NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst is perhaps the most extreme example yet of Namco Bandai’s attempt to appeal to the converted and only to the converted. Here’s a game not simply for any old Naruto fan, but for Naruto fans who are completely up to date with the story and characters as they currently exist in the anime/manga episodes and are seeking a new way of experiencing previously explored plotlines. If you’re not up to date, then not only are you going to struggle enormously with the story as depicted in the game’s early stages, but you’re going to ruin what you’ve not yet seen of the TV series. Unfortunately, due to gameplay that is as unwieldy and bloated as its title, Full Burst is not an acceptable way to get yourself up to date with this franchise.
– Real player with 1017.0 hrs in game
Read More: Best Anime Multiplayer Games.
NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst
I’m really amazed with how good this game is and it totally worth a shot, even if you are not watching Naruto Shippuden, the game itself it totally awesome and i am sure you will get a little bit curious about the Anime/Manga serie ( I’d recommend you to watch some episodes to get into the story of the game and make it more enjoyable) , the story mode start out after the battle against Pain (The Leader of The Akatsuki) following the anime/manga story untill the 4th great ninja war.
– Real player with 666.0 hrs in game
UNDER NIGHT IN-BIRTH Exe:Late
As a veteran fighting game player, I can honestly say this is one of the most refreshing, enjoyable fighters in recent years. Not only does it sport a lovely art style, soundtrack and character styles, but it has a very down to earth system that both new and old players alike can enjoy.
The common complaint I hear about fighting games aray in all shapes and sizes, but the one that honestly strikes me the most is how complicated it is to control and the overwhelming amount of information spewed at the player when getting into the genre. The beauty of Under Night is within its simplicity and overall capacity to handle even the newest of newcomers and the most hardcore of masters. Its control scheme is easy to pick up and begin making your own cool looking combos with ease, but it also allows those who are willing to put in the practice pull off long winded, high damaging strings.
– Real player with 122.0 hrs in game
Read More: Best Anime Local Multiplayer Games.
Few fighting games have encaptivated me more than Under Nigth In-Birth. I’ve been playing fighting games for my entire life, starting at the age of 4 with Super Smash Brothers: Melee. And after fourteen years of growing to appreciate the complexities of other fighting games outside of the SB lineup such as Soul Caliber, Street Fighter and Blazblue, I came across Under Night In-Birth after it was suggested to my by an over-zealous friend. At that point I already had a basic understanding of how 2D fighting games worked. I could block low on my wake-up and had mastered all of the basic execution necessary to get me started. (Quarter circles, DP motions, that sort of thing). At first glance I expected it to be just another airdasher to add to the pile, primarily due to the anime artstyle and the fact that I had never seen it played at any major tournaments. It all just appeared to be so generic, with it’s anime intro and hit or miss character designs that I felt could be interchanged with other designs of the same archtype. Due to this heavy bias I had already developed before I even got to the start menu, you can imagine my surprize when I went into training mode and found out that I could not instant air dash like in Guilty Gear or Blazblue. It was at this moment that I knew that Under Night would be different from anything I had played before.
– Real player with 119.4 hrs in game
BlazBlue: Cross Tag Battle
If you want to get into fighting games, BBTAG is a good game to start with, combos aren’t too hard and not too many system mechanics to remember. As my first real fighting game experience I’ll vouch for this aspect until I die.
The fact most characters are viable and useful and of course from the 4(soon to be 5) franchises who bring all their personalities and simplified play styles make for a very addicting, energized and fast paced fighter.
My favourite aspect is the fact that if you work on a team enough, you can make any team work.
– Real player with 1592.8 hrs in game
Read More: Best Anime Local Multiplayer Games.
BBxTagBattle is one of the best Anime Fighters for Fighting Game Newcomers
Overall, if you aren’t put off by the anime-aesthetic and you aren’t looking for the “hardcore experience” of Guilty Gear or og Blazblue, but you still want a game that is highly competitive and challenging, then this is one of the best games to pick up.
