RE:Solver
Step into the role as an investigator under the RE:Solver Agency, a new investigation unit designed to take a fresh look at complicated cases. With your skills and newly granted overreaching privileges, you can access numerous confidential records on essentially anyone. Browse medical records, phone logs, browser histories, and social media to learn everything there is to learn about your suspects.
Background
The game takes place within a fictitious world, quite similar to ours, but with a few key differences. As crime rates are on the rise, a private agency called RE:Solver has sprung up, giving new power in the field of digital forensics. They aid law enforcement around the world by diving in and dissecting the case inch by inch, bringing a fresh set of eyes and vital information to the people in the field.
Nothing will stop a member of RE:Solver to get to the truth. Not rules, not privacy concerns, not ethics.
Gameplay
Use the tools given and dig into every corner of the lives of the suspect. Collect phone records, credit card transcripts, daily habits, and more through the Emerald Network. Browse the game-internal internet for missing people, public records, social media, and more.
Once you have a strong case, you may file them and hope you put the right person behind bars.
Production
This game is based on a series of investigation tabletop roleplaying one-shots written and conducted by Nils Munch during the Covid-19 lockdown. A great thank you to all the players and playtesters taking place in building and polishing up this game.
Creative liberty
While the world seems much like ours, all suspects and the criminal cases you are solving are a complete work of fiction, and any resemblance to any real individuals, living or dead, are purely coincidental. All characters portrayed are generated electronically, and no real people are displayed inside the game.
Read More: Best Alternate History Singleplayer Games.
Safe Not Safe
Ever wondered how stealth games of the future will look like?
This is how. Safe Not Safe reinvigorates the genre in several fundamental ways.
Meaningful exploration
Every mission is a completely new procedurally generated level. Explore freely and find your own way to the goal without a pre-designed solution.
Worthy Opponent
Powerful AI controls the whole base and commands robotic security. The AI is adapting to your actions and builds smarter and stronger defences on the fly.
Real Challenge
Rogue-lite elements are challenging but fair. No saves during the missions – success depends only on your plan and the way you combine your skills and gear.
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Read More: Best Alternate History Hacking Games.
Fade Out
I played more or less 2 hours, i enjoyed the first 5 rooms, the ambient sounds are great, the graphic is cool but in a specific objects like a telephone buttons and clock it’s hard interacting properly with them.
– Real player with 6.8 hrs in game
Read More: Best Alternate History 360 Video Games.
Fade Out is atmospheric VR room escape game with a twist. Every time you do something right the room changes in some way and it makes the game feel fresh and exciting. The rooms are pretty different from one another and there are clever puzzles in each of them. Puzzles are not too hard but I did spend quite a long time in the first room.
Pros:
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Creepy atmosphere with matching soundscape
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Hard enough puzzles to be entertaining but not too hard to make you stop playing
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If you like room escape games, then this one is for you!
– Real player with 4.3 hrs in game
Karaski: What Goes Up…
It’s October 1923, my name is Jan Kowalski and I am honored to be one of the first passengers onboard the airship A. A. Karaski. When I joined this miracle of technology, I was excited with curiosity, how it works and what I’ll experience during the flight. I actually thought that I would spend the entire journey in a bar on the upper deck sipping fancy whiskey with casual conversation. After boarding, I picked up a boarding pass, introduced myself to a guide of the airship and headed to my cabin. Well, was just going to, because just around the corner I somehow fainted and my plan was screwed a little. A lot.
– Real player with 21.6 hrs in game
Take to the skies in this whodunit mystery. You will take on the role of a passenger on this one of a kind airship, but something has gone wrong. The airship has been sabotage, but who has done it. Was it you? Will you be able to uncover who did it? Will you be caught snooping around and have everyone expect you of doing this heinous act?
In Karaski: What Goes Up… this is exactly what you’ll be doing. You will be playing through the game with your main mission being to get to the bottom of the mystery of the sabotage, but there are other quests that you can take on to perhaps pry information from other passengers. In this game you will have the chance to bribe guards to look the other way, entice passengers with the promise of alcohol, and of course gain tools that will allow you access to different areas of the ship.
– Real player with 8.6 hrs in game
Hunkenstein
You’re brain’s been harvested and sold to the lowest bidder.
Now, you’ve been implanted in the latest creation of the infamous and lusty Dr. Anna Stasis. As a handsome abomination of medical waste and muscle, you’ll walk an earth where Mad Science rules and scary movies have become reality.
In this quasi-erotic horror adventure of monstrous proportions, you’ll hunt down legions of ghoulish creatures, then cash the checks.
With an arsenal of weapons at your disposal, you’ll become a helpful part of your community, destroying pesky vampires, bothersome werewolves, and ill-timed zombie infestations. Grind these household pests into mulch. Burn them, stake them, or just crush them with a good old fashioned anvil.
The choice is yours!
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Equip your trusty pickup-truck with the latest in anti-monstrosity equipment, including giant glue-trap, fall-cage, net-launcher, meat-magnet, gas-can, anvil-launcher, monster-mulcher, and the ever handy pitchfork!
