Divide and Conquer: The Board Game
I’m really enjoying this game. The AI is challenging, but not impossible. Fun to play and exercise the brain.
– Real player with 2.1 hrs in game
Read More: Best Artificial Intelligence Grid-Based Movement Games.
Olympic Boxing
Fight with a variety of devastating punches. Feel every hook, jab and uppercut with intuitive and responsive controls. Olympic Boxing Championship brings you all the sensations of real boxing competitions.
Put your boxing skills to the test and challenge competitors from all over the world. Fight for your country in the boxing tournament and win the gold medal. Challenge your friends and family in two-player mode.
Featuring stunning graphics, animation and sound, this boxing game will provide you with hours of intense fun.
Read More: Best Artificial Intelligence America Games.
Need for sharp
You play as a cyborg specially developed as a SWAT unit. Engineers believe that you’re the best of all cyborgs ever made. You have been sent to training facility to test if it is so. You will face simulated hordes of enemies that you must destroy and show best result possible.
Need for Sharp - action, top-down shooter with dynamic gameplay. Kill enemies and earn money which could then be spent on special abilities available in the game. Upgrade your weapons and abilities as you progress through the game to reach the highest score possible. Make use of environment and develop your own strategy at staying dominant on the map for as long as possible.
Read More: Best Artificial Intelligence Top-Down Shooter Games.
VTOL VR
This game is fucking awesome. I don’t really know what to say about it but this game feels really good, its fun, has a nice community, mods. the game feels realistic but very easy for anyone to pick up and improve, most of the technology in-game actually exists irl, but in-game its very simplified
– Real player with 75.2 hrs in game
great game, tons of amazing modded maps and planes. if you like any flight sim get this. its controls are super easy to learn, understanding weapons may take some time but you will learn it pretty fast if you just watch a couple videos and play with them yourself.
– Real player with 68.7 hrs in game
Dr. Byte
Task Men
–- Don’t buy the game —-
Since January no patches anymore and no reaction for 2 weeks on my question if they will continue developing the game. Maybe it is temporary, but I would at least wait until the development is progressing again. Just a pity, because the game has good potential sniff.
As a really fan of these kind of autobattlers I bought the game for 3 euro’s when it came out. The games plays smoothly, but in 20 min my run was finished and I won the game and did it again and again. Total 1 hr play.
– Real player with 15.7 hrs in game
Great game.
– Real player with 3.6 hrs in game
Angle of Attack
Battlecruiser 3000 is a game in which you control a gigantic battleship managing every aspect of it, building and upgrading its capabilities as you travel across the galaxy fighting in a war of truly epic proportions.
Angle Of Attack is a poor and simplistic version of that.
Instead of an entire galaxy to play around in, you have a single planet. Instead of a complex and intricate upgrade and management system, you just increase numbers and none of the upgrades really change how the game plays and instead of taking part in an organic conflict you just kind of cruise around, rarely if ever seeing a friendly.
– Real player with 31.3 hrs in game
Angle of Attack is yet another variation of Derek Smart’s Battlecruiser 3000 “franchise”. It started as a comprehensive simulation of a starship command, down to crew and food, and weapons, and trading and planets and fleet that starships moving all around you, doing their own things, and you can help your own side in the war effort. In Angle of Attack, you are down to one planet, with jump gates that takes you to other parts of the planet, and you can attack or defend as you wish against the humankind’s nemesis, the Gamulons.
– Real player with 0.3 hrs in game
Compost
A fun little game that is a mix of tower defense and critter simulation.
There are many various critters in the game with each type having their own behavior and priorities,
some being peaceful, some preying on other types of critters, some plants having different ways to spread, some critters eating specific plants and so on, which makes for a surprising amount of artificial intelligence in the game.
You don’t control anything directly but instead are given power to generate a breeze that gently pushes stuff around.
– Real player with 2.6 hrs in game
This is a great game! A retro style with a current social feel! Some things I like about it:
1. It feel like playing one of my arcade machines
2. Who doesnt want their garden to thrive?
3. The game is explained just enough that makes you think about what you need to do in order for your garden to stay healthy
4. While there are not tons of critters/plants/baddies to understand its great fun learning how they all interact and what they do
I really do enjoy playing this game and look forward to the next round of mouse clicking madness! (thank goodness for pause!)
– Real player with 0.4 hrs in game
Flyland Wars: 0 Ball Game [Trainer]
The introductory part of the Flyland Wars Series tells the backstory of the Flyland Universe. The story is the strongest point of the game. It’s worth reading all seven pages of it, not just because it’s quite an entertaining sci-fi story, but because it explains mechanics that are crucial to beat the other games in the series. The main weak point is that the UI and HUDs are confusing and in-your-face at first until you’ve read the story and figured out what everything does. The level is included to get comfortable with the mechanics before introducing enemies. I’m interested too see how the developer continues the story through the series.
– Real player with 1.4 hrs in game
When will multiplayer be added? I need help from friends to defeat the sphere.
– Real player with 0.3 hrs in game
S.E.N.S.E.
As mutant you have to ensure survival by eliminating all threats and avoid being captured.
With each successful kill you can feed on your prey and choose which of your senses you’d like to regain and eventually enhance.
Sight:
Regain a clear picture of your surroundings and develop super-vision.
Hearing:
Spot and locate threats before you can see them and acquire the skills for eavesdropping.
Smell:
Sniff out the scent of other living beings and receive the ability to make out traps.
Taste:
Analyze your enemies and gain additional information about their equipment and stats as well as buffs.
Touch:
Learn how to interact with objects and become a unstoppable force of power.
As hunter you have to ensure the mutant is captured alive and brought back to your employer safely.
Use each hunter’s unique skill and equipment and choose the right tool to tackle the mutant’s potential senses.
Use light to blend, sound to distract, special aromas to deceive, injections to render substances useless and various gadgets to block off objects.