Necromunda: Hired Gun
Best way to describe this game: Doom in 40k. Brilliant game, the athmosphare is pure 40k, the amount of deatail given to this part of the Univers is asonishing. You can tell that the developpers were pashionate and new what they were doing with the Environment. Controls and Gameplay are also verry intuitif and streamlined.
On the negative Side, the Story is pretty bad. But i didn’t buy it for it anyways. Also, there is not as mutch to do as I would wish. The main story can probably be completed in a few hours, and the other stuff are just missions that offer no real reward, besides practice and XP. Personaly, I would also have preffered if you could have more guns on you. especially special weapons. Those are realy well made, but I cant use them, because I would have to swap another favorit of mine out.
– Real player with 32.7 hrs in game
Read More: Best Adventure Action Games.
Yes, this is not Doom Eternal.
No, it is actually much better.
Let’s not waste the Imperium’s time - Here are three reasons:
You have a dog ✔ and you can pet ✔ and feed ✔ it.
There three reasons already, but in Terra’s name, have some more:
40k Themed Warhammer game ✔ with an Avitus' approved Heavy Bolter ✔
Fun and fast parkouring with wall-running ✔, double jumping ✔ and a grappling hook
but no fall damage ❤
So what are you waiting for?
Kill The Mutant!
Burn The Heretic!
Purge The Xenos!
– Real player with 17.6 hrs in game
Warhammer 40,000: Inquisitor - Prophecy
-Some spoilers ahead-
Fabius Bile shows up, and I thoroughly appreciate that decision on the part of the Developers. I’d voiced some concerns early on that your player character always seemed as though he could duel Khorne and come out the victor, but the inclusion of characters like Fabius Bile helps to give the player character some realism.
Typhus, Luscious Lucius the Eternal, Miniature Angron, and Ahzek Ahriman are four major Champions for their respective Chaos Gods, these are four extremely famous and powerful characters, and Bile is often mentioned alongside them. The fact that, should you manage to beat Fabius Bile in a fight, you’ll only really be defeating a clone makes for an amazing, reusable character for the game. He’s an extremely powerful lore character, with real motivation and relevance to the story.
– Real player with 94.6 hrs in game
Read More: Best Adventure Action Games.
Warhammer 40,000: Inquisitor – Prophecy Standalone Review
The Search for more continues…
Please note that this Review may contain spoilers from the Original game
Some key points that this Standalone Expansion offers:
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New Playable Class
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New Campaign
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New Settings
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New Enemy Races
Standalone:
W40K Inquisitor Martyr left us with a hefty cliff-hanger… An Uber powerful warrior, age old conspiracies mixed in with so much secrecy… An Inquisitor’s dream job to depict!
Now it’s back continuing that story and with it comes some new goodies and features. A new 2.0 rule set along with a variety of other mechanics that have joined the Prophecy. You do not need to own Martyr to play Prophecy, but if you do, your character progression will be carried over to Prophecy and you can pick up where you left off.
– Real player with 77.4 hrs in game
Space Hulk: Deathwing - Enhanced Edition
It’s a horde game with walking tanks against aliens.
If that premise doesn’t drag you in don’t bother.
You see genestealer tyranids, you kill genestealer tyranids, you move on.
You could enjoy the incredibly detailed sections of 40k imperial spaceships but you got nids to kill.
You could appreciate the somber tones of dark ambient music, the creaking space-hulk agonizing around you, but you hear steps and alien screams so you got nids to kill.
You play a walking tank with a fat gun in one hand, a melee weapon in the other , 3 gimmicks in the skill bar and lots of nids to kill. Unless you play an Assault Terminator or are a claw user, you forgo the gun for a fancy melee weapon, you still have lots of nids to kill.
– Real player with 256.9 hrs in game
Read More: Best Adventure Action Games.
Score
6/10;
“A solid love-hate relationship.”
Scenery
The scenery is absolutely amazing- ‘Triple A’ quality. Very pretty, very detailed. Not sure if you will hear anyone complain about these.
The Xeno’s look and feel pretty damn threatening at first, but the feelings quickly subside for two reasons:
1. You dont ever actually get to see players/bots get brutalized by the Xenos. When they die, they quietly fall to a knee and teleport out. As petty as it sounds, this absolutely killed any sense of peril for me, as this essentially tells you nobody can actually die.
