PART OF THE STORY - the worlds of the game and your own will blur, with ARG elements that contribute to a sprawling real-world narrative.
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//INNOVATIVE PUZZLES - use your Acolyte to help solve puzzles that require out-of-the-box-thinking, as you dig deep into its programming.
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//CUSTOMISE YOUR ACOLYTE - personalise how your Acolyte looks and interacts, as you tailor your assistant to your preferences.
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//UNRAVEL THE CONSPIRACY - uncover a dark truth as you dig into the past of your employer.
//ABOUT SPIRIT AI
Acolyte is powered by the Spirit AI Character Engine, allowing for natural language interaction with the game. Spirit AI uses artificial intelligence and natural language processing to both understand conversations and create digital personalities.
Ghost Hunters Corp
This Game is a Gem. It sets itself apart from phasmo in many ways. It’a way more interactive than phasmo.
I love that we can buy/bring as many items as we want. We are not limited in this game.
You can pick up items around the map and throw them about and make the ghosts mad. Or even take some of the cursed map assets back to base for more money. The Ghost can follow you back to the Van, and even break the door off. House doors also get yeeted.
– Real player with 99.5 hrs in game
EN
I’m used to give a chance to early access games, even if it means I could encounter bugs, crashes and lags (I’ve been playing ARK survival since the start in june 2015 !) But Ghost Hunters Corp is not an alpha game, it’s very well made and simply needs a few more contents to be released.
Don’t trust those raging players that yell it’s a copy of Phasmo. I also play Phasmo and it’s absolutly not the same game. Of course, the idea is the same, but the gameplay is slightly different: in GHC, you need to find which entity you seek before exorcism it. And AI’s behavior and reaction are different. The fear it gives you is also not the same. I like jumping on one and the other as if I did different missions, as being another kind of hunter 😊 It’s a real pleasure, except when I go to bed after that!
– Real player with 19.8 hrs in game
N1NE: The Splintered Mind Part 1
Welcome to Neo Eysden!
N1NE: The Splintered Mind is a Cyberpunk narrative-driven game, designed exclusively for VR. Set in the year 2099 where you play a resourceful detective as you explore, interact, investigate and interrogate your way to the bottom of a suspicious murder that will take you through the real world as well as Nu.Real.
In a world torn between monopolistic conglomerates and ruthless gangs, we step into the shoes of Avery Nine. N1NE: The Splintered Mind follows his journey as he is forced into contact with the seedy underground, resistance movements, and the nefarious corporations in his quest to uncover the truth behind a mysterious murder.
N1NE: The Splintered Mind Part 1 is the first chapter in a planned trilogy that will follow Avery Nine on a quest to uncover the truth behind his friend’s murder, a truth that goes deeper than he ever imagined. Avery will encounter some of the darkest sides of Neo Eysden, but hope can always be found in those who are willing to stand and fight.
Players will interact with the world by exploring, manipulating objects, scanning items to discover more clues, hacking security and computer systems, conversing with various characters in the world, solving puzzles, and more.
N1NE includes an amazing original score by Felix Watson (The Invisible Hand, Henry Mosse and the Wormhole Conspiracy, Road Warden)
Dread
Dread is first-person 4 player online co-op survival horror game. Explore haunted environments ranging from abandoned manors, the underground catacombs below Paris, abandoned schools and more in realistic detail. Investigate, find evidence and get out to get paid.. Or stay and figure out how to cleanse the location of the spirit. No two games are ever the same as each spirit has it’s own unique abilities. The locations change becoming more dangerously terrifying the longer you stay but the payouts are also greater.
Some locations allow you to roam outside of the haunted environments in safety and play a supportive role. Sometimes the safest play isn’t actually safe at all..
Realistic Terror: Dread was built from the ground up around realistic graphics and minimal user interface for full immersion. This will feel too real.
Interactive: Most things in the world of Dread are interact-able. Open everything in the search for clues. Leave no stone un-turned.
Cross platform: Dread allows VR and flat screen players to enjoy the game together.
Never the Same Game Twice: Locations change in different ways as the investigation intensifies. While poltergeists will throw things around more and more the angrier they get. A demon may reveal the grisly details of the location’s past.
Trust No One: Sometimes death isn’t the end. A spirit may decide to possess a victim instead of adding their soul to the location’s list of victims. A possession victim must eliminate the remaining investigators before they can escape.