The biggest downside is the subpar PC port that Arcsys refuses to fix. The biggest upside is the very entartaining gameplay.
cons:
- Doesn’t have thousands of players like DBFZ, MK11, T7 or SFV
– Real player with 1040.0 hrs in game
DRAGON BALL FighterZ
First Fighting game I’ve played. Very balanced at its current state, I hope it get a sequel or a big update to keep the game fresh,
– Real player with 1205.1 hrs in game
If you’re into masochism and you like Dragon Ball then this game is for you.
Now jokes aside this game is really good, the artstyle is stunning, the music is amazing, the roster is big and pretty balanced… but the fighting system is a bit of a pain in the ass, especially for the new players. You need to constantly make new combos if you want to get better at this game, and spend thousands of hours on Arcade Mode and training to even have a chance of being semi-good and develop game sense.
Overall I recommend it to anyone who’s into that sort of thing.
– Real player with 103.8 hrs in game
MY HERO ONE’S JUSTICE 2
Flash revised for steam sale 2020-06-20
$36 is a fair price!
I liked the first game, but this game is… bad. I play it a lot, and I enjoy my time with my part of the PC community, but we all wish the game was less bad.
The game is not beginner friendly anymore, unlike its predecessor. It’s about memorization. Make sure to pick the best characters or the game will not be fun, because matchups are also important!
There was a core gameplay which was largely intact in the first game, where each option you could take in battle had advantages AND risks, and those risks were clear to the other player. But that’s not true anymore; the risks your opponent is taking on are invisible and only revealed through experimentation, if indeed there are any risks at all to what they are doing. And that invisible risk profile for each moveset is different for each character and how each person plays each character, so I hope you like homework.
– Real player with 804.2 hrs in game
Fun, floaty, and buggy are my top 3 words for this game. this is the only anime arena fighter ive ever played, but ive heard globku say its one of the best ones out there. the characters are diverse and fun, and its clear that at least some passion was put into making the game. but the support is lacking from the devolopers, as the only updates so far have been silent, small updates that only do things like sometimes give you 500 coins as a bonus after the online match. hawks is going to finally release soon, and we all hope that we get some good balance patches to accomodate his release. overall id say this game is fun if you enjoy your character(s) that you play, and can tolerate the mass amounts of bugs and poor netcoding, becauae this game has often disconnections or poor internet moments. The community is small, but close, and there some awesome people in it. the lack of crossplay means that you can only play players of your same console, which is both good and bad, depending on how you see it. this does breed little “subcommunities”, like the small pc community ive become a part of, which is close-knitt and sick to be in. you can enjoy this game if your tolerant of its issues. also network play is arguably the best part of this game. the story, per usual with most fighting games, isnt going to knock your socks off. mission mode can be an annoying grindy mess, and is bad. arcade mode is an improvement from last time. character and hero card custimizations are also better from last time. UI is cleaner. Ranked mode in online is a definite upgrade as only winning or getting oone round for a loss will get you points, the latter only giving one point. disconnections/ragequits also give one point, so a game in which you’ve won one round already that was cut short will give you 2 points, which is a good idea. events arent super special, but is no harm to the game or anything really. i could see it maybe being enjoyable for some people. I have one last note to end off with: the best part of this game is the fact that Mineta is now in it.
