FGTeeV Goozy
i love this game this version lets you customize your game experience and i beat it in 3 hours i recommend it
– Real player with 25.7 hrs in game
Read More: Best Aliens Singleplayer Games.
colect but bewer goozy hahahahahahah GOOZY
– Real player with 9.9 hrs in game
Roarr! The Adventures of Rampage Rex
Roarr! The Adventures of Rampage Rex isn’t dino-mite at all, and to be fair it’s pretty terrible. The graphics are just ugly, really ugly, It felt they were trying to create that old arcade game feel but it doesn’t do any wonders. And the gameplay gets repetitive really quickly and the controls are just awkward and hard to get used to. And the worst thing about this game is that Horrible music, the music is just agony and not only that it repeats over and over to the point where you feel that your ears are going to bleed. The story is simple and nothing special you play as Sue the T-rex who is woken up by an invading alien race who want to take over the world and it’s up to you to save it, not much to phone home about. Kids might enjoy the game but adults, meh, not so much at all. Rating: 1/10
– Real player with 11.8 hrs in game
Read More: Best Aliens Beat 'em up Games.
This is a great game for the kids as a time waster. It’s even split screen coop if you want to play with them. The buttons are few so it’s easy for them to learn the controls. For $3 normal price / under $1 on sale, it’s worth it if you have kids that like to play.
– Real player with 4.5 hrs in game
Aliens Love Beefs
Great fun up until Episode 3 (Beef in chilli sauce). Controls become too finikety after this.
Doesn’t work with index.
– Real player with 1.2 hrs in game
Read More: Best Aliens Indie Games.
Amazing Pea TD
Family-friendly PC tower defense game. You’ll lead the resistance of plants, which are being captured by aliens from exhausted starving planet.
Place towers and build barricades, freeze, teleport and blow them up - but don’t let them enslave You!
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well thought out balance - each tower and spell are unique, there is no universal weapon!
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a new mechanic - you not only build the towers, but also clear the territory for their construction. And also grow and protect resource-giving plants!
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various map modifications that significantly affect the gameplay!
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random enemy routes at the forks - the game is never the same experience twice!
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control over the towers - you can directly set the target for all towers!
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20 handcrafted levels (and we are planning even more!);
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high replayability - pass levels, get achievements and perform special missions!
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bright, juicy graphics;
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no cruelty and violence - play with the whole family!
Face with more than 20 enemies from three alien races! Most of them with special abilities!
Stay on Your toes as Your fight with armoured knights and heavy-footed giants, impregnable wizards and skilful Gunners, battle bees and even flying saucers full of aliens!
Hit, burn, freeze and bewitch the envaders with 5 unique towers: Boxer, Mage, Stone-thrower, Chili and Freezer. Buy power-ups in the game shop to specialize Your defenses and fortify even more!
Support Your defenses with four spells that often are real life-savers! Build barricades to block enemies' routes, blow ‘em up and teleport! And grow the field of sun-giving plants necessary for Your upgrades!
The game is currently in progress. Now we are working on:
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improving our graphics and visual effects;
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adding more content (upgrades and powerups to bring more strategical variety; new levels, modes and achievements for higher replayability).
Gaia Project
I had zero Gaia Project experience before booting this up. I think there’s a marginal learning curve to the UI, but after you run through the tutorial and get a game or so in, it’s totally reasonable.
The AI is also fantastic, really an exceptionally well done AI for a game of this complexity. I have about 15 games under my belt, all on 3-player 8-sector, and Hard AI continues to offer a real challenge (winning scores tend to be in the 160-170 range, whether it’s me or the AI pulling it off). The paths taken to victory also seem quite varied, so it’s not like it’s just programmed to spam Econ4 or something dumb; there’s real complexity going on under the hood. It’s not like every decision is perfect, but I seriously think it’d be difficult to find a better done digital board game AI for a game of this sheer scale.
– Real player with 88.7 hrs in game
Honestly I’ve played countless games of Gaia Project IRL, it’s absolutely my favorite TTG, and this digital adaptation is perfectly fine. Yes, there are grammatical errors, but how many of us actually read the EULA to begin with? Oh noes, they forgot the C in Bescods in the achievements! Time to review bomb the game, amirite?
And sure, the UI is “clunky” compared to in-person, but let’s be real here - Gaia Project is probably one of the most complex games most people will ever learn. If you’re taking the time to learn it, you probably have enough smarts in you to get through some menu screens. Upgrade your cognitive navigation track past 1 before you throw your hands up in defeat.
– Real player with 49.5 hrs in game
UFO Checkers
fun free little checkers game
– Real player with 0.4 hrs in game
I don’t think the UI scales with monitor size because my name was in front of the board so i couldn’t move some pieces
– Real player with 0.3 hrs in game
Locomotion
Locomotion perfectly scratches that puzzleing itch. Difficulty curve is just right, new elements are introduced gradually and the combination of these elements is neatly done. Most puzzles have simple solutions but they are not always easy to find. On top of that there are nice visuals and fitting music.
It took me about six hours to finish all 52 levels of the game. However, one to two hours of that went into three or four puzzles that really had me dumbfounded.
All in all, Locomotion is a really well designed railway puzzler. Definite recommendation from me (even for 8,15 €).
– Real player with 22.1 hrs in game
in locomotion you guide a train to the exit, ideally picking up all the gold scattered around the levels while you’re at it. there’s also a narrative to unfold with some unexpected twists. don’t expect too much, but it’s fine for a puzzle game.
– Real player with 9.1 hrs in game
Insaniquarium Deluxe
damn ffs that mama fish is so damn thicc 10/10
– Real player with 37.9 hrs in game
easily best game cuz fish poop out money (profit)
– Real player with 10.0 hrs in game
Project: Cow
Different and fun.
– Real player with 2.7 hrs in game
Joggernauts
In a nutshell: Joggernauts is FUN! Both entertaining and challenging, it is difficult yet rewarding, and always a good time. It has a magnetic quality that I will struggle to define… it draws new players in and soon they are enraptured, caught up in the simple joys and victories to be found within this game.
NB This game is best played with friends! And it is local co-op only. But it does feature a single-player mode that suffices quite well if you can’t wrangle your friends into picking up a controller.
– Real player with 10.5 hrs in game
This is a fun game to test your cooperative skills with teammates. Can get very challenging at times especially with 3-4 players.
When everyone is making their switches and jumps the game is very satisfying.
Note to developers: Not sure if the jumps and switches are timed to the music (sure feels like it), but if they are it would be very helpful to have a timing/bar indicator along the x-axis, to help assists the players. I know it would turn the game more into a rhythm game, but I think it would reduce the learning curve for new players.
– Real player with 6.5 hrs in game