Please Wake Up

Please Wake Up

This game is AMAZING! It’ll have most at the edge of their seat, heart racing and very concentrated. A must grab for any psychological horror. There is text in between levels to move the story along, but it does have a blur effect that can be a bit straining on the eyes, BUT, it can be turned off!!! NO WORRIES ON THAT!

Let’s break it down

The game follows a young boy in a coma trying to wake up while reconstructing different scenarios. I won’t spoil much, but different events and weave the narrative along nicely as things get more intense. A very well crafted narrative! I like it a lot, it’s simple and has a bit of spice in there to have an awesome story. I will say though (KINDA Spoiler I guess) the ending is JUST a little empty and I would’ve liked to see more.

Real player with 2.9 hrs in game


Read More: Best Alternate History Dark Games.


This game will scare the **** out of you, but at least you will remember some really profound questions and interesting facts about memory reliability that constitutes reality vs. illusion distinction.

Real player with 1.8 hrs in game

Please Wake Up on Steam

The Prologue to a Dream of Home

The Prologue to a Dream of Home

One hundred years before the events of A Dream of Home, Dr. Seth Schumann’s reality simulation is nearly complete. With the birth of the Narcissus Project, Eridean scientists have discovered a means to project the soul as art. Who will finish Schumann’s unfinished masterpiece?


Read More: Best Alternate History Cold War Games.


The Prologue to a Dream of Home on Steam

PrisonShow

PrisonShow

The story is set in a dystopic world. Our main character is a journalist that, hate the “President” when he gives a controversial speech. She calls him an idiot and gets arrested. She is then given a chance for a better place if she can complete the contest alive. The contest is made through several stages, each stage has traps and challenges similar to ones in old platformer games. The player must memorize the patterns to complete levels. The game is hard according to testers thus we didn’t add any difficulty settings for now. In the game, some levels have timers and extra challenges. For example, if the player misses all shots, they need to restart the level.


Read More: Best Alternate History Faith Games.


PrisonShow on Steam

Mirror Land

Mirror Land

WHAT IS THIS

Mirror Land is an original game that focuses on optical illusion puzzles. It is inspired by some Magic Mirror Concepts such as FengYueBaoJian in Dream of the Red Chamber and The Mirror of Erised in Harry Potter. It uses MAGIC MIRROR to GRAB and RELEASE characters and cooperate with moving the MAGIC MIRROR to complete incredible space puzzles.

According to THE MIRROR CONCEPT, a series of gameplay and stories are created. Meanwhile, this game uses poetry-writing methods as a source of reference, which makes the game more interesting and creates a poetic atmosphere in it.

**For closer eye movement and deeper puzzle layout, the puzzles of this game are specially developed for vertical screens. If the player’s display can be rotated to vertical, as long as the windows desktop is set to vertical. Then open the game, the game will be full screen. Or, if the display cannot be rotated or you don’t want to bother, players can just use the normal horizontal screen mode. The game experience will not be different, and the areas on the left and right sides of the screen will be filled with black. **

HOW TO PLAY

You can learn how to play from the demo video or read the tips below.

0.The MIRROR and The Feet of the character have an interactive relationship.

1.When you can see The Feet of the character in the MIRROR, press the MIRROR Button, thus the character is tied to the MIRROR surface and turns into 2D form.

2.When the MIRROR is moved, the terrain reflected in the MIRROR is changed.

3.When the 2D form character’s feet meet an empty foothold reflected by MIRROR, press the MIRROR Button again, thus the character is released to the corresponding terrain.

MECHANISM

Pedal Trigger can make the terrain or other things change.

THRUST DEVICE When the character moves to the front of the THRUST DEVICE, this device will do a powerful thrust and push the character out for a certain distance. During this process, the

character is not affected by gravity.

CLUSTER LIGHT

When the source of The CLUSTER LIGHT is turned on, there will be a beam of The CLUSTER LIGHT. It can be reflected by a MIRROR. You can make the LIGHT travel to different positions by adjusting the angle of light emission as well as the angle and position of the mirror.

