Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles
This is a great game but they really need to fix it, it’s probably the most irritating gutter I’ve played because there are SO MANY input bugs it’s unreal. The connection is terrible I have 3 disconnects and I’ve never disconnected only the game crashing. Secondly the input bugs cause from either the poor connection or just overall bad development. It’s just a bunch of ghost inputs could be not even touching my controller and it’ll start dashing around. Now see this sounds like a bad review for the game but honestly it’s a great game really fun when it’s not messing up BUT they really need to fix those two things.
– Real player with 343.4 hrs in game
Read More: Best Anime Action-Adventure Games.
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– Real player with 135.5 hrs in game
Honkai Impact 3rd
TWO IMPORTANT THINGS I WISH I KNEW ABOUT AT THE START:
- On the home screen, there is a green button at the bottom called “Starter’s Event”. Clicking that will bring you to a hub that will lead you to your daily logins and objectives to complete. The most important tab is “Path to Greatness”. Completing objectives will lead to more pages of objective and by the end you will have a solid set of characters, weapons, stigmatas and resources. Pressing the yellow “Go!” buttons will bring you directly to the tab you need to complete said objectives. (it could be captain level locked, so just keep running story missions to get exp until it shows up).
– Real player with 296.6 hrs in game
Read More: Best Anime Exploration Games.
A port of a mobile game, with all the jank that comes with it.
The level gating that you start coming across at around level 25 is a constant showstopper annoyance, stretching what would be an actually really good & reasonably length’d bayoneta style game into a weeks-long stretch between said cool content. The controls with the menu are also quite bad with a controler. I wouldn’t even deign to find out how it works with KB/M.
But ya know, I could deal with all that, if I could at least bring my existing lvl56 account into the steam version.
– Real player with 115.9 hrs in game
Serpent Showdown
Serpent Showdown is a competitive arena fighter for all ages! Play as two classroom pet snakes, battling it out to see who’ll reign victorious.
Two snakes enter, one snake leaves! You and a friend go head-to-head in a battle of the ages! It is time to don your… cardboard armor, and grab your trusty crayon?! Strike, slither and slash your way to victory, in this entertaining competitive arena fighter! Coming soon to PC and Nintendo Switch.
Read More: Best Anime Cartoon Games.
SENRAN KAGURA ESTIVAL VERSUS
came for the tiddies, stayed for the plot
– Real player with 61.9 hrs in game
My First Senran Kagura game. I had way more fun than I expected. Simple yet satisfying combat with tons of cute girls and fan service. It’s meant to be played by shutting your brain off and just enjoying the game for what it is.
– Real player with 24.9 hrs in game
MY HERO ONE’S JUSTICE 2
Flash revised for steam sale 2020-06-20
$36 is a fair price!
I liked the first game, but this game is… bad. I play it a lot, and I enjoy my time with my part of the PC community, but we all wish the game was less bad.
The game is not beginner friendly anymore, unlike its predecessor. It’s about memorization. Make sure to pick the best characters or the game will not be fun, because matchups are also important!
There was a core gameplay which was largely intact in the first game, where each option you could take in battle had advantages AND risks, and those risks were clear to the other player. But that’s not true anymore; the risks your opponent is taking on are invisible and only revealed through experimentation, if indeed there are any risks at all to what they are doing. And that invisible risk profile for each moveset is different for each character and how each person plays each character, so I hope you like homework.
– Real player with 804.2 hrs in game
Fun, floaty, and buggy are my top 3 words for this game. this is the only anime arena fighter ive ever played, but ive heard globku say its one of the best ones out there. the characters are diverse and fun, and its clear that at least some passion was put into making the game. but the support is lacking from the devolopers, as the only updates so far have been silent, small updates that only do things like sometimes give you 500 coins as a bonus after the online match. hawks is going to finally release soon, and we all hope that we get some good balance patches to accomodate his release. overall id say this game is fun if you enjoy your character(s) that you play, and can tolerate the mass amounts of bugs and poor netcoding, becauae this game has often disconnections or poor internet moments. The community is small, but close, and there some awesome people in it. the lack of crossplay means that you can only play players of your same console, which is both good and bad, depending on how you see it. this does breed little “subcommunities”, like the small pc community ive become a part of, which is close-knitt and sick to be in. you can enjoy this game if your tolerant of its issues. also network play is arguably the best part of this game. the story, per usual with most fighting games, isnt going to knock your socks off. mission mode can be an annoying grindy mess, and is bad. arcade mode is an improvement from last time. character and hero card custimizations are also better from last time. UI is cleaner. Ranked mode in online is a definite upgrade as only winning or getting oone round for a loss will get you points, the latter only giving one point. disconnections/ragequits also give one point, so a game in which you’ve won one round already that was cut short will give you 2 points, which is a good idea. events arent super special, but is no harm to the game or anything really. i could see it maybe being enjoyable for some people. I have one last note to end off with: the best part of this game is the fact that Mineta is now in it.
