Alien Hunt
Alien hunt All aliens know that Earth is the best place to hunt for jewels. That is why the main character of this game takes a vacation from work and flies for treasure in the deepest cave system in the world! Dive deeper with each level and collect as many treasured stones as possible. But beware of sharp thorns and abysses. But not only will they stand in your way - the ancient undead have awakened from their sleep and are very unhappy that someone disturbed their peace! Will you be able to overcome all the deadly levels and get to the very end?
Read More: Best Adventure Exploration Games.
Dungeon Arena
Crappy repetitive game with no clear goal.
No Controller support.
There is not even a roguelike content. Just play, stay alive and die at the end with no reward or something.
Avoid at all cost.
– Real player with 0.6 hrs in game
Read More: Best Adventure RPG Games.
Dungeon Arena is another asset flippy style construction kit/template ripoff from serial copy+paste “developers”, Enoops, who do nothing but pump out copies of game construction kit templates and dump them onto Steam and into cheap nasty game bundles as a cash grab. Dungeon Arena is no exception.
There’s ugly 2D retro pixel “art” in this 2D top down wave survival brawler pretending to be an RPG. Resolution and controls are locked. Instead of charging an insulting up-front fee for this shovelware garbage, Enoops have this time tried a different tack and are instead charging an insulting $8 for DLC to unlock all the samey “classes”.
– Real player with 0.1 hrs in game
Hunted
BE CAREFUL CAW CAW
THOSE FUEL COVER LIDS ARE QUITE DANGEROUS CAW CAW, THEY WILL MISS UP YOUR 2012 CHEVY MALIBU HARDCORE IF YOU DON’T KNOW WHAT YOU’RE DOING CAW CAW
– Real player with 0.5 hrs in game
Read More: Best Adventure 3D Fighter Games.
Game is more polished than cyberpunk on first day release.
– Real player with 0.5 hrs in game
One Try Tower
One Try Tower is a reaction-based roguelike horror sidescroller.
You’ll find yourself in a tower consisting of three different locations each of which will have two parts. Locations could be described as library prison and warehouse.
Each part is thirteen floors, seven of which are on the inside and six of which are on the balconies. At the beggining of each part, except for the first one, you’ll find an altar restoring HP and serving as a checkpoint. There will also be a unique boss at the end of each part. You could hear it when you get to the altar of the corresponding part.
Planet in the Shadows
FINAL WORDS:
I’ll sign off of my ranting review, but I would like to finalize by pointing out that this game has a ton of value, depth and is a hell of an adventure. Not easy, but doable and you have to play smart and you’ll progress but there is still the chance you might blow it and “lose.” Amazing game, not simple or short in my opinion by any means. A full-blown challenging and tense game, of which I am fully satisfied as long-time gamer who has completed many classics rpg/adventure and strategy games and this is one of the most memorable ones! This developer has my allegiance for future games.
– Real player with 14.7 hrs in game
I could have really enjoyed this game, if it actually worked. You have NO control over when the game chooses to save, so you’re basically just playing until it forces you to save in a situation which is untenable and you have to start over. Supposedly this bug has been fixed as of this review – I assure you it is not. Fought stubbornly to the 5th level or so because I figured I might be able to power through it… boy was I wrong. As an effect of “gas vents” the game started saving every other move to finally hang up in an infinite loop of autosaving while my character was forced to be in stasis while making fuel cells. Because stasis goes on for thousands of turns, and it seemed to be saving every turn to other turn at this point… the game ground to a screeching halt. Wish I could have solved the mystery – but the game is broken.
– Real player with 6.3 hrs in game
Voyage to Farland
This is a terrific game. I haven’t played the Japanese Mystery Dungeon games this takes it’s inspiration from. I guess I’ve been missing out.
Voyage to Farland is a turn-based roguelike. It’s very bare bones. There are no classes, skills, stats, gold or shops. You are just your level, hit points, and whatever you pick up in the dungeon. In exchange for all that Voyage to Farland focuses more on consumable item abilities. The items you find control enemy pacing, placement, movement, etc. There is very little direct damage. Gameplay is focused on tactics, exploration, and inventory management.
– Real player with 33.5 hrs in game
What this game needs is a kickstarter to hire a decent artist and get a decent soundtrack.
those are the biggest glaring problems with this game.
Pretty great for a one man dev team and It will scratch that mystery dungeon itch.
– Real player with 22.6 hrs in game
BASIC ROGUE
I’m in a Discord call with two buddies sharing strats and trying to figure out how to get further. Got my money’s worth in 15 minutes.
Edit after 5 hours:
Game remains incredibly fun, there are definitely some aspects that could use polish but the developer has been very open to feedback and is doing a nice job of updating the game with new features. 10/10 would recommend.
– Real player with 33.9 hrs in game
This game is shockingly fun. Of course, I raised Constitution as much as possible to get my armour to 100%, and I got my fighting up to legendary+3, so I didn’t have anything to worry about except for finding those leylines.
All in all: Well worth the $3 and the 10MB.
Also: You can pick up doors and put them back down! You can basically make a base if you wanna!
– Real player with 1.4 hrs in game
Castle Heck
Castle Heck is a procedurally generated dungeon crawler that combines elements you love from Metroidvania with the chaos of Enter the Gungeon. You’ve arrived with several adventurers into a place not quite as bad as Hell – but Heck! Fight through the dungeon and face your inner demons to escape. Select a hero and melee and magic your way through 5 levels of Heck for a chance of redemption. The enemies you face will be the most slightly menacing and mild mannered enemies you will ever have the pleasure of encountering.
Playable characters: Playable characters include those that although haven’t lived a sinful life, yet have not lived the most pristine life either, including, a used car salesman with the most deceitful of used car sales tactics. Use their unique skills to help survive through all levels of Heck.
Weapons: Over hundreds of custom weapons to find and unlock. From infernal flame swords to impotently weak poisonous knuckles, you’ll find epic loot and just some plain stupid as you traverse through the Levels of Heck.
Combat: Imagine Dark Souls but in top down. Combat is skill based and requires players to perfect their timing with perfect dodges, shielding and backstabs. Roll your way to victory!
Heck: Heck contains 5 mind-numbingly difficult levels all procedurally generated to ensure a unique experience for every new run. Complete all levels for a chance of redemption, but fail and perish and you must start all over! But don’t fret! Unlocks and secrets you find through your adventure of Heck will remain with you to help you along in your grueling quest towards vindication.
CELLAR | Rags and Knife
This is an odd little roguelike. It’s a very zoomed in map that is on screen and the aesthetic is very lofi pixelart with letters for the monsters. It’s kind of ASCII plus but barely plus. There’s some cool music that sounds like it came from a niche 1970s horror film.
I’m not sure how much procedural generation there is in the levels. There seems at least to be several set areas like the start and an area later with a fight in progress before you get there.
There’s different weapons to pick up and armour- just one armour for the whole body like “hoody” or “rags”. The weapons break. When you kill stuff you get xp and when you level up you can pick one of two skills.
– Real player with 0.7 hrs in game
As far as weird games goes it definitely up there. It’s very simple and easy to play,
– Real player with 0.4 hrs in game
Challenge Dream Cat
This game is sexy.
– Real player with 0.6 hrs in game