Dream Catchers
‘Dream Catchers’ is an interactive animation experience in which you seem to play the role of a giant mouse. You will be shooting your bow, casting a few magic spells and generally helping the other people in your team on a magical adventure. While there isn’t a whole lot of gameplay here it should make the little ones feel part of the journey which is all in Chinese. The animation looks OK and from what I could make out of the storyline it seems even very young player-friendly. For just £0.79 you get a 20-30 minute adventure provided you have a good look around at each scene. Not a terrible experience at all, but I do wish it was free (and in English).
– Real player with 0.1 hrs in game
Dynamic Dungeons Editor
For those who don’t know, this is a complete re-do of the old Dynamic Dungeon Editor which had a some what dated feel to it.
The new DDE is built with Unity and has a much better feel to it.
If you play table top role playing games on a TV, monitor, or projector setup with people physically in the room with you (not playing remotely) this is the best software currently out.
It has a small learning curve in my opinion, but honestly anyone can use the basic features: load a map (animated or static) and start playing Dungeons & Dragons or whatever RPG your heart desires.
– Real player with 142.4 hrs in game
Read More: Best Animation & Modeling RPG Games.
I originally purchased Dynamic Dungeons through Patreon and it has been a game changer for our DnD games. The ability to use a quick change map, pre-build the campaign, download or create custom props and then reveal it all slowly with fog of war is just amazing. Add to that the options for particle effects, motion background and immersive environmental sounds and you have a classy set up for your DnD gaming sessions.
I do all my creation on my robust PC and then copy the campaign over to the laptop for the session itself. We set up a 40" LCD TV on a pool table with Plexiglass on top to set out miniatures on. The players move their minis and I control NPCs, fog of war and other features from my laptop for them to view on the screen.
– Real player with 72.0 hrs in game
Lone McLonegan : A Western Adventure
I have played this game for 20 hours and overall I like it. Its not the best point and click game I have ever played but its solid. The humor in some of the dialog is great. My biggest complaint with it I wish there were more hints in the dialog that pointed you to what to do next. Several times I have just gotten plain stuck. I have had to turn to help from users who have gotten further in the game than me. I also wish the inventory was easier to manage. Scrolling through items to get to the latest item.
– Real player with 24.6 hrs in game
While the best outlaw in the West is relaxing in his shack, the radio broadcasts shocking news. He has lost the title and now there’s a new badass in town! Not too keen on the idea of being forgotten, he decided to rob a bank in the nearby town. However, getting inside might be a challenge…
Lone McLonegan is a point-and-click adventure in the traditional sense. Once the genre that defined the 90s, it is now mostly forgotten and frowned-upon because it’s so easy today to go online and find a solution. In the golden days, you spent weeks trying to solve a puzzle. Luckily, there are still developers out there that manage to deliver a little piece of nostalgia. Furthermore, many fans, particularly in Europe, are eager to go on a hilarious trip with a completely inept protagonist.
– Real player with 18.1 hrs in game
Gloomy Eyes
Played with Oculus Quest 2 and Virtual Desktop streaming.
This was incredibly pleasant. Totally worth it on sale for a half hour experience. Worth it regardless if you don’t need to be as concerned over finances. But I would like to see more of these at $5. Girlfriend watched it first and then I did. Was a nice activity for the weekend.
You don’t need controllers once it starts up simply looking at the 3 chapters will start them.
You will want a decent guardian area set up as you’ll want to get in close at times or change your viewing perspective. It’s 360 degrees although things aren’t happening everywhere all the time. It’ll be clear where you should be looking. Sometimes it’s lower to the ground or higher up. Similar to Allumette: The Little Match Girl in style. I do wish it was a little brighter even if it’s supposed to be dark.
– Real player with 1.2 hrs in game
Stars received: 7.5/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.7] Controls & Training & Help
[0.3] Menu & Settings
[0.8] Sound & Music
[0.7] Graphics
[0.6] Game Design
[1] Game Story
[0.7] Game Content
[0.8] Completion time (level/game)?
[0.7] is it Enjoyable & Fun?
[0.2] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[1] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: a 30 minutes long story in 3 episodes
– Real player with 1.2 hrs in game
Aboard the Adventure
Aboard of adventure is a humorous adventure game (with capital ADVENTURE!) in which you will be part of the team of the daring Captain Quinn, with the goal of defeating the sinister Professor Weaver in a race to get various ancient and mysterious artifacts that can change the fate of the world.
Unabashedly pulp!
Intrigue, grave robbers, fisticuffs, NINJAS! Get ready for a roller coaster of thrills and action.
Use poison darts, machetes and whatever else you have on hand to fight your way through your mission to save the world.
No man is an island!
You didn’t think we were going to leave all the weight on Captain Quinn’s shoulders, did you?
