ReTox
trippy as fuck
– Real player with 4.5 hrs in game
Read More: Best Aliens Interactive Fiction Games.
The best visual novel and game about drugs I’ve ever played. If you want to get sucked into a vortex of twisted plots, this game is definitely for you. Different storylines and endings make this game playable for long hours. Depiction of drug effects are also very imaginative and sometimes trippy as hell.
– Real player with 3.5 hrs in game
Impressions
It’s a short but entertaining game.
– Real player with 2.9 hrs in game
Read More: Best Aliens Indie Games.
An interesting little visual novel with real-time conversations about managing (or encouraging) panic when scientists discover aliens are on their way to Earth. Your choices as a news stream anchor impact how society handles the revelation and, eventually, what happens when the visitors finally touch down.
Takes about 30 minutes to play and doesn’t cost anything to try.
– Real player with 1.4 hrs in game
Saturated Outer Space
_“The future has a habit to unpleasantly surprise everyone who makes plans for it.”
- Alastair Reynolds “Redemption Ark”_
Whenever a threat emerges in outer space, a squad is coming to the rescue.
You are the Commander of a squad working for the S.O.S. Your primary task is to rescue civilians across the galaxy and to eliminate all emerging threats, ranging from raiders and ruffians to unidentified forms of being never encountered before. It’s up to you to go for a stealth run or to turn things into a bloodbath. But there’s yet another decision to take, the crucial one: when you finally make it to the civilians, you won’t be able to help everyone.
Choose who will live and who will be left abandoned - build yourself a name and get the privileges of a revered rescuer or make a fortune by saving those who pay and enjoy the power that money can give.
No matter what you choose, remember: SPACE NEEDS YOU!
Features:
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Experience a captivating storyline inspired by sci-fi classics
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Sneak past your enemies or kill them all in a tactical turn-based combat
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Team up with various allies to make the most of their distinctive traits
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Build your own strategies to make it through boss fights
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Protect civilians, keep them safe and escort them to EVAC-zones
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Your decisions matter - it’s up to you to decide who is to be rescued or left behind
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Complete the story in your own way - 3 different endings based on your choices and playstyle along with an extra one
Read More: Best Aliens Sci-fi Games.
La Mora - A Journey in Time
Time is Broken. This should be the Golden age of Mankind. Someone, something, has changed our history, and left us picking up the pieces. You are part of a group tasked with repairing the damage. However, something went wrong. You can’t remember your mission and the machine that brought you here is broken. Your only clues are vague memories, along with a name; La Mora. You have to piece together your mission, your memory, and your wits, before time as we know it, is gone for good!
La Mora is a story driven adventure puzzle RPG.
Professor Lupo and his Horrible Pets
Ah Plato… (What–don’t judge me, he was being cute.)
So… the story is classic, true, but creative and fun in its own way.
The design of the monsters is pretty cool, indeed, especially the humanoid one them called Intern. (I mean, he has green blood -shhh don’t use logic against me.)
– Real player with 43.9 hrs in game
Preamble: I would make this review Informative, if I had the option. That’s not to say I haven’t enjoyed my time in this game to a degree, but…there’s definitely aspects i’m persnickety about.
Anyways- The fourth wall broke, earlier, so I decided to scribble a review, all while smirking.
In part, it’s courtesy of the games story, which does manage to be pretty chuckle worthy at points. That, and Plato is a fairly good boi- so long as he’s not cross with you.
That said, several hours later- and while I still believe the game is fun, there are certainly elements that are also infuriating. On the bright side- I am quite fond of the balance of ship side obstacles, and the intricacies of the various creatures you encounter- all of which provide some curious puzzles to unravel.
– Real player with 25.8 hrs in game
O.V.N.I. Abduction
I originally down-voted due to the inability to invert the Y axis. A developer has informed that this has been fixed so I will change to a positive for now and revisit once I’ve had time to play with the new settings. I also see that they’ve added options to edit the graphics, sound, resolution, etc so that’s goo!
– Real player with 15.3 hrs in game
The way this game goes from P.T. to Earth Defense Force is funny.
Slow start, but great atmosphere. Ending was pretty meh tho.
