HELLMALL
About This Game:
Beat your foes and save your souls! Lead Callaghan and his friends to victory in a reel-spinning, deck building roguelike in an infinite virtual mall. Craft your reels, make some friends, and talk to dogs. Pave paradise and check out the swag loot drops… all to escape the HELLMALL!
features:
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Dynamic character switching combat:
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Choose the right party character for the job. Whether it’s a vicious first strike, a powerful party buff or a quick HP injection, your friends have got you covered!
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Tactical deck building with a twist:
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Find items and equipment to modify each character’s reel with new attacks. Build your reels carefully and hit those triples!
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People to meet and things to do:
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Every run through the mall is unique, but the characters you encounter will remember you. Develop your relationships with the other doomed souls lurking in PleromOS for new party characters. Complete unique side quests to know your friends better!
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Secrets to find and new mysteries to uncover:
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Gain currency after every run to acquire new resources, questlines and character traits that can appear in your next run!
Read More: Best Alternate History Auto Battler Games.
Flight of the Amazon Queen: 25th Anniversary Edition
This is a classic adventure released in 1995, altough you not have to expect something like an RTX remaster in graphics, the improvements are noticeables and much appreciated compared to the old pixel graphic style.
As always, like in any graphic adventure, the main focus goes to the puzzles and i can say that here we have very good ones, the level of difficulty is average, with few spikes on hard on some of the latests, but most of them are quite logic.
Personally i don’t like the hot spots revealer function, because i think the pixel hunting is a part of the difficulty of an adventure so this will help a lot, but it seems is a new tendency of many modern adventure games now.
– Real player with 25.1 hrs in game
Read More: Best Alternate History Pixel Graphics Games.
Note: Finished in 10 hours of gameplay.
In general:
What a nostalgia! I played this game as a kid 25 years ago. I loved it then, I love it now. Some players seem to be way too much critical. Well, this is NOT a remake. This is a simple port of the ORIGINAL game for modern OS with some new features. It runs in full-HD with updated UI and it has full voice acting. But it still looks like the old classic adventure game. Nicely done.
Pluses:
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runs under modern OS in full-HD
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faithful to the original look
– Real player with 11.1 hrs in game
Giblasnia
300 Years ago a cult ceremony went horribly wrong on Giblasnia. Join Adam Williams who crosses paths with Lord Edward Wood and learns of an ancient castle on the northern end of the island and the legend of the Antonian Jewels that were used by the cult that night.
You will have to face zombies and murderous plants in the run down villages on the Island of Giblasnia to recover the ancient jewels and the defeat the evil that lurks on the Island. Puzzles will need to be solved, and many daring jumps across broken bridges will need to be taken. You are armed with only a semi automatic hand gun, and some times the zombies just won’t die. What you do on your journey could change the outcome of your adventure, as completing certain puzzle’s will reveal more than what meets the eye and will give you an alternate ending. You will explore over 12 areas of the island and over 10 rooms in the old castle.
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Multiple endings
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Pixel graphics
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Full controller support for Xbox ONE & PS3 Controllers
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Discover a Island with Populated Villages and a highly detailed Castle with a smart and spooky ghost story.
Read More: Best Alternate History Pixel Graphics Games.
Jay’s Walkin'
jay walking
– Real player with 0.9 hrs in game
Fantastic game, would recommend, your brain cells will appreciate you playing this game and 100% completing it hahahahaha youre awesome creator guy.
– Real player with 0.7 hrs in game
America is Doing Great
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Immersive RPG. A narrative-driven role-playing game. Unite the region as a post-nuclear drug-running god… guinea pig for science and scavenge as a peaceful vagrant… or experiment as some third kind of person so indefinable you upset the elderly
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Freedom of Exploration. Navigate by landmark as you explore the dilemmas of this rich, open world’s factions and inhabitants. Try to help, ignore them outright, or play both sides as you see fit
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Unforgettable Encounters. A cast overflowing with unique characters, each with secrets to uncover and problems to solve. Have deep conversations, philosophize on society, investigate, rant, provide therapy, or manipulate
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Intricate, Branching Stories. Secrets are devastating in the wrong hands and actions taken at the wrong time can be catastrophic. Numerous endings differ drastically based on player behavior
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Imagination Fuel. An ambient, unobtrusive soundtrack provides each location with a unique theme and underscores the lonely spaciousness of the open prairie
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New World. Discover dozens of bizarre post-apocalyptic locales as you trek the barren landscape. Piece together the connections that tie this world together
Mirror Land
WHAT IS THIS
Mirror Land is an original game that focuses on optical illusion puzzles. It is inspired by some Magic Mirror Concepts such as FengYueBaoJian in Dream of the Red Chamber and The Mirror of Erised in Harry Potter. It uses MAGIC MIRROR to GRAB and RELEASE characters and cooperate with moving the MAGIC MIRROR to complete incredible space puzzles.
