BullyBall

BullyBall

At the end of the day your opinion of ‘BullyBall’ isn’t going to be down to the game as such, more your opinion of what you expect when you pay just £1.69 for a game. This bow and arrow game sees you shooting balls that are constantly moving towards you. You get a lot of healthy hearts at the start of the game and the chance to win more in terms of powerups. But that is it. The ball are flat 2D items and there is literally nothing else to this game other than a high score. I get that £1.69 isn’t a lot of money, but even at that price point, I wish this game was free. I simply can’t recommend this one at the moment, but with some improvements maybe that will change.

Real player with 0.1 hrs in game


Read More: Best Archery VR Games.


BullyBall on Steam

In Death

In Death

In Death is a ridiculously difficult archery-based procedurally-generated dungeon-crawler - asking price imo is worth every of your country’s smallest denomination coin.

After ~4oo+ hours of play, In Death may be my favorite video game ever. I am surprised to be writing that. I have ~4 decades of video game indulgence, I’ve seen quite a lot. I rank this alongside Doom & tempest, which I enjoy because of their difficulty.

In Death exposed the limits of vive 1.o tracking - 2.o tracking & wireless headset seem almost requisite

Real player with 496.4 hrs in game


Read More: Best Archery VR Games.


Highlights:

  • Best VR game I own

  • Unique setting, fantastic graphics, immersive sound design, addictive gameplay

  • Closest thing to a Dark Souls VR you’ll find

Specs: Vive/Roomscale/i7-7700K/1080ti/32GB

Disclosure: Beta test participant since mid-December. I revoked the Steam key and purchased the Early Access version so my review would count in Steam rankings.

Review:

I normally don’t post reviews, but the quality of this game deserves it. I have a modest VR library (50 or so titles) with an FPS bias. I’ve spent far more hours playing In Death than any other title I own … and that’s just the beta version. In my view, the gameplay is already mostly perfected and all that is needed is level content.

Real player with 265.0 hrs in game

In Death on Steam

Fallen World

Fallen World

Fallen World is an Survival-Horror Adventure Dinosaur game inspired by the original Jurassic Park film. Like the original 1993 film, the game explores both the wonders and the terrors of dinosaurs. You are left stranded in a mysterious remote island, left no other choice but to venture into it. You soon find out the island is inhabited by dinosaurs, some of which are carnivorous and craving to hunt down preys. You are left with very few defense mechanism against these carnivores, instead, you must opt for hiding and running away. Experience this Survival-Horror Adventure in Fallen World.


Read More: Best Archery Survival Horror Games.


Fallen World on Steam

Unknightly

Unknightly

please note that this current review is an edit to my original review, it will be quite long but its worth putting out there.

firstly when i first got this game i hated it, i wont lie about that because honesty is the best policy or at least thats what i have been raised to believe. anyways i left a rather hateful and scummy review saying that this game wasnt worth it even if it was literally given to me and looking back i realize i was a bit harsh in my words and judgement. i would like to thank Jake for contacting me and letting me know about the changes made to the game. there was a lot to look at and even with the time i accumulated (its not much but its enough for this purpose) i can now see that many changes were made for the better. there are alot of pros with this game that now allow me to change my negative review to a positive one, however there are still issues i would like to address with the game following the reasons i now find this game worth it.

Real player with 54.5 hrs in game

Unknightly is a very solid stealth game so far. The team has been steadily adding features based on player requests and there’s plenty of fun to be had even in the first few available chapters. Peaking around corners and lurking in shadows just feels great in VR.

The enemies behave appropriately in different situations with guards becoming slightly suspicious if they only catch a glimpse of you or moving in if you’re fully visible and making too much noise. Other guards will also start hunting you if they’re near an alerted friend so you have to think quickly to limit the consequences of an ill-conceived approach. The variety of postures and communications from the guards combined with the clear visibility and noise meters support an observant and cautious play style.

Real player with 51.9 hrs in game

Unknightly on Steam

Prince Of Wallachia

Prince Of Wallachia

I liked the game!

Nice gameplay

Historical characters and enemies!

10/10

Real player with 1.4 hrs in game

Will this ever be another good classic PoP type game?

