Gardener’s Path
FIGHT AGAINST THE PEST
Gardener’s Path is a top-down turn-based puzzle game, about fighting giant insects and protecting underground gardens, through the use of magical artifacts.
Gardener’s Path is set in a fantasy version of earth, where most of its vegetation suddenly became unable to produce enough oxygen to sustain the existence of human life. In an act of pure kindness, the goddess Antheia built 60 underground gardens, which are the only thing between life and death for the ones living there. Fulfil your duty as a gardener, and fight against the pest of giant insects, to protect the ones you love.
MAIN FEATURES
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Solve increasingly elaborate puzzles scattered throughout 60 handcrafted gardens, each one with their own set of friends and foes.
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Season based pixel art graphics and a new-age soundtrack were combined to create a relaxing and immersive atmosphere.
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Fight against multiple types of dangerous insects, while also being aided by equally mighty plants.
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Take the advantage in a fight by wielding powerful artifacts, allowing you to travel back in time and perform elemental attacks.
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Learn more about each creature you find in the gardens, by reading about them in a logbook full of information and illustrations.
My role is to harmonize them, not to purge them.
Read More: Best Agriculture Grid-Based Movement Games.
The Stillness of the Wind
I cant say as i regret playing this but if someone asked me if they should play it, i would say no and thats why i decided on a thumbs down.
Firstly if, like me, you expected a farm simulator of some kind you would be very wrong. Do not get if you have that in mind.
The only two things i enjoyed enough to note are the visual style and the writing. This game has a very nice visual style, simple but pleasant and enjoyable. The writing is very artsy and poetic.
There are many things i did not enjoy. Nothing about the game is explained at any point other than the blurb on the store page. Its easy enough to get the point and click controls though. The story is unclear, difficult to understand (due to the very poetic nature of the writing) and i couldnt figure out what was happening, political unrest maybe? The day to day routine or running of the little farm is mundane, nothing really changes at any point. The character you play is a little old lady and the movement is SO SLOW, i get shes old but moving around is a chore in itself and gets boring very quick. It looks like there are place outside the farm to explore but after walking about 5 metres out the fence its night time so no idea what they are. The days go so fast that you cant get anything done. Your food does go off but there are no indicators at all as to how long before this happens. I dont know if i did something wrong or not enough of something. There is no indication how much things are worth when the trader shows up so you just have to click stuff until a tick appears. Wolves attack but they move so fast and you move so slow its impossible to stop them (i never managed to at least but i did shoot my own goat apparently). Eventually everything kinda stops for a few days yet again with no explanation or idea on what to do about it.
– Real player with 6.4 hrs in game
Read More: Best Agriculture Story Rich Games.
In The Stillness of the Wind you control an old lady living quietly in solitude.You do minimal task everyday to survive and sustain. You can trade your artisan cheese, goat, chicken, harvested crops for resources you don’t have or need more of. As your family goes far away from town, you receive heartwarming and sometimes heartbreaking letters.
You may like this game if you are okay with or want to…
- in-depth letters with emotions of a roller coaster and steadily dealing with some grief/loss (you can’t reply and that can make it harder to endure feeling uneasy like prisoner in chains - at least it was for me)
– Real player with 6.0 hrs in game
Sakuna: Of Rice and Ruin
Came here as a gamer… left as a professional rice farmer degree
The realistic, in depth elements of rice farming combined with honing fighting skills plus surprising character revelations and development make Sakuna: Of Rice and Ruin a magnificent game. Beside its beautiful story‚ Sakuna’s personal growth is a pleasure to watch. Her reason for living is tested to the limit. The balanced emphasis on farming and fighting provides a great variety of tasks to undertake, providing dozens of hours of fun.
– Real player with 114.1 hrs in game
Read More: Best Agriculture Action Games.
I’ll leave a TLDR at the bottom.
I was hesitant yet curious coming into Sakuna. A game that’s half side-scroller beat’m up, and half in-depth rice farming is something unique and interesting to me.
