ADVERSE
Well the day has finally come, launch day! I’ve been helping out playtesting this game for a while now and It’s great to see how far it has come since the very first day I got my hands on it.
The game has quite a lot of levels, that being 40 levels across 8 worlds. The later worlds are usually longer and pretty tough mind you! So it’s welcoming to have a sort of challenge that gets progressively harder as you get further into the game. Furthermore the worlds has a very neat addition of interconnection between them. At the last level of the Pure world, you will start seeing trees and woodlands, leading up to the next Woodlands world. And the same for the end of Woodlands where you see a castle in the distance, etc. It’s a tiny thing but it really enhances the game experience!
– Real player with 20.4 hrs in game
Read More: Best Archery Atmospheric Games.
Challenging! I love challenging.
This game is just what I’ve been looking for. A game to practise your skill at platforming and shooting targets that are NOT other life forms.
The controls seem to work well and I appreciate, as always, the option to change the key bindings for individual preference.
While you do get a better score for being fast, there’s nothing stopping you working your way through each level at your own pace. This makes it a more relaxing experience if that’s how you’d rather play. Though it can still be frustrating when you keep falling off, until you get good at it. Practise and patience makes perfect.
– Real player with 9.3 hrs in game
Herakles and the Princess of Troy
Definitely one of my favorite games out there. I love the amount of time put into this, as it makes the game so much better. There are difficulties for any type of player, and it’s based on skill. You can unlock buffs, new weapons, and a lot more in this. Strategy is also involved. There’s a lot of stuff to list that I love about this game, but it’s best to try it for yourself. I would highly recommend buying this game, or at least checking out the demo.
– Real player with 130.1 hrs in game
Read More: Best Archery Hack and Slash Games.
This is a top game it really should be more popular than it is. there so many different ways you an play this game and it never gets old unlike carrots. the replayability is really crazy. I really think you should at least try the demo. just take some advice play the demo or just buy the game
– Real player with 8.4 hrs in game
Probably Archery
I’ve played this game since the 7DFPS version and trialed the demo when it was on Greenlight. The concept of the game is unique and interesting, but the execution of the full release leaves a bit to be desired and seems to be a stray shot.
Getting the hang of the controls is half the fun. However, once you understand how the bow and the arms work (as a veteran of Probably Archery, and probably a real-life archer), the challenge is significantly diminished since repetition of the correct technique is not at all difficult. Unless you’re going for pinpoint accuracy and high scores, you can beat all the minigames within 20 minutes.
– Real player with 6.6 hrs in game
Read More: Best Archery Indie Games.
MY GOD THIS GAME! It took me almost two freaking hours to complete target practice, eight simple still targets. I can’t even think about ADVANCED targets where they actually move around.
The controls are god awful, half the time you’re struggling to nock the friggin arrow because even though my hand is right on the string it says my arrow is too far to nock, because apparently your balloon head can’t send the appropriate brain signals to your sack of potato body to complete a simple task! Then if you miss (witch you will, many many times) it’s such a pain in the butt to draw your arrow and line your arms up correctly, and make a sad attempt at shooting. I could keeping going on on how bad the controls are but, for the sake of this review I’ll leave it for you to experience. The game was meant to have bad controls after all.
– Real player with 3.0 hrs in game
The Last King’s Archer
At first I thought it would be annoying to just kill endless waves of enemies, but the use of powers and the increasingly insane different waves of enemies trapped me somehow. I believe that in some update it will be translated into other languages. I missed more items to be able to buy with the diamonds, after all, they are the great reward of the game. At the same time, the inventory is pretty cool. It would also be nice to have new scenarios instead of just changing the background colors in future updates. A good game to spend time killing hordes of enemies, but it’s a very short game, but it’s worth it.
– Real player with 13.4 hrs in game
Addictive, absolutely replay-able. The game features beautifully detailing pixel artwork, a tasty little variety of threats/monsters, each with different stats, a bonus of two spells on top of the traditional attack which adds a nice variety, and can prove necessary in its frustratingly challenging and incredibly fun gameplay. It has more than just the base game, but three additional trials/waves, which I definitely love. The game’s simple and well-fleshed-out mechanics are so much fun that just one mode isn’t enough to satisfy how much I want to keep playing the game, having the alternative wave modes available gives more room to stretch out and really play with this design of gaming experience. Also, there are upgrades, and they make an incredible difference; which is also very desirable as it’s incredibly easy to get bogged down under the waves with only the base stats. I really have nothing but good things to say about this game, and it’s only $0.99 at full price, which is unbelievable for a game this well designed. I absolutely loved playing The Last King’s Archer and would recommend it to anyone with a fondness for minigames, arcade games, flash games or sidescrollers. It’s just… it’s brilliant, addictive and incredibly fun.
– Real player with 2.4 hrs in game
Vengeful Rites
A MUST-HAVE EXPERIENCE FOR ANY LEGEND OF ZELDA/FABLE/WITCHER FANS.
