Cuit

Cuit

This is a fun little puzzle game with workshop capabilities. It’s fairly intuitive, with the goal being to connect electricity to a target while avoiding bombs.

The created levels give you an acceptable understanding of the general mechanics as they introduce new parts, such as radio signals and locks. They also seem significantly challenging, and as far as I can recall none felt like cheap rehashings or previous levels made to pad game length. After you played through the base levels to your satisfaction, you can download levels created by others or even create your own levels. You are limited to the parts supplied, so you cant create your own modules with unique coding, which does limit what you can create (and I feel the base levels hit most of the possible gimmicks), but the workshop is a welcome idea, especially for a free game.

Real player with 2.4 hrs in game


Read More: Best Ambient Indie Games.


Verdict: 7/10

Excellent technological minimalistic puzzle based on electronic gates that will thrill any player with a technical mindset. 60 levels. Starts simple but increases difficulty rapidly. Excellent and cheap, great combination. Go buy it if you fit the profile.

PrivateJoh’s personal (re)view:

I like Cuit quite a bit. Really like it. Arguably, it could be due to my technical background, but Cuit is a pleasure to play…, and quite a challenge if you ask me.

Real player with 2.1 hrs in game

Cuit on Steam

Kanso

Kanso

How to describe Kanso? Well, you play with your mouse, and you have to draw a line around a shape! Sounds pretty simple right?

This is one of those relaxing, zen like games, where you think everything is all easy and simple, but quickly you realise that things take some skill. This is a “line following” game. Everything is very bright and colourful and really is a joy to play.

As you draw around the shapes, there are “Koi like Daemons”, they kind of look like giant sperms, or perhaps tadpoles, they are on their own little journey, come into contact with them and you will have to start again. As you draw your line, you cannot go backwards, only forwards, but you can speed up or slow down, or even stop, that will allow you to avoid the Daemons, and finish the shape. As you progress through the levels, the shapes become more interesting and there are more Daemons to avoid, some will try to follow you, some will avoid you, some do not care about you. But you must always care about all of them if you want to progress.

Real player with 0.8 hrs in game


Read More: Best Ambient Relaxing Games.


Kanso on Steam

Elder Puzzle

Elder Puzzle

Let me start off by saying, the achievement Level 11 is glitched. Even after completing every level I still can’t get it to pop so that is a little annoying. However, the game is actually pretty fun. The puzzles don’t take too long but they are quite enjoyable and well put together. The game is rather short but is pretty fun for $0.50 or $1.

Real player with 0.7 hrs in game


Read More: Best Ambient Cute Games.


Elder Puzzle is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a game construction kit/template for doing a simple jigsaw puzzle game with retro pixel “art” pictures.

This is deplorably low quality bundle trash. No professional effort was made in terms of game development, copying a template/using a game construction kit requires no talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It’s almost as bad as an outright asset flip.

Real player with 0.1 hrs in game

Elder Puzzle on Steam

Partless Ron

Partless Ron

Information / Review English

Partless Ron is a 2D Side scrolling / Adventure developed by ImperiumGame.

https://steamcommunity.com/sharedfiles/filedetails/?id=2430093639

Gameplay / Story

The Story briefly told:

An Accident that changed Ron’s life. He can no longer Run or Jump and is in a wheelchair from one Day to the next. But Ron doesn’t give up, because his desire to make the impossible come true is so great that he suddenly woke up in a new World. A World where there are no limits and everything seems possible. Your Task is to kill Monsters and thereby improve / manufacture your Body with your Goal in mind to finally be able to Run / Jump again. There are different Places to discover and if you get stuck, it makes sense to first go somewhere else and later when you have made the appropriate improvement to return to remove the Obstacle. You also have to solve Puzzles in order to get ahead, to take your Goal one step further.

Real player with 3.5 hrs in game

Fun little game, wish it was fleshed out a little more, because I really enjoy what’s here.

There’s a spot at the end of my video here I got stuck in and couldn’t get out, and there was no escape menu to restart or a suicide button or anything.

Also it would be helpful to explain the controls somewhere as well.

But, I like what’s here, please keep making stuff.

https://youtu.be/axBcSCUXOWI

Real player with 0.2 hrs in game

Partless Ron on Steam

Deep Lake: Prologue

Deep Lake: Prologue

nice opening music. nice graphics. Story is okay- from what I can make of it. Bad translation in parts which made it hard to follow. For example the mc stepped in a ‘paddle’ twice and got his feet wet smh. I hope the later installments fix this. Might be pretty good if they do. I’ll give the benefit of the doubt and thumb this one up, but if there’s no improvement, I’ll have to change my recommendation.