1.The CLUSTER LIGHT can pass through transparent terrain.

2.When the CLUSTER LIGHT reaches a FLAT place whether it is transparent or not, a TELEPORT POINT of LIGHT can be etched at the irradiation point.

3.LUMEN STONE CAT can travel in CLUSTER LIGHT-TELEPORT POINT System

NPCs

LUMEN STONE CAT is a passenger of the CLUSTER LIGHT. It is a mysterious animal imprisoned in the LUMEN STONE. When it is not exposed to the CLUSTER LIGHT, it looks like a dull square stone that is almost as tall as the character. In this case, It can be dragged and moved on a flat place, helping characters reach different terrain. But when THE CAT is moved to a teleport point of the CLUSTER LIGHT, which connects with another teleport point by CLUSTER LIGHT, THE CAT will transform into a cat that can swim in the LIGHT. After it reaches the teleport point as far as it can, THE CAT will transform into stone-form again.

The SILENCE is such a STABLE being that no character can push it away. When it blocks a character’s way, the character can only walk away and wait for it to go to the next position, or catch it and put it in the MIRROR.

The STRENGTH In most cases, the STRENGTH will push away every movable object that gets into its reach. How far it pushes an object depends on the size of STRENGTH. During the pushing process, the STRENGTH and the object are not affected by gravity.

What The STRENGTH can push away: the character, the cubes, and smaller STRENGTHs

What The STRENGTH can not push away: THE SILENCE, THE LIGHT FLOWING STONE CAT, and solid terrains.

When the STRENGTH pushes the objects beyond its ability, it will be pushed away by the reaction force.

The STRENGTH can also be caught and put in the MIRROR.

CHESSBOARD OF THE MIRROR MECHANISM

1.When the character is caught and put on the CHESSBOARD OF THE MIRROR, he will become a chess piece that can move to the adjacent chessboard grid.

2.Each chessboard grid has a corresponding relationship with a certain foothold out of the MIRROR. When the MIRROR releases the character, the character will be placed in the corresponding position.

THE STORY OF MIRROR LAND

There is a continent in the darkness where the sun, the moon, and stars do not exist. The LIGHT is stored in a big mountain like gel. The mountain is called LUMEN.

Living creatures near the LUMEN gradually evolve into humans. They learn the methods of mining and using the LIGHT. They pipe the LIGHT to high places, illuminating most places. Technology and civilization are developing. Kingdom has formed.

Not far from the west of the LUMEN is the MIRROR PLAIN where the supply of MIRRORS is inexhaustible. Once the last piece of MIRROR PLAIN was exploited, an earth movement will come. A new MIRROR PLAIN will raise.

These MIRRORS can catch living creatures and put them into the surface of MIRRORS. This is discovered by accident.

One of the believable legends is about a hunter. Once upon a time, he was chasing the LUMEN BEAST. This BEAST escaped to a mirror. The hunter prayed subconsciously that someone could help him catch it. Unexpectedly, THE MIRROR responded to his prayer and caught the BEAST.

Later, people found a way to make MAGIC MIRRORS between witchcraft and technology.

THE STORY OF XIU(the character)

XIU’s ancestors are INKMEN,XIU is a inkman as well. INKMEN is one of the results of human genetic modification.

After humans learned to make MAGIC MIRRORS, some clever bad guys commit crimes with MAGIC MIRRORS they make, and leave no trace of themselves. The ruler of the kingdom decides to keep all the clever guys under supervision. Every movement of them has to leave a trace behind. So the clever ones become INKMEN. Ink always seep out through their skin, and their shoes cannot be waterproof. So the footprints they leave are all ink-like.

XIU’s mother was a TRAFFIC MIRROR ENGINEER. In a TRAFFIC MIRROR test 7 years ago, when the MIRROR released her, she disappeared. This strange thing made people panic, but no reason was found.

