Auto Age: Standoff

Auto Age: Standoff

A ton more fun than I was expecting.

Full disclosure, I am an indie dev living near where Phantom Compass is located, so I knew about the game and was given a free copy. Very surprised at how fluid and smooth and most of all FUN the cars are to drive. I absolutely love the way the little cars handle. It has that perfect “arcady, videogamey” vibe, where teh cars aren’t striving to feel realistic, they are striving for teh best player experiance possible, which I personally think is teh best way to go about this type of locomotion based game. They really did a great job tweaking the cars, and probably my favrit part about teh game is drifting around and boosting into teh air, feels so slick.

Real player with 119.0 hrs in game


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This is not a combat-racing game. vehicular brawling, varied classes/styles and weaponry, arenas, aesthetic; this is a car combat game - Auto Age is this in essence, and it’s not too shabby.

In my opinion, the last proper car-combat game was Twisted Metal for the PS3 released back in 2012, and when there are far too few games released apart from the Twisted Metal franchise that fit the bill for being considered part of the car-combat (sub)genre, and to date, as an indie title, Auto Age: Standoff covers the bases to officially be a part of the lineup and not be cringeworthy in 2018.

Real player with 61.8 hrs in game

Auto Age: Standoff on Steam