Trajectory Fracture
One more free RV to add to the collection, it doesn’t add much, but you can have a good time trying it out.
– Real player with 1.3 hrs in game
Read More: Best Archery VR Games.
Trajectory Fracture is a free to play VR game with 4 different modes of play. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has a two sided menu board, with many gameplay options. You can break stuff for fun. Has 18 steam achievements. The bow puzzle mode is hard. Has steam leaderboard. Looks like the steam achievements will keep you busy with this game.
Try this game, you might like it.
– Real player with 0.3 hrs in game
Apex Construct
This game is a lot of fun. You will feel like a bad-ass fighting robots and hacking your way to the heart of a reality shattering conspiracy. Bow combat is fun and challenging, and I enjoyed hunting for passwords and secrets throughout the twisted labs and factories. Graphics are crisp, voice acting is solid.
It took me about 9 hours to complete the main campaign, but I did spend a lot of time hunting for secrets (which I still haven’t finished finding).
Despite having a lot of fun with the game, it does have a few bizarre shortcomings that might be dealbreakers for some people. Audio is not well balanced, with loud music, or even the sound of your own bow and robot hand loud enough to drown out enemy noises. The mission select map is confusingly laid out, and some secrets appear to be shared between different missions, which makes keeping track of progress difficult. Areas can be revisited for deeper exploration, but only by replaying missions (including being forced to replay all introductory dialogue and the tutorial every time you revisit the first mission to find missing secrets). The ending is a bit underwhelming, and could really have used its own boss battle, rather than reusing the previous one.
– Real player with 9.1 hrs in game
Read More: Best Archery Action Games.
Experienced on Oculus Rift with Touch Controllers
One of the best things about Apex Construct is all the options available so you can choose how you want to experience the game. You can choose to teleport or you can choose joystick locomotion (free locomotion). You can choose to play seated or standing. You can choose snap turning or smooth turning. You can even decide if you want a vignette or not during turning. You can choose what graphics settings you want.
I played the entire game seated (with a front 2 sensor setup). I probably would choose to play standing if I had to do it all over again and set my sensors for roomscale setup. I did experience some added frustration and difficulty by not having a roomscale setup. You need to quickly aim & move in all directions while on the move.
– Real player with 8.7 hrs in game
INCARNA: R•AI•D
‘INCARNA: R•AI•D’ is a sci-fi style adventure game with lots of puzzles and plenty of hidden things to find. You get about via way-point platforms, but you can walk about freely on each of those platforms but you teleport between them. While the graphics are low-poly they have a clean look to them with some great animation giving it an alien world style with lights and crystals everywhere making the game feel quite magical. There is a little bit of everything to do in this game from bow and arrow shooting, to really complex puzzles that don’t give you a single clue about how to finish them which will eat up the gaming hours. I think £16.99 is a great price and most people will get their money’s worth in gameplay hours here provided you are willing to try and find every hidden cube. I for one love it and its easy for me to recommend it to others.
– Real player with 2.3 hrs in game
Read More: Best Archery Action Games.
A good 2 hours of gameplay, very simple controls and a neat story.
Throughout the game it never became clear if the events play out in “reality” or in a simulation. Not that it matters.
The movement system might feel limiting, but it fits well with the combat.
At some point I assumed that the game is much longer and I still hope that there will be additional content later.
Also there is a balanced mix of puzzles and aiming skill challenges.
I recommend this game for the casual player with a fable for bow and arrow games.
– Real player with 1.8 hrs in game
PlanTechtor
I played an earlier demo at Seattle Indies Expo during PAX last year and it’s really cool to see how far it’s come. It’s also been fun to follow it’s development and read about the story on how the dev got here.
As for the game, it’s really polished and clean and plays well. The graphics aren’t the most detailed but the cartoon-style look works well for the game and makes it easy to focus on things like the level layout and which enemies you’re facing. The controls are simple and intuitive and just work. I’m playing on Windows MR and haven’t had any issues, even with the bow which can sometimes be hit or miss. The gameplay is simple but has a lot of depth to discover as you go. There were levels that I lost badly (and quickly!) but was then immediately able to win after mixing up my boosts and strategy a bit on the next try. I also appreciate that the game does a good job of introducing you to everything bit by bit while still letting you play the game and keep having fun along the way.