Now XIU is fifteen years old, inherited mother’s relics.XIU found 7 SPECIAL STONES among them. One day, a mysterious voice came into XIU’s ears, saying,” Take THESE STONES to the FURNACES I designate. Then forge them into a HAMMER according to the drawings I give you. Use the HAMMER to smash the one-thousand-year-old MIRROR hanging in the capital. And you can find your mother…”

“As long as there is a chance of finding my mother, I will try it…”

Mirror Land on Steam

The Night Fisherman

The Night Fisherman

I found The Night Fisherman a bit underwhelming on its own, but I liked it as a prologue to its follow-up, The Outcast Lovers. Given it’s so short and free, I’d be inclined to recommend it, except… If you read other negative reviews for The Night Fisherman, you’ll see a few accusations that the scene you play through is plagiarized from the opening of the movie Inglourious Basterds. The dev claims that it’s just an “homage.”

So, is it plagiarism or homage? Considering the art is extremely minimal and there is no game play outside of one decision at the end, the dialog that plays out in this scene is all The Night Fisherman really has going for it. I think that makes the question of whether that dialog is original work or not pretty important.

Real player with 0.3 hrs in game

The Sacrifices – Politically Charged Game Series

Amongst the alternate history of The Night Fisherman exists the English Protection Group, vigilantes who keep a watchful eye on the Smuggler’s Run, a renowned crossing for vessels bound from Calais containing illegal immigrants. The player takes on the role of the fisherman in the middle of the ocean, during an encounter with another boat and its shotgun-wielding passenger. The fisherman must direct the conversation and the camera angle in a bid to escape the situation safely.

Real player with 0.2 hrs in game

The Night Fisherman on Steam

Godkiller

Godkiller

A heartwarming tale of the will of mankind, and its ability to persevere through any adversity. The game is fun, silly, and an enjoyable 3 or so hour experience. Take it at face value as a satirical, goofy game and not one meant to be taken immensely seriously.

Also, dash in the air to go much faster. It doesn’t always work, but most of the time it does.

Real player with 3.7 hrs in game

Godkiller on Steam

Kosmokrats

Kosmokrats

I have no words.

This game is truly a hidden gem. I cannot understand how this game has only around 30 reviews.

Sure the gameplay might not be that much, yet it’s still fun, but the story is just so good, I was literally excited to see how things go in diffrent paths, I got all of the 17 endings and almost all of the achievements. Nearly all details are there, even the smallest ones. There’s quite a lot of humour too.

There are so many refrences to pop culture and other games. I still cannot fathom how this game was made by ONE person, with little help from others.

Real player with 101.2 hrs in game

This is a narrative game revolving around completing drone assemblies of spaceships made out of tetris-like pieces. The central mechanics are serviceable and make for some interesting puzzles and an alternately frustrating and satisfying experience as you try to get pieces to connect by bumping and pulling them.

Whilst that wouldn’t be enough to make a great game by itself, the narrative is the real draw here, running a pastiche of soviet-era space and sci-fi references into the exploration of various characters - and enables you to change how the story turns out as these characters vie for power and try to keep Space Force going in very trying circumstances.

Real player with 96.3 hrs in game

Kosmokrats on Steam

Altarays

Altarays

a great experience vr but unfortunately no hieroglyph so and quasi no statues so we have not really the impression to be in egypt but the special effects are great

i recommand but a little short with too empty temple (quasi no statues and no hieroglyph)

Real player with 0.3 hrs in game

‘Altarays’ is a 5 minute slightly interactive experience that sees you touching some woman’s head, being transported to ancient Egypt and sitting down while dark ghosts surround you and a snake comes to say hello. What? Do you want more than that for £5.99? Tough, because that is all there is. Even if this…”experience” was free I would be struggling to recommend it, but given the £5.99 price tag, it makes things a little easier for me. Avoid this, it’s crap, pointless and vastly overpriced.