– Real player with 73.4 hrs in game
Warhammer Quest 2: The End Times
60/100 2.5D dungeon crawler - often challenging..
nothing new, but decent if you like similar turn-based RPG games
for Gameplay-guide scroll down
Warning, this game is quite CHALLENGING:
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-focus on a solid team with enough HP to not die every two rooms
-AMBUSH mechanic is annoying ..and a pain at that
-Travel events are similar ..sometimes very tough
-Grind for gear ..at least your main TANK/DPS should have best in slot around lv. 10
– Real player with 76.5 hrs in game
There is a lot of potential in this game to be the ‘go to’ Warhammer Dungeon Crawler. It’s nothing like the original Warhammer Quest (go and buy Warhammer Quest 1 if you want the board game version). I’m more than happy for them to ditch the original rules, as it’s like a poor man’s Hero Quest anyway, and gets super dull after a while.
I’ll go through the negatives first. It’s still not there and feels like it’s still in Beta to some respects. Put another way, they’ve spent a lot of time and energy on the dungeon section and maps, but the interface and equipment screens are absolute mince. Equipping your party is laborious, confusing and annoying. I’m sure the developer knows this, however, and if they make any $$$ back from the game I’d imagine these issues will be fixed rather quickly.
– Real player with 30.1 hrs in game
Warhammer 40,000: Inquisitor - Martyr
This game has evolved a lot sine it’s release, there’s still improvements to be made, but the developers turned this game in to a good direction. I look forward to replay this game each season and I dump from 60 to 100 hours each time.
There’s quite a lot of build diversity. Recently minion builds got buffed so if that’s your thing you can play that. You can play sword and shield crusader or equip it with flamethrower to give a little roast in the name of the Emperor. Maybe a tech priest with poisonous auto rifle that hits enemy and then spreads to it’s counterparts? Game offers total 4th classes.
– Real player with 290.7 hrs in game
Overall a perfectly solid ARPG. Better than most, in most ways.
The idea of you playing as an Inquisitor and not, as someone put it, a discount space marine as the gameplay suggest, is actually consistently integrated into the writing, so thumbs up for that. The story is above-average for a game. The mission scripting however is laughably bad - listen to a brief exchange with mission control, go from point A to point B, encounter villain, exchange threats, kill each other, repeat. In between A and B you kill a bunch of enemies. Sometimes they are cultists, sometimes rebels, sometimes aliens. But once you have done one mission in this game, you have done them all.
– Real player with 56.1 hrs in game
Warhammer 40,000: Space Marine - Anniversary Edition
Brilliant game, one of my favourites of all time.
First let’s start with…
The single player campaign.
You play as a Captain of the Space Marines, who are some of the mightiest heroes of the Imperium of Man. And you can tell, not just from how powerful you are in combat, but from the way the world reacts to you - you are high status, and your presence brings hope. My favourite moment was when a wounded Imperial Guard guy slumped against the wall whispers “I got to see a Space Marine before the end” in almost religious awe, followed by a prayer to the Emperor to aid you. Really makes you want to go out and kick Ork ass for the little guys.
– Real player with 4060.8 hrs in game
I really enjoy this game. It’s pretty much mindless fun most of the time. The game’s divided in 3 different game modes, or so I feel, let’s try to quickly analize each mode, shall we?
First, we got the single player campaign. The game stars Captain Titus, probably the only likable Ultramarine out there, in a short-ish action packed, VERY linear third person shooter campaign. The way it often goes is, move from point A to point B, reach a big arena where enemies try to bumrush you, kill everyone in there in the name of the Emperor, and move to the next arena, killing a few stray enemies on the way. You can carry 4 weapons at a time, not counting melee weapons, a pistol, a heavy weapon, a normal weapon, and a bolter. The weapons featured in the game are pretty much what you’d expect from the Spess Mahreens. You got a bolter, bolt pistol and a storm bolter, a heavy bolter, plasma cannon, gun and pistol, lascannon, VENGEANCE LAUNCHER (which is basically a stickybomb launcher), a melta (Which is pretty much a shotgun in this game. Why? I dunno), a stalker bolter, a chainsword, hammer, and power axe. Sadly, there are no lightning claws or power fists. In this game, there is no such thing as health regen or medkits, the enemies ARE the medkits. When you stun an enemy, either by bitchslapping them or hurting them enough, they are open for a brutal, awesome execution, which in turn, heals you. Did anybody say blood for the blood god?
