HELL’S NEW WORLD
BLOOD, BONES, BRAINS, AND OTHER FAN FAVORITES
Welcome to Hell, enjoy your stay. Fight and kill faster than they can fight and kill you.
HELL’S NEW WORLD is a fast and blood-fueled multiplayer retro FPS experience. The goal is to provide a fun and welcoming experience for new players to the Arena FPS genre, while still providing a pure and familiar, yet unique experience for veteran players. Join a community who is excited to help and teach, as well as offer a good challenge.
KICK ASS MUSIC
Spill blood while listening to the atmospheric and violent D&B OST by Necto Ulin.
CUSTOM MAPS
Create custom maps and share them on the Steam Workshop. Use the power of Unreal Engine 4 to create anything you desire.
CUSTOM GAMEPLAY
Create your own gameplay mutators and load them ingame without restarting the match. Whether you want to use a simple and easy-to-use interface to adjust nearly any property of any object in the game, or you want to write advanced Lua scripts, the possibilities to create Custom Fun™ are endless.
Read More: Best Arena Shooter Multiplayer Games.
Swarm Universe
In one word, this game is “Perfection”. You’re like a swarm of angry bees.
Pros:
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Simple to learn, hard to master
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Runs smoothly considering you know what you’re doing
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Modding = Infinite possibilities
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The story is hilariously rushed but funny
Cons:
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The serious modding is BRUTAL.
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Did I mention how much I hate the Scorpions and Penta-Turrets?
! The early levels are a bit lewd at first glance, because the first enemies look like sperm, and you are a swarm “egg”.
– Real player with 439.1 hrs in game
Read More: Best Arena Shooter Shoot 'Em Up Games.
I didn’t know what to expect when a friend recommended this game to me.
Now I’m enthusiastic. Maybe because of the funny guide through the game or the music that drags you into this challenge. The drone-thing is a nice idea by the way. There is so much to improove and discover…. gotta go back to the swarm universe!
– Real player with 13.8 hrs in game
Murder Miners
This game is purely amazing. For the price, you get a lot of action pack fun that can last you days and with friends it’s even more. The destructibility and building with blocks is something that makes every map and lobby unique and you can change settings to what block you can break, change the score, player settings and more that just feels like something that you wouldn’t see in most games. Murder Miners has a couple of game modes, but the customization of each lobby makes it up for it. All this game needs is more content with updates. One of the game modes that I played a lot was infection and in this game one person starts off as a zombie who needs to infect the rest of the uninfected players and you can customize your lobby to make it where AI zombies can join in the fight (their AI is pretty dumb), tank zombies, and able to remove tentacle for zombies. The other game modes are self explanitory like Muder the Flag, Murder Match, Team Murder Match, and Yolo mode which is basically elimination.
– Real player with 2830.2 hrs in game
Read More: Best Arena Shooter Voxel Games.
Murder miners from first glace looks like a minecraft wanna be game that has guns. well, that’s what i thought it was when i saw screenshots of the game. after buying the game, i realized it does try to mix Halo and Minecraft together as a game. it executes it well but not in the way you think.
the whole “Minecraft” look just means that it has blocks. theres no crafting but you can mine and kill (hence the name murder miners). with blocks, you can make your own map to have people battle each other out. i always loved the idea of massive mutiplayer battles on your own map that you’ve created. can’t make a map? check out what people have made and play on it. and if you want, you can start a plain map and have people build their defences and battle each other. the building aspect of this game is great for a creative mind
– Real player with 820.6 hrs in game
Atex Brawl
So I spent about 5 hours playing this with my friends and it was amazing. I tried all of the modes and there isn’t one I dislike. Hide and Seek is my favorite because I’m actually good at it but they’re all a lot of fun. I didn’t even get genuinely salty when I was losing because I was laughing so hard. Adding this to the multiplayer with friends rotation. It needs to be on your list!
– Real player with 5.9 hrs in game
This game is great multiplayer fun. Hide and Seek, Hot Potato and tradional death matches with robots you can customize with various weapons. Worth the price give it a try and have a lot of fun with your friends.
– Real player with 3.7 hrs in game
Drunken Robot Pornography
When i first started DRP, i was a bit disappointed : i was expecting epic battles against mega robots, and all i was getting was robots seemingly made of cardboard (because they were dying in 15s), or score/checkpoints chasing arenas. Moreover, the controls felt too floaty, especially when on the ground.
But I trust Dejobaan, who have yet to disappoint me with a game. So i kept at it, and boy am i glad i did. What seemed like a small game with 15-20 levels, is actually chock full of robots and the difficulty rises slowly but surely. Soon, i was getting into tense fights with robots that seemingly wouldn’t die despite the huge firepower i was throwing at them.
– Real player with 16.0 hrs in game
I really love this game. Now, to be totally fair, I did get this game for free, a good friend of mine gave it to me. I don’t know if I would feel differently if I had paid for it, but as it stands, I really like it.
