Infernal Radiation

Infernal Radiation

This game is really something else.The gameplay is conceptually different from anything i’ve ever seen,it is a form of rhytmic bullet hell where you get to attack and defend and must choose wisely everytime before you make a move.The enemy variety is pretty wide and the game also benefits from an intriguing story that doesn’t take itself too seriously.

The current length of the game is somewhere between 3-4 hours and it has a lot of replayability value.I enjoyed it greatly and the price is fairly cheap.

Real player with 12.4 hrs in game


Read More: Best Arcade Bullet Hell Games.


At the time of review I have 5.7 hours on record. This is a difficult rhythm game with RPG elements, where the character progresses between demon encounters and, in order to defeat each demon, has to learn the rhythm of the attacks.

There are NPCs which offer opportunities to level up and purchase items to improve the character’s attributes. Items involving slowing the demon’s attacks are quite useful!

The graphics are effective in reflecting the demon-infested island and the darkness wrought upon it. I particularly like the comic-style text boxes which impart much of the story. The NPC and demon encounters are well-scripted and humorous.

Real player with 8.0 hrs in game

Infernal Radiation on Steam

Oh No! Bugs!

Oh No! Bugs!

This game looks pretty, but it’s not always what it seems. It’s fun for the first few minutes but then that’s it, you’re doing the same thing over and over again with no difference but a few characters here and there. It has potential but it also needs much more content to feel fulfilling, anyways, in it’s current state, I do not recomment.

5/10

Real player with 4.5 hrs in game


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A Co-Op Arcade Game

https://youtu.be/ndp2NbBz3EY

  • The gameplay is enjoyable. You mainly go around pushing blocks at bugs trying to squash them. You have to be careful though because blocks will bounce back at you if you miss, and you must avoid getting hit by the bugs.

  • Relaxing background music

  • Local and Online co-op

  • I felt the game as a whole was a bit too basic / lacking in content. After about 10minutes the game started to feel repetitive.

  • After you complete each level you get some coins and experience, which you can use to purchase cosmetic items for your character. Unfortunetely, I just didn’t feel like these were rewarding or worth while to work up to.

Real player with 3.5 hrs in game

Oh No! Bugs! on Steam

Retro Classix: Joe & Mac - Caveman Ninja

Retro Classix: Joe & Mac - Caveman Ninja

Epic Co-op Caveman Adventure the best Neanderthal at the end of each level gets the Cave Babe Kiss! Rejoice, Cavemen Rejoice…

Real player with 2.3 hrs in game


Read More: Best Arcade Dinosaurs Games.


I never played the original, but the style is still quite nostalgic. And who doesn’t like dinosaurs? Old school difficulty, but fortunately it doesn’t cost to feed quarters.

https://youtu.be/jk4pjfKYdHA

Real player with 1.6 hrs in game

Retro Classix: Joe & Mac - Caveman Ninja on Steam

Rikki & Vikki

Rikki & Vikki

I love this game.

This game is FREAKING AWESOME as an Atari 7800 ProSystem homebrew. The graphics are so stunning, and the music is unbelievable for this console. But as a game on PC in 2018, it probably won’t get much attention, which is sad.

The game is simple. You use boxes to solve puzzles, pick up all keys, and proceed to the next level. There are 6 caverns (worlds); every cavern has 10 stages (including one boss stage), featuring different enemies and new mechanics for new puzzles, except the last cavern only has boss fight. Every stage is well designed, from easy to hard. It’s not too hard to figure out the puzzles, but it can be frustrating sometimes because you die in one hit and there’s a time limit. The boss fight kinda reminds me of Chip ‘n Dale Rescue Rangers 2 on the NES.

Real player with 27.8 hrs in game

The game has top notch graphics and music.

