QuiVr
73 hours of play.
By far the most played vive game I own and I have over 70 titles.
The game was certainly addictive from first picking up the controllers.
Ive aquired every item the game has to offer, which is around 10 pieces of equipment.
I know the devs are active in this game, I feel it would befeit replayability to add some more
item/skill game content for the fans that have supported this game this long. Like 10 new items with abilities, playing the
same map over and over again. Im finding myself going back to this game less often. The most addicting thing about
– Real player with 88.3 hrs in game
Read More: Best Archery Co-op Games.
UPDATE: The Discord community for this game is amazing! The developer, Blueteak, had us racing to unlock secrets/easter eggs in the game. This is a signal of great things to come.
I downloaded this game right when the early alpha was released, was impressed with the bow mechanics, escalation of wave difficulty, and enemy variety. After the early access version released, I immediately bought QuiVr, and it quickly became the game I think about when I’m not in VR, alongside Arizona Sunshine.
I do miss many of the enemy types they had in the early alpha, but chose to scrap for the paid early access version. However, the ability to close more gates beyond the one directly guarding your keep, while strategically using the magic abilities (throwing fireballs, chain lightning, slow time bubble, etc.) attached to your gear is why I keep coming back for a few rounds every day! I love the Diablo 3-esque feature of being able to “re-roll” the mods on your items in hopes of getting the best quality version in the range of possibilities. There is hardly anything more satisfying in VR than judging an enemy’s run speed from hundreds of yards out, and connecting on that nearly impossible shot!
– Real player with 37.0 hrs in game
EnterVR
[0.3] Controls & Training & Help
[0] Menu & Settings
[0.3] Sound & Music
[0.3] Graphics
[0.3] Game Design
[0.2] Game Story
[0.3] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0.5] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 2.2/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: a town defense game
– Real player with 1.1 hrs in game
Read More: Best Archery Cartoon Games.
Well I had fun.
– Real player with 0.8 hrs in game
Keep Defending
Keep Defending is a wonderful blend of archery and tower defense!
Keep Defending (KD for the remainder of this review) is a great archery game that mixes in some tower defense elements. You will most likely kill most of the enemies yourself in the earlier levels and on low difficulty modes, but you will find that this game throws a lot of challenges your way which will require management of funds and allies. These allies range from archers to warriors to mages. You will make use of a teleport beacon as well to get around each level. Some levels don’t require any of these allies or tools to be completed, but harder difficulties and more complicated levels throw a lot more enemies at you and even change up where some of them spawn.
– Real player with 7.2 hrs in game
Read More: Best Archery Action Games.
Keep Defending puts a fun spin on the common VR archery genre by adding in the tower defence element. Unlike most of the tower defence games, it actually does it well.
Full video review here: https://www.youtube.com/watch?v=RAEeKP9Qvrg
If you’d like to watch some gameplay from a high-ranking player, take a look at this: https://www.youtube.com/watch?v=Q7TDAFTLWA8
You get gold for killing each enemy which can be spent on new defences. Defences being things such as teleport markers or NPCs who will attack the enemy with you. So far I’ve gotten teleport markers, crossbows and knights. You can place them in predetermined slots and if needed change the defence currently in place if you change your mind or the situation changes.
– Real player with 5.4 hrs in game
Rain of Arrows
Good game , the arrow physics are top notch, graphics entertaining, and pacing is just about right for this kind of game. BUT, I would love it if you got rid of the obscuring flames on the end of the arrow, at least when you turn off player aim assist. Can’t see the target at all which makes it very hard to hit it. The one thing I like the most about bow and arrow games is judging the trajectory to hit the target, never want aim assist. The mechanic for bringing up the shield and paddle is inspired I think. Very quick and intuitive. Thanks for the fun.
– Real player with 2.5 hrs in game
Experienced on the Oculus Quest 2
You can view my initial impressions review & gameplay here: https://youtu.be/TMVurUVIKGE
This is a stand-still 360 archery wave shooter / “bullet or arrow hell” rogue-lite that is quasi on-rails. What I mean by that is that you’re basically on a raft that goes forward without your input in the water. However, you can paddle side to side to avoid obstacles. Meanwhile, you can dodge side to side to avoid enemy projectiles and you can even use a shield to protect you against some types of damage. I believe you have 3 deaths and you can get upgrades after beating a boss.
– Real player with 1.2 hrs in game
Trajectory Fracture
One more free RV to add to the collection, it doesn’t add much, but you can have a good time trying it out.
