Insaniam
Story
You play as investigative journalist “Mr. Johnson” after receiving several tips of a government cover up at a recently abandoned psychiatric hospital. All reports suggest illegal experiments taking place on the patients of the facility- and supposedly a government cover up. Detective Johnson decided to go through with this one off-books and after just a few days of preparation he sets out to explore the abandoned facility in the middle of the night, to recover patient records.
2AM: You arrive at the scene, it is a gloomy and silent night. Rain is pouring, wind flows through the air as an unsetteling feeling kicks in. Something isn’t right here, but there is only one way to figure out what it is…
Gameplay
Insaniam is a first person survival horror game, your objective is to retrieve at least five patient records for the abandoned facility.
You’ll be forced to scavenge for batteries to keep your camcorder charged, utilize the night vision mode to explore the dark, use sanity pills or stay in the light to keep sane, avoid hallucinations, while something is lurking in the darkness and so much more.
Gameplay is based around a speed run mechanic where you’ll play for shortest time to escape or longest time survived. Randomized game mechanics keep this experience fresh and increases re-playablity.
The game is not story focused but there is underlying lore that is optional to explore through text, visuals or audio.
Read More: Best Artificial Intelligence Mystery Games.
Astral Space
Join us to play this fantastic artificial intelligence-based game “Astral Space” with an amazing space theme with lots of adventure and challenges. it is a hyper-casual game that’s very easy to play. Here you can use your hands to control the ball and can destroy other obstacles in your way to gain points, but always keep away from black holes, damage obstacles, and so on.
Explore space and its difficulties that will make it hard to complete and curious to play. The big surprise for you is to explore a random thrower that can throw you randomly in any direction and teleporting feature.
Read More: Best Artificial Intelligence Casual Games.
Misery Mansion
To the developer: Too short. I was expecting to find the bodies of the parents.. or that it was a fake ending. The sigil pointing towards the exit door seems to indicate it was a trap and fake out AS DOES THE FACT THE MONSTER STILL ROAMS AROUND IN THE HALLWAYS AFTER THE RITUAL IS DONE THAT BANISHES HIM. Both of those led me to thinking there was going to be a trick ending. But no. Just a bland.. “the end”.
It’s worth playing and fun. But dude. I beat it in 3.5 hours. That’s not enough entertainment for a 6.99 game. A good rule of thumb is a dollar an hour.
– Real player with 3.9 hrs in game
Read More: Best Artificial Intelligence Survival Horror Games.
I really liked this game. it is a pretty impressive level design, graphics looks good, sound design is really good. And for a first game it is really impressive, and i really do hope to see more horror in the future from this developer. Gameplay is pretty simple, you explore the mansion, find some notes, and avoiding a monster while doing so.
Now with that said, I did have a few performance issues here and there when saving and loading in the level, but nothing game breaking and that even might have been fixed since i played. The character do walk a bit slow, and that makes you want to run all the time, but that will make you miss the most of the atmosphere. A few more scares here and there would have been welcome too :)
– Real player with 3.4 hrs in game
Rumu
(click ↑ to open if you don’t see a bullet list)
Basic things you should know:
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Despite appearances, Rumu is “not a branching narrative ” – none of the dozens of dialogue options you’ll be asked to click through influences the story.
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The game proceeds through “days,” and you can’t save anywhere mid-day. If you quit out and continue, you go back to the start of the day.
– Real player with 16.0 hrs in game
Spoilers ahead. In summary, the game is tedious, too short, (only around 2-5 hours of gameplay) and too predictable.
I’ll give props where props are do. The game did its job in surprising you, in some cases. It was also pretty interesting the first time playing. The graphics aren’t godawful, and the vacuuming parts were pretty satisfying. Now for my complaints.
The storyline was too predictable. There was so much foreshadowing in parts like how Sabrina stuttered a ton when mentioned David and Cecily’s absense. There was obviously something shady Sabrina did.
– Real player with 5.6 hrs in game
Robot Daycare
A charming little visual novel about friends, philosophy, memes…oh yeah, and there’s also a robot!
Personally, I enjoyed the game, as well as both endings (for different reasons; something something spoilers). It’s a fairly quick playthrough (maybe 1~2 hours), so it doesn’t require a lot of your time.
Also, the couple of easter eggs I stumbled upon when naming the robot were amusing. :D
– Real player with 2.8 hrs in game
I truly cannot reconmend this game, and here’s why.
I appreciate a game that tries to deal with mental illness and depression. I believe that these are important issues to bring to light, and to have a conversation about. However, there are 2 things about this game that made it really hard for me to swallow:
1. The way that all of the characters related to one another and to each others' personalities and challenges felt very contrived, inauthentic, and ultimately without empathy. You have a charcter that in the beginning literally tries to program a robot to kill his friends laughing with them by the end, a character who fakes his own death, causes everyone massive trauma,. and is ultimately like “lol whoops guys should I not have done that?”, and folks modeling behavior that is absolutely not the right way to deal with or help someone dealing with mental health issues. Yes. The game makes it clear that there are no easy answers and that dealing with those issues is difficult. But I legitimately felt bad playing the game at some points because I had no way to choose better actions for the characters because you literally get to make like 4 choices in the entire game.
– Real player with 2.3 hrs in game
Suicide For Him
It is a dream come true to see this game take shape like this, and I am very excited to see it grow!
