Aesoteric Collection
9 Æsoteric games, the result of many experimental worlds brought to conclusion at last.
Each of these belong in a common oniric universe, where you’re confronted with a diverse array of A.R.G. consoles, each having a uniquely different game in its system but sharing a common dark origin.
The Æsoteric Collection
EGREGORE / ZYX
tmOD / Vlast
Oneiroi / tmPaint
Apex Byte Reeling / Wrecc
Noahs Ark Demake
The experiences contained within this collection are calling. It is a mystery if they even grew to exist as a published format, cursed as they are, belonging somewhere between the discarded and the dreamt. Some originally forgotten demos, others accidents of evil destiny and spiteful development, even the consoles in which they belong are not a thing of public knowledge…
Until now.
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Action Entities
This is it.
This is everything humanity has been waiting for for the last 2000 years.
This game is perfection (except for the spiders they are poopyheads and disgusting).
Every single feature in this game has too much depth and thought put into it. A normal human mind is not capable of understanding the art behind this masterpiece.
I cant believe nobody already realized the advancements in technology this game has made.
– Real player with 2.0 hrs in game
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An honest review of this game. 8/10.
THE GENRE: The genre itself is so overly saturated and over rated that I thought I would never find anything original ever again in the FPS world of games and developers. Boy was I wrong. The new mechanic it adds in where you can pick up the guns from the little platforms scattered across the map make it a truly engaging piece of work. The ammo system is also very amazing, as it puts some realism into the mix, giving it alot of flair that I much welcome being added to games such as this one.
– Real player with 1.8 hrs in game
Ultimate Arena FPS
Game has improved during it’s years. It has become competitive and balanced, very fun to play with.
– Real player with 26.4 hrs in game
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Nice arena game, we haven’t seen a good FPS arena game for a long time, and this game brings many promises, and one of them is to completely use the old-style system (like Serious Sam), but in a modern game.
I’d recommend you to buy this game, if you are interested in a revolutionary way to play FPS arena games, this will be a nice project, completely supported by its developers and will continously be updated
– Real player with 26.1 hrs in game
Trap Arena
Cool game, good graphics, good soundtrack,
– Real player with 2.1 hrs in game
very fun :)
– Real player with 1.8 hrs in game
BEAR, VODKA, BALALAIKA: call of Chernobyl
BEAR, VODKA, BALALAIKA: call of Chernobyl - this is the 4th part of the series of games “BEAR, VODKA,..” and continuation of the famous bestseller “BEARS, VODKA, BALALAIKA!”
After the liberation of Berlin, you won the WW2. But enemies are advancing again and this time the Motherland sent you to fight with zombie troops to the 4th nuclear reactor of Chernobyl. The streets are full of zombies. You have unlimited ammo, main goal is to kill as many enemies as possible and survive. Use the “V” KEY to drink vodka and replenish health.
Features:
-
Truly Russian spirit and post-apocalyptic atmosphere
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Folk songs of the war years
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Sweet Russian vodka
Midnight Ultra
If you’ve seen the screenshots, then you already know the main attraction of Midnight Ultra: its grainy, washed-out, grindhouse visuals. Coupled with the sparse, twanging guitar soundtrack and knowingly corny use of occult symbols (the melee crosshair, for example, is shaped like a pentagram for no other reason except that it looks totally awesome, dude ), there’s a uniquely gutbucket sensibility to the game that makes the first thirty minutes or so a memorable dive into the bowels of the Steam bargain bin.
– Real player with 4.2 hrs in game
/// THE DEVIL’S PATH UPDATE REVIEW ADDED ///
This is a masterpiece I’ve been waiting for for years. And I never thought that anyone can be capable of creating something like this. Three-color blinding noir palette, obscure visuals, western riffs playing in background, occult symbolism, witchcraft, horror, over-exaggerated american feel, mad dream-like storyline. This excellent mix forms a solid, psychedelic videodrug.
The flaws of the mechanics which people seem to complain about are actually complementing everything pretty well, as the game doesn’t waste any time on something that is unnecessary. Not a single pixel.
– Real player with 2.7 hrs in game
Gates of Hell
Great game! Very Fun!
If you want a fun, inexpensive, pretty looking,
Serious Sam crossed with Doom, wave based
shooter this is it.
I recommend toggle the setting to let you
keep run always enabled as walk speed is
a death sentence.
9/10 for price and fun value.
– Real player with 0.9 hrs in game
Redeeming features absolutely nothing. Not worth buying.
– Real player with 0.6 hrs in game
Metu Caligine
The atmosphere is eerie. I won’t play it alone at night anymore.)) But in general, I liked it, I advise you to play. The latest update pleased me.)
– Real player with 2.8 hrs in game
Very bad game.
– Real player with 1.3 hrs in game
BEARS, VODKA, BALALAIKA! 🐻
Very cute but super short, you can easily 100% BVB! in under 10 minutes without even working at it. The bear model is very nicely animated, he blinks and narrows his eyes along with some teeth gnashing as the enemy soldiers get closer to him. Recovering health is as simple as drinking a bottle of vodka and having a balalaika session.
The enemy AI is somewhat aimbot-like, so seeking some elevation is the best way to stay alive and kill between 80 and 90 of them in one session without dying should you be seeking the achievements. The enemy waves are endless so you can play as long as you like, plus there’s a functioning global leaderboard if you’re into that style of play.
– Real player with 5.2 hrs in game
Государственный гимн Советского Союза playing in the main menu — check.
Bear protagonist — check.
AK assault rifle with infinite ammo, obviously — check.
Drinking vodka for health without getting cirrhosis or Korsakoff’s syndrome — check.
Dummy Nazi antagonists shooting themselves, reminding the Red Army’s superiority over the
Third Reich’s military incompetence — check.
Playing a balalaika as a useless animation — check.
Катюша playing at the start of the “game” only once, leaving you without music during the rest of your “epic run” — check.
– Real player with 0.9 hrs in game
BEAR, VODKA, STALINGRAD!🐻
the russian pseudo-realistic vacuous spectrum of tangentially tempted networks establishs yet overlaps the suburban and complex cross-disciplinary paradigms. the moment when expansive, resistive interferences imperceptibly re-territorialise the disjunctive ability of multitasking overstimulates conventional sequences, the stressing retrospective could commutably re-consider the elemental substructure of hedonic and progressive inconsistency, while the peripheral postmodern organisation debates the spatiality imperceptible narrative manipulation. the bear’s adhering resonance has its origin in ramified and metonymical tokens based on literal but paradoxically expansive environments such as homogenous platforms and influential unpretentious interplays. thumbs up.
– Real player with 2.3 hrs in game
When I first saw this on the market, I may have laughed for a second but I hastily scrolled past. But the game persisted, it showed up again and AGAIN until I eventually decided to add it to my wishlist. There the game sat for at least 6 months. And then the day came, my great grandfather who died in the battle of Stalingrad came out from his resting place and whispered into my ear: “NU BLYAT!”. It was a calling, I immediately knew what had to be done. And so I did.
I rushed to grab the game, with all haste I might add, and a couple minutes later the game was already in my possession - it would never leave my tight grasp. I installed it almost immediately; almost - because I received a second calling from my soviet ancestor: “A NU CHEEKI BREEKI V DAMKE!”. I did exactly that. I rushed into my kitchen and grabbed a brand new bottle of Absolut Vodka, can’t play a game like this sober, can we?
– Real player with 2.2 hrs in game