Kagura Douchuuki
I’m a latecomer to playing this Japanese RPG, but I’m glad I finally decided to buy it. The gameplay reminds me of two DS games; both involving the same bossy ninja girl. I think her name is Nazuna. Anyways, Kagura uses similar game mechanics and tactics so it was easy for me to get into the game. This game is very fun to play on all 3 levels of play, though beginners might find the leveling up mechanics of Normal and Strong mode to be a bit frustrating at first. The story is very enjoyable with even a couple of OMG moments (those who have already played it through will know what I’m hinting at).
– Real player with 71.6 hrs in game
Read More: Best Anime Roguelike Games.
I’m going to give this a thumb’s up but only for the artwork and girls. It’s very cute. The gameplay is exactly Azure Dreams
https://www.youtube.com/watch?v=uk7e7VwEaLk
Even the items, traps, and mosters are the same. The only difference are you fight yourself, no monster pet to level but they give you a blacksmith to upgade your items to make up for it.
If you’re thinking of playing it, check out a let’s play of Azur Dream to see how the gameplay works and decide from that if it’s something you’ll enjoy.
– Real player with 38.9 hrs in game
Adventure Minesweeper
Mixed recommendation. It’s casual minesweeper-style game, with several, fixable issues.
Imagine Minesweeper, except instead of mouse, you walk on the map and turn tiles. Turning a mine will result in a health-loss. Also, there are stones (impreachable points) and food (healing). Find all non-mine spots and you find the exit.
That’s Adventure Minesweeper as a concept and in a nutshell.
Does it work?
Idea is actually alright. It introduces some deviations from the regular Minesweeper tactics.
– Real player with 3.5 hrs in game
Read More: Best Anime Casual Games.
A fun adventure in a minesweeper paradise.
A Replayable & Reasonably Priced Puzzle Game.
– Real player with 3.3 hrs in game
Lord Ambermaze
Lord Ambermaze keeps the time from moving to remain an eternal ruler of this world. However, there’s one thing that can stop him - the legendary Sword of Motion. Zeyn, a young hero, has obtained this sword and embarked on a long and arduous journey to save the world and free the princess held captive by the evil Lord.
Time keeps moving with the hero. Strength and cunning will be the greatest assets to overcome the challenges awaiting the hero. The victory will not be possible without a well-executed plan. Time will be your best ally and your worst enemy.
You have to explore five dungeon floors of Lord Ambermaze castle. Fight many monsters and bosses using a set of skills applicable in various combat situations. Each room is a battle arena. When the hero moves across the field, the enemies also move. The battle takes place step by step.
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Stylish pixel art graphics
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Various enemies that require a special approach to defeat
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Challenging bosses
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Combat will require strength and tactical acumen alike
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Dungeons full of antique artifacts waiting to be explored
Read More: Best Anime Arcade Games.
Mystery Chronicle: One Way Heroics
Retro RPG featuring alternate universes.
Game lets you play as Shiren the Wanderer from the Nintendo DS and Makoto Naegi which is an Ultimate Student from Dangan Ronpa, although those classes need to be unlocked first.
Similar to 2D Zelda games and a lot of other older RPGs, which is why I call it retro despite it being a relatively new game.
The main feature of this game is a destructive barrier that chases you as you try to finish your heroic adventure.
The adventure run defaults to a mission(given to you by your kin King Konrath which for some reason is translated as father instead of kin despite that you can play as a Queen or a Lord/Duke for example) to destroy a fallen angel named Alma, but you can select replacement missions from NPCs that you can place in your starting home. Yes, every adventure will see your starting home destroyed at the beginning.
– Real player with 275.3 hrs in game
Note: As of now, I have 136 hours logged into the original OWH/OWH+. Steam will say otherwise and the rest is me passed out at my computer on the main menu. This is also written up as of version 1.00.02
tl;dr: As others before me have said, just get the original and Plus edition, especially if you’re new to One Way Heroics and you even pay slightly less if you don’t own them. If you want this one, then get it when it’s on sale and is worth less than 7USD. As of the time of this review, this game is not worth the full price. And don’t just buy it because Shiren the Wanderer or Makoto/Komaru is in it.
– Real player with 56.6 hrs in game
Alchemic Dungeons DX
Last week I bought the original Alchemic Dungeons on 3DS. Then just yesterday I found out this came out and bought it immediately. It is challenging and fair. Every time I died it was because I screwed up and didn’t use the right tactic. I love this game and I plan on playing it many many hours.
– Real player with 91.2 hrs in game
Criminally underrated game.
While it looks simple and generic and starts very easy, the final 3 dungeons offer a good challenge. While it seems like a relatively generic roguelike, the crafting system does add a lot of depth to resource management, and while it looks simplistic it will keep you on your toes. I also think the UI is reallly good and easy to sue when you get used to it .
It also has a lot of distinct classes (8 initially with a secret one to)
– Real player with 77.7 hrs in game
Monster Girls and the Mysterious Adventure
although the translation is a bit wonky , this game is a good pokemon-dungeon esque kind of game, but with monster girls. its pretty fun, even for a casual gamer like me.
