Hnefatafl
This game the most fun I can find these days (coming from an experienced hobby chess player). Different rules and game types are available for the ancient Hnefatafl game that was played in the viking area before the advent of chess. Hnefatafl is an unbalanced game where the strategy for each side is very different. One side plays the defender and must escape with the king while the attackers rush to capture him. Because of this unbalance in the rules the computers are still no match for decent human players. Try for example the mode legacy berserk and you will find yourself at the top of the food chain in no time. The number of possible moves to play increases faster than in e.g. chess and go, making it hard to calculate and predict far ahead, especially for the larger boards. Because of this complexity and the unbalance in the rules it will take time for the computers to play well leaving the arena for us humans to compete using intuition to guide us. Maybe you have what it takes to come up with a new way to play and beat the current top ranked players?
– Real player with 912.2 hrs in game
Read More: Best Artificial Intelligence Local Multiplayer Games.
This appears to offer everything you need if you are interested in this ancient game, including all the main variants, the ability to customise the game and rules and create your own variants. online play, synchronization with with the mobile phone version, decent graphics and interface, graphical mods, and great developers who listen to feedback and strive to keep improving the game.
I suggested an interface/display change to make the game look better on my monitor and screen resolution, and with a day or two an update was released with the idea implemented. Fantastic!
– Real player with 117.4 hrs in game
Screeps: Arena
Screeps: Arena is an online RTS PvP-only game. Your script fights other players' script autonomously in a match-based arena environment.
Features:
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All aspects of an RTS game: gathering resources, base building, creating and upgrading units.
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You don’t control your units directly, you play by writing full-fledged JavaScript that runs on game servers.
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Other languages are supported via WebAssembly : C/C++, Rust, TypeScript, Go, C#, F#, Kotlin, Swift, D, Pascal, Zig, the list is growing.
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Your code is executed autonomously while fighting other players' code during series of short fast-paced 1x1 matchups.
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The system will match equal opponents based on your arena rating that changes with every rating game.
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Different “arenas” (multiplayer game modes) each with its own rules set and goals covering many aspects of a strategy game.
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Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
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We will introduce new arenas every season so that you always have to write new code for different challenges.
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Play with friends and design your own challenges and arenas.
Dr. Derk’s Mutant Battlegrounds
If you have been intrigued by AI researchers showing AIs trained to overcome obstacles and fight, this game is made for you. Set up a training scenario and watch them learn by fighting hundreds of battles per minute. I often have it running in the background attempting to train some interesting behavior.
A bit early access feel at this point, but major bugs have been ironed out already by the responsive developer.
– Real player with 174.0 hrs in game
In this game you get a dinusourodogomeow, a small pet to train, you train it badly to be agressive and kill other dinusourodogomeows or help your other dinusourodogomeows kill goups of dinusourodogomeows. or train it to be a traget in tranning for other dinusourodogomeows.
and they have actuall brain so they are alive.
GG iguana
buy
yes
EDIT: the developer stopped updating it, chacnged to negative because the game is dead
– Real player with 91.8 hrs in game
GLADIABOTS - AI Combat Arena
This is a superb, unique game that deserves to be even more popular than it already is.
The concept of the game is that the player designs their own AI via customizable ‘nodes’ (colour-coded tiles that the player can arrange into a logic tree to determine their robots' behaviour) which then dictate how their team of 4-8 robots (from four different classes) perform in battle against ‘enemy’ AIs.
The logical array which the player creates (featured in several of the screenshots in the store page) can be anywhere from just a handful of tiles at first, to literally hundreds (arranged into named sub-AIs if the player wants) that function like a sort of flow diagram for each robot, governing their priorities and thus responses based on a seemingly endless combination of determining factors e.g. what friendly or enemy bots are doing at that particular moment, how far away they are, or hundreds of other parameters native to the ‘check-box’ like options that allow the player to refine what each tile actually ‘says’.
– Real player with 478.5 hrs in game
In Gladiabots you programm a platoon of robots that will then compete autonomously in a game arena against other platoons. You have to plan and consider carefully when creating your robots' AIs before actually hitting the arena as you can no longer interfere once the match has started: The robots are then on their own, equipped with nothing but your programmed instructions.
There are four different bot classes resembling a rock scissors paper scheme with an added tank and several different game modes (three for online ranked matches vs humans).
