Ballista Legend

Ballista Legend

Ballista Legend is an action puzzler in the style of the classic Zuma game. It is beautiful and initial play is smooth and seamless. However it seems to have a few bugs that result in the game becoming unplayable after level 3 of chapter 1 for me. I am unsure if this is due to the version of the game I received or to some fault on the part of my computer. It would also be nice if the patterns on the balls distinguished them from each other in addition to the colors as the game is not entirely colorblind accessible. I will admit that despite the flaws I am eagerly awaiting the next time I am able to play.

Real player with 0.9 hrs in game


Read More: Best Arcade Casual Games.


In this video I take a look at Ballista Legend.

A fun and well priced casual game.

Watch the video to see what the game is like for yourself…..

https://youtu.be/cyBtjpnSRjc

Check’n Games, providing you with as many Let’s Play’s as we can.

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Real player with 0.5 hrs in game

Ballista Legend on Steam

Stardust VR

Stardust VR

What a great game! :)

Just played my first half hour and came back to leave an early review to (hopefully) encourage others to get it too.

IT IS a wave shooter - no avoiding that. But it’s a retro-fit shooter that gives me flashbacks to the classic Galaxians arcade. Which is a good thing!

The graphics are very colourful and present a unique stylized environment from which you face your enemies. You’ve got an epic looking blaster and there’s also a shield power-up you can collect which you hold in the other hand.

Real player with 2.0 hrs in game


Read More: Best Arcade Casual Games.


*** Updated Review 4/12/2019 ***

Now that the game is officially released, I updated my review to reflect the changes in the game. Unfortunately, I still don’t like the game as the changes/updates made weren’t enough to change my opinion. This is still a subpar waveshooter that belongs to the realm of the mobile VR .99 cents category.

You can view my updated review & gameplay here: https://youtu.be/oziUeFK22Zg

Experienced on the Oculus Rift with Touch Controllers

I got this game for free as part of the Steam Curator Connect program. This is a 180 degree stand still wave shooter. You have one gun, although there are certain upgrades like a shield or slow motion or a gravity blast. I usually like to play any game I get free longer than I did with this game so I can give a full & detailed review, but I had to tap out. It just wasn’t fun and I wasn’t making any further progress. I am 100% that playing it longer wouldn’t change my opinion, in fact, it would probably just make me dislike the game more. Honestly, I had gone as far as I could tolerate.

Real player with 1.8 hrs in game

Stardust VR on Steam

Gravity Shot

Gravity Shot

This game is a great way to test your creative problem solving skills while watching the amazing spectacle of explosions in space. The game itself is fairly short but the level editor gives you the power to make your own levels and challenge your friends to display their space dominace! You can spend as long as you want on this one but a full completion of the base game wont eat up all of your time.

Real player with 2.6 hrs in game


Read More: Best Arcade Indie Games.


Something about neon explosions is just really satisfying.

Level editor alone makes the game worth it.

Real player with 1.4 hrs in game

Gravity Shot on Steam

Holiday Bonus GOLD

Holiday Bonus GOLD

Around 22 hours of no-frills uber-casual Match 3 gaming. You basically clear the board as fast as you can, and it’s very unlikely you will get stuck with no available moves - it only happened to me once. I kind of wish that matches over 3 gave you obvious benefits, because the special tile drops seemed pretty random, and it would have provided incentive to make larger matches. Despite the simple, low pressure game-play, getting into the matching groove was good, and the holiday theme and seasonal music were enjoyable. Extremely wholesome. This is the perfect timekiller for coffee breaks at work, or something to play with your family in the room when you can’t afford to devote intense concentration to gameplay. Looking forward to trying the others in the series.

Real player with 21.9 hrs in game

In this winter game we swap all sorts of Holiday items to play a relaxing Match-3 game. While you play, the music and sound effects will accompany you quiet nicely to ensure that you have a pleasant game play. There are also beautiful backgrounds you can stare at and enjoy.

Overall, there are 55 Regular and 55 Golden Levels, so you can complete the Christmas Tree. You also unlock background gallery as well!

So this game is based on luck. As in you don’t make Match-4+ or Match-5+ for power ups. They just randomly come up. There are also mysterious “?” bags with a random power up upon a mouse click.

Real player with 20.1 hrs in game

Holiday Bonus GOLD on Steam

Sayonara Wild Hearts

Sayonara Wild Hearts

This game touched me in a way no other game did before. The gorgeous visuals and the best ost I ever heard, paired with a compelling and subtle narrative, and gameplay that is simple but engaging turns It into an experience that transcends the limitations of its own media.

The only downside this game has is that its visuals, despite being one of Its strongest points also limits its acessibility. My girlfriend is photosensitive and this game is not easy on her eyes, which is a shame, since I wish she could experience Sayonara wild hearts as well.

Real player with 13.8 hrs in game

If you haven’t played Sayonara Wild Hearts you should be in jail.

Real player with 4.3 hrs in game

Sayonara Wild Hearts on Steam

Spring Bonus

Spring Bonus

This is the second casual coffee-break friendly match-3 I’ve played from Grey Alien, and I’m going to say this is an improvement over Holiday Bonus Gold. Besides there being a lot more variety in your screen-to-screen goals (you may have to match a certain number of a particular tiles, allow some unmatchable tiles to drop down the bottom, break some frozen tiles or a combination), the easy access to the Timed mode gives the game a lot more urgency. I’m usually not a fan of hurried puzzle games, but until level 98 (curse you level 98…), I had no problems beating the allotted times for each round. Cheerful music, though the art does look a bit Hallmark card-ish. Looking forward to rounding out the trilogy with Spooky Bonus next.