According to THE MIRROR CONCEPT, a series of gameplay and stories are created. Meanwhile, this game uses poetry-writing methods as a source of reference, which makes the game more interesting and creates a poetic atmosphere in it.
**For closer eye movement and deeper puzzle layout, the puzzles of this game are specially developed for vertical screens. If the player’s display can be rotated to vertical, as long as the windows desktop is set to vertical. Then open the game, the game will be full screen. Or, if the display cannot be rotated or you don’t want to bother, players can just use the normal horizontal screen mode. The game experience will not be different, and the areas on the left and right sides of the screen will be filled with black. **
HOW TO PLAY
You can learn how to play from the demo video or read the tips below.
0.The MIRROR and The Feet of the character have an interactive relationship.
1.When you can see The Feet of the character in the MIRROR, press the MIRROR Button, thus the character is tied to the MIRROR surface and turns into 2D form.
2.When the MIRROR is moved, the terrain reflected in the MIRROR is changed.
3.When the 2D form character’s feet meet an empty foothold reflected by MIRROR, press the MIRROR Button again, thus the character is released to the corresponding terrain.
MECHANISM
Pedal Trigger can make the terrain or other things change.
THRUST DEVICE When the character moves to the front of the THRUST DEVICE, this device will do a powerful thrust and push the character out for a certain distance. During this process, the
character is not affected by gravity.
CLUSTER LIGHT
When the source of The CLUSTER LIGHT is turned on, there will be a beam of The CLUSTER LIGHT. It can be reflected by a MIRROR. You can make the LIGHT travel to different positions by adjusting the angle of light emission as well as the angle and position of the mirror.
1.The CLUSTER LIGHT can pass through transparent terrain.
2.When the CLUSTER LIGHT reaches a FLAT place whether it is transparent or not, a TELEPORT POINT of LIGHT can be etched at the irradiation point.
3.LUMEN STONE CAT can travel in CLUSTER LIGHT-TELEPORT POINT System
NPCs
LUMEN STONE CAT is a passenger of the CLUSTER LIGHT. It is a mysterious animal imprisoned in the LUMEN STONE. When it is not exposed to the CLUSTER LIGHT, it looks like a dull square stone that is almost as tall as the character. In this case, It can be dragged and moved on a flat place, helping characters reach different terrain. But when THE CAT is moved to a teleport point of the CLUSTER LIGHT, which connects with another teleport point by CLUSTER LIGHT, THE CAT will transform into a cat that can swim in the LIGHT. After it reaches the teleport point as far as it can, THE CAT will transform into stone-form again.
The SILENCE is such a STABLE being that no character can push it away. When it blocks a character’s way, the character can only walk away and wait for it to go to the next position, or catch it and put it in the MIRROR.
The STRENGTH In most cases, the STRENGTH will push away every movable object that gets into its reach. How far it pushes an object depends on the size of STRENGTH. During the pushing process, the STRENGTH and the object are not affected by gravity.
What The STRENGTH can push away: the character, the cubes, and smaller STRENGTHs
What The STRENGTH can not push away: THE SILENCE, THE LIGHT FLOWING STONE CAT, and solid terrains.
When the STRENGTH pushes the objects beyond its ability, it will be pushed away by the reaction force.
The STRENGTH can also be caught and put in the MIRROR.
CHESSBOARD OF THE MIRROR MECHANISM
1.When the character is caught and put on the CHESSBOARD OF THE MIRROR, he will become a chess piece that can move to the adjacent chessboard grid.
2.Each chessboard grid has a corresponding relationship with a certain foothold out of the MIRROR. When the MIRROR releases the character, the character will be placed in the corresponding position.
