Bullet Grinder

Bullet Grinder

Dynamic game. As a child, I played such games. Something like mario, only you are armed and the game is more dynamic. The game is going in one breath. I really liked the game. I recommend the game to all my friends. Thanks to the developers, I plunged into childhood.

Real player with 6.6 hrs in game


Read More: Best Adventure Puzzle Games.


A funny and very interesting 2-d platformer, where you will need to kill robot enemies throughout the game, try not to fall into traps and survive to the maximum. Finding the keys, we can open chests with unrealistically cool weapons, which will help our confrontation against these bastards.

Real player with 6.3 hrs in game

Bullet Grinder on Steam

In Celebration of Violence

In Celebration of Violence

This is a much more interesting and rewarding game to play than it may appear at first. In fact, my first impression was that the game was relatively simple, and fairly standard. This was anything but correct. It takes a bit of time to get into and really understand what is going on, but that is also part of the idea of the game. You start as a peasant in the middle of a great fugue, everyone has lost their memory, and this factors into many aspects of the gameplay. Items as well as spells and to a slightly lesser extent weapons must be discovered multiple times to completely reveal their description and effects, most of the game is not explained forwardly to the player, it’s left to you to discover how things work. This can be a little intimidating or confusing at times, but it’s an interesting concept.

Real player with 352.6 hrs in game


Read More: Best Adventure Action Roguelike Games.


Wonderful game, worth every single one of the 799 pennies it cost me.

It’s a modern Rogue-like with a quite slow-paced, deliberate combat system that takes a bit to get into.

Basically, swings of your melee weapons have some windup-time and cannot be cancelled and require a little insight into the movement patterns of enemies to connect. Early encounters with ranged foes that love to move just outside your weapons swing (or stab, lunge etc.) may make you exclaim ‘NOT fair!’ but after it clicks for you become an easily dispatched source of XP.

Real player with 202.7 hrs in game

In Celebration of Violence on Steam

Aternia: Deep

Aternia: Deep

Aternia: Deep – a successor to immortal genres of roguelike and hack & slash. Take on a role of the Protagonist, imprisoned in an ancient dungeon’s Depths. You are going to have to use all the arsenal of weapons and abilities at your disposal to finally reach the surface and your beautiful homeland, Aternia.

Enemies – mines and dungeon halls, once abandoned, are now inhabited by hungry vicious monsters that do not belong on the surface. Your arrival will not go unnoticed.

Dungeon – multilevel ruins, built by a long dead civilization, and its lost artifacts will tell you the story of the place – if you are able to find them. You can explore the levels deeper, learning how all of this started in the first place. Perhaps, you can even shed some light onto the Protagonist’s own past?

Dangers – monsters are not the only thing dwelling here. Uncontrolled surges of magic change the surroundings and make you follow the ever-changing rules of the dungeon. If you want to get out, that is.

Storyline – Nothing matters more to our hero than reaching his home. Constantly be on the hunt for better gear and spells, for the closer you goal is, the greater the danger.


Read More: Best Adventure Underground Games.


Aternia: Deep on Steam

AWAY: Journey to the Unexpected

AWAY: Journey to the Unexpected

Graficamente excelente, o jogo combina combate melee simples (estilo hack and slash) com elementos roguelite e é um prato cheio para fãs de Anime, coloque na lista de desejos e pegue quando estiver em promoção, você vai me agradecer!

Confira uma oiadinha básica no game: https://www.youtube.com/watch?v=X_nR –A33jw&t=15s

Confira a análise

===[ É Pay to Win (pagou pulou)? ]===

☐ Sim

☑ Não se aplica

☐ Só se quiser pular estágios ou grind (farm)

===[Grind/Nivel de repetição]===

☑ Nenhum

Real player with 31.3 hrs in game

So I’ll start by saying this, I got this in the Jingle Jam bundle (so technically not free, but I didn’t buy it individually)

I’ve played just over an hour as of writing this, so I may update this as I go on…

TLDR, cute game, great aesthetic, nice change from a regular rogue-lite if you’re looking for a slower pace. Gameplay was semi-challenging (so far) BUT there are definitely fixes and quality of life changes needed…

  • Make the ‘hub’ worlds smaller/get rid of them, far too big and empty

  • Allow access to view key bindings for controls and moves learned

Real player with 5.9 hrs in game

AWAY: Journey to the Unexpected on Steam

Crossroads: Lucky Edition

Crossroads: Lucky Edition

The game is skinner-boxed to be addictive enough, but it’s lacking ambiance and good art. The cards' art is okay but the main screen looks like it was drawn by a child, and rarely changes.

The gameplay is pretty much a RPG-ified version of Windows' minesweeper. It’s okay if you have a few hours to kill on a bus trip or something, so it’s probably more adapted to mobile gaming than PC. You spend hours and hours just grinding to be able to beat the level and move on to the next.