We are introduced to Sakuna, a daughter of harvest goddesss Toyohana and war god Takeribi. Sakuna is a goddess who resides in the capital indulging herself on all sorts of expensive luxuries until one day she meets a certain group of humans and gets involved in an unfortunate event that has her and the group exiled to an isle of demons called Hinoe. It is on this isle that Sakuna will grow rice, hunt demons, and come to learn more about the humans that were exiled along with her.
– Real player with 83.4 hrs in game
Farm Frenzy: Hurricane Season
Was given a copy for review.
If you played any of the other Farm Frenzy games you will love this one.
2 mini games
Stickers
Slots Machine to win Bonuses
Pretty cute animals. Funny story. It’s a play this …while I watch videos ok game. You click, gather these bits, turn them into other things, and make the goals. Easy to play but it gets harder as it goes. Good for any age. It’s fun when you don’t have too much time to play. And you can play it with only 1 hand.
Fun stuff just not hardcore.
– Real player with 20.7 hrs in game
Farm Frenzy:Hurricane Season is a delightful little time waster sequel to the popular Farm
Frenzy series.
I was given this copy for review purposes
Graphics
Buka Entertainments graphics in this game are not something to write home about, but they
get the job done. Basic Flash Style Bears, Chickens, cats, cages and backdrops fill every
screen. Every animal is delightfully animated as it romps across the farm land.. I Would
have liked to see a little more variety in backdrops. 6/10
– Real player with 16.0 hrs in game
Alchemy Story
I was a backer for this game early on, I had high hopes for it back then and if anything my hopes for it now are even higher. Yes it’s early access, so as such it has some minor bugs/glitches and in the beginning you may find yourself wandering aimlessly. But this game is pure relaxation.. and really, isn’t that why most people purchase and play these sorts of games? The art is charming and beyond cute. The characters so far show promise in terms of personality. There’s a lot of things to do, upgrade, brew and purchase considering how early on in development this game still is.
– Real player with 40.2 hrs in game
So far I find this game constantly trying to kill me with its overabundance of cuteness. If I had to describe this game, it would be the Arcane magic version of My Time at Portia (Magic instead of Engineering), with the small town aesthetic of Stardew Valley, with a super cute Harvest Moon/Animal Crossing art style. As the game is in early access, this review may not always be up to date, but I’ll update when needed for new viewers.
Pros:
The inventory system is pretty easy to get used to and best of all no limits to weight or stack, to my knowledge
– Real player with 28.6 hrs in game
Farm Together
I loved this game SO much. I often left it running idle (hence my 3000 hours logged, yikes) so that I could check in to find crops already grown, eggs already laid by chickens, etc. I played alone, I played with my boyfriend, I played with strangers. Its screenshots became my laptop backgrounds and my calendar pages. Its music became the soundtrack of my life for a year. This game was wonderful. Thank you devs! :)
– Real player with 3075.4 hrs in game
It is a great relaxing game. You can play with friends and help each other out. There is always something to do and the events are always fun.
– Real player with 1800.7 hrs in game
Moondrop Mountain
My wife absolutely loves farm sim games. She plays them until the cows come home. But after spending hundreds of hours in-game, she runs out of content. This game is my love letter to her - an attempt to create a farming game that doesn’t grow stale.
I’ve tried to do that by mashing up the farm sim genre with one of gaming’s old-school genres, the roguelike. Every game will be different, depending on what perks and potions you discover. Choose a different build and learn a different playstyle. Will you be a master miner, excavating for gems in the depths? Will you be a shepherd, keeping watch over your flocks? Perhaps an alchemist, using arcane lore to help plants grow stronger. The mountain trail is full of puzzles to solve and mysteries to discover, and the procedural generation of puzzles means that you’ll never solve the same puzzle twice.
Features:
– A unique plant growth system based on the power of friendship.
– A randomized potion system - potions start off unknown (and potentially dangerous) until they are used.