Although it is an indie game with a small team, it has so much to offer such as:
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A beautiful and original soundtrack
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Brilliant voice acting that brings the characters to life
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Entertaining extras that add more variety to gameplay
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An anime/manga, stylish art-style that is appealing to look at, especially for fans of the genre
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Customisation of the main character which will expand further
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An engaging story with the first act being a great introduction to the game’s character and universe
– Real player with 43.7 hrs in game
I want to know what the connection between this game and the simulator is? Because the style is kind of similar.
– Real player with 1.4 hrs in game
Partial Control
Partial control was a surprisingly rich and refreshing experience.
It’s a tactical semi-turn based game where the goal is to keep your cyborg alive. The action in the game happens in real time, but pauses at specific moments to let you make limited modifications to the field, yourself and the enemy cyborgs.
The graphics in this game have a simplistic cyberspace feeling to them which works well to give the game it’s unique atmosphere but is otherwise unremarkable.
Where this game really shines is in its gameplay. If you’ve played many tactical games, you will know that the solutions can sometimes feel a little bit scripted, you are expected to do certain things a certain way to beat each level. This was absolutely not the case for this game. It requires you to use a combination of chess-like prediction and creative problem solving which I don’t think I’ve ever encountered in a game before this one. Every level can be tackled in many different ways while still remaining surprisingly challenging.
– Real player with 37.4 hrs in game
Partial control is a weird yet fascinating indie game, in which you play as a character who can only decide on their move in very specific moments (hence the name).
In this review I want to address a few specific things about the game, I might make a more full review later on or not.
Gameplay
In Partial Control, each room is a puzzle. But, not necessarily a puzzle in the traditional sense, where there’s a clear cut solution- but rather… some sort of a strange, adaptive puzzle, where you come in with an assumption and might have to change your decisions according to what happens, or if you end up failing and trying again.
– Real player with 15.7 hrs in game
Enherjar Synergy
Well, I saw this game and I thought the neons looked cool, so I decided to give it a download. I really like shooters, even though I can’t say that I usually have high rankings in other multiplayer games, it’s always still alot of fun to hop into matchmaking with my friends when they want to play and this one caught my attention. What I like about Enherjar Synergy is that it seemed really easy to get started playing. They have bots that are pretty fun to train with and get to know the maps, and they also have a Student Aim Assist which really helped me get the hang of shooting with all the different guns in my first few matches. I never played other fps games that were so beginner friendly, like, I’ve played Apex and Overwatch and got slaughtered my first few matches, so I just stopped playing them right away. This one I feel like I can actually play with others at my skill level, which is awesome because I really love multiplayer shooters and it’s nice to be able to play one where I feel like I can do alot of damage to nubs hahaha
– Real player with 4.2 hrs in game
This game is INCREDIBLY hard to look at. It is by far the ugliest game I have ever played. The environments are built with just WAY over the top Neon and Boom. Your enemies are just beams of light by the looks of it and to top it off, there’s an UGLY as hell dirty visor screen filter thing going on and it’s horrendous. I streamed my first-time experience with this and I couldn’t finish a game because it’s just so difficult to just look at despite several attempts. I have no idea whether the map designs are good, or if anything else is good because the visual aesthetic is not it chief.
– Real player with 2.9 hrs in game
Ghost Hunters Corp
This Game is a Gem. It sets itself apart from phasmo in many ways. It’a way more interactive than phasmo.
I love that we can buy/bring as many items as we want. We are not limited in this game.
You can pick up items around the map and throw them about and make the ghosts mad. Or even take some of the cursed map assets back to base for more money. The Ghost can follow you back to the Van, and even break the door off. House doors also get yeeted.
– Real player with 99.5 hrs in game
EN
I’m used to give a chance to early access games, even if it means I could encounter bugs, crashes and lags (I’ve been playing ARK survival since the start in june 2015 !) But Ghost Hunters Corp is not an alpha game, it’s very well made and simply needs a few more contents to be released.
Don’t trust those raging players that yell it’s a copy of Phasmo. I also play Phasmo and it’s absolutly not the same game. Of course, the idea is the same, but the gameplay is slightly different: in GHC, you need to find which entity you seek before exorcism it. And AI’s behavior and reaction are different. The fear it gives you is also not the same. I like jumping on one and the other as if I did different missions, as being another kind of hunter 😊 It’s a real pleasure, except when I go to bed after that!
– Real player with 19.8 hrs in game
OZARK
OZARK explores the story of ÆDEM, a private military contractor who are tasked to infiltrate a secret underground base in the Arkansas Mountains. Discover what nefarious activities are happening deep within the mountains.
Your job is to infiltrate an underground base purportedly run by the highly scrutinized international corporation TACRON, a biotechnical company specializing in human preservation. TACRON is the worlds most secretive and publicly declared “nefarious” company in existence. For years inquisitions from global Government and Intelligence Agency’s have attempted to penetrate their darkest company secrets to no avail.
In the early 70’s rumor’s spread about the company having black departments focused on fringe research into paranormal anomalies. Although there is no concrete evidence of this, some conspiracy theorists are adamant that they have heard first hand accounts of what actually goes on in these secretive departments.
What will you find?… If you survive.
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Explore and survive the depths of the underground bunker, fight to survive and uncover what sinister secrets lie beneath.
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Engage in intense gun-play.
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Choose to sneak your way through, or trigger alarms and raise hell!
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Search and collect a multitude of items to aid you on your mission.
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Arm yourself with a variety of weapons including Pistol, Assault Rifle, Shotgun, Grenades and Axe.
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Drink, Eat and Medicate to stay alive.
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Immersive 3D side scrolling action adventure.
Classic single screen co-op action in team duo. Work together and survive or die trying.
Share items and help each other discover the secrets that lie beneath the mountains.