Tiny Bubbles

Tiny Bubbles

Tiny Bubbles is a world class casual puzzle game. It’s a joy to play each moment because the physics are so robust, and it still manages to be a genuine challenge. I love how the mechanics are loose enough to where you straight up have to quickly finesse the physics sometimes to beat the level, or you can take your time and megamind it. Add the “Nick’s Praise Award” to your giant award cabinet.

Real player with 50.8 hrs in game


Read More: Best Ambient Relaxing Games.


Tiny Bubbles is one of those puzzle games that is mesmerizingly beautiful and zen to play.

I loved the beautiful sounds and peacefully balanced levels. I could enjoy mastering the challenges without having the cognitive overhead of a complicated UI often found in other puzzle games.

Everything was very intuitive. Actions primarily were fill colors and break barriers to merge liquid into a larger surface area.

I could play this game for hours. It helps me relax when stressed.

Real player with 31.2 hrs in game

Tiny Bubbles on Steam

Osmos

Osmos

Osmos, a place where zen and chaos meet in perfect harmony. This is challenging title with near endless possible solutions if you’ve the patience to float your way to find them and achieve victory. Currently sold on steam stores for £7.19, it is a fine addition to any puzzling/physics-based gamers library, albeit a little pricey for a game of its age. Available on PC and now updated for newer version Mac’s as of 2019.

Released in 2009, I bought Osmos a year after release, which feels now like a great many years ago. I found comfort in the ambience and challenge in the controllable pace, which challenged my younger self’s hubris and rewards my older self’s ability in employing patience to see how things unfold over time.

Real player with 45.5 hrs in game


Read More: Best Ambient Indie Games.


The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

Real player with 34.8 hrs in game

Osmos on Steam