Alien Hallway 2

Alien Hallway 2

For a indie game. This was well done. I am exactly waiting to see if their will be a alien hallway 3 in the future unless their already is one. But this game was fantastically made. The only I hate about this game is some of the units descriptions. For the defender when upgrading thier shields. Is it shield lenght? or Shield strength? or how many times you can use the shield? Also Idk about the last unit you get but I have to wait to unlcok him. The game is very easy at the beginning but gets very diffecult the more you play. It is a grind/upgrade to win game. But if you been to madmax games, addicting games, or even most addiciting games I think it was called when you were a kid in middle and played other games like this one like for starters enigmata stellar war, is just like this game, but a whole lot better, cause their is a bunch of stuff to do in it, a bunch of bosses, a bunch of new uints/new upgraded units to see, same graphics but a tad bit better, and both are a upgrade/grind to win type game. But both enigmata stellar war and alien hallway 2 are very good in it’s own way. Like I said before, “I am hoping to see a alien hallway 3” unless you already made it, than I would like to see a alien hallway 4. Keep up the good work and maybe next time when you make 3 or 4 add a more detailed description about the units upgrade? It was just only one I know of you missed up on. p.s I Recommend this game. It’s cheap, fun, and addiciting. I wouldn’t be surprised if this game made it to madmax games or most addicting games websites. Like age of wars. They need to make a new version of age of empires.

Real player with 38.6 hrs in game


Read More: Best Aliens Indie Games.


Updated 3rd times on Nov.10, after beating the game for another 5 hours further:

After 20+hrs of gameplay I still have to say this game require some aggressive balance work.

The visual is pretty good, new alien models look nice, but what most Sigma franchaise players expect is AS3 not this tower defence style thing.

Leaving that alone, about the game:

1. Troopers, their required stars to unlock/crystals to purchase, their combat capabilities, are unbalanced in general.

Some levels are proven impossible to go through linearly. You simply can’t choose easy difficulty and beat all of them till the end. You HAVE to go back beat earlier levels on higher difficulty till you get all the money and stars to unlock better troopers. This makes it a total slog fest.

Real player with 31.8 hrs in game

Alien Hallway 2 on Steam

Galactic Force

Galactic Force

Got this game half price, honestly it’s so terrible with a couple of friends it becomes amazingly funny. Great cheap little multiplayer shooter for you and your mates would buy again 11/10.

Real player with 7.0 hrs in game


Read More: Best Aliens Indie Games.


One of the best gaming experiences i’ve had in years. You and a friend get this game together and you can spend hours and hours on just playing against eachother. Come up with your own rediculous game modes and have fun on this game for hours on end, for only $0.99. It’s better than paying $60 to play literally all the crappy AAA games (Call of Duty, PUBG, Overwatch, Fortnite). Outstanding and revolutionary to the gaming community. GOTY for 2018.

Real player with 4.5 hrs in game

Galactic Force on Steam

MDK 2

MDK 2

Three years after the release of the original MDK by Shiny Entertainment, the IP moved to developer Bioware, who threw out the run and gun gameplay of the first title in favour of a deeper action adventure approach.

The sequel changes the game mechanics in another major way by offering players the ability to hop between the three main characters of the series (Kurt Hectic, Max [formerly Bones], and Dr. Hawkins). The game is broken up into a series of stages that feature each main character doing something different. These are not optional stages either. Instead, the player controls each main character for a chunk of the level.

Real player with 13.2 hrs in game


Read More: Best Aliens Action-Adventure Games.


This was my first computer game I’ve ever played and it has aged extremely well. Don’t worry about not playing the first one, you can pick this game up and play it without any problem as the first game was MUCH more lax on the story side of things. This game is the definition of what it means to be a classic. As is often the case with Bioware games, the writing is fantastic with comedy being seamlessly interweaved with the high-paced action game that it is. The level designs do not lack for anything. They really make you think since every room is like its own puzzle. I remember when I was young, around 9 or 10, I would be stuck on some rooms for days before my tiny brain put together what I needed to do. This was an era before I was even aware I could google game walkthroughs, but I loved figuring everything out. The boss fights are epic, with each boss seeming like a more complex Legend of Zelda boss fight. Finally, what REALLY sets this game apart for me is the sheer amount of secrets in the game. This game is from a time when designers could throw in a secret room you accessed by stumbling across an invisible bridge over a never-ending pit or running towards a section of wall that seems slightly off-color from the rest. They reward you with items, health, or perhaps a joke room with a poorly photoshopped picture of the developers' faces over some cartoon characters. Either way, these secret rooms do not detract anything from the experience, and they’re a real treat to find. This is a game that does not hold your hand and try to steer you to progress. No, this game sits and waits for you to progress, expecting you to know what to do or to take as much time as you need to figure it out.

Real player with 12.6 hrs in game

MDK 2 on Steam