Blood of Darkness

Blood of Darkness

Initially I expected more, but considering the cost of the game - I can say for sure that this is a pretty good choice of indie games if you are a fan of this genre.

If you’re not a fan of the genre - you can’t understand the game, but you won’t be dissatisfied, that’s for sure.

Real player with 11.1 hrs in game


Read More: Best America Early Access Games.


Of course, there are some bugs with textures, something like this, but the game is new and I think that developers will do everything to avoid the appearance of bugs for their players. Moreover, please add multiplayer game mode - it will be much more funny to play this game with friends.

Talking about the game personally - As for 2D shooter this game is really excellent, specific atmosphere, big attention to all details, many options.

It’s a real HARDCORE, as the game is very dynamic, permanent enemies and fights.

Real player with 4.3 hrs in game

Blood of Darkness on Steam

Steel Assault

Steel Assault

First of all, this game is an absolute piece of art, there’s no doubt about it. This goes beyond gorgeous visuals and a banger OST - this thing truly captures the essence of nineties' shooters at their best, cleverly hiding modern game design under retro look&feel. The level design is generally more thought out and balanced, there are no blatantly unfair or frustrating things to be found, and the controls are as tight they ever were. For me, these things already make up the asking price.

Now, the game is not without it’s problems, though. People tend to complain about the amount of content. That criticism I don’t agree with. Most people complaining about that have played the normal difficulty through in a couple of hours and feel the game is through. But as the devs have explained, the real game is the hard mode. I’m pretty sure most of us will NOT clear that on the first sitting, and there’s plenty of game left after normal mode playthrough.

Real player with 4.3 hrs in game


Read More: Best America Fast-Paced Games.


The fact that the developers listened so much to our feedback from the demo already deserves praise. I’m not going to go into details, but basically, they improved on basically every aspect of the game by a lot and made the more frustrating parts less frustrating, or non-existent.

While it’s a joy to see all the differences and improvements in the game compared to the demo, the game itself is fantastic. It’s a high adrenaline action platformer, where split second decisions will always demand your focus pretty much all the time. It really wears down your fingers, but this is exactly what we came for. Don’t get me wrong, this isn’t just for oldschool platformer veterans, since now they added difficulty levels which is a welcome addition. Don’t EVER feel bad for playing it on Easy or Very Easy. Get familiar with the feel of the game, the different type of enemies, stages, etc. Then if you feel like you’ve mastered that difficulty level, you can always challenge yourself by playing it one difficulty level above. But it also pleases the more hardcore crowd. The Normal difficulty I feel like is just right, it offers a good challenge.

Real player with 2.1 hrs in game

Steel Assault on Steam

Dawn of the Mexica

Dawn of the Mexica

A deeply tactical and challenging roguelike that leads you through the Aztec underworld to the realms of the gods.

  • Fascinating mythology and stone-age combat aesthetic

  • Multiple viable combat and survival strategies.

  • Highly lethal combat system that may be frustrating for the casual gamer. Most deaths past the very beginning will occur from incapacitating crits (and sometimes critical fumbles); successful strategies will revolve around mitigating risk and/or playing rocket tag with certain enemies so they can’t fight back. Unlike many other games, hit points or health is a very poor measure of character survivability - in comparison with defensive skills, armor, etc. Control of distance, visibility, light levels, and cover are very important. Personally, I like it; but not for everyone.

Real player with 173.9 hrs in game


Read More: Best America RPG Games.


A very well-researched Mesoamerican roguelike that delves into a setting rarely explored in gaming mediums. The combat descriptions are quite nice, and there are a variety of different skills and classes to unlock. It’s quite enjoyable to try some utility skills to round out your character, things like swimming, liquid identification, and others can all be of service.

The main negative is that deaths can be nearly instantaneous. This makes for a game of planning, of thinking, “Hey, I’m a caster, maybe some perception will keep me from getting mauled around the next corner.” However, as the game is approachable for new runs, this isn’t much of an issue (though there are times when I’m wondering how to improve). It’s a whole lot better than TOME 4’s instadeaths 15+ hours into the campaign.

Real player with 19.4 hrs in game

Dawn of the Mexica on Steam