Gestaltor

Gestaltor

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Real player with 4.4 hrs in game


Read More: Best Animation & Modeling Real-Time Games.


Gestaltor on Steam

VR Eagles of Victorian England

VR Eagles of Victorian England

This is a VR tour game that focuses on leisure and relaxation. Players tour the UK from the perspective of a griffon. They mainly choose the following classic scenes, including the 18th century library, the 18th century conference room, the 18th century interior design, and the 18th century Victoria Street. 20th century sunset streets and 21st century concept houses, allowing gamers to experience the charming British style in depth, and enjoy the exotic scenery without leaving home. It is suitable for relaxing and adding fun after busy work and life.


Read More: Best Animation & Modeling City Builder Games.


VR Eagles of Victorian England on Steam

Mocap Fusion [ VR ]

Mocap Fusion [ VR ]

Motion Capture Fusion [VR] is an immersive roomscale mocap sandbox for artists and animators who wish to create and export motion capture animations_, or create live content_, using conventional VR hardware. With as little as a single VR HMD and two controllers users may create mocap on their own avatars. Advanced users may create more detailed motion capture including full body tracking and can be combined with other sensors (eg. Apple IPhone Truedepth sensor and Oculus Quest 2 optical finger tracking) to connect avatars to simultaneous inputs. This fusion of multiple sensor can combine many layers of motion capture in a single take; including: full body tracking, face capture, lipsync, gaze tracking, optical finger tracking.

Highlights

The term “getting into character” may apply here as literally connecting one’s self to an avatar as completely as possible and seeing them selves in a (VR) mirror while acting out a script.

Users may include their own completely custom characters (avatars) and use the same avatar throughout the production workflow. This eliminates the need for retargeting and ensures the mocap data always fits 1:1 without causing any offsets in the final results.

One of the unique features of Mocap Fusion is that it has the ability to export motion capture data and reconstruct the scene in Blender, making it available for final rendering in minutes .

Compatible Headsets (VR HMDs)

  • Valve Index

  • HTC Vive (and Vive Pro Eye).

  • Oculus Quest (1 and 2).

Optional Tracking Hardware

  • SteamVR Vive trackers.

  • IPhone Truedepth sensor (facecap and eye tracking).

  • Oculus Quest 2 (full optical finger tracking).

Capabilities

  • Export mocap and create scenes in Blender™ instantly.

  • HTC™ Vive Trackers (Up to 11 optional points) full body tracking.

  • Ability to record, playback, pause, slomo, scrub mocap in VR.

  • Customizable IK profiles and avatar parameters.

  • SteamVR Knuckles support for individual finger articulation.

  • Quest 2 optical finger tracking app for individual finger articulation and finger separation.

  • Vive Pro Eye blink and gaze tracking support.

  • Sidekick IOS Face capture app (Truedepth markerless AR facial tracking).

  • User customizable Worlds, Avatar and Props may be built for mocap using the APS_SDK.

  • Compatible with existing Unity3D™ avatars and environments.

  • Supports custom shaders on mocap avatars.

  • DynamicBone support for adding hair, clothing and body physics simulation to avatars.

  • Breathing simulation for added chest animation.

  • Add/Record/Export VR Cameras for realistic camera mocap (eg. VR Cameraman effect).

  • Optimization for exporting mocap (.bvh) data to Daz 3D.

  • Placement of “streaming” cameras for livestreaming avatars to OBS or as desktop overlays.

  • Microphone audio recording with lip-sync visemes and recordable jaw bone rotation.

  • Storyboard mode, save mocap experiences as pages for replaying or editing later.

  • Animatic video player, display stories and scripts, choreograph movement.

  • Dual-handed weapon IK solvers for natural handling of carbines.

  • Recordable VTOL platform for animating helicopter flight simulation (eg. news choppers).

  • VR Camcorders and VR selfie cams may be rigidly linked to trackers.

  • VR props and firearms may be rigidly linked to trackers.

