We. The Revolution

We. The Revolution

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Well, it was not perfect, but a very unusual and memorable gaming experience. The story of the Judge of the Tribunal, Alexis Fidel, who was at one of the most significant moments in the history of his country - the French Revolution - on the very crest of a revolutionary wave, which is rapidly beginning to turn red. Large-scale historical figures, ordinary citizens, judges, poets, dissolute women, grooms - they all pass through the ruthless court of the Tribunal, a guillotine blade hangs over each one, and only your signature and seal separates life from death.

Real player with 16.4 hrs in game


Read More: Best Adventure Historical Games.


A quick overview

We. The Revolution is a story-driven adventure game with strategy elements developed by Polyslash. The game takes place during the French Revolution, and it combines historical realities and characters with fiction. In the three acts, you go through the start of the revolution to its near end.

You play as a judge of the Revolutionary Tribunal, Alexis Fidèle. Your goal is simple – keep your head on your shoulders. To survive, you need to maintain good relations with Revolutionaries, commonfolk, Aristocracy, Juries, and your family members. However, this is not a detective game, as some would expect. You are not there to find the truth. You are there to achieve your own goals, and it is solely on you who you set free, send to prison, or straight to the guillotine.

Real player with 15.1 hrs in game

We. The Revolution on Steam

Need to Know

Need to Know

So I was one of the people who tracked this game from pretty much the start. I backed it because I loved the idea of the setting and the Papers, Please-style gameplay. Now that I’ve finished the final product I can say I got both a little more and a little less then I anticipated.

So let’s start with what was good.

From what I saw this game looked like a 1984-style distopian future game. It seemed like you would play as an evil institution with no goal but to moniter what people think. As it turned out, the game made it much more complicated, in a good way, that is.

Real player with 67.0 hrs in game


Read More: Best Adventure Simulation Games.


What is this game?

It is the foremost NSA-watch-the-world-from-an-office simulator you will find as of the time of writing this review, and possibly for a long time.

You play a young man, joining a government agency. The rabbithole goes deep, and you are thrusted into a position of Orwellian surveillance, intrigue and thrill.

Starting at the bottom, you analyze simple things. Metadata, browser history and try to piece together a puzzle that is very clearly Need To Know. Given only slight glimpses of what is truly going on in this world. As you progress, you will advance in rank, getting a higher and higher level of clearance, and quickly find yourself face to face with the choice of whether or not to use your access for the good of the agency, the government, the country. the people or even yourself.

Real player with 35.3 hrs in game

Need to Know on Steam

HEADLINER

HEADLINER

Full Review Curator Site

Video Review:

https://youtu.be/FIp2Xw0IVvA

Headliner caught my attention with a simple tagline “What if you control the national news?” Interesting premise and a question that made me wonder “What if I did control the national news?” Fact-based reporting? No slant? Spread the writings of Thomas Paine’s Common Sense… I could do so much. So what would Headliner allow me to do?

Real player with 5.4 hrs in game


Read More: Best Adventure Choices Matter Games.


I recently got this game for free from a curator connect offer. This 2D simulation game with 2D side-scrolling adventure game elements by Unbound Creations features a custom male/female protagonist Dianne Kalushky who is married to a custom male/female spouse Andrew or Sasha and has a daughter Amber(names of any character can be changed). Dianne has just started work as a Headliner at a news broadcaster Galmedia in the fictitious nation of Galixia.

Amidst the backdrop of a deep polarised divide between the genetically modified population and the non-modified minority known as Purists and an ongoing war in the neighbouring nation of Lerisia with a subsequent influx of refugees to Galixia, Dianne must manage his/her company’s expectations as a corporate entity which needs to rely on broadcasting the type of news to attract interest and subscribers, the conflicting interests from the pro-modified and the Purists as well as on whether to allow or control the number of Lerisian refugees into Galixia, Andrew/Sasha’s declining health, job security and concerns over Amber’s idea on having fun at a festival in a week’s time as well as Amber’s plans to enrol at a secondary and study biology which is beyond the family’s finances.