Real player with 13.5 hrs in game

Enjoyable cute Match-3 with good game length (played through all 100 levels). Nice for relaxing :)

Soundtrack gets annoying after a while, though you can disable it.

There are no Steam cards, Steam backgrounds or achievements for it though.

Real player with 11.4 hrs in game

Spring Bonus on Steam

Super Chains

Super Chains

Having beaten and very much enjoyed the original Chains back in 2008, getting its sequel after seeing it on the Steam store a couple of weeks ago was a no-brainer. I remember spending quite a few hours on the original, even though it didn’t take too long to finish. It’s one of those games you can easily come back to – play through it once, figure out which levels you like most and replay them whenever you have a few minutes to kill.

Having now beaten the sequel, I can easily see myself coming back to it many times in the future, as well. Super Chains isn’t simply the original with updated graphics – while it brings back nearly half of the original’s levels, it introduces a number of new ideas into the mix. The main mechanic is obviously still connecting a set of colored balls, but this time around they might represent the letters of a word or poker cards – something that wasn’t explored much in the original that I found very enjoyable.

Real player with 20.3 hrs in game

Super Chains is not necessarily an easy game to review, not because there’s anything wrong with it, but rather because it’s so many different games, all (so far as I’ve played) done right. Enough to please pretty much any puzzle gamer several times over, I’d imagine. And I say that with a rather extensive library of “pure puzzle” games of my own from Steam.

Super Chains starts off slowly, allowing each player to become accustomed to the “connect the colored balls” variety, of which there are several. But when I say several, I don’t mean that that they are the same, or even particularly similar. Certainly not similar enough to become repetitive, and with the presence of both Global and Friends leaderboards, repeat play is very much a given. (Competition never grows old!) And with ten languages (so far), competition is global. And something else that prevents Super Chains from getting old is the superior soundtrack. Easily one of the best I’ve heard for a puzzle game.

Real player with 13.7 hrs in game

Super Chains on Steam

Truck Crash

Truck Crash

Not really worth money. My biggest problem with this game is the fuel management.

From what I’ve played, it looks and controls fine. You drive up a road and try to dodge cars and collect fuel so you don’t run out. If you get hit by a car, it knocks you to the side and you lose control for a moment, which might end the game for you. It’s kinda neat.

However, the fuel is way too scarce, and it seems to depend on luck whether or not you can beat the track (from seeing the achievements, I’m gonna assume that there actually is an end). The problem probably isn’t the rarity of the fuel, but how little it gives you back. On average, you get back just enough fuel to reach the other fuel tank.

Real player with 0.4 hrs in game

one benefit: to get Tired * bored and fall asleep while playing this Sega 2000 game.

Real player with 0.3 hrs in game

Truck Crash on Steam

Deep Under the Sky

Deep Under the Sky

In the undiscovered recesses of a faraway planet, beautiful and strange organisms live and breathe in a psychedelic Venusian world of dancing lights and metroid-like organisms. Similarly psychedelic to the visual style of the game is the soundtrack, with its equally as trippy and ambient qualities that build up and evolve with each successful move you make.

Deep Under the Sky uses a one-button control system that while incredibly easy to use is surprisingly deep in execution. The objective of each gorgeously organic stage is to fertilize each glowing plant with the debris from the exploded amoeba-like jellyfish that release from the base you control. As simple as that sounds reaching each carefully placed plant and spreading your pieces far enough to fertilize them will be a matter of careful aiming and finesse as you surpass each obstacle and navigate each twist and turn of the maze-like passageways.

Real player with 12.9 hrs in game

The only reason I am not recommending Deep Under the Sky on Steam is due to how poorly it was ported over from a mobile system. It can be played with a single finger on a single button and, when it’s cooperating, the uncomplicated play style is suited to that equally simplistic control scheme. The trajectory of the jellyfish-spore creature is locked from the start of the level and the tools used to alter its path, as well as the order they can be used, are predetermined as well. Despite a small difficulty spike at the end, even getting the optional hidden stars isn’t made to be a challenge. Everything’s so relaxed and smooth that I was inclined to play through the entire game in a single sitting. Furthermore the visual style, though not quite stunning, isn’t as cluttered as some screenshots make it look.

Real player with 5.7 hrs in game

Deep Under the Sky on Steam

“Glow Ball” - The billiard puzzle game

“Glow Ball” - The billiard puzzle game

Glow Ball - The Billiard Puzzle Game has a really great concept. A puzzle game where you use the mechanics of a pool table, but instead of a pool table, you have a series of balls and unusual “tables” and pockets.

The glowing balls and shadows make the game look great, too, despite the otherwise lazy minimalist/low poly environment. Unfortunately the controls are finnicky, and the puzzles are more frustrating than enjoyable (admittedly I am not the best at billiards to begin with). If the game was a little easier this would be a great casual puzzle game. The $5 asking price is a little high given the issues with the game. It’s hard to give a thumbs down to a game I wanted to like, but couldn’t.

Real player with 34.6 hrs in game

Pool with puzzle elements, seems like a nice combination, right? Well, I guess the idea could be nice if it was well executed, which “Glow Ball” sadly does not.

I do not have any problem with games that do not have superb graphics but Glow Ball’s graphics are amazingly ugly in a way I find it amazing people are able to create these kind of graphics in 2014. Especially the main screen looks atrocious and almost funny.

The gameplay could have been interesting. Like in regular pool you will have to shoot your balls in the holes, the only difference here is you will have to avoid fire traps, canyons and other contraptions. The only problem with this is that the physics are nothing like real Pool, which is ofcourse one of the most important things that should be right in a game like this. Then there’s the power bar of the cue which is very slow and does not make much of a difference.

Real player with 3.8 hrs in game

Glow Ball - The billiard puzzle game on Steam