– Real player with 469.7 hrs in game
CHAOS CODE -NEW SIGN OF CATASTROPHE-
This is honestly one of my favorite fighting games. If there’s any game I’d say it’s similar to, probably KOF or other SNK games, but it has a lot that makes it different obviously. It has great system and character balance with no one mechanic seeming overwhelming, and each character has their fair share of pros and cons that they have to work around with all of them still being on an even playing field, and especially with the extra selectable moves, this game properly avoids falling into the problem of some match ups feeling WAY too one sided, with every character having a good amount of variety to their move set without everyone being too similar. Fun character designs with cthulhu magical girls, muscly grappler chefs, edgelords and of course, my big boy Ray. There’s so much freedom to every character with combos and tech, especially with the extra selectable specials and supers. I spend many hours in training mode trying to find new tech. Matches can vary a lot in how they play out based on what hits you land, so there’s room for you to end a match in two combos (or even one in rare situations), but other matches will carry on much longer if you don’t get your harder to land combo starters and counter hits or manage your resources towards big damage, and some characters often rely on meter to help them in neutral play and set ups. I really like that there’s room for those kind of big combos to happen while also having it be very nuanced in how it’s approached so that you don’t just do the same stuff each match. Neutral plays just as big a role as learning big combos. Some characters can annihilate you through solid neutral alone if you can’t adapt, so you gotta be strong on multiple fronts. There’s many strong offensive and defensive mechanics with neither being overwhelming. No comeback mechanics or combo breakers (I personally hate that stuff). Meter is handled super well in terms of how much importance it holds and how each character interacts with it in their own way. Adds a nice bit of weight to resource management while still not being the only thing that determines who wins. I’m just kinda gushing, but god I love this game. A bit of a smaller player base, but we’re still here and we’re growing over time. Especially on discord. If you want to play this game, join Tenryo’s discord server and there’s plenty of people there to answer your questions and play you in matches, including myself. So yeah. Big glowing recommendation for this game.
– Real player with 669.0 hrs in game
Depends on 3rd party software to run. This would qualify it for no reccomendation already but when the game is working, it’s mediocre at best. The translation was just ripped from the Hong Kong localization (so expect engrish text wherever humanly applicable) The online is a wasteland at this point, so don’t bother if you’re in it for that. The singleplayer is pretty mediocre, and the arcade / story mode is brought down not only by the aformentioned engrish, but also some embarrassing endings. You see that 5th picture in the gallary? Imagine that but for every female character, being explained away by something very along the lines of “oh, well I guess the battle is over now, ho hum what should I do now? Disrobing sounds like a good idea–”. I’ll add that even for a japanese fighting games, most of the female character designs are pretty shameless in their obvious intent (my personal favorite is either the essential equivelent of the daughter of c’thulu having a permanant wedgie or the cyborg ninja having her nipples protrude through metal armor). The customization options are kind of cool on the surface, but you have to unlock colors, and you’re only allowed a certain number of them. You’re better off referring to Blazblue Central Fiction’s modding community if you have a hard on for that sort of thing. The customization for the fights are a pretty okay idea, but the execution is underwhelming, and not as well balanced as one would hope. As for character balance, it’s not the absolute worst, but if there were to be an online scene, you’d probably come to expect the three characters with easy to access “technically not touch of deaths, but may as well be since they also corner carry and end with hard knockdown into 50/50”. It’s alright with friends, but frankly there are just other fighting games which do what this game does but cheaper and / or better.
– Real player with 79.1 hrs in game
JUMP FORCE
Strawberry Cheesecake Recipe:
Step 1
Combine graham cracker crumbs, sugar, cinnamon, and butter in a bowl. Press onto the bottom of an ungreased 9-inch springform pan. Refrigerate for 30 minutes.
Step 2
Preheat oven to 300 degrees F (150 degrees C).
Step 3
Place strawberries and cornstarch into a blender. Cover and puree until smooth. Pour strawberry sauce into a saucepan.
Step 4
Bring to a boil over high heat. Boil and stir until sauce is thick and shiny, about 2 minutes. Set aside 1/3 cup strawberry sauce; cool. Cover and refrigerate remaining sauce for serving.
– Real player with 49.9 hrs in game
DO NOT BUY if wanting matchmade PVP.
The last paid DLC for this game came out Feb 1, 2021. The online servers for this game will be shutting down in Aug of 2022. Honestly the life of this game makes it feel like a cash-grab/scam, but it’s published by BANDAI NAMCO so that’s just par for the course. As of now there is speculation that you’ll be able to direct connect to friends but online matchmaking will no longer work August 2022.