Real player with 5.3 hrs in game

HEADLINER on Steam

Norman’s Great Illusion

Norman’s Great Illusion

Before reaching the first ending, I tried to explore the game as much as I could. However, almost the whole room is not related with the game. So why did the developer put the apartment structure draft here? Only the chairs and TV can be interacted with the character.

The mini-game sucks. The developer has explained, “…mini-game “On the work” reflects the stress that many people experience in their workplaces”. Excuse me, but games are not supposed to impress players by literally torturing people! Actually, the two mini games are the mandatory and indispensable parts of gameplay. From function point of view, they are not mini at all.

Real player with 3.4 hrs in game

I originally posted a negative review of this game, however I went back to play it some more and have changed my mind on it.

My main gripe when I first played was that the working mini-game was too unforgiving. The game entails solving advanced maths sums while under a strict time limit and I really struggled with it. Upon replaying, I’ve realised that the point of the mini-game is to basically be impossible. You’re supposed to barely be able to scrape by in it because that’s what it’s like working a gruelling job in a society that doesn’t value you. The only way to “beat” the mini-game is by cheating and pausing the game to work out the sum in your own time. Just like in real life, the only way to succeed in capitalism is by cheating. Looking at the game as something that is to be “won” will ensure that you don’t enjoy it. You’re not supposed to succeed in the mini-game, you’re supposed to lose continuously.

Real player with 2.4 hrs in game

Norman's Great Illusion on Steam

Tribes of Tis’te

Tribes of Tis’te

You are the Blacksmith, newly risen Chief of the Stonewall Tribe. In a land of myth, magic, and monsters, it is your sacred duty to protect your people and see them not only survive, but thrive. How will you choose to serve your people? Will you push them towards power, risking the good will of the people for the chance to become the strongest of the Twelve? Or will you take the path of peace and bask in your popularity, while running the risk of attracting those who might not have your Tribe’s well-being as a priority in their plans?

The path you take is up to you, but be warned, each will come with its own price…

There are many dangers in the land of Tis’te…

Will your Tribe be ready when the Storm breaks?

Tribes of Tis’te is a kingdom building rogue-like, a blend of styles that will let you live the life of a Chief, one of the Twelve Rulers of the Tis’te Territories. As you protect, populate, and grow your territory in order to survive the harsh landscape your Tribe calls home, you will face many different dangers. Tis’te is a land full of many threats to your Tribe, both monstrous and human alike.

As Chief, your time has been allotted into a solidified routine. Each week, in the morning you will greet your agents and petitioners, gathering the news of the world and catering to the needs of your people. After handling the day’s requests, you will have the opportunity to explore the Tower where you live, and can interact with your friends and family as you choose. Send out your agents, check on your councilors, and check off any tasks you may have pressing. At day’s end, you must collect the daily offering of Fyre-Stones and bring them to be cast into the Tower’s Forge, to feed the Fyre used to power the magic protection of the Tribal Towers.

When dusk falls, the game fully shifts into rogue-like mode, and becomes a 2D Platforming Adventure. Night is spent in the King’s Study, a secret section of the tower only available to those who hold a Crown. The Study holds the key (or Keys?) to ascending from Chief of a single tribe to becoming the King of the entire Tis’te. However, the Study will not give up its secrets easily. You will be forced to explore fascinating areas filled with interesting items and dangerous weapons, both protected and wielded by ancient Guardians, not to mention the fearsome Wyld creatures that have made these forbidden tunnels their home. While you search for the fabled Way of Kings, you will learn how to master the Talents and Techniques favored by the Tis’te, and harness the awesome power of the Crown at your disposal.

Tribes of Tis'te on Steam

Kommissar

Kommissar

Love the idea of this game, but it has a lot of problems that even a pre-alpha version shouldnt have. The games code dosent insert the color of eyes, gender, or any details of people you interogate, which nobody seems to have found yet. Also the grammar is god awful. I would most defiently recommend that you wait until this game is fully realesed before you give it a go. (Really it shouldnt even be on Steam at all…)

Real player with 2.8 hrs in game

The game needs a lot of work, from simple things like bugs and graphical glitches to large things like story inconsistencies, proper english, a proper tutorial and a better gameplay. The fact that the last update happened on May gives me very little hope for the future of this game. Of course, something may have happened to the Dev, and i wouldn’t blame them for it, but be aware of how regular the updates really are when buying this game by taking this in mind. With that being said, the idea is quite interesting, and although it did remind me of “Papers, Please”, It offered what i think is a fresh take in the “Be a government employee in a Dystopian Environment/Country” genre.

