I, W.O.M.A.N.
I, W.O.M.A.N. is a Twin-Stick Arena Shooter with a Sci-Fi theme and story. With a quick-to-start design, you can start blasting robots within seconds of loading the game. Use a variety of futuristic weapons and power-ups to fight rampaging robots using your keyboard or game controller.
Start by customizing your Weaponized Operational Military Android Network (W.O.M.A.N.) character. Your task is ensuring the safety of the humans kept aboard the spacecraft in suspended animation. Unfortunately, a computer virus of unknown origin, for now known as The Malware, is taking over the ship’s service bots. As a W.O.M.A.N., you are independent of this ship’s internal network, and you operate autonomously, which allows you to fight off this intruding threat. Your only hope of saving the humans in stasis is to repel the rogue robots from that section of the ship, then work your way to the Bridge to reboot the Central Computer, which will theoretically purge The Malware.
Read More: Best Arena Shooter Robots Games.
Polygon Wizards
Fight your friends in a magic battle simulator with an element of your choice. Do a 1v1 duel against your friend or someone random in an arena. Fight to death in a free for all in a tropical island paradise. Customize your avatar with various cool wizard hats to flex. This is my first game.
Read More: Best Arena Shooter PvP Games.
TinShift
I bought this game and played it a little (Relatively) and what can I say …
The game is very interesting, but as such is boring and not finalized there are weapons, robots and even few skins, plus there is good graphics, not bad optimization of the game itself.
Of the minuses, I can note that the game is simply boring, there is nothing to do here, you can shoot a little and that’s it.
Dear developers, and where is the mission or at least companies for the game, because in the game, except for stupidly shooting at stupid bots that cannot go down from the embankment, there is basically nothing to do …
– Real player with 14.1 hrs in game
Read More: Best Arena Shooter PvP Games.
Great combination of Warface and Overwatch at a very good price (thanks for the 10% discount)
The online arena is really intense and the variety of weapons just drives me crazy. So many awesome assault rifles that you want to try out every single one of them. It’s insane.
I’ll be calling my friends to help me out. By the way do you have a discord channel where we could cooperate with other players?
At the moment online is low but I hope this will improve over time.
I also noticed that at the moment optimization leaves much to be desired. This is not critical and does not interfere with the game but this problem exists. Tinshift is in early access so I thought I would share this information with the developers.
– Real player with 11.5 hrs in game
Project Xandata
Project Xandata is a skill-based, team-focused, competitive 3v3 first-person shooter by veteran Filipino developers Secret 6.
Explore an expansive customization system that lets you play in your chosen way. Engage in your chosen play style and synergize with your team to win rounds, collect shards, or eliminate opposing players. Enjoy a world that blends sci-fi & fantasy in a game that blends gunplay discipline with skill-based gameplay.
Choose between the stealthy Agent, nimble Marksman, and tanky Juggernaut. With 2 elemental affinities each, they all have their own unique set of skills. Pick between 9 weapons with various perks that match how you want to play.
KEY FEATURES
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Easy Access - All classes have access to the same weapons without needing to earn anything.
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Pace & Movement - Outmaneuver your opponent with agile skills and fast-paced gameplay. A longer time-to-kill balances out the fast movement.
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High-Impact 3v3 - The smaller team size means players have a more important role in the team, allowing for a good mix between synergy and individual impact.
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Unrestricted Weapon & Perk System - Pick your weapon loadout then select the perks that work for you. You can choose the loadout that suits your playstyle.
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MagiTech System - MagiTech is the ancient technology that powers a Xandat’s elemental skills. Master the skills to make an impact aside from just shooting weapons.
4 GAME MODES
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Corruption - Race with the enemy team to collect enough shards. Eliminated players drop 1 shard and the goal is to collect 100 enemy shards to win. Need more shards? Keep your eyes open for the Obelisk that spawns around the map. Destroy it for an extra 8 shards but be careful of the enemy team!
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Skirmish - Square off in a time-limited skirmish. Every elimination gives 100 base points, but different manners of elimination give extra points. Turn up the skill and the style if you want to reach 5,000 points first and win the game.
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Overcharge - Secure the discharged battery, bring it to a Lightning Rod, and charge it to 100%. Defend the battery well because the enemy will try their best to steal it from you.
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Annihilation - Wipe out the enemy team in pure combat. The first team to win 5 rounds will win the match. You only have 3 revives available per round so use them wisely! Do you go for the revive or can you win with a man down?
4 MAPS
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Aruum Station - Malandoq’s Lightning Archipelago rests in high orbit, with many interconnected stations that span across the Xandaigdig. Aruum Station is one of the key facilities used for speedy transportation of personnel and supplies throughout the known world.
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Site Agalon - The Tundra Warlords survive by scavenging the wastelands for trade. Excavation Site Agalon is newly discovered so elite Xandats are still trying to secure it.
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High Suludlan - Easily the Imperium’s symbol of pride and strength, High Suludlan rests cleanly above the Water Elevator, guarding the Imperium Enclave from intruders.
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Sundown Forge - This weapons facility is a rogue faction’s contingency plan should their ambition within the Alliance of Nations prove to be untenable. It holds a vast number of schematics and prototypes from various Xandaigdig time periods that can help develop a war arsenal.
Razerwire:Nanowars
Razerwire: Nanowars is a retro (80’s) action-arcade game that progression addicts are certain to love. The game reminds me of the games that I would play for countless hours as a child. It is the result of a lunchtime, 30-minute a day, project developed by a dev who works on much larger projects. That makes this a bit of a passion project that has been programmed with love…. and that love shines through.
