Dark Harvest

Dark Harvest

Experienced on the Oculus Quest 2

You can view my review & gameplay here: https://youtu.be/o9psOWkF28M

This is a stealth horror game. If you compare it to Alien Isolation VR on Monstrum VR, you will be sorely disappointed. It’s a mobile VR quality game that is priced at $13 USD for some mysterious reason. The graphics are ugly, the lighting is poor, the 3D models & animations are substandard, the sounds are just barely okay, the interactions are poor, and the gameplay is too basic with confusing enemy AI.

Real player with 1.3 hrs in game


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EXCELLENT SOUND DESIGN

The game is simple but very frightening, you need to collect supplies and only have a torch to find your way. Reminds me of old horror titles like SCP and Slender Man. Game is VERY dark, which adds to the fear-factor, but can be a strain on the eyes, but the thing that REALLY makes this game scary is the incredible sound design and atmospheric noises. However, I would wait for the price to drop before purchasing.

Real player with 0.5 hrs in game

Dark Harvest on Steam

Graveyard Keeper

Graveyard Keeper

I wish Steam had a star rating system instead of just yes or no. This is one I would put midway. I like the game. I like the story and the world and I enjoy finishing the quests.

However, I do not like how complicated they made it to complete the quests. For example: You need acid. You need 3 ingredients for it. You have to do a little running around to get those 3 things, but that’s not bad, no problem. Then you realize you need to build the workstation to combine those 3 ingredients. Okay, still not too bad. But then you realize you need to build 2 more workstations just to get the material to build the workstation to make the acid. Oh, but wait, first you need the tech points to unlock both additional workstations separately. Think you’re ready now? Oh, think again. You also need more tech points to unlock another technology to make the material needed for the original acid workstation. Then when you finally get the acid made, you have to wait for a particular day of the week for the npc to show up. Which with luck like mine is the day that just ended and you have to wait 5 days to complete the quest that just took you 2-3 game weeks and lots of frustration and lots of looking up stuff on wiki just to make one little bottle of acid. Almost every quest is like that - jump through 20 different hoops just to get the one thing you need.

Real player with 119.5 hrs in game


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In spite of having bought and played all of the DLC (as of 2021, November), I still hesitantly recommend you play this.

I’m only going to review the main game and ignore DLCs for now, they might get their own review…

I enjoy this game a lot, but I think part of me feels a bit foolish for doing so? I think there are parts of the game that lacks polish, and I’m seeing some generally lazy or unfinished portions that is in some cases difficult to forgive

! town. The game also has a very frustrating way of lengthening quests.

Real player with 102.5 hrs in game

Graveyard Keeper on Steam

ArmaCulture

ArmaCulture

It’s a great game,i really love the characters and the music (oh man i can just let the game run in the background to listen to the menu music and chill out),the story is very interesting if i say so myself,also the gameplay was a bit confusing for me at the start but after learning it,it’s very fun,i’m looking forward to the full release.

(please add a pause button on full release)

(sry for the bad english)

10/10 would spend my time more on this game.

Real player with 41.6 hrs in game


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It has a lot of promise.

I talked to the developer in the forums, and they’re actively working on making improvements according to their posts albeit I don’t know how steady they are or how consistent they are at actually updating the game and correcting underlying flaws, of which there are many.

It’s a lot like Factorio, but if it was simplified, put into a Visual Novel game that has surprisingly good writing, and given a vaguely predictable “economy” built around the war for shits and giggles.

Real player with 36.7 hrs in game

ArmaCulture on Steam

Human Factory

Human Factory

Human Factory has so much potential that it was able to keep me hooked despite bugs that would normally cause me to instantly abandon E.A. I play a ton of simulation games, and I sincerely hope this one doesn’t get abandoned (the dev’s fast response on the discussion board suggests otherwise).

Pros:

Easy to understand process with fairly optimized factory production. I wasn’t able to find anything that was too over or underpowered: the numbers felt just right.

Solid music, a must have if a simulation game is to keep you hooked

Real player with 9.6 hrs in game

I’m not a hardcore gamer and this game made me play for almost 8 hours straight. Yes, it’s very good.

Real player with 9.4 hrs in game

Human Factory on Steam