 This game? Well, if they give more time and more dedication to it. It might be, just a matter of time and willing that can change it. for now it’s not in a good shape. oh before you read there’s will be spoiler ahead. just want to warn ya!

My Review :

| About | Rate |

| Art/graphic |  

 Well, let’s talk about the obvious first time you just started the game and see those font designs. It’s not a bad design, it’s a foul design. I am sorry there’s no rule to what font you want to put in your game if it fit with the game world. atleast give the player a “sans serif font” so it’s easy to read, i know modern standart was bad but for people who have vision problem sans seriff is pretty usefull.

|

Real player with 0.3 hrs in game

Prince Of Wallachia on Steam

Northern Journey

Northern Journey

Level design, music and art style absolutely on point: every area is distinct, looks great, has its own unique vibe. They are mostly quite vertical, which is also very nice. Sometimes progression is a bit confusing, but nothing too frustrating here. A lot of areas have little unique mechanics made just for them, lots of nice touches.

Combat is sadly not so great, although 95% of the time at least tolerable. Some enemy attack animations are way off actual attack hitboxes, melee enemies tend to stick to you on contact, hitting repeatedly. Some boss arenas consist of series of narrow bridges/pieces of land with instant drown pits inbetween which is also annoying. It’s generally alright as long as you don’t focus on it too much - imo combat here is just to act as intermissions between exploration and exploration, which is the actual main focus of the game.

Real player with 15.4 hrs in game

This is a very memorable game that deserves more recognition. It’s extremely strange in a charming way with a lot of variety and surprises, as well as some unexpected humor. This is a very impressive game to have been made by one person, and without reusing almost any content through its full 10-15 hour length; every area has its own unique enemies, hazards and music. There’s a lot of rough edges, but also a lot of smart design like enemies having clear sound cues to let you know when they’re offscreen or health pickups being placed strategically on walkable ledges to let you know where you can go. It gives you just enough information to understand its mechanics and know how to deal with its more esoteric hazards without ever holding your hand. Some of the levels work better than others, and I thought the last third or so of the game was weaker than the rest due to some annoying encounters and gimmicks that went on for too long, but it’s overall a good experience backed up by an evocative and memorable soundtrack. (The soundtrack even comes with the game, it’s just included next to its files, and this is a soundtrack I would have been willing to pay for separately.)

Real player with 14.4 hrs in game

Northern Journey on Steam

Realms of Eternity

Realms of Eternity

This is an impressive start to what might be an amazing game… I agree with some other reviews that the content is still in-process, but just by people who like to swing swords around and cut stuff, or shoot bows (which is actually very accurate in stark contrast to the sword-phasing in and out of contact) there is a ton of data still left on the table to be collected for refinement.

I was really impressed with the introduction of the messenger ninja, and the overall environment. Also, I had the bow & arrow mini-game freeze on me… I went back, since I was close to high score, but it froze again. boooo… Another thing with the mini-game, is that some of the enemy ninja freeze/glitch where you can’t kill them. Thus, you can not progress to the next wave.

Real player with 2.0 hrs in game

Experienced on the Oculus Quest 2 and Windows Mixed Reality

You can view my review & gameplay here: https://youtu.be/CqYmsh2lsyc

I know this game is in Early Access and I hate to give a negative review when I can see that the developer is actively developing the game. However, what’s available right now is just not enough and it’s also not very good. It’s a nice start to what might be a good game, but I have to review the game that I played.

What’s available right now is two things. A very simple sandbox where you can cut pieces of wood / bamboo and some fruits & veggies with a sword (2 handed or 1 handed). You also have a bow & arrow wave shooter mini-game, that’s very similar to Holopoint … just not nearly half as good.

Real player with 1.2 hrs in game

Realms of Eternity on Steam

Shoot The Zombirds VR

Shoot The Zombirds VR

I have been playing Shoot The Zombirds for years! starting with my Itouch and continuing with subsequent phones. I was so excited when I heard they were releasing a version for VR! I have been checking in constantly waiting for updates as the release date had been moved back a few times. Well, It’s finally here! I’m probably biased because of the nostalgia but I love the game! It is a lot of fun and well worth the price! Also, the Halloween release was really good timing.

Real player with 2.3 hrs in game

A great shooter game for halloween

Real player with 1.0 hrs in game

Shoot The Zombirds VR on Steam