After Life - Story of a Father
This title is not as much of a game as it is an interactive story. The mechanics are rather simple, as a disembodied soul you float around different areas and look for places that trigger memories that help you experience the life of the protagonist, Rick. The plot is fairly simple and does not take too many twists and turns, although I don’t think that was the intention. This type of storytelling is more about finding intrigue and interest in the mundane. It would be the same experience as going through the personal items of a long deceased relative and piecing together the type of person they were.
– Real player with 3.9 hrs in game
After Life is a small walking simulator. You are a bodyess soul of a father who wants to see his family’s future. You have a guide who helps you to collect memories of your family. Te whole playtime takes about 3 hours. The story is solid. The visuals are good but there are a few glitches. Sometimes you can see the next room through the walls. The audio is perfect. The worst part of the game is the beacon system shows the important locations. In the 2nd chapter the rain effect makes it hard to see. In the 4th chapter, you can’t see any beacons because you’re in a huge house. I mean big when I say big. I think it’s 800 m2 or so. Plus, it’s really dark inside and it makes so easy to get lost. There is an audible guiding system also but it’s not as efficient as the beacons. If you like the walking simulators and interactive fictionI highly recommend the After Life. Personally, the most brilliant part of the game was the dog’s thoughts. I really like it.
– Real player with 3.5 hrs in game
Blueberry Garden
Blueberry garden is not the simple hipter indie game it may appear to be. Instead it is a vast extended metaphor for the communist CCCP. One can easily identify with the struggle of the main character. A nameless entity, doomed to a fate of endless consumption, while his peers march on with the same goals in mind. Drones in an infinitely repeating machine. Whilst the main character must struggle to find enough blueberries to sustain him, he must still pay trubute to the giant red fruit which compels him to his doom. The ever reaching powers of the Kremlin are called to mind when this element is masterfully employed into the story. This game weaves a complex story, which incorporates into it a complex stream of deeply emotional characters as well as action packed gameplay that draws the player into the mind of an oppressed factory worker in 1960’s Russia. Despite the main characters ability to fly, walls always prevent further travel. Such was the effect of the Berlin wall, fuckoutofro
– Real player with 11.6 hrs in game
Read More: Best Adventure Puzzle Games.
At first this game did not make any sense to me (like for Cadmium Yellow).
When playing for a longer while, I understood. And a really helpful review jogged my curiosity further.
Then I enjoyed the game a lot :)
And I have to say that by this the game is worth it’s price after getting into it. Fly, birdman, fly!
I’ll give you some spoilers - step 1 will be mere hints, step 3 will be full-fledged explanations.
Spoiler step 1:
- there is an objective to this game that will become clear if you play it for a longer while. Don’t give up too soon ;)
– Real player with 6.9 hrs in game
Forever Ago
Following a tragic stroke of fate, Alfred embarks on a journey north in search of redemption.
In this single-player road trip adventure, you’ll travel to beautiful places, capture memories with your camera, meet interesting people, and even make some new friends.
Features
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Experience a nuanced and heartfelt story about broken dreams, loss, and regret—but also courage, hope, and true friendship.
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Explore stunningly beautiful environments, ranging from serene forest lakes to dusty barrens sweltering in the desert sun.
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Examine and interact with objects to learn about your surroundings and the people living there.
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Take pictures with your good ol' instant camera to document Alfred’s journey and solve small environmental puzzles.
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Discover the stories, beliefs and struggles of the various characters you meet along the way brought to life by renowned voice actors, including Dave Pettitt (Valiant Hearts: The Great War, Frostpunk), Daniel Amerman (League of Legends), and Cissy Jones (Firewatch, Life is Strange).
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Featuring an original soundtrack by Clark Aboud (Slay the Spire, Kind Words).
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You can pet the dog.
Forever Ago is the debut title of Third Shift, a small, narrative-focused indie game studio founded by two best friends.
Read More: Best Adventure Third Person Games.
Voyage
This game is a great experience when introducing a loved one to video games.
It unfolds at a peaceful pace. This is not a platformer, yet it has platforms. It is not a walking simulator, yet there is walking. This is not a visual novel, yet it unfolds like a great book ending. It is not a puzzle game, yet it has puzzle logic. I would place it in the vague category of adventure games as it has its unique traits that took sparsely from different genres.
I played with my young kid and we loved it. The atmosphere is unique and fills the narrative to the point that the lack of dialogues carries on perfectly in my opinion.
– Real player with 4.6 hrs in game
Highly recommended.
I played this with my 4 year old and we had a great co-op experience. Naturally, I gave my little one the Controller and I took the good old keyboard myself.
I also role-played with my character. Basically, my character was always scared of everything and 40% confused and I used this to have long conversations and discovery activities with my little one.
The best part my little one liked is the “things we could do collaboratively”.
So I highly recommend this for parents who want to spend some time with their little ones.
– Real player with 4.2 hrs in game
Where Stars Belong
A short narrative exploration game inside of someone’s mind
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join the NDA, the Neural Diver Association
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assist one of the world leading experts in Neural Diving
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explore the neural diver hub and gather information about your patient
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explore different layers of the patients mind and go very deep
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solve puzzles which are part of the narrative
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interact with various things in the patients mind like guards, thoughts and other neurological things which are visualized by a super AI called CEREB …
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and maybe you will encounter very special thoughts too
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playtime around an hour
“The mind is like a universe. Filled with light & surrounded by darkness” - Dr. William Lafleur
199X
This game is kind of loosely based on a true story… as stated from the outset of the game, in the early 18th-19th century women around the world was once being treated for a condition known as ‘Hysteria’ of which the only cure known at the time was to have their private anatomy rubbed by doctors. Now a days we laugh at this psuedo science which originated out of all things from a stupid Egyptian belief that a woman’s private area can move and cause her many problems from nervousness, to fainting, to being irritable and so on.