However, for anyone on the fence about buying this game, let me warn you that if you want to get the most from this game you’ll need to play the 2-player co-op mode. I am unable to play it properly because I don’t know anybody locally who would be interested in playing it so I am unable to see the exclusive bosses and -what I assume- is the true ending to the game. You could try playing 2-player by yourself but it alters the puzzles so you have to work together with someone. If you play as either single player character, (I’ll say this as spoiler-free as possible) the ending you get basically tells you to go play 2-player mode and kicks you back to the title screen.

Real player with 16.6 hrs in game

Rikki & Vikki on Steam

METAL SLUG 3

METAL SLUG 3

Metal Slug 3 is one of the most highly regarded entries in a classic franchise that, along with Contra, has pretty much defined the “run and gun” sub-genre of action platformers and shmups.

The Metal Slug series has an emphasis on enemies crowding around (collision damage can’t kill you), conservation of power ups, and a variety of vehicles which appear throughout the game and change the way you move and fight for a limited time.

As for MS3 itself, it’s similar to Contra 3 in that it stands on a middle-ground between early platforming heavy run and gun shooters and the “boss fest” design of later games like Contra Hard Corps and Alien Soldier. The game is constantly switching up how you progress through stages, so it’s quite varied. There are also multiple paths through each stage, each of which plays differently.

Real player with 39.2 hrs in game

OVERALL: 9.5/10

The greatest METAL SLUG, while the first game kept a world war II theme throughout the game the second one added more crazyness to the mix, but the third one is litteral insanity ! A masterpiece of a 2D shooter/platform.

GAMEPLAY: 9.5/10

Get yourself a good pad or an arcade stick, boot the game at normal difficulty with 20 credits max and see how you fare against this challenge ! METAL SLUG 3 is like any other METAL SLUG (but a bit harder than other iterations): fast, precise, brutal and unforgiving. Only projectiles, moving tanks/vehicles can hurt you, this is vastly different from your usual 2D game where touching the sprite of an enemy hurts/kills you, this creates a trully unique gameplay. Hectic and chaotic as can be. Combine that with a whole array of weapons,“slugs” such as submarine, helicopter, jet, camel with laser turret or elephant or ostrich LOL ! And the classic slug of course ! Richest Metal Slug in terms gameplay variables. You have got to be tight and aware at all time, classic yet masterfully executed and with that METAL SLUG flair on top of it !

Real player with 36.5 hrs in game

METAL SLUG 3 on Steam

METAL SLUG X

METAL SLUG X

OVERALL: 7.5/10

Great game, from a totally cult franchise, METAL SLUG. 7.5/10 because it’s mainly a remake of METAL SLUG 2, it’s definitely the weakest edition of METAL SLUG but still an amazing 2D shooter / platform for anybody not familiar with its even better counterparts METAL SLUG 1 and 3.

GAMEPLAY: 9.5/10

Get yourself a good pad or an arcade stick, boot the game on normal difficulty with 20 credits max and see how you fare against this challenge ! METAL SLUG X is like any other METAL SLUG: fast, precise, brutal and unforgiving. Only projectiles, moving tanks/vehicles can hurt you, this is vastly different from your usual 2D game where touching the sprite of an enemy hurts/kills you, this creates a trully unique gameplay. Hectic and chaotic as can be. Combine that with a whole array of weapons, “slugs” ranging from a camel with a mounted laser turret, to your classic metal slug (tank), to a top end military jet and now you’ve got yourself a game ! You have got to be tight and aware at all time, classic yet masterfully executed and with that METAL SLUG flair on top of it !

Real player with 21.3 hrs in game

Why do people defend technical shortcomings in ports of retro console games, but flog modern companies when a PC release has any sign of console limitation?

The short of it is that this has “legacy” slowdown which just shouldn’t exist anymore. If any modern console game showed up on PC and had technical issues because it was a dump of a console game and not enough was done to hone it for PC hardware, it would be eaten alive. This game is a good game from a “retro” era, however shortcomings due to “retro” technology should get ironed out when something is released on superior technology and a price tag is attached. So despite liking the core game, I know realistically what it is, and I have to hit not recommended. What’s especially weird given all this is that one of the major improvements X made on 2 (it’s the same game being upgraded) was that it removed the slowdown - but in this version, the slowdown is back, so it isn’t even legacy slowdown here. It’s just a poor port.

