One Lonely Outpost
A barren, alien world needs YOU to bring it to life!
Start out with just an ancient space-RV, your handy tech gauntlet, a handful of potato seeds, and work to build up your colony. Grow crops to attract colonists, build a town and economy, and work to achieve independence while establishing your colony as a prime destination.
Whether you opt for an all-natural farm or a more high-tech one, you’ll need to balance producing food with other activities on your planet. Explore alien ruins to learn more about this strange world, grow your relationships with the many different characters that will join your colony, and have a blast playing various mini-game activities along the way.
It’s One Lonely Outpost … but not for long!
Decide: Natural or Synthetic?
Order up some supplies from Delivz-On, fertilize the ground, and plant crops with a unique tending mechanic – blow off dust, clip off dead branches, and watch for bugs! Pursue either a Synthetic route with robo-cows and gene-splicing (watch for glowing cabbages), or take the Natural path where you raise Earth-based farm animals and hand-tend your prize crops for premium produce. With either path, the more and better food you can make, the more colonists you can attract.
Build a Community and Forge Relationships
Every colony starts out with just one person (and a robotic pet), but colonists from around the galaxy will come to conduct research and offer other roles or services to help you grow the colony into a full-fledged town. But our career isn’t everything in life – befriend your fellow colonists to find fully developed people with their own histories, lives, and dreams. Grow your rapport with more than just gifts from your farm; perhaps even one relationship will result in true romance!
Explore Ancient Ruins
Ancient alien ruins have kept their secrets for millennia – until you’ve come along. Discover why a barren world is full of all of the features necessary for life, even though according to top scientists it shouldn’t. Puzzle and/or fight your way past the robotic guardians and be rewarded with rare items and a deeper understanding of your new farm planet.
Customize Your Character
Develop a unique sense of style and personality with clothing options and character statistics.. Choose how to balance your strengths and weaknesses across farming, exploring, crafting, socializing, and dungeon-diving as you progress on your journey.
Play To Your Interests
There’s no set path to perfecting your colony. Any element of the game can be played in any order. Whether you choose to focus on tending your farm to unlock every perk, spend all day exploring ruins fighting robots, or dedicate yourself to building up the town and connecting with residents, fun and rewards await to be discovered along the way.
Share With Friends
Play online with up to 3 other friends in collaborative co-op as well as competitive minigames. Friends can either visit your existing outpost with a greenhorn character, choose to start a fresh world from scratch together, or take a short vacation on your main to see what other colonies are up to, all while developing new relationships and even building branching families with other player characters or NPCs.
Read More: Best Agriculture Life Sim Games.
The Space Garden
Space Invaders version of Plantera.
It’s not an idler. Please understand the difference. This is not a game you can run while working. You can play it while watching Netflix… on a different monitor/tv, or while listening to music, or while cooking, but it stops running if you switch tabs! It doesn’t run if you close out!
8/10 Space Invaders Plantera with zombie invasions and terraforming and adding asteroid colonies. I love it to pieces.
– Real player with 22.1 hrs in game
Read More: Best Agriculture Clicker Games.
Not bad for a game by a single person. It’s pretty solid mechanics wise. Very simple which is good as it doesn’t explain anything in the game except in pictures like helper + apple = money. Everything has little i’s on them so you can click that for simplistic help.
It’s actually fairly enjoyable. Very much a cookie clicker/clicker heroes meats gardens in space. Plant plants, get fruit, fruit gives coins, coins by better plants. Rinse and repeat basically. At first it doesn’t seem obvious how to expand from your 1st planet to another. You get a skill/buy option at lvl 9 I think it was. Every level up if you unlock something it will show a card version of it on screen for you. You get an unlock about every 2 levels until lvl 20. After that it seems to space out more and more. achievements are easy to get. I would say the pacing of the game is a little off but otherwise it’s pretty good.
– Real player with 10.6 hrs in game
Deiland: Pocket Planet
Deiland: Pocket Planet is a relaxing farming adventure where you will have to take care of your tiny planet. Farm, craft and fight monsters to make your home a special place and help others with their quest.
Discover the story of Arco in this single-player experience, a tale about growing up, helping others and revealing the secrets that lie on the heart of your planet. We’ve crafted a relaxing game, with a strong narrative and a cast of diverse characters for you to meet.