– Real player with 13.6 hrs in game
I’ve been meaning to review this game for a while, as I’ve completed it some time ago. And yet, what can one say about this game? Well, I’ll do my best to elucidate the matter. I’ll try to avoid spoilers as well, which is kinda tricky with this title.
199X is a story-driven RPG Maker game; there’s no real combat, it’s all about the tale being told. The tagline, “In 199X, you control Clara. That’s the problem.” is awesome, and isn’t just a witty non-sequitur. Your control of Clara really IS the problem, as Clara is mortified to find that an unseen stranger is suddenly in control of her limbs and is “speaking” to her inside her head. It’s a clever idea and quite well-executed, with the player gradually building a rapport with Clara. In my playthrough, we became quite close and worked hard together to try to set things right in her little slice of the odd, dystopian future this game presents. If I may gush for a moment: Clara is a very endearing character and her personality is established quite quickly. This leads onward to many other developments and by the time I was halfway through, I got to feeling like I’d known her for years. Call me sily if you like, but in my experience, Clara becomes as a friend.
– Real player with 6.1 hrs in game
Batman™: Arkham VR
This is not a game. When the credits began to roll, I thought, cool, that prologue was nuts. But then, the “game” ended. Some say it takes 2 hours to play and beat, or that is, do the main portion. Perhaps I was in for two hours, but it seemed like an Hour. It seemed like tutorial, that then just ended. In the Wayne manner, I noticed a puzzle I could solve with the Gotham City model, and thought, well, these things will be hidden all around. Nope. I thought the Bat toys would be wonderful, batarangs, grappling hook, zoom, and detector toy. Briefly played with, and then hammered with a quick ending. Even the travel in it, was not accompanied with a “Scene” an animation. You here sounds of traveling, and then you are on location. Making the vehicles rather foolish. Now, this, was crazy for VR as an experience. It was creepy, and I have never had such an intimate “face to Face” with the Joker, and looking into his eyes, with my own, well, that may have been worth the 20 dollars for me. I spent more time throwing the batarangs in the Batcave, than anything else, only to find out, there wasn’t really, anything else.
– Real player with 4.2 hrs in game
One of the best experiences I’ve had on VR so far. As a Batman comic fan, the first time seeing the Batcave in VR and observing it in 360 degrees was fascinating. I had some goosebumps. And being able to use the gadgets was really something.
In the other hand, Batman Arkham Knight is one of my favorite games of all time. And this VR experience is a piece of that games' universe. This game uses the 1-1.5 hours of time really cleverly and gives you so much about the story and I found it really satisfying. My expectations were to play mostly 1 hour and uninstall the game. But Riddler’s riddles were so fun that I stayed and kept playing It. I never thought I’d get a 3 hours of experience.
– Real player with 3.3 hrs in game
Circle
is doing many good thing ! vary fun game
eddat: is vary fun game, but after many hour game have really grown on me and me heart. it game about the dark side of depression, loneliness, and some red bitch. all and all it very good game only take me 7 minute to beat because I very fast and is very good game to speedrun like me ! remember to have fun time and take care ! I give game 9/10 bijou !
– Real player with 132.2 hrs in game
awful translation and tries too hard to be cryptic but comes off as genuine cringeworthy projection of autism
– Real player with 2.7 hrs in game
Hamlet or the Last Game without MMORPG Features, Shaders …
Hamlet or [insert words here] certainly lives up to its satire laden title. The game lampoons not only its Shakespearean source material, but also the expected conventions of adventure gaming. Reading scraps of paper will only provide false leads. Multiple interactable objects… sometimes whole areas of the screen… are useless in these lateral thinking-esque exercises. There are some “normal” puzzles, sure, appearing just frequently enough to lull you into believing that the zaniness has stopped, right before you run smack into the next inane situation. But, unfortunately, none of that is actually enjoyable.
– Real player with 5.9 hrs in game
What a cute game! First of all the name made me giggle and was the first thing I’ve noticed before the cute artwork. I’ve enjoyed this puzzle Point & Click game which is based on William Shakespeare’s Hamlet with a twist. The story starts off when Claudius killed the king and took the crown, not only that but he forced Ophelia, Hamlet’s girlfriend to marry him. But of course Prince Hamlet will not let the evil man take everything from him, he will avenge the death of his parents and save his girlfriend, however, something fell from the sky and changed the whole story. A new hero appeared and accidentally landed on Hamlet, so he had to take the job instead and save the princess.
– Real player with 4.7 hrs in game
Midsummer Night
Adventure through a strange dream-like world was trees have eyes and are watching… as you search for your missing sister Alionushka – but spooky things get in your way to give you goosebumps OH-NO
– Real player with 7.8 hrs in game
A nice and atmospheric game. The graphics and sounds are well done and really help you to immerse yourself into the games world. While the game is short, it does have a branching storyline, where different decisions take you down different paths, giving it replayability.
– Real player with 3.5 hrs in game