Real player with 1.2 hrs in game

This is the first ‘visual novel’ I have experienced. It isn’t a game; you don’t make any choices. So, having gotten over that expectation, I will proceed.

Obviously a novel needs an interesting story, and this is interesting. I imagine it is better in Russian, but since I don’t understand a single character of Cyrillic, I had to make do with the English version. It needs some work. I was able to get the gist of what they were saying most of the time, but an important part of a novel, to me, is how the story is told. So in order to make this a successful English visual novel, they’re going to need to find a fluent Russian/English translator. Google Translate just doesn’t do it. You can’t use the word ‘defile’ when you mean ‘define.’ Two totally different meanings.

Real player with 1.2 hrs in game

Deep Lake: Prologue on Steam

Osmos

Osmos

Osmos, a place where zen and chaos meet in perfect harmony. This is challenging title with near endless possible solutions if you’ve the patience to float your way to find them and achieve victory. Currently sold on steam stores for £7.19, it is a fine addition to any puzzling/physics-based gamers library, albeit a little pricey for a game of its age. Available on PC and now updated for newer version Mac’s as of 2019.

Released in 2009, I bought Osmos a year after release, which feels now like a great many years ago. I found comfort in the ambience and challenge in the controllable pace, which challenged my younger self’s hubris and rewards my older self’s ability in employing patience to see how things unfold over time.

Real player with 45.5 hrs in game

The principle of this game is fairly easy: you start off as a small sphere shaped object (I call it the “cell”) and seek to be the largest object on the rectangular shaped map. The rules are simple: if you touch a cell smaller than you in dimensions, you consume the counterpart and grow larger. If you make contact with a larger object, you will be consumed. You can move only by discharging mass from within your cell in the opposite direction you wish to move along. The repulsive force will accelerate your movement. Of course this will make you shrink and be exposed to new threats. So you better not waste too much mass. You are given only one tool and that is the control over the pace of time.

Real player with 34.8 hrs in game

Osmos on Steam

Wild Times

Wild Times

Repetitive. Repetitive. Repetitive.

No pause, no save, no fun.

Real player with 0.7 hrs in game

https://youtu.be/P6NqHZTZehM

A top down shooter that reminds me of Sunset Riders from consoles long ago. Take a look at my video posted above to get a sense of gameplay. Be mindful to take note of the control scheme listed on the store page as there are no in game reminders. I found myself jabbing at the keyboard trying to find out but not before being murdered by the first enemy over and over again. I will say that the pace of the game is a bit slow and because of that level progression is very slow. I spent 20 minutes on mission 2 and never completed it.

Real player with 0.6 hrs in game

Wild Times on Steam

Drowned Gems

Drowned Gems

Nice Game !

Real player with 1.2 hrs in game

Nice little indiegame. It is a 2d platform-shooter with nice visuals and great handling. It is very short, around 40 minutes, but i had great fun, playing it. The achievements are easy to get.

Gameplay-video:

https://youtu.be/jV3B6OmZyDw

Real player with 0.7 hrs in game

Drowned Gems on Steam

Lost Gold

Lost Gold

Play as a savior who is trying to reclaim the gold of the crown and clear the lands of the enemy. Study the enemy well, in the fight against them you need strategy and good preparation. Not only the crown believes in you, but also the people whose lands and property were deprived of these robbers.

Lost Gold is a 2D platformer where you need to work hard to kill enemies and find hidden gold. Each level cannot be repeated in its own way, collect gold and carry it to the cart as soon as possible. Do not forget that along the way you need to clear the levels from enemies.

Lost Gold on Steam

soundStrider

soundStrider

You will want two things: your headphones, and to read the game’s manual before playing.

Even then, this isn’t for everyone. If it is for you, you’ll find a hypnotic soundscape worth exploring.

I would describe it as an audio-only walking simulator; there are minimal graphics (as you can see in the screenshots), but you can even turn them off completely and play only by sound. There are waypoints that you can hear, and you can walk from one to the next on a trance-like journey, finding strangely relaxing varied soundscapes. There aren’t many games like this; of those somewhat similar that I played, it reminded me most of Proteus – but the focus on audio is of course much higher here.

Real player with 0.6 hrs in game

Errrrrm, okaym well the ‘game’ does what it says you walk around and noises occur. pressing buttons on the controller did stuff and if I;m honest I have no clue as to what I was doing.

One big thing missing currently for a game that the Visually Impaired can play is Text to Speech in the menus. I dug around with my maginfier in hand and found a list of random settings, but no real accessibility options page.

I got in game and walked around randomly heading towards some sounds. Arrived at a sound and nothing seemed to happen, is this sound a ‘breadcrumb’? it got louder and more annoying as I approached. Found a button on the controller that made a boing noise.

Real player with 0.3 hrs in game

soundStrider on Steam