Folding Edge

Folding Edge

I’ve got the 1st round clear.

Good job, actually it is better than I expected.

The group making this game should then continue to modify the details to make it better.

Real player with 59.9 hrs in game


Read More: Best Adventure Roguelite Games.


UPDATED VERSION (March 2020)

Game has changed name from Starship Helmet, but same card style battles + campaign. No tutorial but clearer translations, so expect to jab at it for the first couple of games, it becomes obvious soon. Enjoyable.

Improved balance, campaign and new special weapons, plus crew that can improve cards.

At first glance the new graphics look worse.

Still a couple of Chinese parts. Easy to guess the meanings by jabbing at them. [In the original game entire cards might be in Chinese - seems fixed.]

Real player with 22.9 hrs in game

Folding Edge on Steam

Ravenland

Ravenland

This game is very rough around the edges, but it’s also a lot of fun and has a lot of potential. Hopefully it gets completed and doesn’t die out in early access.

Real player with 15.6 hrs in game


Read More: Best Adventure Strategy Games.


Definitely not a bad unity game but I’d hesitate to suggest anyone spend more then a few dollars on this game in it’s current state. Even with just my few hours in, I feel like I’ve gotten almost everything I can out of the current game.

A nice time sink if you pick this up on sale but don’t expect much depth.

Real player with 7.0 hrs in game

Ravenland on Steam

Roguebook

Roguebook

Wanted to hold off reviewing it until I beat +15. If you’re looking for a new deckbuilder, I’d recommend this one. I’ve played Slay the Spire, Monster Train, and a few others, and this one really made me want to thoroughly complete it. There is enough variety and unique combinations that really makes each run fun and challenging. It’s not perfect (I’ll talk about that below), but it’s worth the coin.

Positive:

*Gem system adds a fun element that makes some not so useful cards viable.

*The large deck angle adds more ways to build around bad cards.

Real player with 150.8 hrs in game


Read More: Best Adventure Roguelite Games.


I unfortunately can’t leave a positive review. I am a linux user. Before buying this game, I checked and saw that the game worked fine with steam compatilibity tools, so I bought it. The game was working perfectly. Then they added an update, which added some random visual bugs (slightly annoying but nothing major) as well as some random game crashes (around once every 1h30 of play for me, but since I’m slow and runs were about 2h30 that was quite annoying). Then the last major update hit, claiming some bugfixes. Cool. I do not experience any bug anymore since my game doesn’t even launch anymore. I’ve tried switching the compatilibity modes, proton versions…etc… to no avail, the game doesn’t launch anymore.

Real player with 103.6 hrs in game

Roguebook on Steam

Chrono Ark

Chrono Ark

Definitely a game with balancing issues, some runs feel easy you can make it to the end without any issue. The abilities you draw end up being very useful and actually carry you through… then some runs every random mob will just one shot half your party. The game literally has random mobs that do more damage than any character can possibly have the max health of.

For instance a level 3 healer character in the second zone has roughly 27 hp. There is a chance you will fight a 3 mob battle that can do roughly 40 damage per turn. They may not do the damage abilities but if they do you’re just S.O.L. Its insanely frustrating that every single aspect of the game is random chance but you need all of them to work perfectly in your favor to stand any chance.

Real player with 111.8 hrs in game

Chrono Ark is a roguelike deck builder with solid gameplay and pleasing visuals and audio.

You start out with a party of two that expands to four as you touch the campfires at the end of stages,

with each stage having interactables and non random encounters that you can fight for loot.

The game has plenty of replay value with the large roster of 14 playable characters (about half of them have to be unlocked), each having about 14 skills + too many equipment to count.

As a further boost, playing the game drops a resource that carries over into the hub that you can spend to unlock upgrades as well as equipment and skills.

Real player with 107.6 hrs in game

Chrono Ark on Steam

Rise of the Slime

Rise of the Slime

Rise of the Slime

You suddenly wake up as a small Slime and are told to go on a journey across the land to reclaim the throne…

Slay the Spire but with a slimy gooey twist

After playing the game for quite a while now I can say that I really enjoy it and every little aspect of it.

Art

The artstyle is a cute comic cutout style with almost everything being moved around on sticks like on a kids play which adds a unique charm to it. Small details like two extra arms holding up shields to signify block are just cute.

Real player with 27.4 hrs in game

I was pleasantly surprised by this game. This is NOT just another carbon-copy deck builder.

Rise of the Slime feels a bit more casual than similar titles. I died less often, and combat encounters felt less swingy in general. You can expect to get much further in your runs, and to have more control over the cards in your deck.

The adorable graphics and setting are a huge bonus. Most deck builders take place in a highly gritty fantasy setting, and the adorable art style is a nice change of pace. It is also nice to walk through the world rather than click on rooms in a menu. There are even a few secrets with the interactable terrain.

Real player with 24.6 hrs in game

Rise of the Slime on Steam

Spellsword Cards: Demontide

Spellsword Cards: Demontide

It’s not finished so maybe this review is not fair but it’s not in early access.

I finished only the 1st chapter because the 2nd is not done.

Pros:

  • creative monsters, unqiue enemies

  • long campaign (example: longer than the Northmark’s campaign)

  • autonavigation in quest menu

  • some art is nice

  • gauntlet / puzzles minigames

Cons:

  • the campaign is not polished

I couldn’t finish the 1rst chapter when my hero was a warrior because I couldn’t defeat two monsters (stirred up & in flight),

and I don’t like the slow grind (job board)

Real player with 22.3 hrs in game

Sometimes I think what’s happening with Steam and why there are so many negatives. One reviewer says that ‘it needs a pass over with someone who understands card games’. Really, mate? Dev has just designed the whole card system and is good at it. Dev is often active and updates the game, but it seems that you want to push him away.

