Apopia: Prologue

Apopia: Prologue

Great game! Seen how it’s been the works for awhile, being fed bits of juicy new content on my instagram feed and now it’s finally out! SO you know when you’re reading a reaally good book and can’t put it down, or watch a great movie and walk out feeling like a new person? Well, THIS IS THE SAME, but game format.

Gameplay - Apopia’s gameplay is super fun - puzzles and mini games are a refreshing break from all the shoot-em-ups/build-your-adventure/brainless time wasters out there nowadays.

Art - the setting of Yogurt, and the Castle are gorgeous to look at with its soothing colour scheme and lighting.

Real player with 2.4 hrs in game


Read More: Best Adventure Story Rich Games.


Ok, so I have been advertised this game so many times on my Instagram and decided after the 5th time to actually play the game. Initially, the game seemed like it was going to follow in the footsteps of Undertale where you fall down and meet unusual characters when you fall below. However, playing further into it I can appreciate the amount of effort put into the character and level designs, and I love the point and click aspect with a simple and slightly rough art-syle. The music is absolutely banger, I would definitely listen to the soundtrack if it was put onto Spotify. Although the ending for the prologue was rushed in a way that I did not understand what was happening because too many concepts and events were happening at once, I like the route that the game took. I look very forward to playing it when it is finished. If you are interested in playing this game, I really suggest sitting back and just listening to the unique and fun songs and gander at the character designs because frankly, they’re so distinct and wonderful!

Real player with 2.4 hrs in game

Apopia: Prologue on Steam

moon: Remix RPG Adventure

moon: Remix RPG Adventure

In 1997, the now legendary anti-RPG “moon” launched in Japan. Now, under the watchful eye of its original creators, it’s finally in English!

Have you ever felt it odd that the heroes of RPGs go around opening villagers' closets and stealing from them? Or that they travel the world indiscriminately killing all monsters they meet? This game looks at the RPGs we all know and love from a new perspective.

Story

One moon-lit night, a young boy is sucked into the depths of his television set.

He falls into a place called ‘Moon World’, and thus begins a search for love in order to recover the lost moonlight.

Here, the mighty hero of Moon World murders innocent animals for experience,

but the boy’s growth comes from saving the souls of the animals and gathering the love in the world.

Yes, in this game, you level up by loving, not fighting.

The inhabitants of this world are all unique. Observe their daily lives and learn where they hide their secret love.

“Now, please, open the door!”

An RPG without battles - Save the monster’s souls -

All the monsters killed by the ‘hero’ are actually just innocent animals. As you explore the game, you will encounter the bodies of these pitiful creatures. But, if the boy can catch their souls, they can be saved.

A living, breathing world! - Peek into the secret lives of the NPCs -

Moon World’s residents go about their routine lives, depending on the time and day. The florist goes to work in the morning, and the castle guards arrive at their posts. Some folks have secret midnight hobbies, and others just spend their days fishing.

MD System - Choose your own soundtrack -

In moon, you can choose your own music. By using the special music playing Moon Disc(MD) function which appears in the game, you can walk around the map listening to the tracks you like in the order you set them.


Read More: Best Adventure Story Rich Games.


moon: Remix RPG Adventure on Steam

Songs for a Hero - Definitive Edition

Songs for a Hero - Definitive Edition

Would I recommend this game? Yes, I already have actually. However I do have some issues in regards to certain aspects of the game that personally bother me that I’d like to share. But first I would like to open up with the things that I appreciate about the game!

The Positives

The charm this game exudes is so unique

With a singing hero so to speak

Our hero’s voice oh so soothing

Every line he sings is oh so amusing

The hero’s movements are freeing

A hookshot, double jump, a way of being

Real player with 12.3 hrs in game


Read More: Best Adventure Platformer Games.


You ever play a game that advertises a really unique feature and go “Can this even work?” then play it and change your tune to “OH BOY THIS CAN WORK REALLY WELL” in the first hour? That’s what Songs for a Hero did to me. I’m keeping a much closer eye on Brazil in the future, because this game is a total work of heart and love for the Sega Genesis/Mega Drive era of gaming.