Customize your planet with trees, plants, crops, flowers or structures, and take care of your farm animals.Discover how the whole planet changes through Spring, Summer, Autumn and Winter. Each crop will only be available in the right seasons.
Play and relax. Smooth and cute graphics as well as relaxing soundtrack to ease up the bustling everyday routine with over 12 characters to meet and befriend and more than 100 quests to uncover the secrets that the heart of your planet holds.
Read More: Best Agriculture Crafting Games.
Outer Frontier
Cute game but overpriced. Not much content that I can tell.
– Real player with 0.8 hrs in game
Mech Farmer
Mech Farmer is a story driven farming RPG set on a terraformed world where you must provide the colonists with food, help them achieve their life goals and protect them from hostile alien monsters - amongst other things…
Howdy! Soon your ship will land in Moonshine Gulch and you’ll assume the exciting role of MECH FARMER. The colony was established to extract precious minerals from below the planet’s surface - some people say the heavy machinery used is aggravating the local fauna and causing attacks but that’s not gonna get in the way of profits! Besides, you’ll have a mini-gun on your left arm, a flamethrower on your right and rocket launchers sitting on top of that 20 ton mech of yours, so quit ya belly achin'! Just keep the colonists fed and alive, OK? And don’t be putting crazy notions in their heads, like the company is only interested in money and doesn’t care about them - we don’t want a rebellion on our hands, do we?!
FEATURES
Farmin'
Full day/night seasonal cycle with over a dozen crops with different requirements. Deliver basic crops to each settlement or use them to create hearty meals that will be greatly appreciated.
Fightin'
Pilot a customisable mech. Quickly switch between the tools needed for farming (Plow, Seeder, Harvester etc.) and equip your weapon systems if necessary. Change mech components for greater speed, armour or power - and throw a splash of paint on whilst you’re at it.
Livin'
The colony of Moonshine Gulch consists of five settlements, each home to a variety of colonists that will require your help in various ways. Perhaps a recent widower will ask you to take her son fishing? The saloon owner may need you to help in the production of her patented NovaCorn moonshine? The scientist may require you to capture a large, ferocious alien bug? The more you help the people, the more they will trust you and bestow certain benefits upon you - perhaps you may even find love…
Choosin'
Your actions will have consequences. Some may be fairly minor, perhaps somebody may be a little upset. Others will have major ramifications. Families may be torn apart, people may leave the colony - some may even die. Your choices matter.
Playin'
You have a job to do, sure - but that doesn’t mean you won’t have time for fun! Equip your laser harpoon for some fast paced fishing, take pictures of the more docile local fauna as you fill out your collection and if you’re lucky enough to be given a FarmBoy - collect and play arcade classics at anytime!
Deep Space Gardening
Lovely artstyle and laidback music. Only played the tutorial so far but looking forward to playing it with friends in local co-op
– Real player with 10.8 hrs in game
A great addition to the Co-op time management/Resource Manage genre,
Soundtrack is pleasing to the ear.
The game is simple to pick up and required scores are manageable.
Currently Lacking in accessibility for the colour blind player, but I have no doubt this will be fixed.
Being able to Mix Local and Online multiplayer makes gathering friends very easy.
Graphical style is very clear and easy to view during long play sessions
– Real player with 6.7 hrs in game
Moons of Ardan
So I really wanted to like this game….. And I do!
I figured Id give this a try not expecting it to be all that since it’s very early access and cheap, boy was I surprised by a well thought out, fun game to play with no crashes or errors. Yes it has some teething issues of course and those are annoying flashing lights when night time comes, the lights seem to flicker a bit. Also, if you send feedback it will not lock the mouse and keyboard to the feedback page, so if you go to edit you will be spinning your world and placing random buildings all over. Other than those 2 things its silky smooth really.
– Real player with 80.0 hrs in game
Short version: game has potential, but needs a lot of work.
Long version: It runs at a solid 6 fps once you start getting things set up on the other moons. Increasing or decreasing the graphics settings (which give no indication as to what they actually change) seems to do nothing. There is no way to change keybinds, the sound effects are (probably) just default sounds that come with the Unity engine. Switching views to the other moons is clunky at best, and painful at the aforementioned 6 fps. This feels more like something that should be on a kickstarter as a proof of concept rather than released as even an Early Access game. The music is decent, albeit a bit repetitive. The balancing feels a little off, though that’s to be expected for an early access title.