Stuff I like:
- I like the core gameplay. It’s well made and simplistic. You only get one gun, you can get temporary upgrades so you don’t have to switch, and the jetpack thing is awesome. The controls are tight, movement is accessible, and level and enemy designs are interesting and easy to understand
– Real player with 12.6 hrs in game
Soundodger 2
Already I can see how much work has been put into this game- and it is a major step up from the flash version. It works amazingly, plays good, and most importantly: shows some very promising music. I recommend you check this out, and play through it.
I’m so excited to see the future of this game.
– Real player with 153.4 hrs in game
basically Soundodger+ but with a few very good changes:
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it’s way smoother
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additional tiny animations
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3 new cool bullets
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more cool options for the bullet object
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10 different layers instead of one
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prefabs
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bpm snap
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literally seven new effects
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cool backgrounds and large theme creativity
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player settings (which is cool for challenges)
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overall less limits
and I like all of these additions!
– Real player with 99.3 hrs in game
Carmine Impact
Formerly known as Project Crimson, before our friend Destin made this game!
Carmine Impact is a new, fast-paced arena shooter by HarpNet Studios! Carmine brings you the best of an era gone by, with a modern twist (and cute anime girls)!
Such features include:
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Anime girls! (soon!)
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Multiplayer!
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A full map editor, on the fly!
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Lots of unimplemented features! (haha.)
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SPEED
Note: we’re too dumb to make macOS or Linux builds at the moment, so only Windows builds for now. Sorry!
Proudly powered by Cardboard, based on the fantastic Cube 2 engine!
DRONE The Game
One hell of a game. Although still a prototype, I think you’ll enjoy the public release. I was a backer for this project and I can say that the money I spent was more than worth it. If you paid mind to the game’s info, you likely saw the 12 backer tiers. I started out at Tier 2 (“Traveler”) when I first heard of the game. When they released the multiplayer demos I couldn’t wait, so I bumped up to Tier 3 (“Explorer”) a few months later. Last year I decided to upgrade to Tier 4 (“Operator”), and as of 2 July 2019 I ended up upgrading to Tier 5 (“Engineer”) because this game really has turned out so well. If you needed proof for how much these guys delivered, here you go.
– Real player with 51.3 hrs in game
This game showed significant promise in its early stages, and the main draw for me was being able to build and fly my own little fighting drones in the editor - with the hope of eventually being able to create land-based units with tank treads or mechanical legs.
However, development on this title unfortunately seems to have slowed to a complete halt: there hasn’t been an update, not even a bugfix, in over a year, and there’s been no word on how development is progressing in about 6 months.
They succeeded in their promise of delivering a functional drone editor, but even then a good portion of its features and place-able parts are unfinished, and at the moment users are restricted to basic cubes which they can cut into other shapes, as opposed to the totally freeform shapes seen in prebuilt designs. There’s also the slight issue of players being able to min-max their builds to obscene effectiveness by just putting a bunch of wings or something.
– Real player with 37.9 hrs in game
Tanks: The Crusades
This is the greatest Game ever released. The graphics quality and scaling is flawless and there are no glitches. The game is still officially supported by the dev and gets regular updates. Can’t wait for official world wide multiplayer. Better than any other Tank game I’ve ever played.
– Real player with 29.2 hrs in game
I got some ideas.
1.Add fog.
2.Add more generation options like:
-how large the world should be. Large, mendium, small.
-what type of blocks should be generated.(this is hard to code it ngl).
3.Multiplayer options:
-bullet travel speed
-mine explosion time
-tank speed
And i hope for some bugfixes. I found one, when you teleport and mine is planted close to teleport, mine explodes too early and dealing no dmg to tank.
I hope you will read this and please don’t feel offended.
Sorry for bad english.
– Real player with 4.6 hrs in game
Ratz Instagib
What can I say about Ratz Instagib? Well it is a railgun, instagib multiplayer shooter which incorporates the rocket-jumping mechanic familiar to Quake and Team Fortress 2.
The game is surprisingly simplistic; move around and shoot, however a combination of rocket-jumping and the 1-hit-kill railgun create an intense, competitive environment where timing and precision is your key to success.
Not only does Ratz bring back great memories of Quake II railgun battles and Unreal Tournament’s instagib mode, it has its own merits—primarily the level of customization which creates a very level playing field and a very personal experience—you are free to individualise almost all aspects of the game from the colour of your railgun beam to the colour of your name, team mates and enemies.
– Real player with 42.6 hrs in game
What an awesome game. Old school insta-gib action. Start the game and and start playing, no long load times, no BS.
Positives:
-Gameplay is awesome, lag free smooth as hell action. Quick movements like in the old school shooters and if you’re a fan of those you will love this game. You can sort of “rocket jump” too with the booster thingy of the gun.
-Bright and colorful cartoony graphics, which are decent. You can spot enemies easily. The default enemy color works best against almost all the maps but if it doesn’t work you can always change the enemy colors from the options menu.
– Real player with 22.8 hrs in game