The game is good, it has a really interesting character development, cool story and well-designed battles in which you have to tune your deck. It is a deep system, not crossing the line of ‘read the fine print’, check the guide here to see it yourself:

Real player with 12.0 hrs in game

Spellsword Cards: Demontide on Steam

Erannorth Reborn

Erannorth Reborn

I’ll start with the base game itself and tackle modding later on in the review despite it being my favorite part of the game. While modding is a major focus of the game it’s not what you expect to be paying for right off the bat.

First up, gameplay. There is an open world game mode that I haven’t played much of (yet) and thus won’t be talking about. The core game mode is the rogue-like card-based rpg formula we’re all familiar with by now. There are a great deal of difficulties and game modes such as draft in the base game letting you have your own variety. These game modes will set you on a journey across Folkswave, the area of focus within the setting, where you will hopefully but almost certainly not find success. On this journey you’re certain to make friends, find loot, kill monsters, explore the unexplored, and generally have a great time.

Real player with 381.5 hrs in game

TLDR: Thumbs up for a very complex card battle game with rpg-like character customization and alot of depth. Though there is alot to learn from card text and tags, this game is an addictive hidden gem: 9/10.

This review is long because I was frustrated trying to learn about the game when I started. So I wanted to talk about what approach worked best for me.

At first the game felt linear, but there were so many abilities to discover that I didn’t mind it. Monsters are fairly diverse too as you move across stages. Plus there are events that give you choices. Eventually though it started to feel just a little repetitive, but that was only because I didn’t understand all the different game modes. Each mode has 3 tiers of difficulty so it’s easy to get locked into wanting to see how far you can survive through the tiers.

Real player with 188.1 hrs in game

Erannorth Reborn on Steam

Deck Hunter

Deck Hunter

I am a pretty big fan of slay the spire (550+ hours) and I was happy to see another game that is similar, but still has enough differences to not feel like the same game.

The card upgrade system is alright. Cards upgrade based off of how many times you use that specific card. Which is an interesting idea however it obviously encourages you to stall fights so that you can use the cards as many times as you can before fights get harder. I decided not to omega abuse this just because it makes things go so much slower that it isn’t all that much fun.

Real player with 82.8 hrs in game

Great game - having a lot of fun with it. Took me about 20 hours to reach the end of the current content, but it’s pretty evident that there’s a good deal more to come. And I’m still looking forward to diving back in to try some new things.

Little more information for those that want it

Much of the criticisms I’ve seen concern: “massive amounts of bugs,” clunky interface, irritating foes, randomness of cards - here’s my take on those:

bugs: 20 hours - from tutorial all the way to the end - and I’ve never seen a single bug. Doesn’t mean they’re not there. But I haven’t seen any - let alone massive numbers of them.

Real player with 31.7 hrs in game

Deck Hunter on Steam

Devil’s Deck

Devil’s Deck

Not really sure why all the mixed reviews for this game. I have really enjoyed it. Devil’s deck feels like a bit like Magic the Gathering, but roguelike ala Slay the Spire. Many mechanics are handled differently than MTG IE: “trample”, Mana, attack order, no interrupts, etc.

The deck types are interesting, and offer multiple sets of card synergies. I enjoyed playing with the blue deck, and constructed successful combinations of decks based around different mechanics such as returnhand, attack on entering battlefield, token summon, etc. I played both the green and red deck pretty extensively as well.

Real player with 53.9 hrs in game

Honestly, it’s fun at first. But then you start to realize that there isn’t any “random” to the enemy computer’s cards. I find it hard to believe that with an approximately 5% chance to draw a random card from their graveyard they would pull the “draw extra cards” card 4 times in a row. I thought I miss-remembered the famine guys ability, thinking maybe he could pull any card, but it clearly says “random”

I’m not sure if there is a mechanical error (or intentional because that’s how inexperienced game designers add difficulty, by hiding strokes of egregious luck behind the word random) OR if it’s a translation error. However, this isn’t the only inconsistency within the game. Numerous times will you find the Order of Operations for an end of turn battle phase not work the way it should, with some cards activating before the others have finished. (for example, there is a card that when it attacks the enemy directly, you draw two cards. I put the snake gloves on giving him multi attack, which DOES draw 4 cards, in two sets of two. At the end of the field is the golem that has attack equal to the number of cards in your hand. If the next minion on your side is the golem, he only gets the first set of two cards for his attack. However, if there is a minion between those, he gets all four bonus cards to damage.)

Real player with 53.0 hrs in game

Devil's Deck on Steam

Insane Robots

Insane Robots

I am half way through this game and I am loving it! So many different robots and maps, so I must think of different ways to defeat them every time. I had so many close shaves but tries something new and beat the enemy robot. It’s fun to play with friends too, though not so many players in the online.

I wanted to post a quick review now, but will add more when it is all finished.

Real player with 96.7 hrs in game

It deliver a 15 hour campaign as promised in the description of the game, and although it having a few cons overall its enjoyable.

Lets start at the pro’s

  • Fun multiplayer

  • Extra difficult levels, providing replayabilty value

  • Easy to get into

  • Appealing card battling

  • Updates promised

And the cons

  • Small multiplayer community (at the time of writeing this review)

  • May feel grindy at times

Real player with 17.5 hrs in game

Insane Robots on Steam