Pleiades - A Subversion Saga Game
Seems like the few people who have reviewed the game haven’t had a chance to spend a ton of time with it, so I thought I would chime in with a more detailed review. It’s gonna be all kinda jumbled cause I’m just gonna write what I think and keep writing until I think I’ve covered everything. I was hesitant to give the game a chance due to the low amount of reviews and the one lengthily negative review. After watching the trailer, I really wanted to see what it was all about and give it a chance. I’m glad I did! When I found out the game was developed by one man over the course of a few months, it blew my mind! That’s crazy, especially for a game with this much going on in it! That’s another reason I decided to write this review, this game deserves more attention and love from people who I know will enjoy it. Anyways, I approached the game with no expectations and was pleasantly surprised. As the negative reviewer states, the game doesn’t really do anything revolutionary in the mechanics department. Hell, most games don’t nowadays. The mechanics work well though and I very much enjoyed running around using my different light sources to explore the very unique and diverse levels. Not to mention the enemies in the game, which aren’t anything crazy but they are satisfying to kill and add more to the story than really present a major challenge. Although I did die a few times and often found myself running for my life. Where the game makes up for the lack of mechanics innovation, is in the rich story. I think the negative reviewer is not the type that is into immersing themselves in a world and was just trying to run through to “beat” the game. I took a completely different approach. I let myself get lost in the story, exploring every inch of the levels and I found myself taking a deep interest in the details strewn about. Take the papers scattered around the world for example. In most games I look these over and just keep going because they are usually some boring writing that’s not really relevant to anything and doesn’t add much to the game. With Pleiades, they are pivotal to the full experience. I stopped to find and read as many as I could and it was always something different. Sometimes it was just a nothing note, but it still added to the richness of the world and explained something about it’s strangeness. Sometimes, I caught myself laughing out loud as I read the hilarious woes of a notes author. Other times, I was highly intrigued by the science-fiction accuracy to real world UFO research. This guy that made this game really knows his UFO stuff and he made an excellent game and story that really entertained me. Some of the papers hold information that is absolutely vital to moving forward in the story via key codes or clues, etc, so I highly suggest reading every note you find and enjoy piecing the story together like that. None of the notes are really all that long and it never seemed like a chore to me like some games make it. But if you don’t like reading, or don’t like that type of story telling addition then this probably isn’t the game for you. Moving on, I think the voice acting is pretty damn good. Especially for a game made by one man, on what I can only assume was a really low budget. The main character Michael is actually voiced by the creator of the game and he does a great job of bringing the story to life with a very unique and enjoyable voice and character. Sometimes the acting is a little corny but given the rest of the humor peppered throughout the game I really think that was on purpose haha. The attention to detail given to every aspect of the game, story and world makes me think everything was intentional. The other characters don’t play massive roles vocally but there is some quality content in there. The overall writing of the dialog is great and moves the story along at a nice pace. I don’t want to give away any spoilers to the story but it is a great story in my opinion. If you are fascinated with the UFO subject like I am then I think you will really enjoy it. I really enjoyed the rest of the sounds and audio in the game including the music. It was all very unique and different to what I am used to. The footsteps on wood and some other surfaces are a little corny and outdated but they aren’t that prevalent throughout the game. I think the guy who gave the game a scathing review kept saying things like you walk here, do this, then walk there and do that or something like that haha I’m pretty sure that’s like every game ever haha Anyways about that, I really enjoyed running around and exploring and walking through the puzzle areas and taking the full story in while doing so. The puzzles aren’t anything mind blowing but they are certainly interesting and I found myself having absolutely no clue what was going to happen next, which I very much enjoyed. I kept thinking I knew exactly what was going to happen next and I was almost always wrong. The game certainly has a few “scary” moments and an overall aura of mystery and fear but it isn’t overly scary and I wouldn’t really call it a horror game. It’s more of a mystery with hints of horror. What else… the graphics are pretty damn good, a little dated and certainly not AAA status but I enjoyed the art direction and a lot of the world does really have a lot of detail. Not too often you see UFO’s in video games so seeing those parts of the game made me extra excited. The game runs really well. To be fair I am playing with a GTX 1080 at 1440P so it’s probably a bit overkill for this game. The levels were really well laid out and I found myself using the camera in the game to take quite a few pictures of really beautiful shots. (Which save to your PC so you can share them!) They aren’t the biggest levels, some are bigger than others but there is a happy medium. There is plenty of painkillers and light refueling items strewn about to make it relatively easy to make it through the game and there are no difficulty settings either. I’ve never been the guy that enjoyed games that make it near impossible to beat, so I really enjoyed the easier approach to survival and not having to sweat bullets or re-load all the time. Sometimes I just want to experience a game, enjoy the story, have some challenges but nothing over the top and Pleiades delivered on that experience. Cut-scenes are at times breathtaking, sometimes hilarious and other times a little lackluster. Overall they are great and the pacing of them is good. This isn’t the longest game. I took me about 5 hours to beat it and I was poking around exploring a lot. I know I didn’t catch everything though and I intend to go back and give it an even more thorough play through in the future. (There was a secret area I found but didn’t have all the clues put together to access it.) I wish the game was longer and there were more enemies and weapons and all that. BUT I did enjoy having a more limited experience for once with a game. Where it’s not all about getting new weapons to kill the enemy in a slightly different way. The game focuses on the story and gives you a handful of mechanics that aren’t extraordinary but do the job and fit well. Well, I hope this answered some of your burning questions if you were on the fence about getting the game. I really enjoyed it and highly recommend it if you are intrigued by the UFO topic, enjoy exploring and reading, like to game but aren’t in dire need of a massive challenge and you’d rather just experience the story. The ending is EPIC!
