Madden NFL 21

Madden NFL 21

If you’re looking for a realistic football simulating video game that gives you a half-way authentic NFL experience….keep looking. This year’s installment of the annual abortion that is Madden is BRIMMING with impactful bugs, scarily consistent crashes, and (assuming you’ve successfully navigated thru all of that) an entirely bland and unsatisfying simulation of the typical NFL game. Not only has this game been horribly adapted to PC, but it is entirely consistent with it’s long line of predecessors. The gameplay can only be described as “The Game of Football” according to what a native resident of Bangladesh heard of American Football was like from his Pen Pal in Saudi Arabia. Yes, you are technically running and passing the football against some character models that vaguely resemble (that’s an understatement…there’s really 0 resemblance among all of the players) NFL athletes, but the comparison to how a normal game of football plays out stops there abruptly. Without wildly changing the “Gameplay Sliders” (yes you can literally alter everything about the gameplay which to me is the Devs admitting “hey we really don’t know how impactful any aspect of this sport is so we’ll let you figure out that little detail) the game is wholly inauthentic. Adjusting the sliders makes the game a tad more realistic but overall this title is the epitome of why Madden is one of the shining examples of bare minimum effort put into a game for the sake of raking in annual sales. If you’re not one of the chumps like me who bought this game I implore you not to. The only way these games can become even halfway realistic is if EA takes a hit to their sales and recognizes that minimal investment will yield minimal return.

Real player with 347.0 hrs in game


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For years, football fans have yearned for a game with NFL licensing made by any company other than EA. The most cited competitor is generally 2K, who last made an NFL licensed game in 2004 - ESPN NFL 2K5 - one of the most well-received sports games of all time. ESPN NFL 2K5 was almost the nail in the coffin for Madden. The game received more critical acclaim than Madden 2005, while being priced $30 cheaper at a mere $20. I received the game as a Christmas gift that year, and played it for hundreds, if not thousands of hours. I can attest that its ambitions even 16 years ago were way beyond the scope of anything Madden has done since then. It is truly a tragedy for someone like me, who saw so much potential in football games back then, to see what football games have become today.

Real player with 144.3 hrs in game

Madden NFL 21 on Steam

Home: A Quarantine Story

Home: A Quarantine Story

A realistic narrative that builds a unique yet somehow familiar setting, Home: A Quarantine Story will softly resonate with anyone who can’t decide if their heart is with the home they’ve made for themselves or the home they grew up in. I’ll admit it doesn’t look like games I’m normally drawn to, but it’d be a mistake to judge this visual novel by its graphics. Home: A Quarantine Story is, may I remind you, free, so there’s really no reason not to pick it up.

Real player with 4.0 hrs in game


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A relatively short story about how family and the concept of “home” can be as poisonous as it is comforting. Detailed descriptions of items throughout the house breathed more life into the characters and character relationships, and the relationship between the main character and her mother in particular was quietly unsettling from start to finish—especially because it leaned into believable emotional manipulation tactics.

Real player with 2.1 hrs in game

Home: A Quarantine Story on Steam

One Day of an Insurance Agent

One Day of an Insurance Agent

how are u gonna do my boy jim like this, my man plays these dumb fucking child games and u dont give him some victory pussy my guy, sad

Real player with 0.9 hrs in game


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I like the idea?

Real player with 0.4 hrs in game

One Day of an Insurance Agent on Steam

Beat Defender

Beat Defender

My review may be biased due to my connection with the creator, however I feel confident saying that this game has the potential to become a great and very popular rhythm game. The premise is simple, and the game is quite simple to start learning. Personally I think the learning curve for the first few levels is just about right, requiring a bit of time to learn the basics, and to polish until the final level. Overall I would recommend the game to people that are looking for a new and interesting rhythm game, and especially so if the game continues to be developed.

Real player with 4.0 hrs in game

Gaem gaem GAEMING!