The game itself is a 6/10 fighting game without the usual depth and complexity that you find in fighting games. The roster has a lot of fan favorites and will probably check a few boxes for your characters of choice. The Story line is pretty boring and has some long unskippable cutscenes.
– Real player with 46.3 hrs in game
KILL la KILL -IF
I don’t really enjoy fighting games but this is one I have really stuck with. It sticks very true to the style and animation of the anime, being just as bombastic. One thing you must keep in mind with this game is that it IS kusoge, so don’t go in expecting Tekken or Street fighter tier quality. But, for a kusoge, it has really impressed me. Each voice actor for every character going, Japanese and English dubs, have voiced hundreds of unique voice lines each for this game which really impressed me. It also features a decent soundtrack, with each character getting a few tracks each. The models look good and the game is very well animated during matches.
– Real player with 117.3 hrs in game
EDIT: Review was edited
The game itself is fan-freakin-tastic. It’s probably one of the most fun fighting games I’ve played in a quite a while and is miles better than My Hero One’s Justice, and eons above shovel ware crap like Jump Force. So why is the review marked “not recommended?” TLDR, it’s the port.
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VISUALS:
The visuals are incredibly damn good and faithful to the original show, recreating scenes, moves, and ultimates straight from the source. Just watch a video showcasing all of the ultimates in the game, because that will show you just how gorgeous it looks. My only problem with the visuals is the odd blur and pixelation the game has, it’s especially noticable when comparing gameplay to the UI, but it’s definitely nowhere near a game killer and doesn’t impede gameplay in any way; either way, I think this game looks grand. Not DBFZ level grand, but it gets close.
– Real player with 98.1 hrs in game
Tea Time
Attention Tea Drinkers!
Bad guys have stolen the world’s supply of tea and it’s up to you to stop them!
Choose from two characters - Polly, an extroverted and excitable girl, and Esther, an introverted but loyal girl - each with two powers to choose from to assist you, to try to get the tea back. If you play your cards right, they might be joined by a third, unlockable character to boot!
This is a high-score focused game, in which you try to collect as many falling tea items as possible. You’ll travel through five different stages, each with obstacles that will do their best to put a stop to you, either by keeping you from collecting items or by claiming enough of your lives to make you game over.
Aim for as high a score as possible, and submit your scores to the Leaderboards to see how you stack up against others!
Zero Strain
This game is by no means easy, or perfectly polished.
What it is, is a very intense experience trying to fight your way through stages and bosses, with plenty of good concepts that are well executed for ships and fights.
If you’re looking for a challenge to overcome, this is for you.
If you just want to mindlessly spam or hold a button to win, you should look elsewhere.
You’ll start the game simply enough, but as it goes on you’ll quickly find that the game does not hold your hand, instead giving you a challenge that you’ll have to figure out how you’ll get through it. There are certainly better match-ups for ships and bosses that’ll make the game easier or harder for you, as well as each ship is very distinctly different, with their passives and abilities changing how you have to learn to play each ship. As you press through you’ll need to get better and improve at piloting your chosen ship, as fighting a boss or clearing a stage that requires a mastery of the controls and mechanics.
– Real player with 60.1 hrs in game
This game is awesome.
Unlike what the screenshots may lead you to believe, this game is not:
-
a twin stick shooter, instead, there is a lock on system.
-
a typical shump/bullet hell, you can dodge through stuff Hades style and many bullets can be shot down.
In fact, it’s more similar to a character action game like Hades or Furi.
A big part of the game is the high difficulty bossfights, think Cuphead/Furi/Souls-like(without the need to travel back to the boss).
Apart from the bosses, there are also other kind of stages with various enemies (think high-heat hades or some top-down arpg). Similar to how cuphead has platforming levels between bossfights.
– Real player with 34.1 hrs in game