A Genuinely Pro-Gamer Developer
When Razerwire: Nanowars went on sale the developer posted the deal to Reddit’s r/Gamedeals and disclosed that the game was a part of an OtakuMaker bundle just as they went bankrupt. Unfortunately, he did not receive the ten thousand keys that he submitted back nor did he ever get paid for them. Other developers from the bundle who also never got paid had the keys revoked. However, knowing that legitimate purchases were made before the bundle was pulled, decided against revoking the keys. This resulted in a loss of hundreds of dollars from the loss of keys nor did he receive payment from OtakuMaker from the legitimate buyers.
– Real player with 11.8 hrs in game
This one caught me by surprise.
I got it as a title in a trade, but it seems like it might be bundle filler also, because I have a ton of extra keys for it. Know what, though? It is totally worth the price of the game in full. If I had known how much fun I was going to have with this, I would’ve bought it.
I went into this blind.
If you can’t tell by looking at my account, I have a ton of games. Most of my indie game choices are random. I see something, install it, and see how I feel about it. I’m very pleasantly surprised!
– Real player with 6.6 hrs in game
Worms Rumble
I always wanted to learn how to ninja rope like the pros in Worms 1999. Now there is Worms Rumble, a real time action game with ninja ropes. The jetpack will probably give you a bigger advantage, but that’s ok since ninja roping is way more fun! There were many bugs we came across at the release, but after a week the devs fixed most of them and continue to work hard making the game better. The devs always replied to my concerns and complaints in the forums. There are many complaints about wanting destructible environments, girders, land mines, and other cherished worms related things, but as you can see this is a real time action game and not turn based so I welcome the new changes.
– Real player with 292.4 hrs in game
Worms Rumble is an example of how to NOT do a online service. I respect Team 17 and their developers but its very apparent that this is their first attempt for a fully online experience.
This game is fun and I really enjoy it when I get around to playing it but my god is the waiting times a chore. If i’m not waiting 5-10 minutes if i’m lucky with 1/6th of the lobby filled, I’m waiting for the game to boot me out of searching for that match to reset the process.
The games bugs make the game almost unfun to play half the time. Any projectile based weapon like a bazooka or a plasma gun just clip through the map and do no damage. The shield will sometimes lose its collision box and just become a useless piece of junk and a mark on your back. The fact these bugs have been going on since launch its obvious they’re never going to get around to fixing them due to their only interest being cosmetic fluff.
– Real player with 121.4 hrs in game
All-Time Battle
Could be a good game if it wasn’t hot garbage. The game gives you brain cancer by making you wait 5 minutes to get into a match. If the match doesn’t hit the full 16 player lobby, you are stuck twiddling your nuts to a blue screen. The game is ABSOLUTELY pay to win. If your mom isn’t an alcoholic who shot out babies like a pea shooter (my mother), then you won’t spend money on this game. I did, absolutely not worth. Also grinding takes up more time than Ark on 0.001 XP gain. Your character has the aim of a dead waffle iron and moves at the speed of melted dog ass. At least one of the screens constantly insults you. That was fun at least. 1/10
– Real player with 1.8 hrs in game
OK!!! so i think this is an ok game BUT!!!! and thats a very big BUT while i was playing i loaded into the bank map and i just got ready to start playing when i noticed something familiar and i couldnt quite tell what it was until BAM!!! it hit me ive played this very map before. now if you own a phone here are 3 steps
1. go to playstore
2.download Hide.io
3.play it until you get to the map at the bank
that map is an exact copy and paste from the mobile game and it was really funny to me when i saw this but yeah bots are ok guns glitch when you try to switch and weapon aim is bad also you cant reload manually.
– Real player with 1.6 hrs in game
Lemnis Gate
After playing this game on release, I said this about the title:
“Unique time travel elements make Lemnis Gate the most intriguing competitive shooter. The struggle to outmaneuver your opponent with mindful planning and skillful execution is exhilarating.”
Now that the game has been out for almost two months, I still agree with this statement. However, there are still some issues with the game. I’ll list some positives and negatives, ordered by how important/impactful I find them. Keep in mind that I have only played and am only interested in 1v1 turn-based. Some of my points probably apply to other modes as well, but in my mind, Lemnis Gate = Competitive 1v1 turn-based.
– Real player with 138.6 hrs in game
Lemnis gate has amazing potential. I know some players have experienced game breaking bugs. But thats not my experience, it can be buggy, the server does crash every so often. But I believe the devs can fix this later.
Now the gameplay, holy shit, its so good. This is the freshest game I’ve ever played, the concept hasn’t been done before and I love it. It feels like a game of chess with all the interaction and counter play. There is a pretty steep learning curve, more so then most FPS games. But once you get the basic idea of how the characters work, it all clicks together with how many options you have. Learning the ins and outs can be a little painful, but that feeling when you pull a massive 200 IQ play and completely blindside the enemy is worth every bad play you make along the way. its $20, great to play with friends. Give it a go, you wont regret it.
– Real player with 21.3 hrs in game
PERFECT MATTER
A twin stick shooter at its finest, definitely worth the buy!
Found out about the game through a subreddit and just working on some of the achievements now. Played through the whole game with keyboard + mouse, so don’t be worried if you don’t have a controller at hand, or don’t like the feel of one. Simple mechanics evolved into complex gameplay, and all in all a really unique experience.
– Real player with 25.2 hrs in game
A great twin stick shooter with an upgrade system that always keeps the game interesting and keeps your play style changing to suit each level and situation. I highly recommend for everyone to give this game a try. For the price you get a great bargain on an amazing game.
– Real player with 18.5 hrs in game
PLUGGED
#### Fast-Paced Arena Combat in VR…
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#### Get Plugged, and Enter the Arena…