Real player with 0.1 hrs in game

Altarays on Steam

Nott Longa

Nott Longa

Such a unique narrative game, the closest thing I can compare it is something like ‘Doll’ by Braisque, it has that gloomy theme to it with philosophical vibes and many strange characters, but with a pretty unique story, something about the game world being a purgatory, a metaphor for being stuck in a nostalgia perhaps, unless maybe I missed the point. Sadly there seem to be a few translation issues, some intentional, some probably not, it’s hard to say because the game uses glitchy dialogue for the immersion. I was about to write a very positive review for this game, but then it softlocked near the end, and being a narrative game that nobody plays, I can’t even look it up, not to mention it leaves me without an important part to reflect on this experience (I liked the story, I still want to see the #$#$ ending though). I guess I could replay it, it’s not very long once you know all the answers to the tricky puzzles, about 2 to 3 hours with no hints, not that any were available when I needed them, but some of the puzzles were pretty creative, like you might have to do things outside of the game, cough cough. It’s one of those ‘cerebral’ games if you know what I mean, weird narrative, strange world, very atmospheric, maybe even experimental to some extent, it has a certain level of escapism which I really enjoy.

Real player with 4.7 hrs in game

Absolute solid game for the bit i’ve played so far.

I’m going to continue to play more of it and keep updated.

I love the atmosphere and just everything about it.

It’s very unsettling. You go around doing quests for the people for those who have been sucked into the video game, which now is forever their norm day by day home since they can no longer escape from it, and eventually then turn to ghosts.

I can’t stress enough how wonderful this game is.

It’s like nothing i’ve played before.

Psychedelic and philosophical.

Real player with 1.6 hrs in game

Nott Longa on Steam

One Spirit

One Spirit

One Spirit is a coming-of-age visual novel set in an alternate timeline where the Cold War drags on into the 21st century. Exploring various political, cultural and philosophical themes, the game presents an engaging, thought-provoking thriller through the eyes of a group of marginal teenagers, their doubts, struggles and hopes.

In 2003, the Iron Curtain stands tall. The superpowers of the new age wage a silent war through the means of information, economy, culture and proxy. As the Cold War slows to a crawl, the Sysican Republic, a pro-Western satellite state in Eastern Europe, finds itself on the verge of political death as radicalism, conspiracy and war loom overhead.

One Spirit follows Yuri Danilin, an 18-year-old young man disenchanted with life, as he returns to his modest hometown in Nevilyovsk, Eastern Sysica. Having failed in his studies at the capital, he reunites with his sister knowing their time apart has changed both permanently. When news of a known local activist disappearing spread through the town, Yuri soon finds himself at the center of a downward spiral of violence.

  • Uncover a deep and engaging story, set in an original world where the Iron Curtain hasn’t fallen, inspired by real events and reflections on them: experience the bleak feel of a war too long fought.

  • See the world through the eyes of an alienated youth — casual but complex personalities set in a path of self-discovery and self-affirmation in a world that has robbed them of a future.

  • Delve into six different subplots branching from the main story.

  • Every subplot has a unique dynamic you engage with by making choices, efforts and sacrifices. Subplots develop a wide variety of topics stemming from Yuri’s fatal years of 2003 and 2004, from the intimacies of friendship to the secrecies of Sysica’s ideological underground.

  • Decide carefully how to spend your time in Nevilyovsk: days are a limited resource. Your priorities and preferences will increasingly mark your journey.

  • Enjoy high choice responsiveness, as the game’s slightest details react to your smallest choices.

  • Explore over 30 different environments to reveal new details, points of view and events.

  • Take part in a philosophical journey about human history, society, struggle and life, with roots in contemporary critical theory, psychoanalysis and existentialism, among other similar and dissident traditions.

  • Dive into this grey world through a high-quality art style that evokes the melancholic, nostalgic feel of post-socialist Sysica.

  • Explore hours upon hours of worldbuilding detail: a unique Slavic theme, a constructed language, a simulated history and a culture imagined from the ground up.

One Spirit on Steam