See, Songs isn’t just trying to play on your nostalgia - it wants to be your nostalgia in the best ways possible. Not only does it sing to you in a wonderfully comedic fashion, but if you turn off the singing (which you can do if it bothers you) then you find an amazing homage to Wonder Boy and several other Sega titles layered into it. Sound effect and music design, physics and motion, and the look itself have all meshed into one of my favorite games of 2020. There were challenging points in the game, but never a point where I blamed or questioned the devs for why it was so hard.

Real player with 10.1 hrs in game

Songs for a Hero - Definitive Edition on Steam

Toru

Toru

the game is somewhat reminiscent of geometry dash, where you have to overcome obstacles and complete levels. the graphics are very pleasing to the eye, excellent soundtrack. the game justified its money, I advise everyone to buy.

Real player with 11.7 hrs in game

A dynamic platformer with beautiful graphics and easy controls. In some places, the game is very difficult, you have to strain all your feelings and reactions to go further. But it’s worth it and the game gives a lot of positives.

Real player with 6.6 hrs in game

Toru on Steam

Figment 2: Creed Valley - Prologue

Figment 2: Creed Valley - Prologue

i wish i could give this a positive review, i truly do, but i simply cannot because of the black hog fight (the i think last one, the on that stage), it is so buggy, unfair, and simply frustrating. even without all those bugs it would be extremely frustrating, but i do look forward to the full game where i’m sure this will be fixed.

Edit: i managed to do it eventually, and it seems they fixed it so i changed my review, also btw theres a bug before, during, and after the fight with the dialogue where that bird (forgot her name) keeps repeating her “watch out dusty!” line, even after the fight and before even going on the stage.

Real player with 12.7 hrs in game

The timer is stressful and loud, The music on the color fluid socket in the challenge is broken, and It seems like the first game in almost every way except Dusty isn’t a jerk who relies on photography to compensate for his lack of self-fulfillment, we have no lead to what’s happening outside the mind as a result of the Jester, and the music is just a little better.

50/10 a look into the sequel we never knew we wanted

Real player with 3.1 hrs in game

Figment 2: Creed Valley - Prologue on Steam

Figment 2: Creed Valley

Figment 2: Creed Valley

Piano bridges, dancing plants and musical showdowns, ready to dive into The Mind?

Figment 2: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and have overrun once-peaceful lands. Join Dusty, The Mind’s courage, as you make your way through puzzles, musical boss fights and unique environments. Face your fears head-on.

Nightmares have shattered the Moral Compass, making The Mind unable to function properly. Dusty and his ever-optimistic sidekick, Piper, must travel to Creed Valley, where The Mind’s ideals are formed to restore peace. A journey filled with musical showdowns and mind-bending puzzles awaits.

Nightmares have their own theme songs, shining light on why they have appeared.

Dodge and weave as they taunt you.

Chat with The Mind’s ever-changing opinions and tune in to the world’s rhythm.

Explore The Mind’s two fundamental states: Open-minded and Closed-minded. Switch between states and adapt to the shifting environment to move forward.

Prove your mental and physical strength through mind-bending puzzles and fights timed to the soundtrack.

Joy, sadness and everything in between. Figment 2: Creed Valley draws from emotional experiences that affect us all.

Face stress, anxiety and the fear of the dark in a musical and surreal universe.

Grab your sword and restore the light that once was.

Figment 2: Creed Valley is the standalone sequel to Figment, check it out here:

https://store.steampowered.com/app/493540/Figment/

Figment 2: Creed Valley on Steam

Forgotten Sound 1: Revelation

Forgotten Sound 1: Revelation

Forgotten Sound 1: Revelation is a point&click adventure about a prince going on the dangerous journey to save his father. I know very little about One Thousand and One Nights other than few mainstream adaptations.The game is fully voice acted but I only speak English so I had to read the subtitles. Unfortunately, Forgotten Sound is not a very good adventure game due to numerous mechanical and visual issues. Unless you are a diehard fan of the genre I would not recommend it without some significant updates.

