Trailmakers
this is a great game for people who want to build ethire simple or complex vehicles and is super fun
– Real player with 450.7 hrs in game
Read More: Best Adventure Exploration Games.
Play the game
– Real player with 390.1 hrs in game
Sea of Thieves
Sea of thieves was the game that finally brought old friends back together. For the longest time, I’ve been playing tons of games solo or random multiplayer without making any real connections with people. Sea of thieves was one of those games that allowed me to reconnect with old friends and form a crew to play this game with. Solo play is still quite fun and suspenseful, but playing with a real consistent crew is a real joy in this game. The art direction and style of the game is top notch, on par with some of the best water physics emulated in any video game in the past or current timeline. Who among us never wanted to be a pirate, sail the 7 seas and dig for a long lost buried treasure? Well, now you can with your friends. 10/10 would play again.
– Real player with 859.6 hrs in game
Read More: Best Adventure Open World Games.
450 hours in and I still enjoy sailing around and sometimes just watching the sunset, the weather, the ocean and especially the fog. I’m still fascinated by the great ocean shader and dynamic weather that Rare managed to create in the engine. Great job, guys!
When sailing across the Sea of Thieves you’ll meet all kinds of people so interaction with strangers can be funny, frustrating, annoying, uplifting, ego-polishing or even confusing. Some people are complaining about getting attacked constantly. It happens. But no worries if you get sunk and killed from time to time: Since most of the progress is just for cosmetics anyway and the gold and reputation get’s saved separately, there’s really nothing to lose in the long run. Enjoy the fight, learn from it and come up with some tactics to avoid or defend against enemy fleets during longer missions.
– Real player with 465.6 hrs in game
YAARRGH! Battle Island!
Gameplay
YAARRGH! Battle Island! is a 3D Procedural Generated Pirate Fantasy battle arena game,
Within an Island belonging to a sweet little fairy overrun by skeleton hordes. Players will need to work together to defend the fairy to save the Island from the undead armies, you will be faced with wave after wave of skeletons and their king. Once the king has been defeated, the Island will be saved, winning the fairy’s favour including three wishes.
Features
Smooth terrain with smooth blending textures creating a beautiful Island.
Stylized 3D models with bright fresh textures to bring characters alive & toony particle effects.
A new YAARRGH pirate melee system with a strong emphasis on skill-based combat & added cartoonish humour.
MULTIPLAYER: Private or public servers. Create a local private server for you and your friends, or host a public server for anyone to join.
COOP: Objective team base gameplay, defending and defeating waves of Ai with your friends.
MINE: Dig for treasure or mine for ores. Find many types of rocks to be smelted into ingots.
BUILD: Block building construction – Design and build houses, towers, fortresses or underground bunkers.
CRAFT: Create weapons, armor and animations that you will need to survive. With many types of resources and materials available.
RUMBOS: Pirates most valuable treasure, the life blood for every pirate.
Development
We are releasing new content fortnightly, fixing bugs and testing new features, join us to get access of YAARRGH! Battle Island!
Our roadmap development before release, you can check out our progress by following us on YouTube.
Discord
Read More: Best Adventure Open World Games.
Bulby - Diamond Course
I want to like this game. From the overall design of the choices to the bright asthetic, I really like parts of this game. Unfortunately, the game will crash on you over and over again. This is a good first effort by the developer, but is not a finished product by any stretch. Just play Kirby’s Diamond Course.
– Real player with 3.6 hrs in game
Sadly the game has too many bugs along with some bad design choices. There is no detail behind the strength of a putt with your power meter and it isn’t that easy to understand the consistency. There is no restart option when doing poorly on a specific level. The game does not save between levels but does manually save on exit if it doesn’t crash…..the game crashed three times in 1 hour, wiping my efforts every time.
Pro: Very good job on the graphics and music.
– Real player with 3.4 hrs in game
Eden Rising
Nearing the final tech tiers I figure it is good a time as any to weigh in my thoughts on Eden Rising. This will be wordy but I feel game devs and consumers alike deserve a full response for their hard work/investment.
I picked this game up on sale before the free to play option was launched; my son loves TD games and I am a big fan of progression games of nearly any kind. So with this one hitting enough checks we both purchased a copy so we could play co-op together.
Performance was pretty poor; It didn’t seem to matter if i played at high or low setting at 4k or 720p there were lag spikes and frame drops present throughout my entire playthrough so far. I will list my rig at the end of this for reference. This is the single most important aspect that will attract negative attention from the average consumer in my opinion. Performance is a gate that can be welcoming and open or an object that impedes the player base depending on how it’s handled.