Real player with 10.5 hrs in game

METAL SLUG X on Steam

TANKBOX

TANKBOX

I like this game, it’s fun to play with my brother and I like the level maker too. but I would like it that player two can choose hats too.

Real player with 26.5 hrs in game

Great game, brings memories back of when I was a child. Keeps reminding myself that I suck at positioning in games. Just when you’re getting better it gets harder.

Real player with 8.5 hrs in game

TANKBOX on Steam

1993 Space Machine

1993 Space Machine

I confess I purchased this mainly for the nostalgia factor. After completing 1993:SM I can say the tagline “celebrating games like Gradius, R-Type and Life Force” is realistic but tends to underestimate some bullet hell elements that are present in game.

Bullet hell did indeed surface in year 1993 but was not a popular subgenre until the second half of the decade. What we have here, to summarize, is a mostly classic horizontal shooter, with occasional incursions in bullet hell territory - especially in some overcrowded passages where complex bullet geometries and bullet wave patterns tend to show up, challenging you to not only shoot but dodge, too. I’d say the classic/BH ratio is 80/20, but your mileage may vary.

Real player with 19.9 hrs in game

1993 Space Machine is short, simple but very fun 2D side scrolling Shoot Em’ Up. The game is easy to pick up and play - You guide your space ship through five stages in your mission to defeat the final boss.

That is not to say the game itself is easy. Stages rapidly increase in difficulty and you will soon find yourself fending off multiple enemies and stage hazards. There are two classes of ships to choose from - A small, nimble but weaker ship or a slower ship that can tank more damage and carry more weapons. Personally I prefered the former, they were just generally better at avoiding enemy projectiles and stage hazards. I would recommend trying both types of ships and seeing which you prefer.

Real player with 13.1 hrs in game

1993 Space Machine on Steam

Attack from Planet Smiley

Attack from Planet Smiley

Attack from Planet Smiley is a retro arcade game where the aim of the game is to survive. Survive a horde of angry smiley faces invading your world. The only way to stop them? You. You are equipped with the latest technology and weaponry there is such as lasers, nukes, and even larger lasers, so when you die, it’s all over.

Tag along with a couple friends in the 2-3 Player modes while listening to a mix of three retro-space songs that will get you fired up and ready to burst some happy faces. But, if even one smiley face touches any of you or gets to your side of the battlefield, it’s game over - even one smiley face will wipe out the entire planet. Also, after a while a gigantic boss Smiley will trot along, and even another if you take your time, so don’t try use any small pebbles against these guys - they’ll take a massive beating and come out smiling, cough cough unless you use some of those bigger things, ah yes, nukes. Oh, and they have a gun to shoot you back too, don’t worry though, you can blow up those bullets as well!

Attack from Planet Smiley on Steam

Warp Drive

Warp Drive

I just had a go at the game. As much the design/models slightly lacks polish, the colors within the shaders gives off so vibrantly. Gameplay wise is like your average Asphalt game however I feel the drifting needs a slight tweak and the original concept that they’ve brought to the table is the teleportation mechanic. How it works it’s by approaching a glowing orb and pressing the A button (Gamepad) allows the player to teleport to an area where its located or grabbing a crystal (used for boosting pressing X) and pressing A to take the lead of the nearest opponent. All in all, the game is fun and worth a buy.

Real player with 2.7 hrs in game

Warp Drive is an all around good game. It has somewhat simple mechanics and is like a kart racer but I like that the pick ups aren’t random and it lets you actually plan how you’re going to use them. The upgrade system is straightforward and simple, but it’s cool how the different parts are actually shown on your craft. Aside from these things, the game has a pretty unique style, splitscreen options, and a KILLER soundtrack.

Some fortnite skin packs cost more than this game, so there’s really no complaints from me.

Real player with 2.1 hrs in game

Warp Drive on Steam