– Real player with 9.9 hrs in game
Mercury Fallen
This is a fun little game in early development. Start by awakening in a small ruins underground on an alien planet. Dig out rooms and gather resources to build the base that was supposed to be awaiting you, but something went wrong. But you do get a few friends to help and a little spidery robot. More survivors and robots can be found burried outside your base. The only food at this time is potatoes, that can be made into mashed potatoes (This must be heaven for the Irish), but more crops and items are planned. Water pipes and electrical is not very intuitive, but a little trial and error will teach you all you need to know. After a game week you will have all the tech tree filled and have built all there is to build, but with an elevator to the surface and more content planned, this game has a ton of potential. This game is hours of fun, but not days of fun. Only buy now if you are willing to get it cheap and wait for more content to follow. I had 2 crashes and a bug where a survivor became stuck until I reloaded. Compared to other early releases this is pretty minor. As more content is added I am sure most people will find this very enjoyable. I recommend this game.
– Real player with 1003.3 hrs in game
The game is in the early stage of EA which means it is not a full game yet and bugs, crashes and lag can happen.
That said, in the 30+ hours i played, the game has crashed once and never had any lag issues even on the highest possible settings.
So is there anything to do already?
For the stage MF is in yes.
It has the basic items to build your base and with research you can add new rooms, equipement and other options.
You can refine the raw materials from mining and farming and use those to make building materials, food, bots or refine them into next tier materials. Besides the production of bots you can also clone colonists.
– Real player with 158.8 hrs in game
CryoFall
I HAVE mixed opinions with the game, on the one hand it seems to me an excellent game with very good mechanics in most cases (not all, some are grossly absurd) I like the customization of the character that is not extensive but for a 2d game it is good, a large map that invites you to discover it, but now come the negative points that unfortunately are many:
1 / some mechanics do not make much sense, things like artificial firewood logs have a relatively high cost in the early game phase for the small amount and the time they last to burn, in terms of the medium, wild creatures with absurd damage, A javali takes 1/4 of your life with a tier 4 armor, armor and durability system too short, I understand that it is a game that encourages crafting but they pass in terms of the durability of weapons, armor and several other things.
– Real player with 380.8 hrs in game
Short version
A pretty polished game for an Early Access title. PvP are pretty much a full-fledged game at this point, PvE however still needs some late game contents. Download the demo and try it for 8 hrs and judge it for yourself.
Long version
GRAPHICS : I gotta be honest, my first impression of Cryofall is not that great. The character and animation felt kind of “cheap”, like the type of designs you often sees in Freemium mobile games. There’s a variety of avatar faces to choose from, but they all have the same default “idle” expression. They’re by no means “ugly”, just a tad bit uninspired. The environmental, structure and creature designs however, looks great. You can tell the artist puts a lot of time and effort into it, plus the character design started to grow on me after a couple of hours of gameplay. So, eh. It’s alright.
– Real player with 334.6 hrs in game
Sigma World Online
Sigma World Online - is an online sandbox with a huge world from many star systems. Choose who to be: space explorer, miner, merchant, farmer, culinary specialist, scientist, builder or hunter, or build your empire.
Features of the project:
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Full interaction of players in the same game universe
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Generated star system: planets, satellites and asteroids
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Automatic creation of a starter star system for beginners every 3 in-game years (36 real days)
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Ecology of planets and satellites, pollution and contamination of planets
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Large tech tree and drawing table to speed up research
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Space flights, moving between different worlds
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Meteorites and gathering resources in space
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The construction of space stations with warp engine
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Primitive, solid propellant, ion and nuclear rocket engines
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Generation of properties of races of animals, development and life of animals in the environment, silicon life
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Character skills, genetics and abilities
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Combined cooking, product compatibility studies when creating dishes
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Crafting and various resources
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Various equipment: furnaces, crushers, refrigerators, etc.
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Research potions on the laboratory table. Buffs and debuffs
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Building
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Terraforming the map
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Farming and hydroponics
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Private territories
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Fully destructible environment
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Transport: cars, boats, amphibians and tanks
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Trading stations for offline trading between players
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Ratings
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Clans and friends
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Robotics
In the plans:
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New types of planets and space bodies
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New star clusters
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Construction of a collider to obtain antimatter
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Antimatter Quantum Engines