Real player with 1.8 hrs in game

Kommissar on Steam

The Pope: Power & Sin

The Pope: Power & Sin

The Pope: Power & Sin is a game inspired by the life of Rodrigo de Borja, who served as the pope in 1492-1503, as Alexander VI. Take on the role of the Pope, strengthen the authority of the Church State, fight for spiritual and political independence from pagans and the renewal of administrative church structures. The rule of Alexander VI is a torrent of numerous scandals, excesses and signs of moral corruption in the highest authorities of the Church.

Difficult times require quick, often violent decisions. Eliminate heretics who undermine your holiness.

Unite Italy, expand territory of your power, collect taxes and obtain riches.

Politics don’t always have to be clean; you don’t have to get along with everyone. Remember that you have God on your side, so any decision can be right.

Collect information. Any place is good, Vatican corridors or even a confessional. Many want the power, they want to be in your place.

Manage subordinates and, above all, take care of the family. Give them high positions and secure their future.

There is unlimited power in your hands, you are God’s representative on Earth.

The Pope: Power & Sin on Steam

Corrupt - Political Simulator

Corrupt - Political Simulator

[0.5] Training & Help

[0.1] Menu & Settings

[0] Music

[0] Graphics

[0.2] Game Design

[0.3] Game Story

[0.3] Game Content

[0.5] Time to complete feels ok? (or if it can be repeatedly played again)

[0.2] Enjoyable?

[0] Can Count for a Favorite place?

[0] BONUS: Point Review for VR

Stars received: 2.1/10 ___ Note: v.1 [0.0 to 1] = personal impressions

Game description key-points: Business model on how to build a business in a bad country.

Overview: a bit political stuff with not much of details, a plain grind clicker, after some time repeated actions cause frustration.

Real player with 4.0 hrs in game

Nice concept. but the game’s full of bugs and spelling issues and it need more QOL options.

The game’s mostly about avoiding strikes and protests, while making money. Unfortunately the UI gets in the way of it being a pleasant game.

My major gripe is regarding the amount you can buy/sell or deposit/withdrawal at once. When you buy and sell shares, you can have up to 25,600 shares in one shop, but you can only buy or sell 100 at once. You can speed it up by clicking and pressing space bar at the same time, but this still puts a ton of pressure on your fingers and hands, considering how often you want to buy/sell shares. If you compare this game to a traditional clicker, at least they have idle aspects, whereas this game forces you to click tons. It’s seriously exhausting and bad for your health. I don’t like promoting an auto-clicker (or a toggle-on continuous space bar macro instead), but I think that’s the only way to play the game without injuring yourself.

Real player with 3.2 hrs in game

Corrupt - Political Simulator on Steam

Ghone is gone

Ghone is gone

Dog shit

Real player with 0.4 hrs in game

ok ok ok not bad for a buck cant lie not the greatest game in the world but none the less this was a dollar and was worth a dollar good job quick fun here is my gameplay https://www.youtube.com/watch?v=6UH7gKABYx0&feature=youtu.be

Real player with 0.1 hrs in game

Ghone is gone on Steam

Karma - A Visual Novel About A Dystopia.

Karma - A Visual Novel About A Dystopia.

About

**_70 years have passed——

it is the time for you to payback._**

“Hey, you know what?

——Blood can bring us peace and happiness.”

In a land where heaven and hell coexist——

a story about a dystopia.

Information

Name : Karma

Type : Visual Novel

Ending : Single

Game Duration : Approx. 30-60 min.

Language : Traditional Chinese / English

Platform : PC (Steam) / Android

Karma - A Visual Novel About A Dystopia. on Steam