– Real player with 6.5 hrs in game
Read More: Best Alternate History Thriller Games.
This game is a FANTASTIC value for the price. While was initially confused, it is quite immersive and story-driven. If you enjoy games focused around a bit of mystery and heavy storytelling, this is the game for you
– Real player with 4.5 hrs in game
Stalin vs. Martians 4
Stalin vs. Martians 4 is a massively soloplayer action game which tells a story of the conflict between Stalin and the Martians. It has a narrative-based story with a plot and rich dialogues of humorous nature, which beautifully highlight the story’s narrative-based narrative and plot.
Also Stalin vs. Martians 4 is a rather unexpected sequel to 2009’s infamous real-time strategy game. GameSpot named the original Stalin vs. Martians ‘perhaps the worst RTS game ever created’. That’s high praise. You don’t hear it every day.
Well yeah, the original Stalin vs. Martians featured some brilliant, but questionable ideas in the fields of game design, level design and some other designs as well. So we sent most of the original developers to Gulag, we’re making a proper and, which is important, playable game. It is powered by Unreal Engine. And you’re gonna like.
Could you please be a little more serious?
OK, Stalin vs. Martians 4 is an isometric action/shooter game. Which is frankly quite obvious from the screenshots and gameplay videos provided. But it must be understood, that SvM4 is not entirely about the core gameplay. It is more about the overall user experience. In a way, it can be compared to Catherine. Which is essentially a puzzle game, but in fact it is so much more than that.
Even more serious
SvM4 is built around the core gameplay of an isometric shooter, but it is conceived as a pythonesque over-the-top project, that puts a very unlikely protagonist against a very unlikely backdrop. All the time, mission after mission. It’s a sketch comedy about an evil idiotic buffoon. You have Stalin in Candyland, then he emerges in the Lovecraftian setting and fights Cthulhu, then he goes to Mars, then he travels to Ancient Greece, etc. Occasionally the game spoofs other games and introduces absurd mini-games. Sometimes it changes the genre, but within reason. And then you have crazy video intermissions (think of Red Alert or, you know, the original Stalin vs. Martians).
As mentioned above, the game is very narrative-based. Kinda like Firewatch, but, you know, better. It is also very cinematic. So we intend to provide a stable, very cinematic rate of 24 frames per second… Oh, wait. Okay, maybe more if the audience expects a certain digital fidelity in this field.
Features
• A follow-up to one of the craziest games in history
• Campy humor, insane concept and ridiculous storyline
• A “sketch comedy” approach with a variety of settings and mini-games
• Fast-paced isometric combat
• Physics-based destruction system (“Katamari Damacy in reverse”)
• At least 12 levels, separated by absolutely insane video intermissions
• Narrative-based missions (“Firewatch on drugs”)
• Some of the levels include mini-games, some are just switching
the genre, because why not?
• Character upgrades, crazy weapons and special abilities
• Ranks system which defines the progress through the game
• Survival mode
• The bestest soundtrack ever
• Actual gameplay
The game may also feature nudity if we’ll be able to find someone nude. (Which is unlikely).
Read More: Best Alternate History Comedy Games.
Nazi Busters
Nazi Busters is a fusion of Duke’s humor, Wolfenstein’s weird war aesthetics and insane blitzkrieg-style gameplay. Become a American commando and change the course of the War!
Main game features:
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Enjoy the 90s style FPS, with pixels that we all love :D
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Kill as many Nazi soldiers as you can using a traditional WWII weapons or Wunderwaffe prototypes!
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Explore famous Nazi locations like project Riese, U-Boat shipyard or Hitler’s masion, and many more!
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Discover Wunderwaffe secrets, new technologies, and stop Nazis from building an atomic bomb!
Disclaimer:
Nani Busters is a humores FPS retro game. In this project players WILL NOT see a realistic violence or drastic WWII scenes like Nazi work camps, executions, experiments on people, or getting advantage of the minorities. We are NOT using swastikas, SS or any of the Nazi propaganda symbols.
