Bloat

Bloat

I usually play puzzle games to relax after work.

This game is amazing. It’s both really calming and aesthetic in every way. The music and scenery is really original and both perfectly complement each other.

The tutorials are easy to follow and intuitive, so both children and adults can play and enjoy.

I find gameplay is a great experience overall and so far (I have yet to finish it) the difficulty is a perfect ramp up for where you are in the game. Showing mechanics as you progress in a slow and understanding fashion.

Real player with 14.6 hrs in game


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Loved it!

Good puzzles, but not too hard. So it’s one of those rare games that can give you a challenge, but you can actually beat it!

I love short games that don’t waste my time, and don’t have bugs.

This is why I love indie games.

Also amazing soundtrack. Spotify when??

Real player with 6.7 hrs in game

Bloat on Steam

Puzzle Party

Puzzle Party

I’m usually not a huge fan of puzzle games, which is why I was surprised by how much fun I had with Puzzle Party. The difficulty varies, some levels were easy, some it took me a lot of trial and error to figure out, but even I with my pea brain eventually managed to beat all 92 of them one way or another.

The game has a story, which is probably its weakest point. Still, while it never really captivated me all that much, I also never found it distracting either.

To me, Puzzle Party’s strongest point is the atmosphere. I never felt frustrated, even when I messed up a level for the tenth time. Something about the space background, the deep rumble of the ambient noise, and the simple graphics just has a calming effect on me (also the sound effects, which all have a super satisfying crunchiness to them).

Real player with 22.2 hrs in game


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The puzzles are easy to mess up, and with no undo button, restarting some of them from the beginning can be a pain, but they’re fun, even the one’s i designed and don’t remember how to complete.

The later levels can be more frustrating, with the complexity reaching ‘ugh’ levels, but i cant really complain…

i just wish i did better. Not that i made ALL the levels, but in retrospect- If i designed all my puzzles around restarting quickly, they would of been better.

I’m still going to recommend it, because its a fun little puzzle game if you’re out of cheap little puzzle games to play

Real player with 17.5 hrs in game

Puzzle Party on Steam

Agent-00

Agent-00

⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good

⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it

⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄

⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄Merry

⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀Christmas

⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧

⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟

⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁

⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄

⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤

Real player with 4.6 hrs in game


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This game is decent but feels completely unfinished. I also have no idea why the controls that pop up are for controller.

This game is a decent puzzle game at best. It’s also 5gb for a small indie game which I don’t really understand.

The reason I say this game is unfinished is:

  1. You can be shot by a guard after you already left the room, you jumped out of the room or their timer just won’t reset and you’ll be shot as soon as you walk back into a room with them

  2. The jumping boots sometimes will just let you fall through the floor after jumping

Real player with 2.3 hrs in game

Agent-00 on Steam

Osmos

Osmos

Osmos, a place where zen and chaos meet in perfect harmony. This is challenging title with near endless possible solutions if you’ve the patience to float your way to find them and achieve victory. Currently sold on steam stores for £7.19, it is a fine addition to any puzzling/physics-based gamers library, albeit a little pricey for a game of its age. Available on PC and now updated for newer version Mac’s as of 2019.

Released in 2009, I bought Osmos a year after release, which feels now like a great many years ago. I found comfort in the ambience and challenge in the controllable pace, which challenged my younger self’s hubris and rewards my older self’s ability in employing patience to see how things unfold over time.

Real player with 45.5 hrs in game

The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

Real player with 34.8 hrs in game

Osmos on Steam

Cuit

Cuit

This is a fun little puzzle game with workshop capabilities. It’s fairly intuitive, with the goal being to connect electricity to a target while avoiding bombs.

The created levels give you an acceptable understanding of the general mechanics as they introduce new parts, such as radio signals and locks. They also seem significantly challenging, and as far as I can recall none felt like cheap rehashings or previous levels made to pad game length. After you played through the base levels to your satisfaction, you can download levels created by others or even create your own levels. You are limited to the parts supplied, so you cant create your own modules with unique coding, which does limit what you can create (and I feel the base levels hit most of the possible gimmicks), but the workshop is a welcome idea, especially for a free game.

Real player with 2.4 hrs in game

Verdict: 7/10

Excellent technological minimalistic puzzle based on electronic gates that will thrill any player with a technical mindset. 60 levels. Starts simple but increases difficulty rapidly. Excellent and cheap, great combination. Go buy it if you fit the profile.

PrivateJoh’s personal (re)view:

I like Cuit quite a bit. Really like it. Arguably, it could be due to my technical background, but Cuit is a pleasure to play…, and quite a challenge if you ask me.

Real player with 2.1 hrs in game

Cuit on Steam

Lorera

Lorera

Super fun game! Would recommend if you like a game that makes you thing about your moves every step of the way 10/10. The artwork in this game is amazing along with the animations that go along with it. The story is great and the adventure that it takes you on along the way. Hope you get this game and enjoy it as much as I did :')

Real player with 15.6 hrs in game

Quick Description:

-A cute little flower saves the day in a grappling hook adventure! A few abrupt difficulty spikes aside, this is a fun and creative mini metroidvania that is well worth the asking price for fans of the genre.