Real player with 2.4 hrs in game

Forgotten Sound 1: Revelation on Steam

Fossil Echo

Fossil Echo

See written review below or watch it here: https://youtu.be/VB5QmKE2Dz8

TL;DR: SKIP TO CONCLUSION!

Fossil Echo is a challenging, story driven platformer that often requires quick reflexes, and good timing.

You play as a boy on a quest to climb a massive tower. The story is short, but I was immediately interested in finding out what happened right after the first cutscene. After reaching the end of the story though, I did wish there was more. While the ending makes sense, it felt like I didn’t quite get the full closure that I was hoping for.

Real player with 4.9 hrs in game

So I’ve beaten fossil echo a few times now, and I have to say, this is a fantastic game! After playing the demo so much at MomoCon, I was very excited for this game’s release, but I also feared that it wouldn’t live up to my expectations. Yet, the full game blew me away. The art, music, and gameplay all gave a unique and powerful feeling that the game tried to portray through the short scenes in between each area: a lone boy off to find out about a mysterious clan of ninjas. The game wasn’t all super serious though, and at times offered comedic relief after difficult parts. The music in the scene where the boy climbs the ladder and sees all the phases of the moon as a glass mosaic on the wall brought chills to my spine, and the simplicity, yet detail of the artwork made the world feel alive. I’m a bit sad that the game is so short, but this allows for easy replayability, and a game you can play and finish if you don’t have much time on your hands. The challenge rooms that you had the option to complete were all fun, yet challenging, and escalated in difficulty as the game progressed, while also teaching intrinsic game mechanics that helped me later. I really, and I mean really, love playing this game. I would recommend it to anyone who likes platformers: no gimmicks, just pure platforming fun. It’s definitely worth the $15 cost, and honestly, it gives way more than I’d expect from a $15 game. There were some parts that I felt were things I couldn’t help though. After you jump, and if you are in the air too long, you are no longer able to grab onto walls, and so if you jump too early, you can just slide off the wall you are trying to jump onto. Also, if your entire body doesn’t make contact with a wally, you slide right off. Yet, those are just a few nitpicks I have, and overall, it is a great game. I give this game a solid 9/10.

Real player with 4.1 hrs in game

Fossil Echo on Steam

HellScape: Two Brothers

HellScape: Two Brothers

Hellscape:Two Brothers

Pros

  • An interesting atmospheric world

  • Nice low poly and general artstyle

  • Deeper story in the in game scrolls

  • Not too difficult good for achievement hunters

  • nice soundtrack

Cons

  • Combat could have been better with a little more work

OVERALL

I would say give this game a go and support the developers for their first game!

and definitely read the scrolls.

Real player with 1.8 hrs in game

Controls: 3/10.

It’s mouse+kb but doesn’t use the kb to move. Instead it requires to keep the right mouse button pressed. Just no.

Also, it uses random keys like E or S for actions, instead of sensible ones like ctrl or space.

Visibility: 2/10

The illuminated areas are so dark that I can’t even see enemies while they are on me. The mage’s light is a joke.

Legibility: 1/10

Tutorial texts cause strain because they are too small.

NPCs texts are even smaller and disappear after half a second. That’s utterly ridiculous.

Real player with 0.3 hrs in game

HellScape: Two Brothers on Steam

Niinamigota

Niinamigota


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Niinamigota is a decent RPG maker game made in RPG Maker 2003. In this game you go on an adventure on an island, engaging in quests, meeting various other islanders and falling in love. Gameplaywise it was rather ok playing as Island Guy and progressing through the story by yourself and with other characters. Though at times it can feel a little bit slow in terms of the movement as well as going through the dialogue, which itself was average. I haven’t encountered any combat but have had to conduct other matters such as manoeuvring around certain monsters and traps which I found fairly fun. The multiple difficulty settings do also add extra variability in the game with there being timed actions to be undertaken.

Real player with 2.4 hrs in game

Niinamigota on Steam