41 Hours
Serious Sam… with a weird girl following you around
Pros: Good graphics
Gun modifications
Open World
The bullet-time is pretty dope
Some RPG elements
Cons: The RPG elements (skills, leveling, etc.) can be a lot better
Mindless waves of enemies spawning all around you
Needs more guns (like a sniper, shotgun, hand cannon, etc.)
Enemies have aim-bot like a mofo
The building mechanic needs work, as it’s unwieldy
Is it the best game ever? No… but is Serious Sam the best game ever? No, it’s not either. I’d really just compare this game to being a slightly worse Serious Sam… so for the price, it’s good if you’re looking for a game similar to Serious Sam.
– Real player with 155.1 hrs in game
Read More: Best Alternate History Singleplayer Games.
41hrs Review
Its hard to give a review for this game as i did receive it for free via gift purchase from my brother and also this a game made by a small team and by what i can see and feel when playing the game they did not have a AAA budget.
So i finished the game on the pro skill level took me just over 7hrs to finish but keep in mind i have played tons of first person shooters and tend to finish games quite quick. I liked the game it has some frustrating moments which i will get too but overall its quite decent and for $20 bucks aussie dollars its not bad value.
– Real player with 7.4 hrs in game
Nikopol: Secrets of the Immortals
A decent game for fans of the Enki Bilal’s Nikopol trilogy, and his works in general. But ONLY for the fans or people at least knowing either the graphic novels or eventually the film “Immortel (ad vitam)” (the best - both; the movie is/or was free to watch on YT). I think that only then the player can appreciate the content by entering this dark future sci-fi, enjoying original designs and nice pieces of Bilal’s characteristic graphics from the trilogy.
People not knowing what the Nikopol trilogy is about - should be very careful about the title. I suppose those are majority of the negative reviews here. You will just not get the point here - like it or not, but this particular game can be only treated as an extension to those other works. There are many unexplained references to those, so you would probably miss half of joy.
– Real player with 8.1 hrs in game
Read More: Best Alternate History Choices Matter Games.
It’s unclear whether something important is either lost in translation, or just expected to be found in sources outside of the content of the game, but either way, the events in Nikopol feel like a drug trip; nothing that happens ever seems to make much sense, and everybody who inhabits its world operates on some inscrutible, Lynchian-esque, fever-dream logic that never reveals itself to the player over the course of the game.
To further complicate things, the game’s frequently frustrating and obtuse puzzles are presented—visually and mechanically—in a manner that would have seemed quaint in a game 10 years its senior; as difficult as it may be to tell at face value, Nikopol was released contemporaneously with titles like Dead Space, Fallout 3, Far Cry 2 and Mirror’s Edge, just to name a few.
– Real player with 7.7 hrs in game
I’a I’a Cofflhu Fhtagnyaa
I cannot believe I streamed this train wreck. 10/10.
– Real player with 5.8 hrs in game
Read More: Best Alternate History Anime Games.
Art and char design is just adorable ; music and voice acting is quite nice and the is even a cute badge with quite nice emotes going with
Sadly the game is very badly translated and it’s sometimes quite hard to understand who is actually speaking (outside of the voice acted ones), they mixed up gender and such ; i think even google translation don’t do this
Take it in sales if you really want to do a peek at this game or understand chinese :p
– Real player with 3.6 hrs in game
Sketchy Fables
Sketchy Fables is a first-person exploration adventure and can be described as a comic-book that has broken up over a landscape. The story begins with the search for an mysterious child who influences Your reality. Can You still find the child in You?
Features:
*** Fully Hand-drawn & animated game world consisting of about 8000 unique artworks, designed by award-winning artist Alle Jong.**
*** Plays like an interactive cartoon slash artgame/comicbook/Interactive Visual-novel. Sketchy Fables is an personal artistic expression full of poetry & art**
*** There is an Main storyline, but nothing is what it seems..**
*** 3 open save slots**
*** An diverse game environment to explore full of villages and rural landscapes.**
*** Focused on personal exploration with many random encounters & discoveries**
The Legend of Bean
The Legend of Bean is a rather good RPG/adventure game on the RPGMaker format.
Not quite innovative, especially the storyline, but with a fair gameplay. At no point I felt lost like not knowing where to head to.
I appreciate that after the main quest is completed you can still travel through the whole game world in order to defeat other bosses and eventually get a 100% achievements.