  • Ghost curves for visualizing the future locations of multiple avatars in a scene.

Gameplay

The experience depends on the user’s PC and the tracking hardware used. The recommended SteamVR headsets are the Valve Index or the HTC Vive. A Quest HMD may also produce reasonable results. It is also possible to use the software without an HMD (eg. when livestreaming). Full body tracking is only available when using feet and hip trackers (and optional elbows, knees, chest). Users may achieve more realistic tracking results when using body trackers. Body trackers are optional and standing mocap is supported. Further realism my be achieved on compatible avatars by also enabling face capture or using a Vive Pro Eye for gaze and blink tracking.

History

Originally this was designed as an intuitive way for users to create virtual training videos and presentation in an immersive VR environment for added realism and then export their animation for rendering. The project was made available to a community for beta testing and since has received feedback and many feature requests which has helped add to the utility of the software for a verity of different creators.


Read More: Best Animation & Modeling Simulation Games.


Mocap Fusion [ VR ] on Steam

VR Balloon Flying over Tokyo and Hokkaido

VR Balloon Flying over Tokyo and Hokkaido

BE AWARE! This is not a game!

you can roam around as some kind of flying animal in different maps/scenery but all of them are very small.

I only keep this because of the “japanese style street” scenery.

Bamboo-Forest scenery woudl be nice, BUT there is a dfference in the water-refelction in left and right eye,

so no way to enjoy this.

It could be nice if the dev would invest more effort into beta-testing and bug fixing updates.

Real player with 0.5 hrs in game

It is not working

Real player with 0.3 hrs in game

VR Balloon Flying over Tokyo and Hokkaido on Steam

Clip maker

Clip maker

This is a GEM. A Diamond in its own right!!!

Do you like Visual Novel? You can create all your scene with this program! Characters have hundreds of POSES to choose from already made to make it easier for you OR, you could do CLIPS (MOVIES) that you can use to do a VN that have ANIMATIONS IN SPECIAL SCENES YOU WANT! The possibilities are endless!

But please, please do not believe people negative reviews that were done a long time ago! On many front, this game is way better than it was before! The many different videos really help out understanding how everything works TOGETHER NOW!!!

Real player with 60.0 hrs in game

I will recomend overall ^^ although I’m having problems importing vroid models, the developer is really nice and I spoke to them myself, the issue is getting looked at and hopefuly getting fixed soon, I overall recomend this game, the nagivation might seem overwelming, but once you get your head arund it its quite easy t figure out, I like the features of this software, finally, found quite an easy 3D animation software that accepts vroid models, I can finally make vetter vtuber videos!

Real player with 19.7 hrs in game

Clip maker on Steam

DIY MY LADY

DIY MY LADY

DIY MY LADY + VR VERSION

To play this game, the first and most important thing is to create a custom character. This DIY character can be created from photos. And can be saved for DIY Worlds.

Select the DIY Face button in the upper left corner first, to generate a header.

After selecting a photo here, you can add many effects. Such as cartoonize, or changing age, or even changing gender!

Then there are ~20 kinds of bodies to match/attach to. After connecting the body with the head, a lady is created.

Real player with 34.7 hrs in game

The game has a lot of nice features and a few weakpoints.

First of all, the KI communications are very funny and the KI has a lot of answers for your questions which

even makes sense a lof of times. And even when the answer is nonsense it is funny. So the KI communikation

is in my oppinion the best part of this game. In english it is even possible via microfon.

Another big pluspoint is the model, because she is very cute and you can place her on your desktop.

I also like the dance moves and the music even when there are just a few options.

Real player with 32.4 hrs in game

DIY MY LADY on Steam

Castle Mascot

Castle Mascot

DId you ever dream to have a castle?

Let’s stand a castle on your computer’s desktop!

It has a weather system that will be the SAME from your city. Sunny, cloudy, rainy, snowy… The weather will update every hour.

And the time of the castle is synchronize from real time of yours!