– Real player with 4.7 hrs in game
In PlanTechTor you jump into the role of the Sole gate keeper to the Castle in an immersive VR fusion of in-depth strategy and high-octane action! You can design weapon load-outs with several different abilities and an endless amount of weapon combinations that effects the damage modifiers of each weapon. The game is simple in design but real deep in character. The graphics are clean and not demanding for smooth FPS. With rock solid gameplay mechanics and built in options like in game height adjustment so the whole family can play with out having to leave the game, to include multiple languages to cater to the masses. The developer left no stone upturned. I would recommend this game to anybody. Check out my quick look video right here. https://www.youtube.com/watch?v=gNMlYKwzPN4&t=22s
– Real player with 2.4 hrs in game
The End of Dyeus
It’s a quaint little game. No handholding, no restrictions save for what you can accomplish with the gear and upgrades you find. Simple, but not entirely straighforward. Graphics/animations are a big seller for me as I’m a sucker for this style. The combat is.. Adequate. Melee consists of blocking and attacking, learning your opponents' moves, and making sure the shield you have blocks more damage than your adversary dishes out. Simple and generally not rewarding. Same goes for the bow; keep a good stock of arrows and kite. The crossbow allows for a shield, but it’s the same taste as both; kite, block if your foe gets too close, then shoot. Locations are lackluster, and the land is a bore between areas minus the ever-weakening mobs you encounter thanks to your gear. There are shops, but they’re rather redundant save for artifacts that I won’t spoil abilities/tweaks for. The story is sort of clíched, but semi-original. Still, most of it is learned through books ala Dark Souls. Oh, and keys are rebindable. Though, as much as I’m loathe to say this, Dyeus could have benefited greatly from mod support, though for nearly being out a month with hardly any Community Hub activity, I doubt that could have taken the game to greater heights.
– Real player with 26.3 hrs in game
Overall it was a pretty nice experience, it was fun having to figure out where to go next and getting brutally murdered because I went somewhere that was way over my head.
Figuring out which weapons work best for each enemy, which ones to engage in melee or ranged was also nice.
The melee was usually fine but there were some particular enemies that were a patience game, where you are both attacking and blocking and it takes quite a while to actually get a hit on them.
If you’re like me and struggled at the end one bit of advice:
– Real player with 20.2 hrs in game
ADVERSE
Well the day has finally come, launch day! I’ve been helping out playtesting this game for a while now and It’s great to see how far it has come since the very first day I got my hands on it.
The game has quite a lot of levels, that being 40 levels across 8 worlds. The later worlds are usually longer and pretty tough mind you! So it’s welcoming to have a sort of challenge that gets progressively harder as you get further into the game. Furthermore the worlds has a very neat addition of interconnection between them. At the last level of the Pure world, you will start seeing trees and woodlands, leading up to the next Woodlands world. And the same for the end of Woodlands where you see a castle in the distance, etc. It’s a tiny thing but it really enhances the game experience!
– Real player with 20.4 hrs in game
Challenging! I love challenging.
This game is just what I’ve been looking for. A game to practise your skill at platforming and shooting targets that are NOT other life forms.
The controls seem to work well and I appreciate, as always, the option to change the key bindings for individual preference.
While you do get a better score for being fast, there’s nothing stopping you working your way through each level at your own pace. This makes it a more relaxing experience if that’s how you’d rather play. Though it can still be frustrating when you keep falling off, until you get good at it. Practise and patience makes perfect.
– Real player with 9.3 hrs in game
Me Vs You
Me Vs You is a competitive 3D Action game that features unique Arenas. Each Arena requires a different skillset to excel. Compete online against others or play the game in single-player mode to improve and beat your own high score. Choose either between a prebuilt challenge or face a new one via Procedural Level Generation or Random configurations.
Arenas
Get to the Goal as fast as possible.⠀
Warning: The path won’t be a straight line.
Avoid damage as best as possible while keeping an eye on the actual goal.