No procedural content or anything memorable. Can’t imagine this being a keeper in a PC environment, especially when so many good games exist on steam.

Real player with 13.4 hrs in game

Very cool game.

I recommend this game.

It’s like Solitaire card game, only mutch better.

Очень классная игра

игра как пасьянс (косынка), только лучше

Рекомендую

Молодцы разработчики!

Real player with 10.1 hrs in game

Crossroads: Lucky Edition on Steam

Cyber Runner 2048

Cyber Runner 2048

In this exciting game, your task is to confront the army of powerful and aggressive cyborgs that have flooded the streets of your city. Understand the causes of the invasion and eliminate the mechanized threat! Destroy the cyborg - save humanity!

Real player with 34.0 hrs in game

A very beautiful pixel platformer with a very cool style and an excellent soundtrack. The plot is also very interesting, the game is worth playing for its cool atmosphere. I advise everyone to play a very interesting game.

Real player with 6.2 hrs in game

Cyber Runner 2048 on Steam

Diego: Mission Red Tomato

Diego: Mission Red Tomato

I am waiting for the full release of the game 3

Real player with 12.0 hrs in game

Good game, I appreciate it.

Real player with 1.2 hrs in game

Diego: Mission Red Tomato on Steam

Monsters of the North

Monsters of the North

Key Features

  • Befriend monsters and get to know them

  • Battle enemies in turn based elemental combat

  • Choose what monster gets to speak to new recruits

  • Build monsters relationships with each other and follow their quest-lines

  • Permanent death and high stakes, monsters react and grieve for fallen allies

  • Replayable roguelite runs with a continuous story

  • Online Multiplayer Battling vs other players

Story

In the ruins of humanity, intelligent and speaking monsters roam the Nordic landscape. But something is rumbling in the deep: an ancient being has awoken and is preparing to extinguish life in the North. One human and a party of monsters are the only things standing in it’s way.

Accessibility

  • The game is blind accessible, with Screenreader support and descriptions for monsters and visuals

  • Super Cane navigation

  • Contrast Options

  • Scaleable Text

  • Rebindable Controls

  • Difficulty modifiers

Monsters of the North on Steam

MoonQuest

MoonQuest

This game seems promising and I’m playing since several hours now.

Being playable from the beginning to the end is a good thing and the pixel art direction is very enjoyable (better than terraria and starbound in my opinion, more lovely but different)

In several playtroughs my progress were pretty various depending of the procedural generation and the items found. I could be generous and make things it very easy, or things could turn very hard and be a way more challenging .

Battle system need some improvement, sometime IA don’t even let’s me the time to retort because they don’t stop to hit my shield and keep me under automatic parring. Fortunaly it don’t happen everytime.

Real player with 114.3 hrs in game

Joy of exploration in a roguelite world

MoonQuest is a well designed randomly generated roguelite with fitting soundtrack (which is most likely silent) and unique sandbox elements like digging, simple crafting and semi-open world regions that only wait to be explored.

Almost every aspect of this game have something in it, making it interesting and fun to explore. And those aspects are:

  • Going for an adventure to retrive

    ! MoonStones™ to power

    ! MoonMachine™ and

    ! bring back light to the world

Real player with 15.9 hrs in game

MoonQuest on Steam

Rumours From Elsewhere

Rumours From Elsewhere

Deep and challenging platform action game attempting to meld Prince of Persia with a modern Roguelite. Momentum based platforming/parkour, ability based combat with character classes. Inspired level design, smooth controls, solid performance, excellent music, and imaginative worldbuilding are enough to carry the experience through a steep learning curve and significant UI deficiencies as well as occasional frustrating bugs (and sadistic gameplay systems that act like bugs).

I recommend this game if you like hard platformers with an emphasis on momentum rather than air control. Be warned, however, that the high-pressure gameplay involves features like a stamina bar (depletes with attack or dash but not jump or abilities), a timer on every level (which have randomized objectives), potions that do damage to you, weapons that kill you if you unequip them, monsters that CC you so other monsters can knockback you to the other side of the map where you fall in a lethal trap…you get the idea. This game is rewarding but punishing and a better UI would make it more comfortable.

Real player with 35.1 hrs in game

This game is a lot of fun!

I love the look of the game, and it has a ton of character in everything you play as, kill, pick up, or read. Not to mention the sound design and music are great. Once I got used to the core mechanics, I was hooked and kept starting new runs to discover more about the game. Each of the characters feels unique, just as each of the areas are distinct, vibrant, and fun (except Misty Peaks, that place is agony).

On the downside, sometimes the platforming is just a little unwieldy. The jumping or dashing or platform grabbing seemed to occasionally glitch and caused me some significant frustration. This didn’t ruin the game by any means, but it did feel like an unfair game flaw that would crop up now and again. Also, here and there a hit box would be in dire need of updating.

Real player with 31.9 hrs in game

Rumours From Elsewhere on Steam