Zeus Begins
You know, I grew up playing games like Golden Axe and the Streets of Rage series, so side-scrolling beat-em-ups games are kinda part of my gaming DNA. So imagine my overwhelming sense of nostalgia when I first booted up Zeus Begins and was greeted with a story told in pictures with text at the bottom of the screen, and then the opportunity to punch random bad peeps to a pulp!
I honestly had a blast playing this, it brought back so many memories, and there are some lovely little added extras (like every boss having it’s own unique little style, and some bullet-hell vertical-scrolling shooter stages between main levels that are reminiscent of games like 1942). And getting to play as an actual god, being able to kick some serious butt only adds to the value!
– Real player with 1.2 hrs in game
Read More: Best Arcade Pixel Graphics Games.
Zeus Begins isn’t a bad game. It just isn’t very good either. Kind of bare bones in the fighting department, which is the whole reason anyone would be playing this really. Some good ideas, like the shooter travel portions and the unique boss fights, but only barely implemented in a successful way. Solid starting point for future projects, but not worth the asking price.
Full Review: http://www.retrospekt.com.au/2019/08/review-zeus-begins/
– Real player with 1.2 hrs in game
Astebreed: Definitive Edition
First: ignore the “TOO EASY” reviews. They are jokes. None of them took note of score, 1CCed Hard mode or even COMPLETED it.
One of the best, most underrated indie games out there, made doubly impressive by the development company’s obscurity & status as part-time devs. Despite classic arcade-like design principles, it’s not a “nostalgia game”; it can hardly be described as “X meets Y”. Maybe Sin & Punishment’s cinematic on-rails presentation + a shmup’s bullet dodging + Alien Soldier’s sheer variety of stuff to do… but that wouldn’t really do it justice.
– Real player with 48.1 hrs in game
Read More: Best Arcade Shoot 'Em Up Games.
This review will be primarily focused on the Definitive Edition release and it’s new features. Owners of the original version will automatically receive the Definitive Edition update for free.
SCORE: 8/10
Pros: Extremely fast-paced action with varying degrees of difficulty, absolutely stunning visuals (further enhanced particles and blur for the Definitive Edition), extremely memorable soundtrack (new tracks have been added), high replayability even for a considerably short game. Extensive (and even slighty interactive) gallery provides fans of the game a more in-depth look at virtually everything involved with the lore. Further enhanced optimization options (including higher resolution support).
– Real player with 43.1 hrs in game
Billion Beat
I love this game, the world is always in need of more Punch-Out-likes and this scratches every itch it has, and the music is insanely good.
Only thing that could drive people away is how gross the characters look but they grow on you after a while.
The combat is a lot more ‘groovy’ than Punch-Out, more rhythmesque, if you will. Feels more like dancing than it does straight up beating the shit out of someone.
– Real player with 131.2 hrs in game
Read More: Best Arcade Aliens Games.
Billion Beat is great. The visuals and music are on point. The gameplay follows the Punch-Out formula perfectly: time your punches and dodge or counter theirs. If you make a mistake, your character will take a bit to recover and that is more than enough time for your opponent to mess you up, so learn from coach Baby T and DON’T JUST MASH THE BUTTONS!
There’s also a bunch of stuff to keep things fresh like “hype moves”, items and even progression. Successfully landing a regular punch rewards you with a bit of energy and you need that energy to dish out the heavy punishment, so you quickly start to get into this flow of dodging and countering to build up your energy until you can finally let your hands fly.
– Real player with 80.7 hrs in game
Tank Rampage
The game looks good in the screenshots, however there are no players online and there is no single player, I suggest making the game free-to-play because it is literally unplayable right now
– Real player with 0.2 hrs in game
Action Arcade Wrestling
This game has a place in the set of currently available wrestling video games out there, in part because it has a different combination of pros and cons.
Pros:
1. The creation suite is good, although you must post your wrestler online if you wish to use it.
2. The action is acceptable, and it comes nearer to an American style of fantasy wrestling than to a Japanese style.
3. You can play multiplayer, against the computer, or cpu versus cpu. The cpu is not perfect, but it is watchable and does not fall into the same routines that other games do. For instance, in WWE2k, you can tell what a cpu wrestler will do distinctly before it does it, and it looks the same every time. In Fire Pro, the cpu is more variable but most of the moves do not look awesome or powerful. This game falls somewhere between those two points: the moves look acceptable and are not as telegraphed.
– Real player with 6.8 hrs in game
So remember Wrestlefest? Think that game now with the ability to create wrestlers, arenas, federations, belts, etc. Also there’s the ability to download other people’s CAWs and Arenas which there’s already some awesome stuff available.
I’m honestly having a blast with this. Will leave a more in-depth review later, but just wanted to leave a positive review shortly after release in case people were on the fence about this one.
To quickly address some of the negative reviews bashing it for not being the same depth as Fire Pro……..This isn’t Fire Pro, nor was it meant to be as in-depth as it. The whole appeal of this game is that it’s a very simple, pick up and play, arcade style wrestling game. Anyone could pick it up and understand it very quickly. Great for playing with friends who don’t want to learn the way more in-depth controls that Fire Pro and WWE 2K have.