Read More: Best Alternate History Pixel Graphics Games.
The Insignia Project
A very good indie Horror game. Go try it!
– Real player with 10.3 hrs in game
Bro… Just Play It. You know you want to…. It’s fun. It’s Scary.
– Real player with 6.8 hrs in game
Video Realms
the closest thing to twisted metal that exists. very good car combat game
– Real player with 0.7 hrs in game
Okay, so…
Fuck the other two games - flesh out Carnage Cross as much as humanely possible. This is the closest the Twisted Metal fan-base will ever get to a spiritual successor since Sony decided to elbow-drop Twisted Metal for good. Wait until at least 1.0 to keep working on Sanitize or Starglades.
I know some of the suggestions I’m gonna make are already on your roadmap - AND I DON’T CARE. I’ll repeat them infinitely into the fucking VOID if need be.
● ONLINE MULTIPLAYER. DO IT.
● NONE of the vehicles should have auto-aim machine guns - all of their guns should fire directly forward. Auto-aim should be either a power-up or a special ability. With that being said…
– Real player with 0.4 hrs in game
Genokids
Genokids is a fast paced hack&slash game where a band of musicians of the same name have to defeat an alien invasion.
Unlock powerful abilities to boost your ass kicking experience!
A bizarre music band named Genokids is rocking one of their best concerts to date when The Infinite Empire of Zenodia decides to invade Earth and assimilate mankind, landing right on top of the band and ruining both their concert and mood.
Blast your way through the invading forces as the most violent band in human history!
Arm yourself with the power of MOTIVATION and unleash devastating techniques to decimate your opponents!
Go beyond your limits and enter HYPER MODE!
Your crazy FANS will follow you to the ends of the world, sign them an autograph and they will become powerful allies!
MOTIVATION IS MANKIND’S GREATEST WEAPON!
Project First Contact
Got this for like 5 cents somewhere. Looked funny bad, like Sharknado. However, this game isn’t charming like that movie, it’s just terrible.
Pros:
-The music is somewhat okay if you’re looking for ambiant music for your grandma’s haunted house.
Cons:
-Really annoying loud sounds, like the character screaming at random shit you can’t even see yet, or spaceships crashing and nearly blowing out your speakers.
-Ugly graphics.
-Lack of animation in basically anything.
-Levels are just random jumbled bullshit.
– Real player with 5.1 hrs in game
The only thing that comes to mind that could explain this game is the developer must have been really, REALLY high on something when they sat and put this together in what I can only imagine would have been a few hours.
There is an occasional moment or two in level 2 that looks a little interesting and reminded me of Blight town but otherwise this was some mindless asset flip, I mean right off the bat in the opening you have what looks like a demon which could easily be mistaken for a Doom 3 asset and UFO’s
– Real player with 1.4 hrs in game
Gizmos: Interstellar Voyage
I own all of the other “Gizmos” titles in the series thus far, and picked this up without hesitation on its release date. If I had to sum up “Gizmos: Interstellar Voyage” in one word.. that word would be: “WOW!”. This has quickly become my favourite griddler game!
What I love about this game:
-the auto-fill feature once a line is completed (this is in all of the “Gizmos” titles, and can be turned off in settings).
-the jigsaw puzzle mini-games (which you can opt to skip.. and if you do skip it then that level becomes another nonogram puzzle instead of a jigsaw puzzle.. meaning you don’t “lose” a level of gameplay).
– Real player with 108.8 hrs in game
I liked this game and would recommend it to others.
– Real player with 86.9 hrs in game
Volatile
Set in an alternate future of humanity, Volatile is a top-down space exploration game, full of action, adventure, choices and dire consequences.
You take the role of one of several pilots at the start of a routine escort mission, when catastrophe strikes. The world opens up to let you explore your options in this indie game, which, at its core, is designed around actions and reactions, where consequences from even the most mundane choices have ripples.
Gizmos: Spooky Adventures
every time I update Gizmos: Spooky Adventures it comes up saying Disk Write Error, Is there a reason why it keeps saying this? Please help.
– Real player with 171.2 hrs in game
I absolutely loved the first game (“Gizmos: Steampunk Nonograms”), so I purchased this without hesitation on its release date! Super fun nonograms that start out easy, and go up to a more challenging 30x30 grid. The auto-fill feature, once a line is completed, is probably one of my favourite features of this game. The jigsaw puzzle mini-games offer a nice “break” inbetween puzzles (this is skippable if you prefer not to do them). There is also a “perfect time” timer.. for those who like an extra challenge.. as well as leaderboards and Steam Achievements. It’s also a great price (even w/o any discounts)! Pretty backgrounds, cute characters/sound effects, and even a story! If you enjoy nonograms; I HIGHLY recommend adding this to your library!
– Real player with 45.0 hrs in game