Unknightly
please note that this current review is an edit to my original review, it will be quite long but its worth putting out there.
firstly when i first got this game i hated it, i wont lie about that because honesty is the best policy or at least thats what i have been raised to believe. anyways i left a rather hateful and scummy review saying that this game wasnt worth it even if it was literally given to me and looking back i realize i was a bit harsh in my words and judgement. i would like to thank Jake for contacting me and letting me know about the changes made to the game. there was a lot to look at and even with the time i accumulated (its not much but its enough for this purpose) i can now see that many changes were made for the better. there are alot of pros with this game that now allow me to change my negative review to a positive one, however there are still issues i would like to address with the game following the reasons i now find this game worth it.
– Real player with 54.5 hrs in game
Read More: Best Archery VR Games.
Unknightly is a very solid stealth game so far. The team has been steadily adding features based on player requests and there’s plenty of fun to be had even in the first few available chapters. Peaking around corners and lurking in shadows just feels great in VR.
The enemies behave appropriately in different situations with guards becoming slightly suspicious if they only catch a glimpse of you or moving in if you’re fully visible and making too much noise. Other guards will also start hunting you if they’re near an alerted friend so you have to think quickly to limit the consequences of an ill-conceived approach. The variety of postures and communications from the guards combined with the clear visibility and noise meters support an observant and cautious play style.
– Real player with 51.9 hrs in game