The Ghost Train | 幽霊列車
Visually, this game is appealing. I feel like that’s the only pro I can mention. If you’re wanting a plot in this game then you will get a plot, just expect it to be a plot hole. Basically, all you do is go to the restroom in the train station, go to the smoking area, then ride the train until you reach the very end of the game. The puzzles were okay, but the last puzzle with the items you pick up was very confusing to figure out. If anyone is stuck on that… when you pick up the items (the cane, shoes, bug cage, windmill toy, and beer can) you set them on the train seat opposite of the reflection in the window in which character they belong to. It took me forever to figure it out. The endings weren’t as immersive as with the endings in The Convenience Store & Missing Children. Overall, decent game, but it gets a bit tedious for the time you spend playing it. I highly recommend playing Missing Children and The Convenience Store instead. Those are phenomenal, plot based, and wonderful atmospheric games!
– Real player with 5.8 hrs in game
This was my first game experience from Chilla’s Art and I got to say I wish it’d happened sooner, appearantly I’m an avid J-Horror fan and I didn’t even know it before crossing this game. I ended up reading Japanese urban legends at 4 AM in the morning- besides Kisaragi I guess
! the chase part is a reference to Teke Teke. Can’t wait to play the other ones.
My cons for the game is the walking/running speed and the fact that
! getting killed or not killed by the girl not affecting the ending type you get. And I can get the reason for low speed, building up tension etc. etc. but instead of that it just straight up frustrated me, drove me to boredom at first portion of the game. It felt repetetive and laggy, but after progressing enough and getting both endings the repetetive parts felt justified.
– Real player with 3.4 hrs in game
Acolyte: Prologue
My play through of the prologue here (once it uploads) if you get stuck and need help: https://youtu.be/9GET1gsMWZ0
I had so much fun with the prologue I’m super stoked to see what comes next also the link for the transcendent edition brought up a 404 error on itch.io. Check this game out for sure also it’s very easy to get stuck on a tangent if you make a mistake figuring out part of the puzzle. I had to close and reopen the game to get back to what I needed, luckily it saves your progress. I love games that make you think outside the box and use outside resources. I had two things that might have been glitches? I rated a haiku and the task didn’t complete I got information for a evidence database but I couldn’t find the evidence database I had two messages I couldn’t find in my message log and all messages were shown as read but regardless I still made it to the end of the prologue so nbd
– Real player with 8.7 hrs in game
so.. this sucks. don’t get me wrong, i LOVE this game, i just found it yesterday and I loved it. I beat the prologue, then went and bought the transcendent version to continue the story. (weirdly enough the transcendent edition has more actual bugs and not fictional bugs than the steam version, including spelling errors, but c’est la vie)
i’ve reached the part now where i had to fill my contacts list, and figure out the passwords to unlock the cosmetics. there are 0 hints for either. for the latter, the hints that ARE given, are extremely vague and i am unable to find any references for them that correlate to the actual game, and it’s extremely frustrating. what does “dog” mean in this context? the cosmetic was related to hair so i put poodle, nope. i also put cat, thinking back to the personality test, also nope. what does QR @ 0:40s mean? and the postal code? where would i even begin to find that? i understand this game is new, so there’s not a lot of info out there, but i’m stuck. (yes, i’ve looked through the discussions and reviews here for any hints, i’ve looked at the itch.io forums for this game, i’ve looked at twitter, ive looked at youtube, i’ve looked at reddit. i’ve even looked at your patreon to see if there was anything there.) i’m unable to progress because i have no idea what to ask, what the passwords might be for the cosmetics, or how to progress the storyline.
– Real player with 1.3 hrs in game
The Hauntings
The Hauntings is a 1-4 player online co-op investigation and exorcism game. Using a wide range of paranormal investigation equipment your group must try and successfully discover the source of the haunting and proceed to remove the threat from the area!
Player Possession: Yup you read that right, you will be able to lose complete control of you character as the ghost uses your body to terrorize your companions.
Player Classes: Play as one of 5 unique playable character classes that have their own special abilities that will either help you discover the entity or play as one of 2 additional classes if you are feeling like the game is getting a bit too easy for you.
Player Progression System: Unlock new and better equipment as you level from 1-100 and once you hit max…do it all over again with the prestige system.
Voice Recognition: Not only will you be able to talk to the ghosts through some of the specialized equipment you can also trigger several random ghost events if you are not careful.
Ghost Exorcism: You don’t just stop at figuring out what the ghost type is, you get the joy of coming back to remove said ghost from the world….just make sure you fully identified the entity during the investigation or you might be in for a bad time.
Co-op Multiplayer: This game supports 1-4 player co-op that connects via Steam. So play with your friends or hop in a random server and meet some new investigators!