The game follows a silent protagonist with no known name or history who slashes threats who try and invade homeless camps in the city. Other than that, the game has no real story (though I imagine that a story might be implemented later on.)

The game’s hybrid of rhythm and hack n slash makes the experience unique and enjoyable. However, there are times where the game felt cheap as there was a stun that didn’t allow me to move to another part of the map.

As for the final boss, he is 100% supa sick. However some of his indicators could be more visible as it took me a sew tries to understand what I was supposed to do.

Real player with 1.4 hrs in game

Beat Defender on Steam

Medal of Honor™

Medal of Honor™

Based on the real Battle of Roberts Ridge (Takhur Ghar) where SEAL PO1 Neil Roberts and Air Force Combat Controller TSgt John Chapman both lost their lives fighting alone. The game, despite it’s horribly cheesy and sometimes downright bad moments, portrays a solid image of what it might have been like to have been in the Shahi-Kot valley during the early days of the War in Afghanistan. The game has the player playing as members from two different AFO teams from the SEALs and Army Delta Force and as a Ranger from the 75th Ranger Regiment, all of which were present at some point and in some capacity in the real battle.

Real player with 25.7 hrs in game

Unlike Call of Duty - Black Ops II, this actually gets Afghanistan right. The setting looks like the mountains I flew over and the valley I rucked in. It looks like Afghanistan, it sounds like Afghanistan, and despite the game-isms, does a good job of telling the story. Little things stand out to me - the visible selector switch from semi to full, the relatively realistic weapons models, the radio chatter and dialogue - as authentic. There are some reality breakers, like a general in a suit during cutscenes or the wrong time period highspeed gofast gear on dudes in a game set in 2001, but I can put them aside and enjoy the atmosphere.

Real player with 15.7 hrs in game

Medal of Honor™ on Steam

Ready or Not

Ready or Not

Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.

Realism First

VOID interactive has consulted with police teams globally to create rules of engagement and a scoring system that are both challenging and realistic. In order to push the bar further with realism, Ready or Not models ballistic penetration, ricochet, kevlar and plate dynamics, as well as projectile expansion and momentum.

Robust and natural controls

Explore a deep and involved weapon handling and player maneuvering system, geared towards providing officers with an unprecedented level of control over their situational effectiveness. Ready or Not utilizes a simple and organic control scheme which won’t have players fumbling around, forgetting dozens of key bindings.

Planning system

Organize an approach and strategize through floor plans and mission briefs, then execute the mission in real time. Officers can decide to deploy with items such as ballistic shields, door rams, tactical ladders, and much more. Swat units can also choose to enlist personnel to assist with the situation, including sniper teams and negotiators.

Command your team

Team leaders will command a smartly designed team of AI officers in single player.

Diverse modes

Bring order to chaos online with friends through a tactical cooperative experience, lead a crack team of AI-driven swat members in a solo, story-rich campaign, or battle a rogue organization in a fierce and competitive multiplayer environment.

Intelligent customization

With access to over 60 unique items, players are given the tools to tackle any situation. The right combination of weapon optics, muzzle modifications, magazine types and foregrip variations gives an officer the edge in combat. Alternatively, load up with plates and heavy armor to prevent a quick end, at the expense of agility. Officers can also personalize their unit with team-specific patches and uniforms.

Ready or Not on Steam

War Identity

War Identity

Okay, lets get this out of the way, War Identity is not finished, but shitting on a game that is not only free, but made by 1 developer who works on this game literally 24/7 is not helping either. I believe that this game not only has potential “like many others say”, but will soon be a game with a large community. The discord can show this by people working with the developer, giving him tips, feedback, and support. And the creator listens, fixing bugs in 2-4 hours of posting and gives advice within minutes. Getting past this, War Identity is strangely addicting… The gun play is actually really nice as well as the sound effects for the AR-15 and Glock 17 “haven’t got all the guns yet but probably good as well”. The bots have a unusual style of combat but can be as difficult as a CS:GO match but still manageble enough to get a few kills off before being clapped by a scavenger with a AUG. Yes I might’ve installed this game out of pity, but I genuinely enjoy it and it can be a game to pass time in the background when your friend spends 2 fucking hours repairing the submarine in Barotrauma.. or to pass the time in General…. I probably got off topic but in all honesty give this game a try, you might like it. 1/10 gang