Fireworks every hour during night time!

A team of cavalry runs out from the castle every half hours. Where will they go?

Melodious sound from bell tower every hour… And more features to be discovered! Have fun!

Castle Mascot on Steam

Tough Law

Tough Law

1995, JF city, which until then was a city of peace, was taken over by organized crime. The police chief began investigating criminal organizations and disappeared after going to a bar to interrogate suspects. Tommy Malloy is his friend and a Tough cop that will do anything to find him, no matter how difficult it is or whoever he has to face.

Tough Law is an beat n up game where we can face whoever to find our desapeared friend.

**Keep them down! **

**Face these crazy enemies! **

**Go fot it! **

Featuring:

  • Handcrafted graphics with paperboard style.

  • Great fights against crazy enemies!

  • Originally composed rock soundtrack;

  • Big combats with powerful combos and attacks

  • Face powerfull bosses!************

Tough Law on Steam

Zoelie - SCAD Games Studio

Zoelie - SCAD Games Studio

Keep up the good work Amanda, Anushay, Ben, Bernardo, Brice, Collin, Courtney, Dixon, Gabriel, Gianna, Holly, John, Julia M, Julia N, Kellan, Kelly, Kuan, Mackenzie, Maxwell, Megan, Mercedes, Michael, Mike, Nathaniel, Nick, Oscar, Phillip, Rachel, Rodney, Sanda, Santiago, Stephanie, Taan, Tiffanni, Tyler, Vincent, Zach, Zachary, Gage, Cal and Sammy

Real player with 0.5 hrs in game

All the blandness of a AAA game, with none of the polish. Not worth the 12gb download.

I counted 5 or so bugs in my 25 minutes with this game. YOU CAN’T TURN OFF MOTION BLUR. The voice acting is … insufficient (at the start, I thought an adult was talking rather than a kid, for example).

Yes, this game is free, but there are so many better free games you could play.

Real player with 0.3 hrs in game

Zoelie - SCAD Games Studio on Steam

Puppet Play 🎬

Puppet Play 🎬

You have the idea, we have everything else!

Puppet Play aims to make animating as easy as possible by utilizing the possibilities of VR headsets. In traditional animation tools, animating is done by manipulating gizmos on a 2D screen. In Puppet Play everything is animated by recording your movement in real-time. This not only makes animating easy but also super fast. No matter the prior experience, if you have a cool idea for a movie you can turn it into reality in a few minutes (depending on your idea it might take a bit longer)!

Grab an object → press record → move it around & repeat!

Additional tools like motion capture, remote control & auto walk support the process. Use your headset to record live audio and once everything is complete, export and share your creation in a standard video format (mp4).

A huge collection of different characters (not only puppets), props and environments are ready for you to use! All things animatable are separated into 3 categories:

Puppets: Characters with Full-Body-Inverse-Kinematic rigs for fast animations

Props: Large objects to build & decorate your set with.

Items: Small objects that can also be attached to the puppets, like weapon, hair & hats.

You are in your own movie studio with many different sets that can be further customized with props. They range from traditional puppet theatres to fully-fledged 3D scenes for your next epic cinematic trailer!

A puppet on a stick or a full 3D character with individually animatable limbs: Choose what fits your vision & time scope. Short on time but still want to tell a story? Choose puppets on a stick! Got a bit more time on your hand and want to go into detail? Then choose a fully animatable humanoid character!

It’s designed for VR, there is no place for 2D UIs! All interactions are physical and integrated into the movie/puppet studio world. Or to say it in cool UX design terms: It’s a fully diegetic UI!

Once your animation is complete, you can export and share it as a standard video file (mp4). You have all rights to upload and monetize anything you make with our tool!

Puppet Play is being developed by a team of freshly graduated students from Hochschule Darmstadt University of Applied Sciences. Puppet Play started as a semester project in the study “Animation and Game” at the campus.

Puppet Play 🎬 on Steam