What’s Good:

-Checks most of the boxes for what is expected from a metroidvania. The entire world is interconnected, there are several unlockable upgrades that allow you to explore once unreachable areas, and there are fun collectibles to be found.

-Really adorable art design and color scheme. Each biome has it’s own theme and color, along w/ new enemies and environmental hazards.

Real player with 4.3 hrs in game

Lorera on Steam

Wooden House

Wooden House

For this review I will talk about my reviews.

I am none-native english speaker and I use steam review to practice my english. It generally worked out for me and I even have a few small review fans that like to read them. Which made me very happy. I feel bad that a lot of my spelling and grammer is bad but I don’t overly concerned to fix every single one of them because i am not selling my review for money.

This game however is selling for money on steam. Very well made small indie horror game by a none-native developer that put in a lot work for the enviroment, music, sound effect and terrible english.

Real player with 4.4 hrs in game

GDNomad strikes yet again, with another really bad horror game.

Story:

You play as a man who wants to get away from every day life and decides to take a retreat to their new home, but after a night there you notice there’s some spooky things going on and that’s where the story kicks off.

The story is atrocious and is insanely hard to follow and you barely know what’s going on, because of the most notorious staple of GDNomads games, THE BROKEN ENGLISH. Pretty much every sentence written has poor english grammar that makes it hard to actually understand what is going on.

Real player with 2.1 hrs in game

Wooden House on Steam

Partless Ron

Partless Ron

Information / Review English

Partless Ron is a 2D Side scrolling / Adventure developed by ImperiumGame.

https://steamcommunity.com/sharedfiles/filedetails/?id=2430093639

Gameplay / Story

The Story briefly told:

An Accident that changed Ron’s life. He can no longer Run or Jump and is in a wheelchair from one Day to the next. But Ron doesn’t give up, because his desire to make the impossible come true is so great that he suddenly woke up in a new World. A World where there are no limits and everything seems possible. Your Task is to kill Monsters and thereby improve / manufacture your Body with your Goal in mind to finally be able to Run / Jump again. There are different Places to discover and if you get stuck, it makes sense to first go somewhere else and later when you have made the appropriate improvement to return to remove the Obstacle. You also have to solve Puzzles in order to get ahead, to take your Goal one step further.

Real player with 3.5 hrs in game

Fun little game, wish it was fleshed out a little more, because I really enjoy what’s here.

There’s a spot at the end of my video here I got stuck in and couldn’t get out, and there was no escape menu to restart or a suicide button or anything.

Also it would be helpful to explain the controls somewhere as well.

But, I like what’s here, please keep making stuff.

https://youtu.be/axBcSCUXOWI

Real player with 0.2 hrs in game

Partless Ron on Steam

Linklight

Linklight

I purchased this game a few day’s ago and I was immediately drawn to the gameplay. For someone who enjoy’s a lot of puzzle games, this was a good pass-time to play for a few hours at a time. The levels does continuously get harder and focus more on the problem solving. I definitely recommend the game for those who like to give your brain a small challenge.

Real player with 62.2 hrs in game

Edit– Just beat it- Was a fantastic game– Looking forward for future content. Honestly- For the price this game is well worth the 8 bucks I paid for this and they plan on adding more content.


Really simple and relaxing game, kinda like that water pipe game. It does get challenging.

Ran into some bugs and a level issue, devs got back to me personally, which felt odd– Reflecting on it, it kinda made me think this is what early access is really about. Homie said he would fix and update the game quickly. Felt like the dude was personally making me a video game– It was odd, but, hell… These are the kinda devs I want to support.

Real player with 16.5 hrs in game

Linklight on Steam

My Hole is a Mouth of Dirt

My Hole is a Mouth of Dirt

‘We lose ourselves in the things we love. We find ourselves there too.’ - Kirstin Martz

In this surreal psychological horror made in RPGmaker MV, Mole enters a tunnel complex under the premise he is being guided by God to complete a purpose during the ‘Endtimes’. Throughout Mole’s time spent down there we see him seeking out the Voice to direct him and, it is here, we see the mental journey being taken until Mole is finally ‘told’ what he must do by the Voice which is to bring a baby to Him. It is this task that enables Mole to confront struggles & overcome challenges in order to complete this Purpose.

Real player with 3.0 hrs in game

I feel physically sick after playing this because of how involved I got and how badly the jumpscares got me, and I think this is worth a shot, however I do have some notes:

  • The speed: I get giving a run option would mean rethinking a lot of the chase parts, but it was kind of frustrating in some points.

  • The music: I’d never recommend lyrics AND writing you have to read and understand (it’s not accessible for many people), and some of the music felt particularly out of place - in particular, the jukebox was playing something too cheery. It was not bad, just weird.

Real player with 1.1 hrs in game

My Hole is a Mouth of Dirt on Steam