This game is a unicorn. Not only is it an Early Access success story that has been continuously developed for almost 3 years; it’s also a VR game that has a full 15+ hour adventure complete with voiceover work, puzzles, mini-games, unique boss fights, and a huge world to explore. Everyone seems to compare it to Zelda, which is pretty accurate, but the devs have clearly taken inspiration from many of the great RPGs.
The combat feels a lot like Zelda but I also get strong Fable vibes at times. You have your sword(s), bow, and magic, all of which have their uses. There is a talent tree to choose your specializations, but I find myself utilizing all the offensive abilities no matter what my spec is. Melee combat is notoriously hard to pull off in VR, but somehow these devs got it right. You need to make wide and fast swings to inflict the most damage, but flailing your arms wildly will only result in weak glancing blows. Parrying is actually required and it makes melee combat feel like a true sword fight.
– Real player with 29.7 hrs in game
So here’s the long and short of it:
Until Nintendo gets off their butts and brings us Legend of Zelda VR…
This is the closest you’re going to get. I mean that in a good way.
It’s clear that the developers (who actually respond to suggestions- thank you so much for adding WMR support) were obviously influenced by classic dungeon crawlers along this vein.
The world is bright and cartoonish, but not over the top.
The best analogy I could draw would be if you were inside Windwaker; there’s a very similar feel to both the graphics and the gameplay.
– Real player with 20.5 hrs in game
Unknightly
please note that this current review is an edit to my original review, it will be quite long but its worth putting out there.
firstly when i first got this game i hated it, i wont lie about that because honesty is the best policy or at least thats what i have been raised to believe. anyways i left a rather hateful and scummy review saying that this game wasnt worth it even if it was literally given to me and looking back i realize i was a bit harsh in my words and judgement. i would like to thank Jake for contacting me and letting me know about the changes made to the game. there was a lot to look at and even with the time i accumulated (its not much but its enough for this purpose) i can now see that many changes were made for the better. there are alot of pros with this game that now allow me to change my negative review to a positive one, however there are still issues i would like to address with the game following the reasons i now find this game worth it.
– Real player with 54.5 hrs in game
Unknightly is a very solid stealth game so far. The team has been steadily adding features based on player requests and there’s plenty of fun to be had even in the first few available chapters. Peaking around corners and lurking in shadows just feels great in VR.
The enemies behave appropriately in different situations with guards becoming slightly suspicious if they only catch a glimpse of you or moving in if you’re fully visible and making too much noise. Other guards will also start hunting you if they’re near an alerted friend so you have to think quickly to limit the consequences of an ill-conceived approach. The variety of postures and communications from the guards combined with the clear visibility and noise meters support an observant and cautious play style.
– Real player with 51.9 hrs in game
Precision Archery: Competitive
Hey love the game it’s a good game and I’m still playing it so once I play it for 2 hours I’ll let you know what I think of it and I’ll write my review thank you and God bless enjoy. And I’m always looking to meet new friends on Steam to grow my Steam Community friends thank you. And looking for some creative artwork for my background of my profile
– Real player with 2.0 hrs in game
(This game was supplied to me courtesy of a developer submission to SteadyGiveaways. Thanks!)
Well, I’m no Legolas, but at least I can be a competant archer in Fire Emblem!
Before we had the flood of gun games on steam…before we had teabagging and porn sprays…before we had 360 no scope headshots and Doritos and Mountain Dew…we had bows…bows and arrows. The great grandfather of shooters!
Precision Archery: Competitive is a simple game that anybody can sit down and enjoy for a few minutes. After playing for 18 minutes, I played all modes and got gold on the first 3 difficulties and silver on the last 3 difficulties…which helps my confidence a bit. The game is still a bit rough around the edges, but I see potential in this game.
– Real player with 0.5 hrs in game
TowerFall Ascension
Towerfall Ascension is a very intense archery brawler, It has nice pixels, perfect physics combined with fluid controls and an insane difficulity level. This is the local brawler you are looking for.
It can be played solo or locally up to 4 players. Alone you can train or play the co op campaign. With your friends you can play versus or coop The original coop campaign only supports 2 players, But the Dark World expansion allows 4 players in its coop campaign. Versus always allows 2 to 4 players.
– Real player with 126.4 hrs in game
First off, I’ll cut to the chase by saying that I 100% recommend this game. It’s addictive, very quick and easy to pick up, and is fun to play alone or with up to three other people.
The initial design and look of the game is surprisingly intricate considering the 2D pixel graphics. The characters have absolutely no difference in combat style or stats, but you still find yourself drawn to them and interpretting personalities purely in the way the sprites move with certain commands. This most definitely also applies to later on when more characters are unlocked. The levels themselves - which randomise every time - also look gorgeous and I’ll find myself playing the same couple over and over simply due to how visually interesting they are.
– Real player with 114.5 hrs in game