– Real player with 64.0 hrs in game
While I haven’t reviewed many games on Steam, I had to make an exception for Eden Rising: Supremacy. I’ve bought into plenty of Early Access titles that have made me swear to never believe in the hype again. Thankfully, Eden Rising has bucked the trend and made me believe that developers can produce EA games that are full featured and fun - while still having plenty more in store for those who eagerly await the next patches. Below is the story of the one crucial moment that made me a believer, and even though it’s a bit long, I hope it will give people sitting on the fence an idea of what the world has in store for them.
– Real player with 54.1 hrs in game
Half Dead
Fun game for the first 2 hours, after it is getting boring get the same trap over and over again and again.
I really want like this game but i don’t feel is fun to open 5,000 Rooms to reach 100% achievments, take a lot of time.
Best game mode in this game is “Non-Stop” Because every single room with a trap and you discover new room every room you open (that you doesn’t been there).
In other game mode there is a “Fatality” Area that avoid you to run away from the room and force you to die (by any mean of trap in there).
– Real player with 9.3 hrs in game
Cube: The Game: The Multiplayer Minesweeper Experience
Behold the game of true value of 3 euro… sold for 2.
Half
The game starts up as a pretty much survival horror puzzle game, with the atmposhere densing with each title card and opened doors. But - as there always is in this kind of situations - there is a very thin line between fun and half fun.
Greeting us with pretty flashy and not-eye-unpleasing graphics with lots of bloom and post-processing effects and slightly above mediocre animations, the game makes a very good first impression. User interface is rather clear and futuristically simple, making itself easy to read and easy to understand, without lots of popup windows explaining things on screen. Even in game, you don’t need any sort of tutorials to get in with the needed knowledge. There is not much story to it, not even clues from the horror movie Cube, which Half dead is clearly inspired by. And as much flavoured stuff there is, it lies upon walls and floors of the procedurally generated maze-maps with couple of modifiers set by general gametype rules. And there are plenty of them, fortunately.
– Real player with 6.4 hrs in game
Portal Knights
I’ve played a stupid amount of this game for an early access title. This may not be a comprehensive guide, but it’s long enough that I feel like it will give people a realistic glimpse into what to expect.
Things that rock about this game:
- Large universe is LARGE. The home island that I have customized the most seems small at first Glance. I’ve been carving out huge swaths to make new buildings, dungeons, gardens, and landscaping projects as time goes on, yet an aeriel view on the smallest looking Island reveals I’ve still barely scratched the surface - and that’s saying nothing about the vast caverns beneath.
– Real player with 274.8 hrs in game
Portal Knights, at first glance, looks like a pretty remake of Minecraft. It has the same blocky, cartoony charm, and does have exploring, fighting, mining and building as its main features. The game is, in some ways remarkably similar, but in other ways, remarkably different.
I’ll be using spoiler tags to hide both challenge-reducing tactics as well as actual game spoilers (for those who want to experience the game with zero advance knowledge, which can actualy provide a lot more fun to the game for first playthrough).
– Real player with 216.6 hrs in game
The Kingdom of Galanor
As a fledgling hero, you find yourself in the town of Fernville in the kingdom of Galanor. You will learn your combat craft by fighting and defeating the many creatures that inhabit the kingdom and performing tasks for the Galanorians that need your help. Catch, train and fight alongside pets and also team up with other players to defeat the more dangerous threats you will encounter.
You can be one of several classes, Warrior, Wizard, Witch, Valkyrie, Necromancer and Hunter. Each class has its own set of unique abilities, which you will unlock as you gain experience.
Treasure Tomb VR
Excellent game - played it two player - one of the best I’ve played - only thing was I tweaked my brightness up a little in my video card as it was hard to see in places - otherwise - superb game
– Real player with 3.8 hrs in game
I believe this game is off to a good start but needs a lot of work. First we need a place to store all the artifacts we find like a back pack since it’s so much like tomb raider. We should have a menu of our items we collect that we have to use in the game. I see a lot of glowing cubes in the game floating around. I so hope for the improvements because it’s a wonderful Start. I would pay more for improvements. I wouldn’t recommend at this point though. but it is very close.
– Real player with 2.1 hrs in game
Code Dread
Watch out for the table with an alarm clock downstairs if your caught in the corner your f*****.
– Real player with 2.3 hrs in game
This is definitely a “game”, stream it for your friends and meander around aimlessly around an asylum. you can use a shotgun you get halfway through the game to kill the monster for a bit of time, or simply sacrifice one of your friends in the beginning of the game, have them crawl around on the floor and bully the monster into a corner, rendering the threat completely neutralized while you can now peacefully frolic through the fucking directionless labyrinth of a hospital. as someone who plays shit games for a bunch of friends who are shit game sadists, i can say, wasn’t the worst thing i played
– Real player with 1.7 hrs in game