– Real player with 261.7 hrs in game
It’s a roguelike monster tamer. Instead of forcibly capturing monsters and then cruelly locking them in tiny cages, you befriend monsters and invite them to hang out in the town where you live or accompany you on your adventures. So basically, an ethical variant on monster taming, and you can’t capture a monster who isn’t interested in helping you–which many aren’t, though some in every family are.
While fundamentally turn-based, the game moves at a brisk pace, and you’ll commonly go through several rounds per second while not fighting, or about a round per second while in combat, unless you need to stop to think or use items or some such. Even if the exit to a floor is in the very last place you check, taking 300 turns and killing 15 monsters to get there only takes a few minutes.
– Real player with 208.5 hrs in game
DragonFangZ - The Rose & Dungeon of Time
A neat mystery dungeon clone (in the style of Shiren the Wanderer) with 2 unique gimmicks:
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Fangz: Any enemy you kill might drop a “fang”, sort of the monster’s essence, which you can equip for a unique skill and some passive ability or sacrifice it for some immediate 1x effect.
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Bravery: Simply by having your hero fight 1 or more baddies in the open (not adjacent to a wall and thus leaving yourself open to being swarmed), you’ll both charge your fangz (the primary way to do so) or allow certain passive abilities trigger.
– Real player with 51.8 hrs in game
Excellent Mystery Dungeon style roguelike game! Very highly recommended!
It takes the classic mechanisms found in games like Shiren the Wanderer (SNES is my only reference), and adds a few very cool layers. I really like how the brave meter encourages more interaction with the environment - its no longer just about finding pinch points, as being in the open makes you much stronger. I also really appreciate the fangs which work like monster souls and allow the player to customise their loadout (after hunting the monsters that provide these fangs). Once you start to stock up your warehouse, this game really shines.
– Real player with 42.6 hrs in game
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
Intro: I want to preface this by saying that I don’t think Shiren is a fair game, or that this is an amazing port of Shiren.
However as a roguelike enthusiast I personally enjoy this game a lot. And I think that this is fairly competent port. It has borderless windowed mode with the ability to resize to whatever you want or need and has multiple control options (no rebinding outside of using Steam’s controller configurator though). There’s also some hidden controls so you might want to just press keys to see what they do, for example the game doesn’t tell you that the C key can be used for quick scouting a room without needing to go through the menu.
– Real player with 92.6 hrs in game
Shiren is not a roguelike, it’s a grinding game
I had heard good things about the serie of games “Shiren the Wanderer” in the past, and I’ve always been a fan of roguelikes, so when this newest instalment was ported on Steam, I thought it would be a good idea to try it out, and get my first taste of this “roguelike serie”.
Unfortunately, it soon became clear that the game is not at all what it says on the box.
Shiren is not a roguelike
A run of Shiren makes you starts at level 1 and you’re tasked with climbing up a randomly generated dungeon (the titular Tower of Fortune). It is played turn-by-turn, so you’re supposed to think before you act, in order to escape the various traps and monsters that you’re gonna meet, using your wits and your inventory. If you’re not good enough, you will die, be ejected from the tower, and lose everything, thus being forced to start again from the very beginning. This description, at first, would indeed seems to fit the mold of a roguelike, so very much something I would enjoy playing.
– Real player with 37.9 hrs in game
Strikey Sisters
Steam Curator : == [u][i][url]Right to the Point![/url][/i][/u] == Follow
The Classics Re-Imagined!
I don’t know if there are many people who don’t know or at least never heard of the titles “Arkanoid” or “Breakout”.These 2 games were big hits around 80’s and defined a whole era.But how would be a game that would take this classic formula and expand it to today’s standards,managing though to stay honest and respectful to these 2 classics?Please welcome Strikey Sisters!
– Real player with 31.6 hrs in game
DYA works their magic again, with their third game, Strikey Sisters. Continuing to experiment with genre fusion, this one’s half brick-breaker(Breakout, Arkanoid) and half action rpg(Link to the Past, Gaia trilogy)…and the results are fantastic! It feels like it could’ve been released as early as the Turbo CD, and as late as the Sony Playstation.
Graphically, this game feels like an authentic Super NES game. Great color palette, wonderful sprite art, and all the character designs are adorable. The only downside is that the screen can be a bit too busy. Sometimes the ball and your character can get lost in the action.
– Real player with 27.6 hrs in game
Untangle
Menu for sound, video and keybindings
Explore places while u gather information & items and try stay alive as the creepy story unravels more & more
The eerie surroundings mixed with frightening music & sound effects add to the ambience
with quite great jumpscares at times
Experienced some occasional bugs (nothing major though), luckily there’s a save/load option
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– Real player with 4.6 hrs in game
This game gave me goosebumps and a lot of jump scares! The story itself is like how stories from Asian movies are done. If you are a Filipino, hope you wouldn’t mind watching my play through for this game. https://youtu.be/AbrKHi3sw4Y
– Real player with 3.9 hrs in game