THE STORY OF MIRROR LAND
There is a continent in the darkness where the sun, the moon, and stars do not exist. The LIGHT is stored in a big mountain like gel. The mountain is called LUMEN.
Living creatures near the LUMEN gradually evolve into humans. They learn the methods of mining and using the LIGHT. They pipe the LIGHT to high places, illuminating most places. Technology and civilization are developing. Kingdom has formed.
Not far from the west of the LUMEN is the MIRROR PLAIN where the supply of MIRRORS is inexhaustible. Once the last piece of MIRROR PLAIN was exploited, an earth movement will come. A new MIRROR PLAIN will raise.
These MIRRORS can catch living creatures and put them into the surface of MIRRORS. This is discovered by accident.
One of the believable legends is about a hunter. Once upon a time, he was chasing the LUMEN BEAST. This BEAST escaped to a mirror. The hunter prayed subconsciously that someone could help him catch it. Unexpectedly, THE MIRROR responded to his prayer and caught the BEAST.
Later, people found a way to make MAGIC MIRRORS between witchcraft and technology.
THE STORY OF XIU(the character)
XIU’s ancestors are INKMEN,XIU is a inkman as well. INKMEN is one of the results of human genetic modification.
After humans learned to make MAGIC MIRRORS, some clever bad guys commit crimes with MAGIC MIRRORS they make, and leave no trace of themselves. The ruler of the kingdom decides to keep all the clever guys under supervision. Every movement of them has to leave a trace behind. So the clever ones become INKMEN. Ink always seep out through their skin, and their shoes cannot be waterproof. So the footprints they leave are all ink-like.
XIU’s mother was a TRAFFIC MIRROR ENGINEER. In a TRAFFIC MIRROR test 7 years ago, when the MIRROR released her, she disappeared. This strange thing made people panic, but no reason was found.
Now XIU is fifteen years old, inherited mother’s relics.XIU found 7 SPECIAL STONES among them. One day, a mysterious voice came into XIU’s ears, saying,” Take THESE STONES to the FURNACES I designate. Then forge them into a HAMMER according to the drawings I give you. Use the HAMMER to smash the one-thousand-year-old MIRROR hanging in the capital. And you can find your mother…”
“As long as there is a chance of finding my mother, I will try it…”
non - The First Warp
Great game for the any point and click adventure lover. Funny and engaging. Highly recommend it and you will be supporting indie gaming.
– Real player with 20.2 hrs in game
Quite a neat little adventure thing, with ample help for the player if you risk getting stuck (as I often am, not being the greatest fan of the genre)
– Real player with 5.5 hrs in game
Sketchy Fables
Sketchy Fables is a first-person exploration adventure and can be described as a comic-book that has broken up over a landscape. The story begins with the search for an mysterious child who influences Your reality. Can You still find the child in You?
Features:
*** Fully Hand-drawn & animated game world consisting of about 8000 unique artworks, designed by award-winning artist Alle Jong.**
*** Plays like an interactive cartoon slash artgame/comicbook/Interactive Visual-novel. Sketchy Fables is an personal artistic expression full of poetry & art**
*** There is an Main storyline, but nothing is what it seems..**
*** 3 open save slots**
*** An diverse game environment to explore full of villages and rural landscapes.**
*** Focused on personal exploration with many random encounters & discoveries**
Stupid Stories
Blockbuster Story :)
– Real player with 3.3 hrs in game
Nostalgia kicks in hard on this one.
Great, little adventure game with love fore the details. Riddles are challenging but fair with a well thought trough in-game help system. Get it on sale.
– Real player with 2.6 hrs in game
Universe 25
I don’t usually write reviews, but I feel like this game is getting no attention. Its been okay to play so far. I have only had to two glitches where I had to click multiple times on an object for it to work. Other than that I would give the game a try. The price isn’t bad either.
– Real player with 9.4 hrs in game
This is simply a nice and cheap game. It’s quite enjoyable and it has some kinda difficult puzzles that don’t always make sense. The game is small, but with a decent story. It has a few bugs here and there, but nothing too important. It doesn’t get much attention, so buy it and see for yourself how much fun it is. Till next time, don’t forget to point & click!
– Real player with 4.3 hrs in game