Mountain
I don’t think a lot of people don’t see the value in Mountain, and when people do they tend to simply overcomplicate the game for what it is. It’s not meant to be a ‘game’ exactly. The developers of the game purposefully say this originally: “Leave it open - it’s designed to run in the periphery of your life. Only interact with it when you feel like it. You can play Mountain while playing other games. If you are not playing it, it will play itself. “. Again Mountain is just mean to be left open and you can return to it when you feel like it. You might not see the aspect of it originally but you can find it later… hopefully. But then again, what are the standards of a ‘game’? Are we to simply segregate Mountain simply because it is possibly outside of the norm? On the contrary! Different experiences lead to different viewpoints which make you more open-minded. So can people truly state that Mountain is not a game but a screensaver? There are many ways to view Mountain and seeing it as a screensaver is one of the more popular demoralizing viewpoints to which many have so acquired. So one can only view Mountain as simply a standalone and not compare it to more contemporary issues. Or one can compare it but by doing so one loses the face value of the game itself. I think I’ve settled for now the dispute that this ‘game’ might be a screensaver or simply not a ‘game’ at all.
– Real player with 25831.8 hrs in game
Read More: Best Ambient Indie Games.
I don’t really play video games. An old shoulder injury prevents me from manipulating a mouse at a computer for longer than what is required for work. A few weeks ago, I herniated a disc in my spine and was bedridden for several days. I discovered Mountain. A video game with no controls. Initially, I had the same reaction as everyone else. Neat, a pet rock to check in on occasionally with calm music and ambient sounds! Perfect!
But unlike everyone else, I kept Mountain up at the forefront of my computer screen while I knitted and listened to podcasts. I interacted with Mountain a lot. I spoke to it, cared after it like it was a plant. After 30+ hours of game play, I realized that this game actually has a few delightful little secrets.
! You actually do have some control in this game. The objects that land can be rearranged and moved by clicking and holding on them. But if you move an object too many times in a row, it can be lost, and too many lost items makes Mountain depressed. You can also literally shake off clouds. Mountain is intuitive to your interactions with it. The more you click on it, the more positive and happy the thoughts are. I once was rearranging objects and moving and clicking around for a solid 15 minutes and Mountain’s response was, “I’m a total babe.” Another time, I was rearranging objects and lost a cool item, so I closed out and reopened to the last save, and it responded with, “Wasn’t I just here?”
– Real player with 95.7 hrs in game
Anagrams
Overview:
This has become one of my new favorite games! I have been playing it almost every night to wind down before bed. The music is very relaxing and with dark mode it’s easy on the eyes for nighttime. If you like the aesthetic of Mini Metro and Hexcells I think you will enjoy this game.
Game Modes:
My favorite game modes are Classic and Blitz. I also really love Zen when I just want to play a casual game. I really appreciate that I have the ability to select the type of game I would like to play based on my mood. You aren’t stuck to just one game mode like some other puzzle games. It helps to make the game more dynamic and also addictive! You can play super relaxing game modes or if you are more into fast paced challenging games you have that option as well.
– Real player with 24.4 hrs in game
Read More: Best Ambient Relaxing Games.
The game do not stress you at all. Just play as long as you want.
– Real player with 23.4 hrs in game
Tiny Bubbles
Tiny Bubbles is a world class casual puzzle game. It’s a joy to play each moment because the physics are so robust, and it still manages to be a genuine challenge. I love how the mechanics are loose enough to where you straight up have to quickly finesse the physics sometimes to beat the level, or you can take your time and megamind it. Add the “Nick’s Praise Award” to your giant award cabinet.
– Real player with 50.8 hrs in game
Read More: Best Ambient Relaxing Games.
Tiny Bubbles is one of those puzzle games that is mesmerizingly beautiful and zen to play.
I loved the beautiful sounds and peacefully balanced levels. I could enjoy mastering the challenges without having the cognitive overhead of a complicated UI often found in other puzzle games.
Everything was very intuitive. Actions primarily were fill colors and break barriers to merge liquid into a larger surface area.
I could play this game for hours. It helps me relax when stressed.
– Real player with 31.2 hrs in game
RESONARK X
Played this in vrchat and honestly it’s really fun. ^^ I hope to see a option for custom songs? similar to BeatSabers mods. The problem I have is the blue note. They work better in this game then in vrchat. In vrchat, they kinda delay a bit? idk if that’s a vrchat issue or not, hopefully that gets fixed. Overall it’s not a bad game I hope to see more content.
– Real player with 2.2 hrs in game
Loved the VRChat world and bought it to support
– Real player with 1.0 hrs in game
Incredipede
You might be looking at this game and thinking “Wow, that’s one unique game!”, but the most unique aspect of this game is that the achievements ask you to do things in the real world.
This game wants you to go outside and explore your own backyard. It wants you to look closely at the insects and plants that you probably haven’t looked at since you were very young kids.
That is amazing.
I recommend taking a break to do an achievement anytime you get stuck on a level, and then go back to laughing out loud at the acrobatics of your creature.
– Real player with 4.5 hrs in game
This is the exact definition of incrediphillia. One of the best indie games on steam without a doubt. There are no physic engine based games that can compare to Incredipede. I’m sure most of you have played some sort of flash game some place where the whole point is to create some sort of contraption, building, or any kind of construct. What I think makes this stand apart from the rest is the mere fact you create a simple character with odd physics, like some sort of construct, with movable parts. You are really only limited to your own imagination. You can create pretty gnarly stuff and get through the various levels. The game itself has some replayability as well. The game allows you to do the levels on Easy, which gives you a premade design to finish the levels, and then you have the Hard mode, which starts you off with the base of the character Quozzle, which is just her round eye. By the way, when you finish the game, don’t fret. There is a level editor included in the game. You can create some fun levels and you can share them with your friends as well. I really can’t think of any negative things the game has. It is a pretty solid title, and I believe the price is just right for such a game. With that I say, whatever you do this Summer, it won’t be as fun as Incredipede. All bugs wish they could have as many limbs as the gal in this game. Every purchase of this game helps fund research for limb growth of bugs, so open those wallets to make their life easier.
– Real player with 3.8 hrs in game