Super short alien game at a decent price. Check it out.
– Real player with 4.3 hrs in game
Tales of Esferia: Araxis
A first title from new developer Arctic Pixels, Tales of Esferia:Araxis is exactly the type of game I like. Sci-fi story, puzzles, no combat, lots of world-building and exploring. I would recommend it strongly to anyone who likes sci-fi or point and click games. It reminded me somewhat of the Space Pilgrim series, though with more of an emphasis on puzzles and less complicated character development. This is a full-length adventure with easily 15 hours of content. I spent longer playing as I was putting together a guide and redoing some sections. I enjoyed the entire time I spent with it. While I bought it on sale I would say it is worth the asking price. It doesn’t feel like a beginner’s effort at making an adventure games. They’ve clearly learned from the mistakes of other developers and produced a nicely polished, ambitious project.
– Real player with 20.9 hrs in game
Solid and fun adventure indie game. Surprisingly gory at times which was nice twist to cutesy 16-bit graphics.
Puzzles varied from harder to more simple ones which gave it nice balance of hitting that puzzle solving high and moving through story without too much trouble.
I liked both main characters and their banter between each other. The science team too had some distinctive characteristics that were interesting to see develop during the game.
– Real player with 17.4 hrs in game
DOUBLE INVASION!!
I wasn’t sure what to expect when launching the game. It turns out it’s a pretty good puzzle game in the vein of adventures of Lolo on the NES.
The puzzles are well designed and will test your sagacity and ‘thinking-out-of-the-box’ capacity.
There are boss levels too which are working well.
The crude graphics work hand in hand with the stupid story to give the game a zanny feeling which isn’t bad at all.
Only problem is the music that is awful and some of the sound effects are very grating too. You’ll want to put the game on mute.
– Real player with 36.1 hrs in game
Basically this is reimagining of the Adventure of Lolo games with a few tweaks to make the puzzles more understandable while also layering on some new concepts. If you haven’t played those games, the learning curve here is a little steep, but there’s also a lot of helpful hints build into the game a fun character dialog. If you love the Lolo games this is a nostalgia trip. The game is weird, but pretty on the level compared to modern Sokobons like Steven’s Sausage Roll. I wish it had a rewind system, even if it was only active when no other enemies were in motion.
– Real player with 0.9 hrs in game
Spaceguy: Red Space
Ugly, unplayable mess.
By ugly I mean the ‘art’. It’s ugly. My eyes sore after just a few minutes, and it even gave me a nausea.
By unplayable I mean it’s truly uplayable. The whole point of making ‘retro’ game is not to make it so barebones that it doesn’t even have simple configuration options, even Wolfenstein3D has them. This game has awful controls.
– Real player with 0.4 hrs in game
If you played Wolfenstein and thought, but what is happening in Soviet Russia right now? Then Spaceguy: Red Space is the game for you, explore, grab keys, get lost, for the Motherland
– Real player with 0.2 hrs in game
Vagabond Starship
The crew of the starship Spearhead have been heading back to Artovya to deliver a unicorn to the king. After a harrowing battle with space pirates, their rutabaga supply is running dangerously low, and they need to find more if they’re ever going to make it home.
Sir Typhil of Creulor and his fearless crew of elves, dwarves, aliens, and robots set out on a search across various unknown worlds, meeting zealots, rogues, reporters, and more as they seek out the ever-elusive rutabaga.
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A riveting space adventure in which you choose your landing party. With 5 crew members to choose from, your decision changes your experience at each location and the puzzle solutions there
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Freely travel between three distinct alien planets
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Traditional adventure game puzzles as well other more unique types of puzzles
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Fully voiced by professional (and awesome) voice actors
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3rd person point and click gameplay
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Retro arcade sections for the action elements
While a stand-alone game in its own right, this game continues the over-arching story from the previous four games in the series:
https://store.steampowered.com/app/813250/Unicorn_Dungeon/
https://store.steampowered.com/app/912500/Poltergeist_Treasure/
https://store.steampowered.com/app/966730/Leprechaun_Shadow/
https://store.steampowered.com/app/1349640/Alien_Function/