Super Power: Rising of A.I.
Did you dream for defeating super villains with your endless super power? Realize it in Super Power: Rising of A.I. and immerse yourself in this 360 degree view. The future belongs to smart warriors and trough training, you will be one of them.
In this super smart city of the year 2068, you, a nobody, need to fight all your way up to the next generation of super fighters, armored and blade in hand. After defeating the enemy, you will be qualified to master superpowers, Use your moves to trigger your four super skills to defeat AI robots with your super power.
Read More: Best Artificial Intelligence Action-Adventure Games.
Project Gravity
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pretty good gunplay
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lots of guns to choose from
- mediocore graphics at best
– Real player with 2.3 hrs in game
pretty good game
– Real player with 1.7 hrs in game
Kselebox
The games alright. Although, I would wait until more updates are out.
– Real player with 0.5 hrs in game
Read More: Best Artificial Intelligence Physics Games.
Don’t Buy Just an Waste of Money.
This is just an Cheap Copy of People’s Playground
– Real player with 0.2 hrs in game
District Steel
Developer’s Note: If you are new to VR, we suggest playing a few other VR games first, before playing this one!
Check out the free demo!
Sent from an alternate dimension, SenTRI corporation robots are occupying various locations on Earth and are preparing for an all out AI takeover. There is only one person left to put an end to this…
Half human, half machine, you are equipped with a mechanical arm that gives special time bending powers, while in the other hand wielding a selection of deadly weapons. Blast your way through the underground facility, smashing robot skulls and going in guns blazing. Can you reach the Central AI Core? Can Earth still be saved?
District Steel is a full locomotion VR action game, inspired by the FPS classics. Brought to you by two long time gamers, first time developers, we hope you enjoy our game!
SUPERHOT VR
Reasonably good game; developers are sanctimonious virtue signallers. Future games are likely to degrade in quality as they prioritise “inclusiveness” and be-kind molly coddling over story or artistic vision and integrity.
Game should be a yes, but steam won’t let you review developer teams.
– Real player with 11.2 hrs in game
It seems the devs think broadcasting their virtuousness is more important than artistic integrity. “You deserve better.” Ugh, I think I’m going to be sick. I’ll decide for myself what I deserve, thanks. Dribble your soy on your own time.
Screw SUPERCUCKED Team. Don’t support them, don’t buy their products. I mean you can if you want to, but why would you? They’ll throw you under the bus at the first sign of trouble. Wish I could refund but I can’t so removing the product from my account will have to do. Principles and integrity are important, even in small things like this.
– Real player with 8.3 hrs in game
Yomi Domini
Had a lot of fun speedrunning this!
– Real player with 2.0 hrs in game
Really fun adventure style beat em up, I had a lot of fun with the advanced combat system and slamming people into walls as the monk, hugely recommend.
– Real player with 1.2 hrs in game
Dim Glow
[0.4] Controls & Training & Help
[0.1] Menu & Settings
[0] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0] Game Story
[0.2] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.2/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: bad experience game.
– Real player with 1.3 hrs in game
Please remove PFL
– Real player with 0.4 hrs in game
Last Soul - Prologue
Ok. I’ll start saying that this game is AMAZING. Now, some details. The music is getting you to the perfect hectic state that any gamer wishes. It makes you focus only on the game. Nothing else matter.
To control the game with the Keyboard, is a bit of a challenge. I hope they change to WASD and set the feature to IJKL (for example). But, if you play using an Xbox Control, it’s flawless. The jumping distances, the shooting, the explosions, everything shows that these guys took the time to test their game thoroughly.
– Real player with 3.4 hrs in game
I have just played the demo version and I like it! I would recommend it with no doubt.
It is a platform game which remembers classic ones in 80/90’s with a Star Wars / futuristic flavour that could engange everyone ;)
Music and graphics are enough good to be playable (you can enjoy the music by itself if you subscribe their newsletter so you can appreaciate it because in the game, you are focused to shoot and kill enemies).
Game mechanics are not new (double jump, dash, climb, etc.) but are implemented in a very good way :)
– Real player with 1.4 hrs in game
Red Ronin
Imagine Hotline Miami or maybe Katana Zero being a turn based tactical puzzler. That is what Red Ronin actually does. And it does it very well.
The main concept of the game is very interesting. Similarly to the above mentioned titles in Red Ronin every level is you fighting a couple of enemies, you must kill them all to proceed and both you and them die in one hit. However both you and your enemies move in a turn based way and you must outmaneuver them and kill them one by one avoiding putting yourself in a vulnerable position. That is not all, your character does not actually moves - instead she dashes with no distance limitations, only stopping by hitting an obstacle. This can be advantageous as you can strike your foes and instantly be so far away that they won’t be able to reach you but at the same time abusing it too much may end up with you having no place do dash but right into your own death.
– Real player with 25.1 hrs in game
Full review (including score): https://youtu.be/Lga1uQ-2Dv4
Summarized review below!
Turn-based tactical dash n’ slash with a Hotline Miami aesthetic, that’s what you can expect from Red Ronin. It’s a neat little indie game developed over the last two years by one dude out of Brazil.
Note: Trimmed review to fit character limit, check video for full version!
Gameplay:
Red Ronin may look like a mashup of genres, but at its core, it’s actually a puzzle game. You’re tasked with clearing each room of enemies and reaching the exit without getting hit. Moving in one direction moves you all the way until you hit a wall and you’ll have to take advantage of this in order to dispatch of each enemy. Seems simple, but this is by no means an easy game. In fact, it’s one of the hardest puzzles games I’ve played in quite some time.
– Real player with 8.6 hrs in game
Agent Simulation
Agent Simulation is an action, simulation, and strategy game in which each player shows their targeting skills and agility against enemies in a virtual environment. At the end of each mission, you will collect medals and earn various certificates with these medals. At the end of the game, these certificates will prove your strength as an agent and help you to receive your agent license.
In each level of the ‘Agent Simulation’, you will be evaluated according to your targeting skills. Before the limited time provided ends, you must kill all your enemies. Every successful head shot will get you more points! Of course, if you say ‘I am not that good’ and use up your time, you need to start over. Sorry for that! Sometimes you will be asked to complete the missions in such a limited time, you have to be fast and agile! It is a great environment to test yourself, is it not? You can skip the levels that you could not complete and still advance in the game. But it does not sound that great, right? We are talking about being an agent in here.
There will be three options offered in each level and those options will constantly change! For example, double bullets, double damage, slowing time down, blocking bullets or extra life, etc. You can strategize using any of these options! If you would like, you can repeat any level to test and improve your skills.
When you complete all levels of a lesson, you will receive an overall score including all points and medals you earned in that lesson. If your overall score is not high enough to move on to the next lesson, we regret to inform you that you have to work harder and spend more time by repeating all low scored levels. Do not forget that it is not easy to train an agent!
Earning enough certificates will allow you to receive your agent license at the end. According to your license score, you can see where you are in the world ranking or within your friends.
Fight to be the best!