– Real player with 1.3 hrs in game
Trajectory Fracture is a free to play VR game with 4 different modes of play. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has a two sided menu board, with many gameplay options. You can break stuff for fun. Has 18 steam achievements. The bow puzzle mode is hard. Has steam leaderboard. Looks like the steam achievements will keep you busy with this game.
Try this game, you might like it.
– Real player with 0.3 hrs in game
#Archery
Well first off this is probably one of my favorite vr games of all time. It has tons of things to do and lots of minigames. Some of my favorite things to do were bake pizzas, deliver news papers, clip the plants, kill the zombies, take selfies, play basketball, hit things with an axe, destroy the houses (which are destructible), and just fool around trying to beat my other scores. So I guess what I’m trying to say is… if you have vr, and you don’t own this game… THEN GET IT! Oh and if you want to see gameplay then simply go to this link. https://www.youtube.com/watchv=KldInHTo7Ik&feature=youtu.be
– Real player with 5.7 hrs in game
Like many VR games, this was neat when it came out but now just feels more like a dated tech demo. It’s probably fun for kids and it really has a lot of unique and creative variety when it comes to archery games. Don’t expect much expect for some fun mini games and lots of hidden easter eggs and minigames to find.
If I could give it a neutral rating I would. Get it on sale if you really want to check it out or add it to your collection.
– Real player with 3.4 hrs in game
BullyBall
At the end of the day your opinion of ‘BullyBall’ isn’t going to be down to the game as such, more your opinion of what you expect when you pay just £1.69 for a game. This bow and arrow game sees you shooting balls that are constantly moving towards you. You get a lot of healthy hearts at the start of the game and the chance to win more in terms of powerups. But that is it. The ball are flat 2D items and there is literally nothing else to this game other than a high score. I get that £1.69 isn’t a lot of money, but even at that price point, I wish this game was free. I simply can’t recommend this one at the moment, but with some improvements maybe that will change.
– Real player with 0.1 hrs in game
Bowslinger
I played a bunch of the archery game from the lab, loved it, decided I needed more, and bought this. I am not at all dissapointed. The game is fantastic, and I’m sure it will give me plenty of playtime. It has 5 modes: Target practice, challenge, free shoot, endless, and juggling (where you try to keep apples in the air by continually shooting them). All of them feel great, and the game provides useful stats at the conclusion like accuracy, arrows fired, score and grade. The one complaint I have is that I wish it had some kind of a high score tracker - it doesn’t need to be complex, but just some way of comparing your results against previous trials. That beign said, this is a great, well-polished archery game.
– Real player with 7.5 hrs in game
This game has probably the best bow mechanics of all the Vive archery games right now. The environment is pretty simple and the gamemodes are a little limited right now but what’s there works really well, mechanically. The high score board keeps you coming back for more, trying to beat other people’s scores as well as improve your own. The presentation is charming, the bow mechanics are excellent, and with more content & modes this will easily be the best archery experience for VR.
– Real player with 1.5 hrs in game
Fruit Ninja VR 2
I’ve barely done anything yet, but I can tell this game is very promising.
– Real player with 15.1 hrs in game
Found this title before early access was available; and since it’s times during playtesting it’s honestly made me smile like a little kid again.
Keep in mind - Halfbrick intends on mostly doing a open-world / level-based approach here. Classic modes like arcade & zen are not present here, but they are in the first Fruit ninja VR title.
The game is currently in early access as of this writing, and already it has plenty of fun content to poke around with! In addition to bow & sword gameplay, there are many small details the developers have been cooking up, like relaxing landscapes, beautiful ambiance design, and little minigames to discover across the map. Generally, plenty of things to do in order to take breaks from all of the hack-and-slashing!
– Real player with 7.3 hrs in game
MarksmanVR
Can’t recommend in its current state, for Vive. I have done real archery, played and enjoyed several VR archery titles. For some reason the virtual arrow is frustratingly difficult to nock, and disconnects easily as though my fingers pulled right through the string or my hand pulled away.
Elven Assassin is an example where once you nock, the string position is locked to your finger until you release. Similarly, the arrow angle looks and feels more natural when it sticks out from between your fingers like a cigarette rather than in line with fingers.
– Real player with 1.9 hrs in game
I have played this game since it released.
By far, I think this is best graphics archery VR game as shown in the trailer.
Devs are active, shooting feels nice and realistic.
Looking forward upcoming updates.
– Real player with 1.9 hrs in game