– Real player with 414.3 hrs in game
Sin-Cay
This game seems like something straight out of a course or class on Unreal Engine. The menu reminds me of a retro X-com game and the blank white starting screen in the beginning made me think the game was broken. There are too many complaints I have about this game that I cannot recommend it in its current state.
Starting out, you are just dropped into a dark cave with terrible lighting issues. So avoid if you have aversions to blinking lights. Any enemies that aggro on you growl a terribly leveled voice that’s overpowering all other noises despite distancing. They take nothing to kill and even the over-sized replicas of the same enemies take minimal bullets. The bullets are infinite. You can heal yourself infinitely and hurt yourself… why? Only useful in the event of getting stuck? Depending on where you lookin the first level, the game tries to use some kind of realistic lighting but it’s not well implemented and everything goes invisibly dark. After beating the first level, you are dropped into another place with no context and you and your character have no idea who you are or what you are doing or the direction you should go. It’s a project (as seen in task manager as the file name) vastly needing improvement, clearer direction and purpose. The only puzzle I solved was shooting some explosive barrels. It could be fun with the diversity of locations and portals to new areas, but there needs to be more direction, world building, and context. It just feels like you tried new meshes and textures in each specific setting. Maxed out my 3070 on epic settings unnecessarily. The settings menu is limited, you can’t even control audio. Nah.
– Real player with 0.8 hrs in game
Warhammer® 40,000: Dawn of War® - Soulstorm
It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of His inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that He may never truly die.
Yet even in His deathless state, the Emperor continues His eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in His name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the Tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to humanity from aliens, heretics, mutants – and far, far worse.
– Real player with 541.3 hrs in game
Do you know when you truly love a game?
When almost 12 years after it’s launch, the giddy excitement of running home from work to play it never actually wore off.
Don’t let my playtime fool you, I owned the boxed versions of these games loooong before they were in my Steam account and have invested literally THOUSANDS of hours into this game. I was always kind of interested in 40K, having roomates who played the tabletop when I was younger and reading the odd comic here and there, but THIS was the game that turned me into a 40K fanboy and opened me up to the whole universe.
– Real player with 484.1 hrs in game
The Horus Heresy: Legions
This here, it is their cash milking machine, mind you as long as the gros is getting to GW i rly dont mind.
Just wish there was something you could invest money in without being a whale. a sub that didnt suck for instance , a better matchmaking system ? in fact id prolly buy single player cmpaigns if those gave me good cards instead of the RNG.
The gem system is 5:1 a card being drawn as double only gives me 1 5th of its cost in the gem shop.
Trouble is new factions cost gold primarily to get and at first only 200 coin crates are available not the more reasonable ones.
– Real player with 1215.3 hrs in game
The game throws you into some pretty cool fights when you first start the game.
They have cool enemies and you are getting rewards and you think maybe there is a cool story and hope this continues to develop and allow you to adjust your deck as you go through an amazing campaign story mode.
But no…It just ends abruptly out of nowhere and the game is pretty much a grindfest or pay wall from that point onwards. You try to play a friendly match, you get in a game with ai or players. Players have better decks than you because you are a noob who hasn’t paid any money to buy all the cards and build better decks or grind for hundreds of hours, so you get pummelled because the matchmaker is trash like most card games.
– Real player with 597.3 hrs in game
Warhammer 40,000: Dawn of War II: Retribution
DAWN OF WAR II RETRIBUTION
Dawn of War II Retribution is the second expansion and third edition of the Relic Entertainment RTS Dawn of War II (2009), following its predecessor Chaos Rising (2010). It takes the setting of the 41st millenium and lets the player experience it from a tactical combat perspective, controlling resources to build a better, more refined army than your opponent in order to claim victory.
The game consists of three main elements as well as side features. These are as follows:
– Real player with 1883.8 hrs in game
Honestly, this review is based almost entirely on the Last Stand, which is a multiplayer mode within the game.
The single player campaign was fun and allows you to play through with multiple races, but for me lacks the near infinite replay value of the previous DoW titles. The multiplayer I’ve never played, except Last Stand, so I cannot comment on that.
So… almost 700hrs on Steam, plus many more on GFWL before DoW2-Last Stand came to Steam… Is the Last Stand that good? By the Throne, yes!
– Real player with 870.8 hrs in game