– Real player with 469.7 hrs in game
Flannel Amethyst
bought the game on discounts the game is pretty average gameplay for 3 control for 4 elaboration of textures for 4- the idea is interesting, but the author still needs to try - a fact I played it for about 30 hours, the game is of average quality I would rather not recommend it, somehow good luck to the author!
– Real player with 47.1 hrs in game
A good 3D platformer with low-poly graphics, a cute girl and good character control, love that.
– Real player with 4.1 hrs in game
War-Gene
Dance with death in this fast-paced, anime, souls-like using a wide array of weapons and attacks. Not only humans but robots and cybernetically enhanced soldiers stand in your way.
Play as Phoenix a soldier equipped with a military grade cybernetic body with multiple tools to bring down his opposition. By being able to hack, slash, and dodge his way through countless enemies, bringing anything and everything down along his path he became a prime target of suspicion. Did he really kill his own king? What’s lurking inside that advanced brain of his?
-Blend attacks seamlessly from one to another to keep the combat going.
-Counter your enemies to do serious damage and even more serious combos.
-Not only play as Phoenix but unlock additional characters by going hard!
Override: Mech City Brawl
Okay so, Despite the thumbs up there is a lot more to this.
In its current state I cannot recommend this game, depending on what you want from it.
It succeeds in one key aspect. being a party game. For the purpose of playing offline splitscreen with your mates this game is excellent. Through lack of arbitrary restrictions the combat is surprisingly deep if you decide to properly explore it.
Fundamentally this game is fantastic.
However, when it leaves the realm of split screen this game starts falling flat on almost every aspect.
– Real player with 13.8 hrs in game
I’m teetering on recommending this and telling people to flee for their lives until a few updates hit to smooth things over, and that actually punches me in the gut. It’s actually depressing that something that came off as incredibly fun during the beta is leaving me so on edge after release.
To start, the game is just as fun as you’d imagine a giant robot brawler to be. Hits actually feel like hits. When you connect with a charged attack or a nice meaty special, it feels good. The issue here is the hit detection at times. Direct hits will at times just phase through the target with no explanation, and certain moves shift the hitboxes around in the wonkiest ways.
– Real player with 13.3 hrs in game
Crossing Frontier
Crossing Frontier is a 2.5D action RPG. Choose your favorite characters and join with your teammate to defeat your enemies! Crossing Frontier is featuring:
1. 2D side-scroll action muti-player game
2. 10+ Characters with unique skill set
3. Brawling mode: Are you a lone wolf or team player? Either way, every player can find the suitable match from 1verse 1 to 5 verse 5.
4. Crystal Conquer mode: Fight till death to defend your territories and attack enemies crystal mine. Players have to play smart, play strategy to victory.
Magical Battle Festa
Pros:-Graphic is pretty good
-The gameplay is awesome
-There is many variation of build…you wanna go tank / speed / attack etc..
-There is many of characters and you can mix the skill disk and formation to suit your type of build
-Magical Battle Festa Mode will test your build and combo to the limits
-Its extremely fun if you have friends to play with you(i highly recommended it)
-The Story is normal(the good thing about the story is the voice actor…so cute… :v)
– Real player with 15.1 hrs in game
Personally, I like the game. Though I do find it a bit too easy. Only a couple of battles so far have taken any real skill. But the story, while kind of cliched, so far is at least kind of fun. I feel like it would be a great multiplayer game as it stands. Since a human player would boost the difficulty considerably.
Besides the easy difficulty, the other issue is that you can get trapped in combos pretty easily. And there’s no way to break out of a combo once you get caught in it. The game does at least have a decent recover. But it would be nice if you could counter, dodge, block, or cancel an opponents move while in a combo. The last three would already be possible if the recovery time was shorter.
– Real player with 8.9 hrs in game