Dungeons & Dragons: Chronicles of Mystara

Dungeons & Dragons: Chronicles of Mystara

If you’re thinking this is just going to be another double dragon game then like what Captain Tenneal likes to say on the show MXC: “Well, YOU’RE WRONG!!!”

This game incorporates some of the most advanced mechanics you’ve ever seen in any beat-em-up. And mind you these two games came out wayyyy back in 1996. Expect to see: Critical hits in your attacks, spell casting, combos, FOUR PLAYERS!, backstabbing, infinite combos (if you’re good enough), secrets, forked paths, different equiappable weapons, level ups, and unlockable in game perks such as arts, galleries, and even house rules to play around with.

Real player with 598.0 hrs in game


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Gather your party before setting forth! Or just yourself. That way you don’t need to see the disappointment in your friend’s eyes as you die to a kobold.

“BY THE ABYSS

- Fighter, every time he falls down. Every time.

Chronicles of Mystara is two ported games with some retro flair - Shadow Over Mystara, which is a cult classic beatemup which has as much accolades as Gary Gygax giving birth to the 20-sided die, and there’s Tower of Doom, which can come too.

They’re coin-op arcade games with a flair for the tabletop, giving you classes, items, branching paths, Tower of Doom even has effects for enemies failing saving throws. All of this makes for a game that’s novel, intricate by nature, and has earned its cult classic status.

Real player with 28.7 hrs in game

Dungeons & Dragons: Chronicles of Mystara on Steam