Real player with 64.3 hrs in game

No one plays this game so you’re stuck going against bots, luckily the game knows no one plays so it doesn’t take you long to get into a bot match. Which wouldn’t be so bad, but the bots just slide around unnaturally and shoot you even when facing the opposite direction. Horrible FPS on the default High setting, dropping to Low seems to change nothing graphically but makes the FPS playable.

Zombies mode is an even more basic version of Killing Floor mixed with some Call of Duty. Set amount of zombies come in waves, with some varying enemy types. They slowly shuffle at you, pretty easy to kill. There’s mystery boxes scattered across the map to get weapons mid wave, otherwise you’re stuck buying weapons at the start of a wave. No option to purchase ammo for your currently equipped weapon.

Real player with 11.6 hrs in game

War Identity on Steam

Aim: Warmup

Aim: Warmup

If there was more care and attention then I may have been swayed by this but the fact you are going up against Aim Lab which is free and have so little to compare against it, you have dug your own grave. Target layouts are too similar, only the option of having a pistol and having just one area or setting to try is hugely disappointing.

But hey, if I ever go pro in CS then I’ll give you a thanks in my speech.

For gameplay of Aim:Warmup check out my video here: https://youtu.be/gAqMbYErIUc

Real player with 0.2 hrs in game

Aim: Warmup on Steam

Beyond The Thaw

Beyond The Thaw

You are Max Gilbert, a former military doctor. While taking a trip to your usual place of stay, which is a nice cabin near the lake, the next moment you find yourself alone in the middle of nowhere, fighting fierce cold and facing series of trials. What is it: reality or mind games, behind which lies your truly hidden deep secret?

Beyond The Thaw is storytelling and a slightly walking simulator with elements of stealth, horror, and adventure. We squeeze cinematography out of the Unreal Engine and work hard to create beautiful and cohesive gameplay scenes. Every detail should be meaningful, storytelling is more important than beautiful style.

As the player progresses, it is necessary to make quick decisions that require interaction with the game through the QTE (quick time event) — to run, hide from opponents (creatures and people), solve puzzles, plunging deeper into the game’s history, and conflict.

We have provided additional activities — fishing, chopping wood, riding a snowmobile, searching for herbs, so that you can just catch your breath and enjoy the process, but at the same time, each of these activities will work to reveal the plot.

You will meet both negative characters and positive ones. But at first glance, you never know who is in front of you. You always need to be on the lookout and face danger.

There will be a lot of collectibles in the game, it won’t be easy to find them, but once you find them, you can learn more about the game world.

Key features:

  • Frightening cold atmosphere

  • You are prey

  • Cinematic experience

  • Mystical story

  • Remember, in order to survive — you need to LISTEN

Beyond The Thaw on Steam

The Walsingham Files - Chapter 2

The Walsingham Files - Chapter 2

These are really nice little games. I like the characters and the plots.

I can’t wait for episode three!

Real player with 9.4 hrs in game

Really cool game!

I played Silver Creek Falls a few years ago and found the Walsingham Files by coincidence. Since the first chapter is also free to play, I thought I’d give it a try…

I was immediately captivated by the characters and the story again, so I bought chapter 2 right afterwards. And now I can’t wait to play chapter 3! :D

If you are interested in challenging puzzles as well as thrilling and mysterious plots, then this game is definitely worth a closer look ;)

Real player with 5.9 hrs in game

The Walsingham Files - Chapter 2 on Steam