No worries: This time, you won’t wipe your MMO Raid.
Use your bow to move the ball to the designated area while collecting some bonus zones. It’s easy, right?!
No worries: Balls are provided.
Typical simple 1vs1 gunfight. Your opponent isn’t immediately visible and the round starts after a small random delay.
Warning: You can’t blame the lag if you lose.
Long-distance hits while predicting the arrow trajectory are the key to get a good score.
Do you think you are actually good at hitting targets?
Spoiler: You probably aren’t.
Soon in Early Access
Either if you’ve found a bug or you want to see a specific game mode or challenge in the game. Get involved – it has just begun – join the Discord!
Fallen World
Fallen World is an Survival-Horror Adventure Dinosaur game inspired by the original Jurassic Park film. Like the original 1993 film, the game explores both the wonders and the terrors of dinosaurs. You are left stranded in a mysterious remote island, left no other choice but to venture into it. You soon find out the island is inhabited by dinosaurs, some of which are carnivorous and craving to hunt down preys. You are left with very few defense mechanism against these carnivores, instead, you must opt for hiding and running away. Experience this Survival-Horror Adventure in Fallen World.
Horizon Zero Dawn™ Complete Edition
THIS REVIEW CONTAINS SPOILERS
This was a beautiful game. It’s a game you could theoretically finish without much effort and time, but the world, the side characters, and the cultures played so deep a part in the story that I found myself sinking 200+ hours into it and not thinking twice. There is so much here in lore picked up in scraps and holograms hidden on your travels.
The thing that stuck out to me the most here was the relationships. Helping the people of the world was as important to the story as anything else, and it comes full circle
! at the end when those people that you choose to be compassionate to (or not) show up in the final epic battle (or they don’t, depending on how you interacted with them) . There are as many opportunities to show compassion and to be human as there are to kill things. It is such a human story that sets itself apart from your run-of-the-mill first-person shooter. It’s exploration and mystery as much as it is combat. It’s learning about people and cultures as much as it is learning about the machines, the world, and the secret of what Zero Dawn really is. This is not to distract from the story which was absolutely unique and incredible in how it unfolds, especially as you get closer to the heart of the truth.
– Real player with 226.4 hrs in game
Horizon Zero Dawn is an awesome and fun game, definitely up there at the top of my list of favorite games.
It feels a bit like a fusion of the Tomb Raider reboot series and The Witcher 3 to me. Many of the game mechanics seem very familiar from either of the two but are somewhere in between. The climbing especially feels like somebody wanted a TW3 like game with climbing, was inspired by Tomb Raider (or Uncharted for that matter) and implemented a light version of that. Saying this however is not to diminish what the game achieves in any way. The net result of it is a very entertaining, fun to play set of game mechanics, from combat to stealth, a bit of crafting, riding, etc. (As with the other games many of the combat subtleties you only really learn on the harder difficulties.)
– Real player with 149.3 hrs in game
The Lab
Hands down one of the single best experiences on VR… and its free.
Update: 2 years after posting this review this still remains one of the best VR games to date.
Here is why.
Postcards 3/10 - “The exploration demo” you get to throw a stick and a robotic dog will go and get it for you and bring it back. This was probably my first introduction to VR.. it was quite nice but the overall wow factor just wasnt there and it got old quickly. This is essentially the same experience you can get from Google Earth VR which is also free I believe and more enjoyable -minus the robodog. (PS… you can change destinations by pulling out the “guitar cable” sticking in each destination… hmm.. I wonder what else it can go in… hint hint)
– Real player with 33.7 hrs in game
Valve still has the ability to show others how it’s done. To set the standard. To raise the bar. This time with VR.
Another Valve “game” that leaves you hoping for more.
The Lab is a collection of short VR experiences that serve as a showcase of what VR in general - and room scale VR specifically - can do. Valve made sure there’s something for everyone, gamers and non-gamers alike.
These experiences range from games to sightseeing to scientific displays, and are all accessed from a central hub (the titular Lab) that is itself a lively and fun place in which to to hang out.
– Real player with 14.9 hrs in game