– Real player with 6.5 hrs in game
AMID THE LINES
Game’s a giant asset flip. It’s like a first draft of a highschool project.
And It’s not remotely finished at that. One of the last levels don’t even load.
The story and dialog were clearly writen by a young child.
Do not buy.
– Real player with 1.5 hrs in game
Very amateur game that ended up breaking on the 5th level. Could no longer use skills in combat which made the stage and the rest of the game unfinishable. Restarting the level or the game did not remedy this. Getting to that point was not enjoyable. The combat was fun at first but after the first few levels you have seen all there is to it. It was that janky fun combat like Enter the Matrix.
Every time you finish a level you are kicked back to the main menu and have to select the next one. The story is told through text that pops up at exclamation points located in the stages. There are no cutscenes. Hardly any interaction with the levels. Some levels are just a single room with a single NPC to talk to. The dialog is bad with sentences that don’t start with capitalized words.
– Real player with 1.5 hrs in game
Big Boy Boxing
Experience the singleplayer action-boss-rush game with pixel-perfect retro aesthetics and inspiration from classic titles like ‘Punch-Out!!', and recent indie hits like ‘Cuphead’.
Starting off as a typical underdog story, you encounter, challenge, and befriend different characters all with their own unique personalities & backstories. Reading your opponent is key to getting the upper hand in the boxing ring!
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A Campaign featuring over 15 Unique boss fights, each being highly memorable.
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Customize your playstyle with different special punches, perks, skins and playable characters!
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Dialogues, Minibosses, Minigames, Rematches, and many more alternative contents to enjoy!
Gain greater power as you progress and make use of new special abilities such as healing and slow-motion. (Many more to be revealed)
Want to support us? Wishlist & follow the development!
Discord https://discord.gg/pqjKweg
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YouTube https://www.youtube.com/user/soupmasters
https://store.steampowered.com/app/1680780/
CORONAVIRUS BATTLEGROUNDS: Covid-19 News
I wonder if this game is allowed to be played in Turkmenistan?
– Real player with 46.0 hrs in game
5/10
crazy-mania, with resembling our 2020 reality.
multi-player Game with two opposite objectives: – just follow the crowd and make more mess OR run for your life!
– Real player with 1.2 hrs in game
Futuridium EP Deluxe
Futuridium EP Deluxe:
Some people like flying, some people have outstanding reflexes. Well, if this is one of your combinations, “Futuridium EP Deluxe” is going to be fun and challenging for you, my friends!
Futuridium EP Deluxe is an action / space type of game where you take control of a spaceship. You will have to shoot sky blue squares, located on, under and around large vessels, as fast as possible to reveal its core (white cube), destroy it and win the level! You will have 50 to clear in total.
*– [Real player with 11.1 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
Hm, strange how this game doesn't have more praise! I think it's awesome! Fast-paced and adrenaline-pumping with a great classic arcade feel!
Not that there aren't a fair few other games that shoot for that same goal, but I think this one does it particularly well!
Highly recommended! As for how much I think it's worth paying for it… I paid less than £1.50 but it's definitely worth more than that I think ^^
*– [Real player with 9.2 hrs in game](http://steamcommunity.com/profiles/76561198000356198)*
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![Mighty Fight Federation](https://cdn.cloudflare.steamstatic.com/steam/apps/1096690/header.jpg "")
## Mighty Fight Federation
I feel like I should have spent more time with this game than I did before writing my review previously.
I have taken more time to play this on my own and at a friend's house and I have a really different feeling right now.
Graphics -
I did have qualms on the character models and animations previously. I thought they didn't mesh well with each other like they looked modeled with really different direction. I thought the animations were stiff and awkward.
After some time looking at everyone a little more, I do see a cohesive nature that actually does tie the majority of the cast together aesthetically, bar two. L.exe and Originelle. I think they could use some work with a re-design, but they really don't fit.
*– [Real player with 7.6 hrs in game](http://steamcommunity.com/profiles/76561197981299175)*
This is a high thumbs up from me. I've played some matches online (with a friend who bought the game with me) and played a bit of the arcade. The online was rock solid for us, no lag or dropping out so far.
Before getting to the positives (paragraphs below, it's been by far mostly positive), I will mention the obvious about early access titles: it's a work in progress still and some things don't feel quite ready yet, otherwise this would have been a final release. This is, of course, true at the time of writing this for Mighty Fight. The quit menu doesn't always work (I used alt+F4 to exit because esc didn't bring it up) and the arcade mode is not yet saving progress, assuming that's intended for the final release. The online worked very well during the fights for us, but the menus weren't clearly telling us who was selecting what character and level. Most importantly though, the Strikefist ai is way better than me, and this needs to be fixed! (/s I eventually won).
*– [Real player with 5.1 hrs in game](http://steamcommunity.com/profiles/76561197981174256)*
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