I don’t care if the grammar isn’t perfect, I’m not expecting the same language level as in a book. Dialogues are perfectly understandable and that’s enough for that kind of games.
– Real player with 15.6 hrs in game
The Legend of Bean is a nice, short and funny little RPG-Maker game.
While the English tranlation is poor, it’s still understandable and quite funny. The game comes at a cheap price and is worth what it’s asking for.
You play with a group of three people, and the battle system is quite uniqe. It’s fast paced, so you can do the battles really quickly. It took me about 9 hours to finish the game. After clearing the main story, you can still keep on playing, fighting some newly spawned bosses, some of them a little challenging. The good thing is, you don’t need to grind a lot, there is a merchant that sells big bags of experience!
– Real player with 9.4 hrs in game
Jay’s Walkin'
jay walking
– Real player with 0.9 hrs in game
Fantastic game, would recommend, your brain cells will appreciate you playing this game and 100% completing it hahahahaha youre awesome creator guy.
– Real player with 0.7 hrs in game
Video Realms
the closest thing to twisted metal that exists. very good car combat game
– Real player with 0.7 hrs in game
Okay, so…
Fuck the other two games - flesh out Carnage Cross as much as humanely possible. This is the closest the Twisted Metal fan-base will ever get to a spiritual successor since Sony decided to elbow-drop Twisted Metal for good. Wait until at least 1.0 to keep working on Sanitize or Starglades.
I know some of the suggestions I’m gonna make are already on your roadmap - AND I DON’T CARE. I’ll repeat them infinitely into the fucking VOID if need be.
● ONLINE MULTIPLAYER. DO IT.
● NONE of the vehicles should have auto-aim machine guns - all of their guns should fire directly forward. Auto-aim should be either a power-up or a special ability. With that being said…
– Real player with 0.4 hrs in game
HUMANS CONNECT
HUMANS CONNECT
The story is focused on the humans bloodline to the mythologies that
existed 1000 years ago. An experiment occurred in the modern times where
Humans would gain supernatural powers because of their connections to those
mythologies that existed. Julia’s journey is to discover the creator of this
experiment and the origins of those mythologies, however she is confronted by
Anubis like character “Inpu The Jackal”.
In the game the player can choose to play one of the two characters and play
the same story mode but in different time and order. Each character has his own perspectives and goals
in the same story.
In Julia’s story, the player has to rely on engagement to progress with the story.
While the Nightwolf’s story rely on exploration and stealth to progress with the story.
Both characters shares a common enemy which is “Inpu The Jackal”, he currently has
an unknown background and its up to the player to discover who he is and what is his
true objective. Are you up for the challenge?!
The Game’s main idea is to let the player feel like he is engaging, feeling and
relating to the characters not just playing them. Engage, Explore, CONNECT
and mostly… have FUN!
Wonhon: Prologue
Like stealth games? Try this.
–-
You play a vengeful spirit that’s been allowed to return. It plays out as an isometric puzzle game that requires a tactical approach. The only way you can fight is to possess the bodies of your enemies, but you have limited spirit energy to maintain either possession or a ghost form that lets you move through objects. If you get spotted in your fragile reanimated human body, you die quickly.
This was the first teaser demo and they’ve also released a longer demo with a few more missions (and additional story). The full game launches July 2021.
– Real player with 1.1 hrs in game
Feels awesome. Can’t wait to see more.
Perhaps more camera controls like (zooming/panning) wouldn’t hurt.
What I really hope to see in the final release is fast saves/load anytime and insanely hard levels.
Really great works folks!
– Real player with 0.6 hrs in game
Treasures of the Aegean
Terrific exploration, action, visuals and music.
It would be my GOTY if not for some irritations, the main one I’ll detail for your benefit.
The game is not a puzzle-platformer, rather a precision platformer on the clock with imprecise controls.
At the core is a time loop, a feature du jour with no added value for the player, only drawbacks such as interrupting your exploration, ruining your current progress, forcing you to take breaks, revisit the same places and redo the same parkours again and again and again. And maybe again.
– Real player with 24.6 hrs in game
Very enjoyable game. Fast moving platform adventure - perfect for a Saturday afternoon!
Nice comic-book visuals, evocative soundtrack, interesting gameplay challenges, flowing movement controls.
What I love is that the game doesn’t hold your hand. No AAA-style objective markers here. The game reveals itself to you over time through exploring the map and uncovering the plot, puzzles and goals. It doesn’t get too obscure or head-scratching.
– Real player with 18.1 hrs in game