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Raid the labs of rival mad-scientists to steal their work!
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Investigate and exterminate! Disappearances, exsanguinations, misplaced mummies. The night has many mysteries to unravel.
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Face a horrific variety of physics based enemies to destroy in any way you see fit.
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Meet the neighbors! You’re not the only monster on the block. Chat up a cast of ne’er-do-wells and societal rejects just like you!
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Fall in love. Romance can be found in the strangest of places.
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Level up! Become faster, stronger, hunkier!
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Survive. The onslaught of the damned never ends, even at home. Be on your toes!
Mech Game
Mech Game is an online multiplayer cockpit simulation where you command a massive machine of war!
Join with friends or play solo – Position yourself as a Mech Driver, Gunner or Engineer to control 9 different weapon systems, melee combat, jump jets, shielding and more!
You can experience Mech Game in a fully-immersive virtual reality environment with support for the latest VR hardware, or play without VR using a standard keyboard and mouse.
Enhance your mech’s equipment through harvesting ore and killing enemies, then buy or sell your upgrades on the Steam Marketplace!
Phase 1 of Mech Game introduces capture-the-flag style gameplay mixed with AI minions and boss fights. Different modes such as Battle Royale and Open World Exploration are planned!
Join us on Discord! https://discord.gg/yF876pW
PRINCIPIA: Master of Science
Summary
A rather simple game with a huge potential. Overall, it is great now, but if the devs are able to improve on the concept by introducing more scientists, fields of science, and perhaps more locations/academies, it can become truly amazing.
What works
1. You can pick one of about a dozen scientists from the era of enlightenment, and guide him throughout his career. You choose what to concentrate on, you can study, attend lectures, conduct experiments, compose scientific papers and much more.
– Real player with 24.7 hrs in game
You can’t tell this is a outstanding game, but it is amazing. BGM, graphic, system especially this theme is rather KOEI than Paradox. It reminds me about my PSP and the mighty Daikoukai Jidai IV.
I really want to see dlc for this game like more scientists, more theory, more universities. I think there still be a lot of system improvement and details can be developed. Such as more countries can have different budgets to invite scientist or build better universities and labs; a interdisciplinary research systems; relationship between professors and students etc.
– Real player with 21.1 hrs in game
Quarantine: Global Pandemic
A good game to pass the time.
The game is very realistic.
And the game has several ways to win against the so-called Covid-19. Unfortunately, the game bugs from the standpoint of 2024, the numbers jump around wildly and you can hardly continue playing the game! But as I said, it’s fun!
But you can also freely choose whether you want Christmas / Easter / Thanksgiving / Mother’s Day / Father’s Day / Halloween
whether you let it fail or not.
– Real player with 10.7 hrs in game
Nice game, it needs some polishing and rebalancing but still worth it if you like political games.
– Real player with 6.4 hrs in game
Lotto Life
Have you ever wondered if you could win the lottery? Here’s a chance to test that luck, without losing your shirt in the process. Lotto Life is an authentic lottery simulator similar to state-run lotteries.
Welcome to Ys, a modern city under the auspices of Lotto Life Megacorporation. Every day, in real time, a winning number is drawn for the in-game lottery. Buy tickets, read the daily newspaper, go to work, and maybe win big! Fail to pay the rent, though, and you’re looking at a new life (or perma-death, if you like) in debtor’s prison.
In line with simulating the wait-and-see experience of playing the lottery, this game plays out at a slow pace. Most days your session can take around 5 minutes to complete, and then real time must pass before more can be done.
Please note that this is a game, with no actual real-life cash payout in the event of picking a winning ticket.
Nominal
This is a neat game! The style of the ship and the ship manual are super flavorful and I had fun messing around with it. The one problem is that it’s a bit repetitive: most of the hazards you can see are handled in very similar ways and it feels like once you’ve played it for a few hours you could start to memorize most of the steps. Definitely once your Mission Control has gotten a feel for how to navigate the manual the missions become pretty easy.
That said, the aesthetic is great and if it interests you I definitely recommend it. Just know that you won’t be getting too much playtime out of it unless you regularly invite new players to be in charge of Mission Control. I’d love to see the game expanded in some way with either dual hazards or more variation in how you solve problems, but it’s a fun package as it is and I plan to keep showing it to friends.
– Real player with 5.6 hrs in game
As someone that has played a lot of Keep Talking and Nobody Explodes, and ALSO someone that loves all the movies/series about various NASA space programs, this game seemed right up my alley.
So my friends and I got into character and decided that we didn’t need to preview the manual, we just jumped in. Then we died, and died, and died again. Since it’s the first day the game came out, we couldn’t even look to search engines for help guides. Eventually, though, we read the manual correctly and things improved. (And by ‘we’ I mean my friend did. I’m still very confused.) – Hint, page 57 is a good page.
– Real player with 3.5 hrs in game