Urizen Frosty Plus The New Warriors

Urizen Frosty Plus The New Warriors

Lucky me gets to write the first review for Urizen Frosty Plus The New Warriors. This expressive word salad of a title is certainly interesting, but unfortunately more effort was put into the title than the actual game. This is a 2D retro pixel platform brawler where you take your choice of retro pixel “warrior” and bash up various undeads and ghosts and things through traditional 2D retro platformer hack and slash kind of stuff.

This game was launched almost 3 months ago and has zero reviews. So kudos to the developer for not using fake/compromised accounts to write fake positive reviews. I see that a lot, it’s bad. In a similar vein, while this was slapped together with the godawful abomination and insult to all that is good and right in gaming, GameMaker Studio, it’s not a template flip, that I can see. The vast majority of GMS games on Steam are simply copy+pastes of tutorials, demos and templates. It really seems they made a genuine attempt at a video game here (with 54 different sprites to choose from and 69 levels, apparently), they just didn’t really know how to or have the budget to hire proper developers. A+ for effort, though.

Real player with 4.0 hrs in game


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Urizen Frosty Plus The New Warriors on Steam

Darkzone: Idle RPG

Darkzone: Idle RPG

I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.

When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.

Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).

Real player with 1310.2 hrs in game


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It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.

Pros:

It’s visually appealing

The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.

Real player with 511.7 hrs in game

Darkzone: Idle RPG on Steam