Throughout the game you can also control Miguel, the captain’s best friend and second in command - out of a crew of two - aboard the SS Adventure. And also Doc: a brilliant academic whose high IQ is only surpassed by her adventurous spirit!
Fall in love with the characters!.
With full voice acting and fun dialogue, you’ll have a hard time forgetting the many diverse characters that populate the Aboard of Adventure universe. Besides, it won’t be all about throwing punches: you’ll also have to overcome your personal conflicts, help others and even solve some heart problems!
Travel the world solving puzzles at your own pace and enjoy the pixelated experience that we have lovingly prepared for you.
Come on, go on an adventure! And most of all, Have fun!
Castle Mascot
DId you ever dream to have a castle?
Let’s stand a castle on your computer’s desktop!
It has a weather system that will be the SAME from your city. Sunny, cloudy, rainy, snowy… The weather will update every hour.
And the time of the castle is synchronize from real time of yours!
Fireworks every hour during night time!
A team of cavalry runs out from the castle every half hours. Where will they go?
Melodious sound from bell tower every hour… And more features to be discovered! Have fun!
SCP Foundation: ITTLG - Chapter 1
Downvoted. Can’t wait to see this as a tale! -1
Okay, joking aside, as an SCP author it wasn’t… a bad product. It’s ambitious for a first game and was a pretty good attempt. I streamed it in one of the largest SCP discords with a bunch of authors and we all had good laughs going through it. It suffers from some grammatical errors here and there (if you need or want someone to proofread or grammar… I’m available). I know you were trying to condense the story but the start was initially very exposition-heavy and skipped over a couple of details (like the translation collar, assuming it’s from the D-Class uniform). There was also a problem with how abruptly it cut off - at first I actually thought I had misclicked or something! I would actually recommend just ending it when they go to sleep the night before, and having a “Continued in Chapter 2” card so people don’t accidentally think they exited out of the game. The voice acting quality is… dismal, no offense, but reading over how it was a couple of friends makes sense. If you want, you could always get some professional or even more experienced VAs and keep your friend’s voices in by changing sets of voices - but I’ve never actually worked with RenPy so I don’t know how feasible that is.
– Real player with 1.2 hrs in game
I really enjoyed the storyline. The art is great and the expressions of the characters are on point. Also props to the voice actors, considering this is probably their first time, as well for the game. As for the creator, I’d say this is a great start of your journey in creating games. Even though it isn’t of “standard” quality, the game was still worth it. Looking forward to playing the next chapter.
– Real player with 0.6 hrs in game
Green Fairy VR
thank you so much for this wonder
it is one of my favorite experience incredible the vr the characters design , the music , the animations , the voices , the story i love all wouah
i would love you plan more stories with the fairies on steam and on quest store it would be wonderfull
– Real player with 0.4 hrs in game
Impressions Video with Commentary // Oculus Rift S // RTX 2070 Super:
https://www.youtube.com/watch?v=Ts88Z1Gjvww
My Initial Impressions:
Superb FREE animation and storytelling.
– Real player with 0.3 hrs in game
RPG World - Action RPG Maker
Where to begin? Diablo meets Disney, Never Winter Nights meets Legoland. This game is great on so may levels.
Whether you like playing action RPG’s or you like to craft worlds/scenarios for your friends to enjoy, Single player, multiplayer, PVP, World editor.
I can honestly say I’ve not found a game that appealed so much in a long, long time. Mostly it is FUN. Fun to build, fun to play. Challenging if you’re a serious mayhem seeker, entertaining if you just like to explore.
Since I wrote the above the game has received a steady stream of upgrades in terms of new buildings,props, collectables, choosable theme music, new npcs and enemies, a brilliant character creator so you can build your own npc’s and enemies from a huge range of body parts and AI’s, upgrades to questing making it much easier to control the flow of play. The dev’s have been seemingly tireless in their dedication to fulfilling the game’s early promise.
– Real player with 1783.3 hrs in game
NOTE: This review is written while the game was in Early Access at 25th of april.
You know, I’ve always been a person who likes to build stuff. That’s why I LOVED to play with LEGO. I used to build all kinds of stuff. Cars, buildings…whatever I preferred, as long as I knew how the pieces connected to eachother. Because how hard is it to build a tower when you don’t know how your tools and bricks work? That would be a mighty challenge even for master builders…
The hobby of building things kind of continued when I started playing video games, so I bought a game like MyWorlds before called Fight the Dragon. That game had an amazing level editor with lots of tools to play with, including a lot of ‘‘invisible’’ mechanisms like triggers and such. Unfortunately that game is suffering a slow and silent death due to lack of players, which brought me back to the quest of finding a game where I could express my fountain of imagination.
– Real player with 228.8 hrs in game