– Explore the mountain trail, which offers treasure and distractions in equal measure.
– Unlockable perks, potions, seeds, blueprints, recipes, costumes, music, UI skins, house additions, statues, and pets.
– Run-based gameplay - explore a different build each time you play.
– Zero marriage candidates. The main character is based on my wife, and she doesn’t mess around.
Summer in Mara
Being up front the game has a lot of issues. It won’t teach you basic mechanics and it is very easy to get frustrated with quests due to a lack of information. There are some side quests that you are given that you cannot complete because you don’t have access to certain items yet. However the game never mentions that you will later get access to those certain things if you progress the main quest which has led to me looking everywhere for certain things only to learn that I have to progress the main story to gain access to them. While this isn’t outright a bad thing, I personally think it is poor game design to tell your players to get a certain item, while they don’t have access to that item yet.
– Real player with 52.9 hrs in game
Little Koa is growing up on a small island in the middle of Mara. She is alone now, tending to her island but dreaming about exploring the whole world and becoming a pirate one day! When she finds a strange little creature on the beach her days of loneliness are over. With her new friend, Napopo, she set sails to the vast Mara seas. Koa will then meet different kinds of people with their own dreams, problems or old pains and although she is only a kid, she will do everything in her power to help them.
– Real player with 46.8 hrs in game
Farmer’s Fairy Tale
I like the style of game. It’s quite relaxing, with no rush to complete main quests. The “timers” on certain quests is only for the extra reward and not essential to the storyline quests. The graphics are nice, the conversations and flow of the story are quite funny (in a somewhat lame kind of way). The game was a little buggy at first, but the upjers team responded to me quite fast and were very helpful to solve the problem.
– Real player with 204.9 hrs in game
I had added this game to my wishlist before it came out because it had looked so interesting. After I took the leap of faith in buying it, spending almost an hour non-stop on it, I am very pleased with this game! I was like, “FINALLY”, a game that I can do my own relaxed farming but still have objectives. Not to mention the storyline, graphics, and game sounds are not too shabby at all. They put thought into it and you can zoom in and out of the world, making the control gameplay very easy to handle. It feels like stardew valley with the concept of adding items adds energy, eat food get energy, as well as my time at portia by gathering materials and then having to craft objects. Doesn’t take a long time to get materials. I can already tell I am going to be wasting a good portion of my life on this game. Great job Farmer’s Fairy Tale!
– Real player with 188.1 hrs in game
World’s Dawn
Put on a bikini top and went outside and everyone found it offensive!
At one time i got bored and i was like fakku with the clothes and went on outside with the bikini top on a hot day and everyone was like uhhhh looks like you got wrong side of the bed today! man that was funny in the game! the game surprises you with so many bits at unexpected times.
Now to the overall review: first of all i’d like to say that I have not played stardew valley, I heard its quite simillar to this so i cannot do a comparision. But with the time i had with the game it was pretty amazing and enjoyable. It’s very casual but you are under the clock so it’s half time management and half farming simulator. The story is about you who come from nowhere with a cute doggie, a man named paxel (a very harsh NPC). He brings you to a very beautiful village for a new start. The village has a rough history where there’s no rain and no crops can grow, with the power of appeasing the guardian deities of the village, it’s your job to restore the village and bring back the villages who left.
– Real player with 58.0 hrs in game
Now that I have completed the first year of this game and effectively achieved the “ending”, I feel as though I’m qualified enough to write a comprehensive review. So, I’ll start with the pros and cons.
Pros:
⚘ Cute, homey pixel art befitting of a down-to-Earth farming game such as this one. Dynamic and detailed scenery that changes based on season and time of day.
⚘ Plenty of diverse characters to make the town feel alive.
⚘ Many upgrades and secrets to be had in this game. House, barn, and tool upgrades to make your life a lot easier. Secrets that can enhance your experience and provide you with new information about the world.
– Real player with 42.8 hrs in game