– Real player with 364.7 hrs in game
my fluffy life
Update 2 (Late Autumn Update) :
Gameplay : The gameplay has improved very much. The seasons make every season change exciting. The new minigame introduced where you collect apples, pumpkins, and hiney to make jam is an excellent game. It keeps my attention and the art design is gorgeous. The amount of teddycoins you make from that game is also reasonable in my opinion. The way the minigames themselves make you gain happiness as well as working towards another minigame is something I very much enjoy. Growing chamomile bushes and collecting honey is also very relaxing! One thing I think that could enhance the game play of the jam-making minigame in particular though is being able to make multiple jams at once. By this, I mean that I can stack layers of apples and honeycomb to make several apple jams, similar to how you can stack items in Minecraft in the crafting table to make multiple of the same object all at once. Of course this is just a suggestion and I respect the vision pooftie wishes to create, so if she does not want to do this for any reason, I am fine with that!
– Real player with 64.2 hrs in game
este é o joguinho mais suave que já joguei .. ! ς꒰´ ˘ ' ς ⑅ ꒱ა ˒˒
é um adorável jogo projetado para interação e personalização .. os controles são fáceis e você pega o jeitinho do jogo muito rápido ♡ você pode enviar mensagens à outros jogadores, decorar sua casinha e seu meigo bichinho, e no final de um dia amável .. relaxar com as musiquinhas do jogo enquanto escreve em seu diariozinho ♡
me sinto com o coraçãozinho aquecido e completamente confortável enquanto exploro os cantinhos deste joguinho, e fortemente recomendo para quem deseja fazer amigos de uma maneira mais sutil ou está buscando um cantinho aconchegante para passar um tempinho .. ♡ ꒰ ᐟᐟ ´ ˘ ' ᐟᐟ ꒱
– Real player with 28.6 hrs in game
S.E.N.S.E.
As mutant you have to ensure survival by eliminating all threats and avoid being captured.
With each successful kill you can feed on your prey and choose which of your senses you’d like to regain and eventually enhance.
Sight:
Regain a clear picture of your surroundings and develop super-vision.
Hearing:
Spot and locate threats before you can see them and acquire the skills for eavesdropping.
Smell:
Sniff out the scent of other living beings and receive the ability to make out traps.
Taste:
Analyze your enemies and gain additional information about their equipment and stats as well as buffs.
Touch:
Learn how to interact with objects and become a unstoppable force of power.
As hunter you have to ensure the mutant is captured alive and brought back to your employer safely.
Use each hunter’s unique skill and equipment and choose the right tool to tackle the mutant’s potential senses.
Use light to blend, sound to distract, special aromas to deceive, injections to render substances useless and various gadgets to block off objects.
DumbBots
Great game. Didn’t let me down.
– Real player with 19.6 hrs in game
If you enjoy logic puzzles you’ll enjoy this. It’s a perfect sandbox to be able to see [on a basic level] what goes into logic of computer-controlled characters in video games. There are simple logic blocks to start with, and advanced ones that can create a very ‘intelligent’ DumbBot.
– Real player with 5.3 hrs in game
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game
Tsuro - The Game of The Path
It’s like a holiday for your mind…
It’s really is. As a visual art teacher and board-game enthusiast, I’d fall in love and buy Tsuro for mobile (my android phone) as well as Steam version. It’s the best purchase I ever had and felt with all digital-adaptation board-games or tabletop out there.
Honestly if the developer could even manage to put matchmaking without delay from other players (like online PVP) that would be much-much-much greater in the long run! Also if somehow we can customize our own ‘stones’ and change them with personal 3D characters or objects: it’s heaven sent.
– Real player with 22.1 hrs in game
Tsuro is a simple puzzle board game that is easy to learn but hard to master. Kind of like chess where you need to plan several moves in advance. The game consists of you picking a colored stone and drawing 3 tiles. These tiles have lines on them which your stone will follow along a path. Each player places a tile in front of their stone to move it in a certain direction. But be careful, other players can make your stone follow a path off the board if you are to close to their stone. There are a few different game modes you can play. Survival: be the last stone still on the board. Longest Path: travel the farthest distance by the end of the game. Most Loops: gain more loops than anyone else by crossing over your own path. Solo: this is just a relaxing mode to see how far and how long you can stay on the board. Bomb: This solo mode you need to make a path quickly because a fuse will try and catch up to your stone, getting faster as time goes on.
– Real player with 21.9 hrs in game
The Fox in the Forest
I own physical card game. I didn’t understand some rules until this game came out. Now I know how to play. I really love it !
– Real player with 8.9 hrs in game
Masterpiece.
– Real player with 5.1 hrs in game